Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 17:56:50 Player: ClassActJerk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (425) 425 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1410 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 450/450 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Large Matter Pod > --- WEAPON (3) ------- Hammer > --- INVENTORY (8) ---- Light Nuclear Core Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- Assault Rifle Light Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 14 | 6 1 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 To Critical Strikes 1 | . . 1 Average Backups 2 | 2 4 1 Power . | 1 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . 2 . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 61 | . 75 49 Engine 11 | . 14 9 Treads 12 | . 23 2 Leg 1 | . . 2 Storage 18 | . 14 22 Energy Gun 4 | . 8 1 Ballistic Gun 8 | . 14 2 Impact Weapon 4 | . . 9 Peak Build Rating 8 | 6 6 8 Average Rating 5 | 3 5 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 14 14 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | 5 6 3 Average Carried 2 | 2 4 1 Final Capacity 8 | 8 8 8 Final Carried 4 | 2 4 2 Class Distribution -------------------- 96% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 570 | 206 167 197 Remotely . | . . . Salvage Created 530 | . 283 247 Parts 26 | . 13 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 9 8 Melee 4 | . . 4 Guns 10 | . 8 2 Classes Destroyed 3 | . 2 1 Swarmer 7 | . 3 4 Grunt 9 | . 6 3 Brawler 1 | . . 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 175 | . 53 122 Missed 45 | . 17 28 Hits 130 | . 36 94 Melee 4 | . . 4 Projectile 126 | . 36 90 Critical Strikes 5 | . . 5 Damage Taken 1427 | . 354 1073 Core 465 | . 61 404 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 43 | . 30 13 Largest 3 | . 2 3 Hottest 100 | . 50 100 Shots Fired 72 | . 46 26 Gun 71 | . 46 25 Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic 45 | . 32 13 Thermal 27 | . 14 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 6 10 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 57 | . 26 31 Core Hits 23 | . 14 9 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . 2 1 Critical Strikes 8 | . 6 2 Burn 4 | . 4 . Destroy 2 | . 2 . Smash 2 | . . 2 Melee Attacks 26 | . . 26 Impact 26 | . . 26 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 862 | . 342 520 Guns 553 | . 342 211 Cannons . | . . . Explosions . | . . . Melee 285 | . . 285 Ramming . | . . . Kinetic 322 | . 215 107 Thermal 255 | . 127 128 Explosive . | . . . Electromagnetic . | . . . Impact 285 | . . 285 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 42 | . . 42 Projectiles . | . . . Explosions . | . . . Melee 42 | . . 42 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 218 | . 200 218 Average Temperature 97 | . 89 104 Received Heat Transfer 576 | . 156 420 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 3 | . . 3 Impact Corruptions 4 | . . 4 Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 3 . Heat Transferred 941 | . 666 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | . 150 54 Initial 54 | . . 54 Average 27 | . 38 23 Influence Increases 400 | . 210 190 Destroy 0b10 Robot/C 340 | . 180 160 Destroy Leader 60 | . 30 30 Influence Decreases 400 | . 80 320 Entered New Map 76 | . . 76 Time Decay 240 | . 80 160 Lost Part 84 | . . 84 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 12 13 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 875 | 76 365 434 Spaces Moved 341 | 61 168 112 Core 99 | 31 . 68 Treads 210 | 30 168 12 Legs 32 | . . 32 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 185 | 104 160 269 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 35 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 469 | 73 222 174 Wait 24 | . 16 8 Move 339 | 60 167 112 Hop . | . . . Pick Up 18 | 7 5 6 Fast Attach 1 | 1 . . Attach 15 | 5 3 7 Detach . | . . . Swap 1 | . . 1 Drop 2 | . 1 1 Fire 43 | . 30 13 Melee 26 | . . 26 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 5) 229 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 14) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 516 | -9/Materials | Core integrity fell below 50% 543 | -9/Materials | Lost 8 parts (2p2n4w) 712 | -9/Materials | Core integrity fell below 20% 876 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Rifle. 00693_ Aluminum Leg destroyed. 00693_ Destroyed Flight Unit. 00693_ S-10 Pest system corrupted by crushing effect. 00694_ S-10 Pest system terminally corrupted. 00694_ Flight Unit fried. 00694_ R-06 Scavenger collects Lgt. Ion Engine. 00723_ Destroyed Flight Unit. 00723_ S-10 Pest system corrupted by crushing effect. 00723_ S-10 Pest knocked back. 00724_ S-10 Pest system terminally corrupted. 00724_ Lgt. Ion Engine fried. 00724_ Flight Unit fried. 00773_ K-01 Serf collects debris. 00782_ System corrupted: Component data lost. 00782_ K-01 Serf collects debris. 00858_ S-10 Pest destroyed. 00861_ R-06 Scavenger collects Lgt. Ion Engine. 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