Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 02:51:26 Player: Eggpie Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2546) 2546 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5846 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 23/100 System Corruption 32% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Advanced Power Amplifier Advanced Thermal Generator Advanced Trap Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Melee Analysis Suite Melee Analysis Suite Improved Shield Generator > --- WEAPON ----------- Mace Flail Flail > --- INVENTORY -------- Nuclear Core VSS Leg VSS Leg VSS Leg Melee Analysis Suite Improved Weapon Shielding Reflective Plating Hacking Suite Heavy Laser Shock Bomb Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Melee Analysis Suite Device Improved Shield Generator Storage Medium Storage Unit Processor Melee Analysis Suite Protection Improved Weapon Shielding Weapon Flail Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 83 | 6 8 28 25 9 5 2 Power 14 | 1 2 5 4 1 1 . Engine 9 | 1 2 4 1 1 . . Core 5 | . . 1 3 . 1 . Reactor . | . . . . . . . Propulsion 30 | 2 3 8 12 4 . 1 Treads . | . . . . . . . Leg 28 | . 3 8 12 4 . 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 1 8 7 3 1 1 Device 5 | . . 1 1 2 . 1 Storage 4 | 1 . 1 2 . . . Processor 5 | . 1 2 1 1 . . Hackware . | . . . . . . . Protection 8 | . . 4 3 . 1 . Artifact . | . . . . . . . Weapon 17 | 2 2 7 2 1 3 . Energy Gun 4 | . . 2 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . 3 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 6 | . 2 2 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 Parts Lost 42 | . 4 14 11 4 7 2 Power 7 | . 2 2 2 1 . . Propulsion 16 | . 2 4 7 . 3 . Utility 12 | . . 5 1 2 3 1 Weapon 7 | . . 3 1 1 1 1 Highest Loss Streak 7 | . 3 7 2 4 6 2 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 5 7 9 8 6 4 Power 1 | . . 1 1 1 . . Propulsion . | . . . . 1 1 1 Utility 3 | . . 2 5 4 3 3 Weapon 2 | . 4 3 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 14 | . . 3 3 1 4 3 Power 2 | . . . 1 . 1 . Propulsion . | . . . . . . . Utility 10 | . . 1 2 1 3 3 Weapon 2 | . . 2 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 94 92 95 92 50 11 Engine 6 | . 13 10 2 6 1 . Core 2 | . . . 6 1 1 . Leg 26 | . 14 28 32 30 14 . Wheel 1 | . 10 . . . . . Device 1 | . . 1 . 10 5 3 Storage 9 | . 14 10 9 7 3 . Processor 13 | . 13 12 17 13 6 . Protection 6 | . . 8 8 . 4 . Energy Gun 4 | . . 3 9 . 3 . Ballistic Gun 2 | . 6 4 . . 2 . Impact Weapon 12 | . 21 12 8 21 6 . Peak Build Rating 42 | 6 11 17 36 42 39 12 Average Rating 19 | 3 9 13 25 37 23 7 On Entrance 15 | . 6 11 15 36 38 3 Naked Turns 19 | . . . . . 19 . Heaviest Build 94 | 12 14 29 94 30 30 7 Greatest Support 72 | 32 32 30 72 72 60 3 Greatest Overweight (x) 4 | . 1 4 1 1 4 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 8 10 25 10 10 5 Average Capacity 9 | 6 8 8 10 10 7 5 Most Carried 11 | 4 8 10 11 10 10 5 Average Carried 8 | 1 5 7 9 8 6 4 Final Capacity 10 | 8 8 10 10 10 5 5 Final Carried 10 | 2 8 10 9 10 5 4 Class Distribution -------------------- 50% | Mutant 40% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1260 | 124 221 543 317 55 . . Remotely . | . . . . . . . Salvage Created 3100 | . 348 1304 1149 238 . 61 Parts 127 | . 12 65 43 5 . 2 Haulers Intercepted 6 | . . 3 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 66 | . 12 25 23 5 . 1 Melee 32 | . 7 13 9 3 . . Guns 17 | . 1 9 7 . . . AOE 1 | . . . . . . 1 Classes Destroyed 9 | . 2 6 1 . . . Worker 1 | . . . 1 . . . Builder 1 | . . 1 . . . . Hauler 6 | . . 3 3 . . . Recycler 3 | . . 2 1 . . . Watcher 3 | . . 3 . . . . Swarmer 12 | . 3 6 3 . . . Grunt 40 | . 9 11 15 5 . . Brawler 1 | . . 1 . . . . Sentry 13 | . . 7 5 . . 1 Best Kill Streak 8 | . 5 8 4 3 . 1 Combat Bots Only 5 | . 5 5 4 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 579 | . 85 238 196 40 11 9 Missed 163 | . 25 63 62 10 2 1 Hits 416 | . 60 175 134 30 9 8 Melee 11 | . . 2 . . 9 . Projectile 405 | . 60 173 134 30 . 8 Critical Strikes 11 | . . 2 5 . 4 . Damage Taken 6076 | . 665 2209 1993 465 460 284 Core 1632 | . 168 325 345 137 460 197 Absorbed by Shields 26 | . . . . 26 . . Redirected to Shielding 166 | . . 103 63 . . . Ignored by Resistances 96 | . . . 96 . . . Regen/Repaired (Parts) 374 | . 82 130 162 . . . Core Remaining (%) 46 | 100 32 18 37 . . . Volleys Fired 95 | . 5 62 27 . . 1 Largest 1 | . 1 1 1 . . 1 Hottest 65 | . 20 65 65 . . 36 Shots Fired 96 | . 5 62 28 . . 1 Gun 95 | . 5 62 28 . . . Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 46 | . 5 41 . . . . Thermal 39 | . . 11 28 . . . Explosive . | . . . . . . . Electromagnetic 11 | . . 10 . . . 1 Robot Hit Streak 11 | . 2 10 11 . . 1 Robot Miss Streak 9 | . 1 9 5 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 209 | . 33 91 72 12 . 1 Core Hits 104 | . 9 38 54 1 . 2 Critical Kills 10 | . 1 6 3 . . . Critical Parts Destroyed 19 | . 5 4 8 2 . . Critical Strikes 29 | . 6 10 11 2 . . Smash 29 | . 6 10 11 2 . . Melee Attacks 178 | . 42 65 56 15 . . Impact 178 | . 42 65 56 15 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 9 | . . 5 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . 8 1 . 3 . . Damage Inflicted 5934 | . 980 2324 2102 396 . 132 Guns 1044 | . 21 633 390 . . . Cannons . | . . . . . . . Explosions 132 | . . . . . . 132 Melee 4758 | . 959 1691 1712 396 . . Ramming . | . . . . . . . Kinetic 460 | . 21 439 . . . . Thermal 584 | . . 80 390 . . 114 Explosive . | . . . . . . . Electromagnetic 132 | . . 114 . . . 18 Impact 4758 | . 959 1691 1712 396 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 33 | . . 1 3 . 33 33 Average Corruption 4 | . . 1 2 . 18 32 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 37 | . . 8 6 . 20 3 Message Errors 7 | . . 3 1 . 3 . Matter Fused 4 | . . . 1 . 2 1 Heat Flow Errors 5 | . . 1 . . 3 1 Energy Discharges 4 | . . 2 1 . . 1 Parts Rejected 3 | . . . . . 3 . Data Loss (minor) 4 | . . . 2 . 2 . Data Loss (major) 3 | . . 2 . . 1 . Misfires 1 | . . . 1 . . . Misdirections 6 | . . . . . 6 . Overload Shots . | . . . . . . . Overflow Damage 1175 | . 218 330 523 80 . 24 Projectiles . | . . . . . . . Explosions 29 | . . . 5 . . 24 Melee 1146 | . 218 330 518 80 . . Knockbacks 15 | . 3 4 6 2 . . Impact 14 | . 3 3 6 2 . . Kinetic . | . . . . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 265 | . . . 42 . . 223 Shots 4 | . . . 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 240 | . 6 182 88 . 240 195 Average Temperature 50 | . 6 53 28 . 104 110 Received Heat Transfer 2406 | . 333 723 1080 252 . 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 22 | . 4 6 10 2 . . Combat Hostiles 16 | . 4 3 7 2 . . Parts Fried 26 | . 2 12 10 2 . . Impact Corruptions 48 | . 11 13 20 4 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 640 | . . 95 495 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 96 100 100 100 100 Level 1 1 | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 221 | . 163 221 191 92 21 . Initial 82 | . . 56 23 82 21 . Average 73 | . 110 107 52 67 1 . Influence Increases 2086 | . 359 789 679 148 . 111 Destroy 0b10 Robot/C 1320 | . 240 500 460 100 . 20 Destroy 0b10 Robot/NC 70 | . . 45 25 . . . Destroy Leader 358 | . 50 152 126 20 . 10 Successful Hack 136 | . 69 17 22 28 . . Disable Machine 90 | . . 15 15 . . 60 Destroy Structure 22 | . . . 1 . . 21 Lose Combat Pursuer 90 | . . 60 30 . . . Influence Decreases 1995 | . 224 868 552 271 60 20 Entered New Map 252 | . . 79 33 101 39 . Time Decay 1263 | . 184 509 419 130 21 . Lost Part 330 | . 40 130 100 40 . 20 Purge Threat 150 | . . 150 . . . . Squads Dispatched 21 | . 4 5 9 3 . . Investigation 14 | . 3 3 6 2 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 2 3 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 15 40 25 6 12 1 Peak Tracking Total 6 | . 5 6 5 3 6 1 Tactical Retreats 7 | . . 4 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . 1 1 . . 4 Max in Single Turn 4 | . . 1 1 . . 4 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 25 | . 6 7 10 2 . . Terminals 12 | . 4 4 4 . . . Fabricators 2 | . . . . 2 . . Repair Stations 4 | . 1 2 1 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 3 | . . 1 2 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 88 | . 19 33 32 4 . . Successful 66 | . 13 21 28 4 . . Failed 22 | . 6 12 4 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 47 | . 12 21 14 . . . Fabricators 4 | . . . . 4 . . Repair Stations 17 | . 4 8 5 . . . Recycling Units 6 | . 3 . 3 . . . Scanalyzers 13 | . . 4 9 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 31 | . 8 12 11 . . . Record 6 | . . 1 5 . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 5 | . 3 2 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 3 | . 1 2 . . . . Terminal Index 1 | . . . 1 . . . Alert Level 3 | . 1 2 . . . . Unreport Threat 1 | . . 1 . . . . Transport Status 1 | . . . 1 . . . Investigation Status 2 | . . 1 1 . . . Reinforcement Status 1 | . 1 . . . . . Assault Status 1 | . . 1 . . . . Zone Layout 4 | . . 2 2 . . . Fabricator Hacks 4 | . . . . 4 . . Load Schematic 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks 13 | . 3 6 4 . . . Scan Component 8 | . 2 4 2 . . . Repair 5 | . 1 2 2 . . . Recycling Unit Hacks 5 | . 2 . 3 . . . Process 1 | . 1 . . . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 12 | . . 3 9 . . . Insert Component 7 | . . 2 5 . . . Analyze 5 | . . 1 4 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 7 7 2 . . Full Trace Events 19 | . 5 5 7 2 . . Feedback Events 2 | . . 1 1 . . . Corruption 2 | . . 1 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 1 4 . . . Parts Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 72 | . . . . 72 . . Total Part Build Rating 12 | . . . . 12 . . Parts Repaired 5 | . 1 2 2 . . . Time 135 | . 13 58 64 . . . Parts Recycled . | . . . . . . . Recycled Matter 44 | . 44 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 5 | . . 1 4 . . . Part Schematics Acquired 5 | . . 1 4 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1465 | . 420 896 . 149 . . Optics 1196 | . 420 776 . . . . Terrain 149 | . . . . 149 . . Structural 168 | . . 168 . . . . T.N.C. 263 | . . 263 . . . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4087 | 41 442 1392 1549 268 339 56 Spaces Moved 2462 | 30 265 774 930 122 299 42 Core 101 | 6 . 10 . . 43 42 Treads . | . . . . . . . Legs 2234 | . 162 764 930 122 256 . Wheels 127 | 24 103 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 110 90 50 100 Average Speed 124 | 90 121 133 126 118 99 122 Slowest Speed 250 | 100 190 250 190 180 250 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 49 59 66 4 99 1 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . . . . 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 25 | . . . . . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3143 | 43 326 975 1186 226 339 48 Wait 186 | . . 1 101 70 14 . Move 2457 | 29 264 773 929 122 298 42 Hop . | . . . . . . . Pick Up 84 | 8 13 28 19 9 6 1 Fast Attach 22 | . . 5 11 1 5 . Attach 50 | 6 6 14 11 5 5 3 Detach 5 | . . . 3 . 1 1 Swap 34 | . 3 13 11 4 3 . Drop 45 | . 1 16 18 3 7 . Fire 95 | . 5 62 27 . . 1 Melee 165 | . 34 63 56 12 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 12) 42 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Discovered new exit (range 13) 294 | -10/Materials | Discovered new exit (range 18) 316 | -10/Materials | Lost 3 parts (2p1n) 320 | -10/Materials | Build established: Mutant 378 | -10/Materials | Repaired Aluminum Leg 466 | -10/Materials | Discovered new exit (range 6) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 536 | -9/Materials | Repaired Flail 739 | -9/Materials | Repaired Aluminum Leg 888 | -9/Materials | Discovered new exit (range 13) 976 | -9/Materials | Build established: Scavenger-Mutant 1151 | -9/Materials | Core integrity fell below 50% 1206 | -9/Materials | Lost 7 parts (1p3n2u1w) 1872 | -9/Materials | Core integrity fell below 20% 1876 | -9/Materials | Entered another Materials area 1876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -8/Materials | Repaired Imp. Ion Engine 1956 | -8/Materials | Repaired Flail 2802 | -8/Materials | Build established: Mutant 3284 | -8/Materials | Discovered new exit (range 16) 3357 | -8/Materials | Core integrity fell below 50% 3425 | -8/Materials | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3482 | -7/Factory | Lost 4 parts (1p2u1w) 3550 | -7/Factory | Fabricated VSS Leg (x2) 3611 | -7/Factory | Fabricated VSS Leg (x2) 3693 | -7/Factory | Sucked down chute 3693 | -7/Factory | Entered Waste 3708 | -7/Waste | EMP discharged 3708 | -7/Waste | System corruption reached 10% 3755 | -7/Waste | Spotted C-40 Crusher 3761 | -7/Waste | Spotted C-40 Crusher 3761 | -7/Waste | Spotted C-40 Crusher 3766 | -7/Waste | Spotted C-40 Crusher 3783 | -7/Waste | Spotted C-40 Crusher 3806 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3806 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3808 | -7/Waste | EMP discharged 3809 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3812 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3819 | -7/Waste | Spotted C-40 Crusher 3837 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3838 | -7/Waste | Core integrity fell below 50% 3840 | -7/Waste | Crushed by Compactor (1 part destroyed) 3871 | -7/Waste | Lost 6 parts (3n3u) 3908 | -7/Waste | EMP discharged 3918 | -7/Waste | Discovered new exit (range 15) 4008 | -7/Waste | EMP discharged 4008 | -7/Waste | System corruption reached 30% 4013 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4016 | -7/Waste | Core integrity fell below 20% 4032 | -7/Waste | Entered Factory 4088 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04016_ VSS Leg crushed. 04029_ System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 04033_ Identified Enh. Flexi-carbon Leg. 04044_ System corrupted: Heat flow error (+229). 04058_ Acquired System Restoration Module. 04060_ System corrupted: Matter fused (-8). 04072_ System Restoration Module purges 1% system corruption (32%). 04081_ System corrupted: Energy discharge (-40). 04083_ ALERT: All DSF locations entering lockdown mode. 04088_ Fusion Modulator explodes. 04088_ Y-54 Guardian destroyed. 04088_ Fusion Modulator explodes. 04088_ Shock Bomb Launcher destroyed. 04088_ Destroyed Shock Bomb Launcher. 04088_ System Restoration Module destroyed. 04088_ Destroyed System Restoration Module. 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Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -7/Factory VSS Leg | x2 | -7/Factory Repaired ---------- Aluminum Leg | 8% | -10/Materials Flail | 55% | -9/Materials Aluminum Leg | 15% | -9/Materials Imp. Ion Engine | 8% | -8/Materials Flail | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingRefineryChainsword Manual? 0 Play Time 00:52:51 Cumulative 24.8 hours Start 2025.05.15 @ 01:44:28 End 2025.05.15 @ 02:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 8 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b374767f-adde-412f-8732-6ecc7dd588e9