Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 12:44:04 Player: nowtakenusername Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (151) 755 Value Destroyed (5494) 5494 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4255) 4255 TOTAL SCORE: 16224 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 256 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3128 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 367/600 System Corruption 0% Temperature Cool (12) Movement Flying (45) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array > --- UTILITY (7) ------ Advanced Energy Well Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Particle Charger Force Field Heavy Beamcaster Dispersion Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Advanced Signal Interpreter Improved Targeting Computer Centrium Light Armor Plating Force Field Point Defense System > --- WEAPON ----------- Makeshift Laser Dispersion Rifle Vortex Driver Vortex Lance > --- INVENTORY -------- Antimatter Reactor Gravity Neutralizer Weapon Cycler Heavy Beamcaster Powered Hammer [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Vortex Driver Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Ripper Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Slots Evolved 10 | . . . 2 2 2 2 . . . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . . Utility 5 | . . . 2 1 . 2 . . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 202 | 6 3 2 46 18 19 39 2 . 24 7 17 19 Power 24 | 1 . . 4 3 2 6 . . 2 . 2 4 Engine 16 | 1 . . 4 3 1 3 . . 2 . 2 . Core 5 | . . . . . 1 3 . . . . . 1 Reactor 3 | . . . . . . . . . . . . 3 Propulsion 57 | 2 2 . 13 1 7 12 1 . 7 2 4 6 Treads 8 | . . . . . . . . . 2 . 2 4 Leg 25 | 2 2 . 10 . 5 1 . . 3 . 2 . Wheel 1 | . . . 1 . . . . . . . . . Hover 21 | . . . 2 1 2 11 1 . 2 2 . . Flight 2 | . . . . . . . . . . . . 2 Utility 68 | 1 1 1 15 6 4 13 1 . 13 2 5 6 Device 29 | . 1 1 1 2 2 7 1 . 4 1 5 4 Storage 7 | 1 . . . . . 1 . . 4 1 . . Processor 6 | . . . 1 1 . 3 . . 1 . . . Hackware 2 | . . . 1 . . . . . 1 . . . Protection 24 | . . . 12 3 2 2 . . 3 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 . 1 14 8 6 8 . . 2 3 6 3 Energy Gun 22 | 1 . . 6 . 3 5 . . 1 1 4 1 Energy Cannon 4 | . . . . . . . . . 1 2 . 1 Ballistic Gun 16 | 1 . . 6 5 2 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 8 | . . 1 2 3 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 . 1 1 . . 3 . . 3 Corrupted Parts 2 | . . . . 1 . . . . 1 . . . System Corruption 14 | . . . . 4 . . . . 10 . . . Parts Lost 55 | . . . 8 2 2 4 . . 19 7 2 11 Power 7 | . . . 2 . 1 . . . 2 1 . 1 Propulsion 21 | . . . 3 . 1 3 . . 8 2 1 3 Utility 16 | . . . 3 1 . 1 . . 5 1 1 4 Weapon 11 | . . . . 1 . . . . 4 3 . 3 Highest Loss Streak 10 | . . . 3 1 2 1 . . 10 7 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 96 98 99 98 95 93 72 76 72 95 Engine 6 | . 14 14 10 8 3 4 6 6 5 3 7 6 Treads 2 | . . . . . . . . . . 4 6 14 Leg 11 | . 28 28 20 . 25 7 . . 6 10 6 6 Hover 7 | . . . 1 26 4 18 26 26 6 2 2 . Device 11 | . 7 14 4 16 15 12 15 13 8 5 11 19 Storage 8 | . 14 14 11 9 7 6 6 6 12 10 5 5 Processor 10 | . . . 4 9 7 12 13 13 17 17 14 10 Hackware 2 | . . . 10 . . . . . . 3 . . Protection 7 | . . . 11 10 7 12 6 6 4 . . 1 Energy Gun 11 | . 14 14 11 1 14 14 20 20 7 6 11 13 Ballistic Gun 4 | . 14 5 10 13 7 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 14 15 16 28 31 28 41 39 37 47 59 40 74 Greatest Support 98 | 20 20 20 26 30 80 80 37 37 43 43 50 98 Greatest Overweight (x) 8 | . . . 5 2 1 8 1 . 6 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 10 10 9 9 5 5 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 10 5 5 Average Carried 7 | 2 7 8 7 7 7 8 9 10 7 9 4 4 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 5 5 5 Final Carried 10 | 6 8 8 8 7 8 10 10 10 8 5 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 20% | Mutant 14% | Tank 14% | Scavenger-Gunner 14% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Matter Collected 3348 | 252 118 36 874 239 451 663 4 . 225 70 176 240 Remotely . | . . . . . . . . . . . . . Salvage Created 6208 | . 211 54 1544 442 483 1291 . . 680 150 298 1055 Parts 288 | . 13 . 102 33 27 49 . . 9 7 7 41 Haulers Intercepted 8 | . . . 4 2 . 2 . . . . . . Recyclers Shooed 9 | . . . 5 . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 17 . 4 . Prevented 4 | . . . . . . . . . 2 . 2 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Combat Hostiles Destroyed 115 | . 4 2 27 11 10 15 . . 13 2 5 26 Melee 7 | . . . . . . . . . . . . 7 Guns 71 | . 4 . 27 9 6 10 . . 5 . 5 5 Cannons 17 | . . . . . . . . . 3 1 . 13 AOE 12 | . . 2 . 2 3 4 . . 1 . . . Classes Destroyed 17 | . 3 . 7 1 3 . . . 1 . . 2 Worker 1 | . . . . . 1 . . . . . . . Builder 4 | . 1 . 2 . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 8 | . . . 4 2 . 2 . . . . . . Recycler 7 | . . . 4 . . 3 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Operator 4 | . 1 . 2 . 1 . . . . . . . Watcher 10 | . . . 5 1 . 4 . . . . . . Swarmer 30 | . . . 7 8 4 8 . . 1 . . 2 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 44 | . 4 2 10 1 3 2 . . 9 . . 13 Brawler 4 | . . . 1 . . . . . 1 . . 2 Duelist 4 | . . . 2 . . . . . 1 . . 1 Sentry 11 | . . . 7 2 . . . . 1 1 . . Hunter 5 | . . . . . 1 . . . . . . 4 Programmer 9 | . . . . . 2 5 . . . 1 . 1 Striker 2 | . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . 1 . Butcher 3 | . . . . . . . . . . . 3 . Best Kill Streak 10 | . 2 2 10 6 4 5 . . 5 1 3 6 Combat Bots Only 7 | . 2 2 7 6 3 4 . . 5 1 3 6 Max Kills in Single Turn 4 | . 1 1 1 2 2 4 . . 1 1 1 2 Gunslinging 1 | . . . . 1 1 1 . . . . . . Exploded 4 | . . 1 . 2 1 4 . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Hostile Shots Fired 810 | . 26 14 162 57 57 55 . . 121 71 11 236 Missed 229 | . 5 5 41 13 21 10 . . 30 17 2 85 Damage Taken 9693 | . 258 129 1524 525 756 787 . . 1733 1272 283 2426 Core 1801 | . 57 25 242 82 64 88 . . 240 418 94 491 Absorbed by Shields 1446 | . . . . . . 16 . . 198 63 . 1169 Regen/Repaired (Parts) 295 | . . . . . . 242 . . . . . 53 Core Remaining (%) 73 | 100 . 67 39 85 90 . . . 61 . . . Volleys Fired 406 | . 29 9 132 32 32 64 . . 56 10 11 31 Largest 4 | . 2 2 2 2 3 3 . . 3 4 3 3 Hottest 291 | . 70 80 130 88 147 216 . . 216 291 188 238 Shots Fired 814 | . 58 13 240 48 77 163 . . 80 27 24 84 Gun 742 | . 58 9 240 44 74 161 . . 56 15 24 61 Cannon 59 | . . . . . . . . . 24 12 . 23 Launcher 13 | . . 4 . 4 3 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 252 | . 29 . 123 38 29 33 . . . . . . Thermal 491 | . 29 9 117 6 45 128 . . 71 7 18 61 Explosive 4 | . . 4 . . . . . . . . . . Electromagnetic 44 | . . . . 4 3 2 . . 9 20 6 . Entropic 23 | . . . . . . . . . . . . 23 Robot Hit Streak 19 | . 9 3 17 7 9 19 . . 11 6 7 9 Robot Miss Streak 11 | . 5 2 11 4 7 5 . . 5 3 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 12 | . . . 5 1 1 2 . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . 1 . 1 . Shots Hit Robots 560 | . 33 8 163 31 44 113 . . 59 23 17 69 Core Hits 293 | 1 12 5 104 21 21 48 . . 31 7 10 33 Critical Kills 2 | . . . . 1 . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 50 | . 5 1 9 1 3 6 . . 3 1 2 19 Burn 30 | . 5 1 8 . 3 6 . . 3 . 1 3 Destroy 3 | . . . 1 1 . . . . . . 1 . Corrupt 1 | . . . . . . . . . . 1 . . Sunder 16 | . . . . . . . . . . . . 16 Melee Attacks 23 | . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 23 | . . . . . . . . . . . . 23 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14561 | 5 441 248 2457 665 1212 2777 . . 1815 475 359 4107 Guns 9172 | . 436 75 2440 473 967 2573 . . 900 171 359 778 Cannons 2996 | . . . . . . . . . 708 294 . 1994 Explosions 985 | . . 173 . 192 219 204 . . 197 . . . Melee 1335 | . . . . . . . . . . . . 1335 Ramming 73 | 5 5 . 17 . 26 . . . 10 10 . . Kinetic 2592 | . 236 . 1220 373 324 439 . . . . . . Thermal 7475 | . 200 75 1220 100 643 2226 . . 1732 227 274 778 Explosive 173 | . . 173 . . . . . . . . . . Electromagnetic 919 | . . . . 192 219 112 . . 73 238 85 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 3329 | . . . . . . . . . . . . 3329 Highest Corruption 10 | . . . . 5 2 2 2 . 10 2 3 3 Average Corruption 2 | . . . . 4 2 1 1 . 6 1 2 3 Corruption Purged 7 | . . . . . . . 2 . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . . 3 16 23 1 . 16 1 7 4 Message Errors 17 | . . . . . 6 3 . . 5 . 3 . Matter Fused 19 | . . . . 3 3 5 . . 4 1 2 1 Heat Flow Errors 7 | . . . . . 2 4 . . . . . 1 Energy Discharges 9 | . . . . . 2 3 1 . 3 . . . Parts Fused 3 | . . . . . . 3 . . . . . . Data Loss (minor) 9 | . . . . . 2 2 . . 2 . 1 2 Data Loss (major) 4 | . . . . . 1 2 . . . . 1 . Misfires 1 | . . . . . . . . . 1 . . . Alerts 2 | . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 220 | . . 16 . 17 . . . . 100 . . 87 Projectiles 145 | . . . . . . . . . 87 . . 58 Explosions 46 | . . 16 . 17 . . . . 13 . . . Melee 29 | . . . . . . . . . . . . 29 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . . 5 147 5 . . . 73 . . . Shots 4 | . . . . 3 . . . . 1 . . . Rammed 2 | . . . 1 . 1 . . . . . . . Targets Rammed 14 | 1 1 . 4 . 4 . . . 1 3 . . Kicked 12 | 1 1 . 3 . 3 . . . 1 3 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 649 | . 201 10 434 138 197 489 . . 290 649 403 463 Average Temperature 113 | . 80 4 105 49 85 104 . . 104 314 132 138 Received Heat Transfer 2355 | . 159 72 513 54 63 144 . . 486 345 63 456 Effects 33 | . . . 3 . . 5 . . 4 9 1 11 Shutdowns 3 | . . . . . . . . . . . 1 2 Energy Bleed 3 | . . . 1 . . . . . 1 1 . . Interference 11 | . . . . . . 3 . . 3 . . 5 Matter Decay 3 | . . . 1 . . 1 . . . . . 1 Short Circuit 4 | . . . 1 . . . . . . 1 . 2 Damage (minor) 3 | . . . . . . 1 . . . 1 . 1 Damage (major) 4 | . . . . . . . . . . 4 . . Damage (core) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . Parts Fried 4 | . . . . 2 . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 2 . . 3 . . 1 Combat Hostiles 6 | . . . . . 1 1 . . 3 . . 1 Parts Melted 29 | . 1 . 4 . 5 12 . . 5 1 . 1 Heat Transferred 14533 | . 962 296 2988 130 1295 4658 . . 1985 259 518 1442 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 . . 2 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Peak Influence 568 | . 144 131 502 568 465 157 . . . 75 . . Initial 258 | . . 55 50 174 258 8 . . . . . . Average 184 | . 76 93 293 277 264 74 . . . 27 . . Maximum Alert Level 2 | . . . 2 2 2 . . . . . . . Low Security (%) 62 | 100 100 100 36 27 25 100 . . . 100 . . Level 1 19 | . . . 16 62 55 . . . . . . . Level 2 17 | . . . 47 9 18 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 6 . 4 7 . . 1 1 . . Investigation 1 | . . . 1 . . . . . . . . . Extermination 7 | . . . . . 2 4 . . . 1 . . Reinforcement 10 | . 1 . 4 . 2 3 . . . . . . Assault 2 | . . . 1 . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Distress Signals 7 | . . . 6 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 287 | . 10 2 53 22 13 30 . . 23 8 6 120 Peak Tracking Total 31 | . 5 2 10 7 4 6 . . 6 6 4 31 Tactical Retreats 23 | . . . 1 6 3 2 . . 2 . 1 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Traps Triggered 16 | . . . 4 1 7 4 . . . . . . Indirectly 6 | . . . . 1 5 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . Triggered 23 | . . . . . . . . . 3 . 1 19 Most Traps Carried 6 | . . . . . . . . . 6 5 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Machines Disabled 9 | . . . . 5 1 3 . . . . . . Max in Single Turn 2 | . . . . 2 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Machines Accessed 37 | . 1 . 8 . 6 10 . 4 . 1 1 6 Terminals 16 | . 1 . 6 . 5 4 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 5 | . . . 1 . 1 2 . . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 102 | . 1 . 23 . 13 13 . 30 . 1 1 20 Successful 78 | . 1 . 14 . 6 6 . 30 . . 1 20 Failed 24 | . . . 9 . 7 7 . . . 1 . . Catastrophic 2 | . . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . 2 . 3 1 . . . . . 1 Terminals 33 | . 1 . 18 . 10 4 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 11 | . . . 2 . 3 5 . . . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 3 . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 71 | . 1 . 12 . 5 2 . 30 . . 1 20 Record 22 | . . . 2 . 1 1 . 11 . . . 7 Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 16 | . . . 1 . . . . 3 . . . 12 Open Door 2 | . . . . . . . . . . . 1 1 Open DSF 2 | . . . . . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . Locate Traps 3 | . . . 2 . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 1 . 1 4 . . . . . . Scan Component 4 | . . . 1 . 1 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . . . 6 . 5 10 . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 76 | . . . . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Total Allies 3 | . . . . . . . . . 2 1 . . Largest Group 1 | . . . . . . . . . 1 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 29 . . Highest-Rated Ally 96 | . . . . . . . . . 96 29 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 23 2 . . Total Damage 1042 | . . . . . . . . . 995 47 . . Kills 6 | . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Turns Passed 11627 | 100 357 116 2115 716 1260 2387 80 50 1655 420 531 1840 Spaces Moved 7650 | 80 194 76 1242 490 758 1832 82 94 1059 274 420 1049 Core 105 | 17 . . 2 83 . 1 . . 2 . . . Treads 1076 | . . . . . . . . . 28 . 169 879 Legs 3180 | 63 194 76 1131 . 543 391 . . 575 201 6 . Wheels 30 | . . . 30 . . . . . . . . . Hover 3089 | . . . 79 407 215 1440 82 94 454 73 245 . Flight 170 | . . . . . . . . . . . . 170 Fastest Speed 45 | 50 120 120 56 52 48 48 53 53 53 55 50 45 Average Speed 114 | 105 120 120 120 75 107 100 54 53 120 120 110 156 Slowest Speed 450 | 120 120 120 300 150 200 450 115 53 350 190 260 245 Overloaded Moves 2 | . . . . . . . . . . 2 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 40 33 83 27 17 33 11 73 89 7 51 78 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 86 | . . 13 . 31 . 7 . . 14 . . 21 Melee . | . . . . . . . . . . . . . Projectile 24 | . . . . . . . . . 3 . . 21 AOE 62 | . . 13 . 31 . 7 . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Dat Pro Fac Upp War Total 9790 | 93 261 87 1642 784 1147 2252 116 93 1354 341 465 1155 Wait 1270 | . 29 . 163 234 310 247 32 . 196 34 12 13 Move 7622 | 80 193 75 1241 489 757 1831 81 93 1058 273 419 1032 Hop 7 | . . . . . . . . . . . . 7 Pick Up 75 | 7 3 . 19 6 6 15 . . 11 2 2 4 Fast Attach 96 | 5 1 1 18 4 8 16 . . 10 6 16 11 Attach 39 | 1 . . 6 5 6 6 1 . 11 . 1 2 Detach 27 | . . . 3 1 9 5 1 . 2 2 1 3 Swap 67 | . 2 1 22 9 5 17 1 . 3 1 . 6 Drop 114 | . 3 1 34 4 10 25 . . 2 9 3 23 Fire 406 | . 29 9 132 32 32 64 . . 56 10 11 31 Melee 23 | . . . . . . . . . . . . 23 Ram 2 | . . . 1 . 1 . . . . . . . Kick 11 | . 1 . 3 . 3 . . . 1 3 . . Crush . | . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 26 . . . . . . Rewire 4 | . . . . . . . . . 3 1 . . Trap 1 | . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 458 | -10/Materials | Entered Mines 468 | -10/Mines | Met a Derelict bent on vengeance 531 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 534 | -10/Mines | Found Prototype Device 534 | -10/Mines | Identified Exp. Sensor Array 542 | -10/Mines | Discovered new exit (range 14) 574 | -10/Mines | Entered Materials 574 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Discovered new exit (range 15) 830 | -9/Materials | Discovered new exit (range 16) 1156 | -9/Materials | Identified exit to Mines 1275 | -9/Materials | Lost 3 parts (1p1n1u) 1387 | -9/Materials | Lost 3 parts (1p1n1u) 1398 | -9/Materials | Destroyed 7 combat bots 1689 | -9/Materials | Build established: Scavenger-Mutant 1788 | -9/Materials | Core integrity fell below 50% 2359 | -9/Materials | Discovered new exit (range 15) 2440 | -9/Materials | Identified exit to Materials 2574 | -9/Materials | First assault squad dispatched 2649 | -9/Materials | Discovered exit to Materials (range 16) 2689 | -9/Materials | Entered another Materials area 2689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2896 | -8/Materials | Build established: Mutant 3404 | -8/Materials | Discovered new exit (range 3) 3405 | -8/Materials | Identified exit to Factory 3405 | -8/Materials | Entered Factory 3405 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3476 | -7/Factory | Identified exit to DSF 3690 | -7/Factory | Build established: Skirmisher 4625 | -7/Factory | Discovered new exit (range 16) 4664 | -7/Factory | Identified exit to Factory 4665 | -7/Factory | Entered another Factory area 4665 | -6/Factory | Evolved 2 slots: Utility x2 4968 | -6/Factory | Build established: Tank 5504 | -6/Factory | Repaired Adv. Beam Rifle 5655 | -6/Factory | Repaired Hrd. Light Armor Plating 5698 | -6/Factory | Discovered new exit (range 4) 5716 | -6/Factory | Identified exit to Factory 5797 | -6/Factory | Discovered new exit (range 6) 5800 | -6/Factory | Identified exit to Lower Caves 6116 | -6/Factory | Discovered exit to Lower Caves (range 11) 7052 | -6/Factory | Entered Lower Caves 7122 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7131 | -6/Lower Caves | Identified exit to Data Miner 7132 | -6/Lower Caves | Entered Data Miner 7132 | -6/Data Miner | Discovered new exit (range 6) 7136 | -6/Data Miner | Identified exit to Proximity Caves 7143 | -6/Data Miner | Met Data Miner 7158 | -6/Data Miner | Learned location of Section 7 (-3) 7158 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7168 | -6/Data Miner | Received God Mode back door access code from Data Miner 7182 | -6/Data Miner | Entered Proximity Caves 7280 | -5/Proximity Caves | Build established: Skirmisher 7359 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7507 | -5/Proximity Caves | Escorted by Enhanced Grunt 7538 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 7650 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7836 | -5/Proximity Caves | Lost 10 parts (1p3n5u1w) 8115 | -5/Proximity Caves | Build established: Scavenger-Mutant 8283 | -5/Proximity Caves | System corruption reached 10% 8592 | -5/Proximity Caves | Learned Factory emergency access door positions 8794 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8837 | -5/Proximity Caves | Entered Factory 8837 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9254 | -5/Factory | Discovered new exit (range 5) 9256 | -5/Factory | Identified exit to Upper Caves 9257 | -5/Factory | Entered Upper Caves 9259 | -5/Upper Caves | Lost 7 parts (1p2n1u3w) 9278 | -5/Upper Caves | Learned location of 1 exit from Factory 9321 | -5/Upper Caves | Learned location of Armory (-4) 9324 | -5/Upper Caves | Learned Factory stockpile data 9393 | -5/Upper Caves | Encountered a Warlord checkpoint 9426 | -5/Upper Caves | Core integrity fell below 50% 9452 | -5/Upper Caves | Lost 3 allies 9689 | -5/Upper Caves | Discovered new exit (range 9) 9702 | -5/Upper Caves | Identified exit to Upper Caves 9722 | -5/Upper Caves | Build established: Scavenger-Gunner 9738 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9750 | -5/Upper Caves | Identified exit to Warlord 9788 | -5/Upper Caves | Entered Warlord 9927 | -5/Warlord | System corruption cleaned by Quarantine Array 10368 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10527 | -5/Warlord | Visited the Vortex Lab 10540 | -5/Warlord | Warlord's base attacked by MAIN.C 10557 | -5/Warlord | Found Prototype Piercing Weapon 10557 | -5/Warlord | Identified Vortex Lance 10562 | -5/Warlord | Found Prototype Energy Cannon 10562 | -5/Warlord | Identified Vortex Driver 10890 | -5/Warlord | Warlord forces counterattacked 10902 | -5/Warlord | Spotted Striker 10928 | -5/Warlord | Spotted Striker 10958 | -5/Warlord | Spotted Striker 10964 | -5/Warlord | Spotted Striker 10970 | -5/Warlord | P-70 Sage assimilated allied HB-D1R(l) 10992 | -5/Warlord | Destroyed Striker 11044 | -5/Warlord | Lost 22 allies 11078 | -5/Warlord | Spotted Executioner 11215 | -5/Warlord | Warlord base infiltrated, sounded retreat 11463 | -5/Warlord | Spotted Striker 11480 | -5/Warlord | Spotted Striker 11509 | -5/Warlord | Build established: Scavenger-Mutant 11513 | -5/Warlord | Destroyed Striker 11562 | -5/Warlord | Spotted Striker 11595 | -5/Warlord | Lost 9 parts (1p3n3u2w) 11612 | -5/Warlord | Core integrity fell below 20% 11616 | -5/Warlord | Spotted Striker 11618 | -5/Warlord | Spotted Striker 11628 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11547_ Dropped Neutrino Core. [Achievement: Universal Adapter] 11547_ Centrium Light Armor Plating destroyed. 11562_ E-15 Imp destroyed. 11562_ Vortex Lance destroyed. 11564_ Arm. Medium Treads destroyed. 11577_ E-15 Imp triggered Fire Trap. 11577_ Burning plasma bursts from the floor. 11577_ E-15 Imp destroyed. 11616_ The unstable cave ceiling collapses. [Achievement: Hunted] 11618_ The unstable cave ceiling collapses. 11621_ Centrium Light Armor Plating destroyed. 11624_ S-27 Virus destroyed. 11626_ Knocked back. 11626_ S-27 Virus system corrupted by crushing effect. 11627_ S-27 Virus misfires. 11628_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????#########?????????????????????????? | | ???????????????? #?????????????????????????? | | ???????????????? #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ???????############+#######??????????????????????? | | ???????#""" # ^ ######?????????????????? | | ???????#" + ^ ^^ + "#?????????????????? | | ???????#X # ^^"^"" " # X#?????????????????? | | ???????#" # """""" # "#?????????????????? | | ???????###### """" # """#?????????????????? | | ????????????# "#####?????????????????# | | ????????????# ##?????????????????????# | | ????????????# #### #??????????????????????? | | ?????????####+######+## %s#??????????????????????? | | ?????????# # #??????"???????????????? | | ?????????# # *K#??????""#?????????????? | | ?????????# # ##????#""#?????????????? | | ?????????# # K #????#""#?????????##??? | | ?????????# #blK###?###""#????????# #??? | | ?????????##############g @# #### ""#########=#???? | | ???????????????????# g [*""! " !# !###### | | ????????????????####%g i h **=/""%!%!=!==[!!!=!= | | ################# ##g s[/%!""%%/= !!!=*==*=! | | / gl ==shh*%%[%%=!!%%=%=%=!! | | """ ########### !]b=h]*!=!%*%!%=%!=*%%% | | """ #?????????# = %% %%=%*%%==!%!!/=[ | | """ #??######## [ % ]=!!*%=/%=||/%[[%%|% | | %/ #??# ## # %! [ ""!% ""!=*"*|%*!= | | """ #??#|| + # / *"" ""%"!""""=" | | """ #??#|| #; # "" "#########"# | | """ #??#|| ## # # # ""#####???????# # | | #??######## # ## #""#???????????### | | #????????# ###?##""#?????????????? | | #????????## #????#""#?????????????? | | #?????????# #?????""??????????????? | | #####?????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????#### #### ##?????????????????????? | | ????????????????# #??# #??????????????????????? | | ????????????????## #??# #??????????????????????# | | ?????????????????# "??# ###??????????????????????# | | ?????????????????# #??# #????????????????????##### | | ???????????####### #??# #???????????????????## # | | ???????????# ## #?##/######??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 35 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: EM 20 Core Shielding 20 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Adventurer Hunted I'm Back, Baby! Oh No You Don't! Respectable Loadout Serviceable Loadout The Oracle Universal Adapter Challenges ------------ None Game ------ Seed StormChargeMeganuke Manual? 0 Play Time 03:20:02 Cumulative 13.8 hours Start 2024.04.04 @ 21:16:43 End 2024.04.05 @ 12:44:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1945263e-6ec9-48d5-8f71-9a978ced0b10