Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 01:03:13 Player: Jezoensis Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (328) 1640 Value Destroyed (13782) 13782 Prototype IDs (303) 6060 Alien Tech Used (3) 600 Bonus (27055) 27055 TOTAL SCORE: 58637 Bonus ------- High Alert Combat Kills 1531 Follower Combat Kills 306 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 228 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2410 Cogmind --------- Core Integrity 1350/1600 Matter 164/300 Energy 822/840 System Corruption 0% Temperature Cool (10) Movement Treading (151) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Improved Medium Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (11) ----- Huge Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Kinecellerator Experimental Weapon Cycler Advanced Transmission Jammer Improved Utility Shielding Experimental Force Field > --- WEAPON (7) ------- Vortex Driver Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (25) --- Zero-point Reactor Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Heat Sink Advanced Coolant Injector Experimental Matter Compressor (500) Advanced Terrain Scanner Improved Weapon Cycler Advanced Weapon Cycler Improved Focal Shield Advanced Shield Generator Advanced Force Field Experimental System Purifier Long-range Tractor Beam Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Kinecellerator Experimental Weapon Cycler Advanced Transmission Jammer Experimental Force Field Experimental System Purifier > --- WEAPON ----------- Vortex Driver Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Zero-point Reactor Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Heat Sink Advanced Coolant Injector Experimental Matter Compressor Advanced Terrain Scanner Improved Weapon Cycler Advanced Weapon Cycler Improved Utility Shielding Improved Focal Shield Advanced Shield Generator Advanced Force Field Long-range Tractor Beam Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun [Rating: 228] Favorites ----------- Power Cooled Fission Core Engine F-cell Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Improved Utility Shielding Weapon Railgun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Vortex Catalyst Activator Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Utility 9 | . . . . . 2 1 . . . . 1 1 . . . . 1 . . . . 1 2 . . Weapon 5 | . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . 1 . Parts Attached 606 | 8 12 10 4 . 48 70 9 10 5 14 12 29 11 9 20 11 23 15 4 8 16 27 63 62 106 Power 32 | 1 1 . . . 2 2 . 1 . . 2 3 . . 1 . 3 . . 1 1 2 2 3 7 Engine 9 | 1 1 . . . 1 1 . 1 . . 2 2 . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . . . . . 1 . . 1 . 3 . . . . . . 1 . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 1 1 2 2 2 7 Propulsion 64 | 3 . 5 1 . 9 11 2 . 2 2 . 1 2 2 6 2 3 . . . . . 8 2 3 Treads 52 | . . . . . 6 11 2 . 2 2 . 1 2 2 6 2 3 . . . . . 8 2 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 3 . 5 1 . 3 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 344 | 2 3 5 1 . 24 32 5 9 . 11 3 20 7 7 8 7 14 15 4 7 13 17 34 33 63 Device 291 | 1 1 5 1 . 16 31 5 8 . 11 2 17 6 6 6 6 10 13 4 5 12 16 29 28 52 Storage 8 | 1 1 . . . 1 . . . . . . 1 . . . . 1 . . 1 . . 1 . 1 Processor 21 | . 1 . . . 3 1 . 1 . . . 2 . . 1 1 2 1 . . . . 4 1 3 Hackware 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 3 Protection 18 | . . . . . 3 . . . . . 1 . 1 1 1 . 1 1 . 1 1 1 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 2 8 . 2 . 13 25 2 . 3 1 7 5 2 . 5 2 3 . . . 2 8 19 24 33 Energy Gun 24 | 1 4 . 1 . 5 10 . . 1 1 . 1 . . . . . . . . . . . . . Energy Cannon 27 | . . . . . . . . . . . . . . . 1 . . . . . . 1 6 10 9 Ballistic Gun 84 | 1 2 . 1 . 4 5 2 . 1 . 3 3 1 . 3 1 2 . . . 1 6 12 14 22 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . 4 10 . . . . 4 1 1 . . 1 1 . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 . . . 1 . . . 1 . 1 3 . . 4 . 1 . . 6 1 1 6 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Lost 21 | . . . . . 2 5 . 1 . 1 . . 4 4 . . . . . . . . . . 4 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . . 1 4 . . . . . . 1 3 . . . . . . . . . . 1 Utility 5 | . . . . . 1 . . . . . . . 3 1 . . . . . . . . . . . Weapon 5 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 Highest Loss Streak 4 | . . . . . 1 2 . 1 . 1 . . 4 3 . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 99 99 100 100 99 100 100 81 81 80 81 82 80 78 77 70 77 81 91 91 90 Engine 3 | . 14 14 14 14 8 1 7 7 7 7 6 5 5 5 4 . . . . . . . . . . Core 2 | . . . . . . 5 . . . . . . . . . 5 9 10 10 7 5 4 4 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 5 9 8 8 10 Treads 18 | . . . . . 15 29 30 30 30 30 26 23 22 21 22 23 18 15 15 15 15 13 8 11 10 Wheel 2 | . 28 28 28 28 11 . . . . . . . . . . . . . . . . . . . . Device 11 | . 14 14 14 14 14 7 7 7 7 7 11 16 16 18 16 11 12 9 9 . 9 13 15 11 9 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 3 3 Processor 17 | . . . . . 9 23 23 23 23 23 20 17 11 11 11 17 19 26 26 26 25 18 20 16 16 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 6 Protection 1 | . . . . . 2 . . . . . 1 . 4 3 5 5 4 . . 1 . 4 4 2 2 Energy Gun 3 | . 11 14 14 14 8 3 7 7 6 9 13 5 5 5 2 . . . . . . . . . . Ballistic Gun 14 | . 14 14 14 14 18 14 15 15 15 12 6 1 2 5 8 9 7 10 10 10 9 11 22 24 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 14 35 35 35 35 60 60 60 60 60 60 74 81 83 83 83 79 98 98 91 101 119 131 168 195 204 Greatest Support 205 | 20 20 20 20 20 60 83 83 83 99 104 104 107 107 107 106 106 130 129 129 129 129 129 170 198 205 Greatest Overweight (x) 2 | . 1 1 1 1 2 . . . . . . . . 1 . . . . . . . 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 5 11 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Most Carried 25 | 7 15 15 15 15 18 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 25 25 25 Average Carried 19 | 4 9 14 14 15 14 18 19 19 18 19 19 19 16 16 17 19 19 19 20 19 20 19 19 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 7 15 15 15 15 17 20 20 18 20 20 20 20 17 18 20 20 20 20 20 20 20 20 24 25 23 Class Distribution -------------------- 41% | Scavenger-Skirmisher 18% | Scavenger-Executioner 10% | Scavenger-Mutant 8% | Scavenger-Assassin 6% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 16596 | 275 230 175 . . 1018 1337 254 251 71 479 61 582 262 206 454 317 427 270 80 . 470 961 1414 1753 5249 Remotely 6775 | . . . . . . 302 . 195 . 62 . 227 . 175 262 . . . . . 183 858 716 1320 2475 Salvage Created 18890 | 75 500 499 . . 1355 1403 295 408 . 418 61 1091 376 935 217 303 447 296 51 . 309 1234 1773 2395 4449 Parts 1066 | 10 36 29 . . 78 71 11 14 . 18 5 50 15 28 7 21 20 16 1 . 22 94 108 189 223 Haulers Intercepted 8 | . 2 . . . 5 . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 9 | . 1 . . . 1 . . . . . . 3 . . . . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . 8 17 . 29 . . 13 30 . 9 . 15 . . 16 . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 235 | . 8 8 . . 22 27 5 8 . 5 1 12 5 15 2 5 2 5 . . 5 16 20 26 38 Guns 229 | . 8 8 . . 22 27 5 8 . 5 1 11 5 15 2 5 2 5 . . 5 16 20 26 33 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Classes Destroyed 30 | 1 6 1 . . 4 3 1 1 . 1 . . 1 1 2 2 1 . . . 1 . 3 . 1 Worker 15 | . 2 1 . . . . . . . . . 7 . . . . . . . . . . . 2 3 Builder 14 | . . 4 . . 1 . . . . . . 1 . . . . 1 . . . . 3 . 4 . Tunneler 7 | 3 . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . Hauler 8 | . 2 . . . 5 . . . . . . . . . . . . . . . . . 1 . . Recycler 16 | . 1 2 . . 2 4 . . . . . 1 . . . . 1 . . . . 1 . 1 3 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 Watcher 17 | . 2 . . . 2 3 . . . . . 2 . . . . 2 . . . . 2 1 1 2 Swarmer 77 | . 3 6 . . 9 11 5 . . 3 . 3 . 2 . 5 . 2 . . 4 8 5 5 6 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 65 | . 5 2 . . 6 5 . 6 . 1 . 5 3 5 1 . . . . . . . 4 10 12 Brawler 7 | . . . . . 1 1 . . . . . . 1 2 . . . . . . . . . 2 . Duelist 7 | . . . . . . . . 1 . . . 1 . 3 . . . . . . . . . . 2 Protector 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 23 | . . . . . 5 2 . . . 1 1 1 1 2 . . 2 1 . . 1 1 1 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 14 | . . . . . 1 1 . 1 . . . . . . . . . 2 . . . . 4 . 5 Programmer 22 | . . . . . . 3 . . . . . 2 . . . . . . . . . 6 . 7 4 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 3 5 5 . . 8 5 3 4 . 2 1 6 4 12 2 5 4 3 . . 4 8 6 5 11 Combat Bots Only 12 | . 4 3 . . 4 4 3 4 . 2 1 5 4 12 2 5 1 3 . . 4 6 6 5 11 Max Kills in Single Turn 3 | 1 1 2 . . 2 2 1 1 . 2 1 3 1 2 1 1 1 1 1 . 1 2 2 2 3 Gunslinging 2 | . . 1 . . 1 1 . . . . . . . 1 . . . . . . . 1 1 1 2 Exploded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 11492 | . 244 203 . . 686 1537 214 711 . 245 75 560 458 777 467 64 . 125 . . 108 465 579 795 3179 Core 1278 | . 89 53 . . 80 292 51 71 . 6 6 86 60 108 56 . . . . . 11 23 36 33 217 Absorbed by Shields 3903 | . . . . . 124 . . . . . . . . . . . . 77 . . 63 415 605 835 1784 Reduced by Siege Mode 604 | . . . . . . . . . . . . . . . . . . . . . . 15 74 67 448 Redirected to Shielding 418 | . . . . . 66 . . . . . . . . 104 23 9 . . . . . 65 26 19 106 Core Remaining (%) 80 | 100 . . . 43 85 . . . . 40 99 . . . . 69 . . . . 90 98 97 . 84 Volleys Fired 649 | 6 35 25 . . 71 83 16 20 . 15 2 22 6 17 14 11 11 7 1 . 12 32 51 75 117 Largest 7 | 2 2 2 . . 3 3 3 3 . 3 4 2 2 2 2 2 2 2 2 . 2 3 6 7 7 Hottest 324 | 60 100 79 . . 102 103 101 101 . 133 161 283 283 283 93 93 93 93 93 . 93 123 258 214 324 Shots Fired 2116 | 12 64 50 . . 211 241 49 60 . 45 8 31 12 35 27 22 17 14 2 . 22 92 218 305 579 Gun 2016 | 12 58 50 . . 211 241 49 60 . 45 8 31 12 35 27 22 17 14 2 . 22 91 200 271 538 Cannon 87 | . . . . . . . . . . . . . . . . . . . . . . 1 18 34 34 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1701 | 6 29 25 . . 140 163 32 40 . 21 4 13 6 18 27 22 17 14 2 . 22 91 200 271 538 Thermal 396 | 6 35 25 . . 71 78 17 20 . 24 4 18 6 17 . . . . . . . 1 18 34 22 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Robot Hit Streak 70 | 2 10 13 . . 14 18 7 22 . 9 6 12 9 8 11 10 10 15 6 . 21 24 37 34 70 Robot Miss Streak 8 | 2 4 2 . . 5 5 3 2 . 3 . 5 4 8 2 2 3 2 . . 2 4 4 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 1 . . . 1 1 1 1 Secondary Targets 63 | . . 1 . . 7 8 2 . . 2 . . . 3 . . . . . . . 2 9 11 18 Max Gunslinging Chain 3 | . . 1 . . 1 1 1 . . 1 . . . 1 . . . . . . . 1 1 1 3 Shots Hit Robots 1490 | 6 38 37 . . 131 154 30 47 . 29 6 30 11 32 25 17 15 12 2 . 18 70 157 183 440 Core Hits 799 | 3 18 18 . . 57 66 14 22 . 19 3 55 14 39 14 15 16 9 2 . 17 53 76 84 185 Critical Kills 31 | . . . . . 1 . . . . . . . 1 5 1 . 2 2 . . 1 4 4 1 9 Critical Parts Destroyed 37 | . . . . . . . . . . . . . . 4 2 1 3 2 1 . . 5 1 . 18 Critical Strikes 90 | . . 1 . . 3 . 1 . . 1 1 . 1 10 4 1 5 4 1 . 1 9 5 2 40 Burn 6 | . . 1 . . 2 . 1 . . 1 1 . . . . . . . . . . . . . . Destroy 81 | . . . . . 1 . . . . . . . 1 10 4 1 5 4 1 . 1 9 5 2 37 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 59 | . . . . . 7 21 . . . . 11 12 2 . . 1 4 . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . 7 21 . . . . 11 12 2 . . 1 4 . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43673 | 72 589 603 . . 2172 2808 496 747 . 514 124 1984 664 1485 1041 499 509 327 80 . 656 2577 3314 5171 17241 Guns 37681 | 72 589 603 . . 2162 2781 496 747 . 514 124 1665 581 1485 1041 499 509 327 80 . 656 2577 3314 5033 11826 Cannons 559 | . . . . . . . . . . . . . . . . . . . . . . . . . 559 Explosions 4929 | . . . . . . . . . . . . 131 . . . . . . . . . . . 65 4733 Melee 163 | . . . . . . . . . . . . 80 83 . . . . . . . . . . . . Ramming 341 | . . . . . 10 27 . . . . . 108 . . . . . . . . . . . 73 123 Kinetic 30769 | 27 310 318 . . 1221 1646 286 418 . 241 36 187 87 130 1041 499 509 327 80 . 656 2577 3314 5033 11826 Thermal 6954 | 45 279 285 . . 941 1135 210 329 . 273 88 1478 494 1355 . . . . . . . . . . 42 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 196 | . . . . . . . . . . . . 131 . . . . . . . . . . . 65 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . . . . . . . 80 83 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5250 | . . . . . . . . . . . . . . . . . . . . . . . . . 5250 Highest Corruption 16 | . . . . . . 1 1 1 1 . . 3 9 9 9 . . . . . . 2 1 3 16 Average Corruption 3 | . . . . . . 1 1 1 1 . . 1 9 9 9 . . . . . . 1 1 1 6 Corruption Purged 19 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 16 Corruption Blocked 52 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 45 Effects 154 | . . . . . . 14 3 3 3 . . 6 15 21 1 . . . . . . 5 . 11 72 Message Errors 35 | . . . . . . 3 . 2 1 . . 2 1 7 1 . . . . . . 2 . 3 13 Matter Fused 33 | . . . . . . 7 . 1 . . . 1 3 4 . . . . . . . . . 1 16 Heat Flow Errors 14 | . . . . . . . 1 . 1 . . 1 1 1 . . . . . . . . . 1 8 Energy Discharges 16 | . . . . . . 1 . . 1 . . 2 1 3 . . . . . . . 1 . 1 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 23 | . . . . . . 2 1 . . . . . 3 2 . . . . . . . 1 . 3 11 Data Loss (major) 6 | . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 2 Misfires 5 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . 2 Alerts 7 | . . . . . . . . . . . . . 2 2 . . . . . . . 1 . . 2 Weapon Failures 13 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 67 | . . . . . . 7 . . . . . 40 . . . . . . . . . . . . 20 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 67 | . . . . . . 7 . . . . . 40 . . . . . . . . . . . . 20 Knockbacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Impact 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 16 | . . . . . 2 2 . . . . . 7 . . . . . . . . . 1 . 1 3 Targets Rammed 20 | . . . . . 2 2 . . . . . 8 . . . . . . . . . 1 . 3 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Highest Temperature 386 | . 89 24 . . 60 117 89 72 185 36 168 237 198 227 126 114 36 155 30 . 86 303 351 386 306 Average Temperature 57 | . 24 8 . . 18 25 26 26 97 16 89 81 124 134 52 45 21 50 17 . 50 132 55 85 55 Received Heat Transfer 1846 | . 78 60 . . 218 174 . 315 . 45 30 117 207 204 73 . . 4 . . . 4 40 96 181 Siege Activations 25 | . . . . . . . . . . . . . . . . . . . . . . 5 5 7 8 Total Turns 365 | . . . . . . . . . . . . . . . . . . . . . . 39 54 73 199 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . . 12 15 20 73 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Corruptions 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . 1 . . 5 2 . 1 . . 1 7 1 3 . . . . . . . . . . . Heat Transferred 12769 | 100 703 777 . . 2220 2109 481 666 . 629 222 2100 725 2000 . . . . . . . . . . 37 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 833 | 15 344 295 . . 434 299 . . . . 305 429 . . . . 142 . . . . 271 599 833 646 Initial 391 | . 9 65 . . . 62 . . . . 100 149 . . . . . . . . . 13 152 359 391 Average 264 | 4 143 171 . . 122 99 . . . . 216 271 . . . . 79 . . . . 104 275 624 400 Maximum Alert Level 3 | . 1 1 . . 2 1 . . . . 1 2 . . . . . . . . . 1 2 3 3 Low Security (%) 47 | 100 80 54 . 100 79 92 . . . . 44 34 . . . . 100 . . . . 85 43 . . Level 1 26 | . 19 45 . . 19 7 . . . . 55 62 . . . . . . . . . 14 22 9 47 Level 2 19 | . . . . . 1 . . . . . . 3 . . . . . . . . . . 33 62 36 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . 27 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . . . 3 9 . . . . 2 5 . 1 . . . . . . . 1 . 10 7 Investigation 9 | . . . . . 2 2 . . . . . 1 . . . . . . . . . . . 2 2 Extermination 10 | . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . 3 3 Reinforcement 8 | . 1 . . . 1 5 . . . . . . . . . . . . . . . . . 1 . Assault 8 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 4 2 Garrison 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 23 | . 1 . . . 2 1 . . . . . 1 . . . . 1 . . . . 2 3 3 9 Communications Jammed 65 | . . . . . . 5 . . . . . 19 . . . . . . . . . 1 . 26 14 Distress Signals 62 | . . . . . . 5 . . . . . 19 . . . . . . . . . . . 24 14 Times Spotted 367 | . 13 8 . . 37 44 7 9 . 15 2 24 5 16 25 6 4 5 . . 5 21 23 40 58 Peak Tracking Total 8 | . 4 3 . . 6 6 4 4 . 5 1 8 4 7 8 5 2 3 . . 4 5 5 5 6 Tactical Retreats 17 | . 1 . . . 2 3 1 . . . . 3 . . . 1 . . . . . . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 10 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 3 4 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . 2 . . . . . . . 1 12 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 11 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . . 2 1 4 Max in Single Turn 2 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . . 1 1 2 Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 68 | . 8 . 1 . 12 11 1 . . . 3 5 . . 1 . . . 1 4 . 1 1 10 9 Terminals 46 | . 7 . . . 9 5 . . . . 1 5 . . . . . . . . . 1 1 8 9 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 . Total Hacks 193 | . 25 . 1 . 49 24 1 . . . 4 10 . . 1 . . . 1 17 . 2 6 23 29 Successful 85 | . 11 . 1 . 24 10 1 . . . 2 3 . . 1 . . . 1 17 . . 1 6 7 Failed 106 | . 13 . . . 24 14 . . . . 2 7 . . . . . . . . . 2 5 17 22 Catastrophic 30 | . . . . . 5 7 . . . . 1 4 . . . . . . . . . . 1 4 8 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 112 | . 24 . 1 . 35 16 . . . . 2 8 . . . . . . . . . 2 6 1 17 Terminals 150 | . 23 . . . 43 15 . . . . 2 10 . . . . . . . . . 2 6 20 29 Fabricators 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 2 . . . . 1 . . . . . . . . . . . . 3 . Terminal Hacks 60 | . 8 . 1 . 15 5 1 . . . . 1 . . 1 . . . 1 17 . . 1 5 4 Record 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 14 | . 5 . . . 5 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . Open Door 6 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . 3 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 2 2 . . . . . . . . . . . . . . . . 1 1 1 Locate Traps 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 21 | . 3 . . . 8 4 . . . . 1 2 . . . . . . . . . . . . 3 Terminals 17 | . 3 . . . 5 3 . . . . 1 2 . . . . . . . . . . . . 3 Track 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Botnet 10 | . 2 . . . 2 2 . . . . 1 1 . . . . . . . . . . . . 2 Operators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . . . 10 10 . . . . 2 5 . . . . . . . . . 1 1 8 8 Full Trace Events 6 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 3 . Machine Destruction 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 10 | . . . . . . 1 . . 6 . . 1 . 2 . . . . . . . . . . . Largest Group 6 | . . . . . . 1 . . 6 6 1 1 . 2 2 . . . . . . . . . . Highest-Rated Group 189 | . . . . . . 26 . . 189 189 31 26 . 79 79 . . . . . . . . . . Highest-Rated Ally 51 | . . . . . . 26 . . 51 51 31 26 . 49 49 . . . . . . . . . . Total Orders 27 | . . . . . . 5 . . . . . 2 . . 4 . . . . . . . 16 . . STAY 6 | . . . . . . 3 . . . . . 1 . . 2 . . . . . . . . . . FOLLOW 5 | . . . . . . 2 . . . . . 1 . . 2 . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Ally Attacks 43 | . . . . . . . . . . 39 . . . 1 3 . . . . . . . . . . Total Damage 804 | . . . . . . . . . . 668 . . . 30 106 . . . . . . . . . . Kills 9 | . . . . . . . . . . 8 . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 14 | . 5 . . . 5 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 1 1 2 . . 1 2 . 1 . 1 . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 19320 | 74 545 342 307 34 1470 2195 350 367 1110 659 293 1087 494 626 939 538 375 519 320 279 546 508 1407 1608 2328 Spaces Moved 10622 | 51 432 263 313 36 908 1105 175 180 671 370 152 559 276 308 542 307 185 289 188 157 299 219 738 803 1096 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8967 | . . . . . 348 1105 175 180 671 370 152 559 276 308 542 307 185 289 188 157 299 219 738 803 1096 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1638 | 34 432 263 313 36 560 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 160 165 165 160 160 160 160 160 160 160 162 162 166 166 166 166 166 152 160 151 Average Speed 151 | 70 87 95 95 95 123 160 165 165 163 160 160 160 160 168 160 162 163 166 166 166 166 173 155 160 161 Slowest Speed 246 | 80 95 95 95 95 160 165 165 165 165 160 160 160 160 240 165 165 166 166 166 166 166 246 166 160 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 3 73 47 68 19 73 38 35 46 84 66 4 20 54 52 87 50 7 59 44 61 66 10 46 42 52 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . 2 . . . . . . . . 1 . 3 . . . . . Known Exits Taken 12 | . 1 . . . 1 1 . 1 . . 1 1 . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 . . 1 . 1 1 . . 1 1 1 1 . . . . . . 1 1 . Scrap Searched 23 | . . 1 . . . . 3 . 2 4 . . . 2 . 2 . 3 4 . 2 . . . . Spaces Dug 126 | . 5 . . . 5 20 . . . . 8 11 1 . . 1 4 . . . 1 1 15 34 20 Terrain Destroyed 217 | . 5 . . . 5 20 . . . . 8 11 1 . . 3 4 1 . . 2 1 26 40 90 Melee 51 | . . . . . 5 20 . . . . 8 11 1 . . 1 4 . . . 1 . . . . Projectile 120 | . 5 . . . . . . . . . . . . . . 2 . 1 . . . 1 26 39 46 AOE 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 12586 | 75 528 306 325 35 1109 1322 207 210 685 406 184 671 303 359 605 336 244 318 194 175 330 310 938 993 1418 Wait 199 | . 20 1 . . 26 17 . . 2 . . 15 8 1 6 . 1 3 . . 1 12 23 32 31 Move 10596 | 50 431 262 312 35 907 1104 174 179 670 369 151 558 275 307 541 306 184 288 187 156 298 218 737 802 1095 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 10 16 2 2 . 20 13 3 . 2 3 4 12 . 3 7 . 8 1 . 1 . 10 23 9 20 Fast Attach 102 | 5 2 . . . 7 7 . . 1 1 1 2 1 1 8 3 5 2 2 8 3 5 12 4 22 Attach 99 | 3 1 . 3 . 9 9 2 2 4 1 3 3 4 3 9 2 4 . . . . 4 12 5 16 Detach 51 | . 1 . 2 . 3 2 . 1 2 . 1 1 1 1 6 5 2 1 . 1 . 1 6 1 13 Swap 408 | . 9 10 1 . 32 54 7 8 . 12 8 24 6 5 3 6 14 13 2 2 14 18 39 53 68 Drop 212 | 1 13 6 5 . 25 10 5 . 4 5 3 14 . . 11 2 11 3 2 7 1 9 35 9 31 Fire 649 | 6 35 25 . . 71 83 16 20 . 15 2 22 6 17 14 11 11 7 1 . 12 32 51 75 117 Melee 59 | . . . . . 7 21 . . . . 11 12 2 . . 1 4 . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . . . . 2 2 . . . . . 8 . . . . . . . . . 1 . 3 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . 21 . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Qua) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 122 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered new exit (range 7) 249 | -10/Materials | Discovered exit to Mines (range 9) 300 | -10/Materials | Build established: Mutant 458 | -10/Materials | Central database locked down 620 | -10/Materials | Entered Mines 722 | -10/Mines | Found a hidden stash of uninstalled traps 787 | -10/Mines | Discovered new exit (range 9) 807 | -10/Mines | Core integrity fell below 50% 896 | -10/Mines | Discovered new exit (range 11) 898 | -10/Mines | Learned Materials interactive machine intel 959 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 959 | -10/Mines | Discovered new exit (range 5) 962 | -10/Mines | Entered Exiles 975 | -10/Exiles | Discovered new exit (range 15) 986 | -10/Exiles | Met 8R-AWN 1000 | -10/Exiles | Met EX-HEX 1066 | -10/Exiles | Met EX-DEC 1132 | -10/Exiles | Met EX-BIN 1145 | -10/Exiles | Aligned with FarCom system 1146 | -10/Exiles | Given EX-Vault access code 1168 | -10/Exiles | Opened EX-Vault 1181 | -10/Exiles | Found XL Autogun Array 1201 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1261 | -10/Exiles | Discovered new exit (range 10) 1269 | -10/Exiles | Left Exiles lab with XL Autogun Array 1269 | -10/Exiles | Entered Mines 1289 | -9/Mines | Discovered new exit (range 13) 1303 | -9/Mines | Entered Materials 1303 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1304 | -8/Materials | Loaded intel: 19 interactive machine locations 1595 | -8/Materials | Build established: Scavenger-Skirmisher 1980 | -8/Materials | Discovered new exit (range 16) 2192 | -8/Materials | Discovered new exit (range 16) 2224 | -8/Materials | Central database locked down 2300 | -8/Materials | Identified exit to Factory 2773 | -8/Materials | Entered Factory 2773 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3209 | -7/Factory | Discovered new exit (range 15) 3984 | -7/Factory | Cargo convoy interrupted 4170 | -7/Factory | Identified exit to Lower Caves 4226 | -7/Factory | Build established: Scavenger-Assassin 4968 | -7/Factory | Entered Lower Caves 5266 | -7/Lower Caves | Discovered new exit (range 18) 5318 | -7/Lower Caves | Entered another Lower Caves area 5320 | -7/Lower Caves | Core integrity fell below 50% 5379 | -7/Lower Caves | Encountered a Warlord checkpoint 5494 | -7/Lower Caves | Learned location of 1 exit from Factory 5664 | -7/Lower Caves | Discovered new exit (range 12) 5683 | -7/Lower Caves | Identified exit to Zion 5685 | -7/Lower Caves | Entered Zion 5817 | -7/Zion | Gained Derelict followers 5862 | -7/Zion | Discovered new exit (range 12) 5895 | -7/Zion | Build established: Scavenger-Skirmisher 5907 | -7/Zion | Gained Derelict followers 5958 | -7/Zion | System corruption cleaned by Quarantine Array 6036 | -7/Zion | Found Prototype Launcher 6036 | -7/Zion | Identified Rocket Array 6080 | -7/Zion | Identified exit to Deep Caves 6103 | -7/Zion | Learned location of Armory (-4) 6294 | -7/Zion | Rebuked by Imprinter 6357 | -7/Zion | Learned location of Data Miner (-6) 6505 | -7/Zion | Found Prototype Energy Gun 6623 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6795 | -7/Zion | Entered Proximity Caves 6795 | -6/Proximity Caves | Accompanied by 6 allies 6803 | -6/Proximity Caves | Learned location of 1 exit from Factory 7259 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7277 | -6/Proximity Caves | Discovered new exit (range 17) 7397 | -6/Proximity Caves | Learned 4 Factory zone layouts 7454 | -6/Proximity Caves | Entered Factory 7454 | -6/Factory | Accompanied by 1 ally 7454 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7455 | -6/Factory | Identified exit to Factory 7455 | -6/Factory | Identified exit to Lower Caves 7619 | -6/Factory | Discovered exit to Factory (range 10) 7747 | -6/Factory | Entered another Factory area 7747 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7749 | -5/Factory | Identified Storm Laser 7770 | -5/Factory | Build established: Assassin 7869 | -5/Factory | Spotted B-75 Beast 8072 | -5/Factory | Build established: Scavenger-Assassin 8233 | -5/Factory | Garrison activated, responded to threat 8724 | -5/Factory | Discovered new exit (range 8) 8737 | -5/Factory | Identified exit to Upper Caves 8818 | -5/Factory | Build established: Scavenger-Skirmisher 8834 | -5/Factory | Entered Upper Caves 8879 | -5/Upper Caves | Lost 4 parts (1n3u) 9180 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9258 | -5/Upper Caves | Learned Factory emergency access door positions 9306 | -5/Upper Caves | Discovered new exit (range 14) 9328 | -5/Upper Caves | Entered another Upper Caves area 9589 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9663 | -5/Upper Caves | Lost 3 parts (2n1u) 9665 | -5/Upper Caves | Destroyed 12 combat bots 9740 | -5/Upper Caves | Learned location of 1 exit from Factory 9823 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9885 | -5/Upper Caves | Learned Factory garrison access intel 9921 | -5/Upper Caves | Discovered new exit (range 15) 9954 | -5/Upper Caves | Entered Warlord 9954 | -5/Warlord | Accompanied by 2 allies 10008 | -5/Warlord | System corruption cleaned by Quarantine Array 10402 | -5/Warlord | Visited the Vortex Lab 10414 | -5/Warlord | Warlord's base attacked by MAIN.C 10414 | -5/Warlord | Found Prototype Energy Cannon 10414 | -5/Warlord | Identified Vortex Driver 10418 | -5/Warlord | Found Vortex Driver 10422 | -5/Warlord | Found Prototype Launcher 10422 | -5/Warlord | Identified Vortex Catalyst Activator 10597 | -5/Warlord | Met Warlord 10764 | -5/Warlord | Warlord forces counterattacked 10773 | -5/Warlord | Destroyed RO-DGP(B) 10829 | -5/Warlord | Spotted Executioner 10865 | -5/Warlord | Found Prototype Processor 10865 | -5/Warlord | Identified Exp. Core Analyzer 10877 | -5/Warlord | Discovered new exit (range 12) 10893 | -5/Warlord | Entered Proximity Caves 11092 | -4/Proximity Caves | Learned location of 1 exit from Research 11163 | -4/Proximity Caves | Build established: Scavenger-Gunner 11404 | -4/Proximity Caves | Discovered new exit (range 10) 11431 | -4/Proximity Caves | Entered Factory 11431 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11432 | -4/Factory | Identified exit to Upper Caves 11434 | -4/Factory | Loaded intel: 4 garrison access locations 11718 | -4/Factory | Found Prototype Processor 11718 | -4/Factory | Identified Exp. Targeting Computer 11806 | -4/Factory | Entered Upper Caves 11852 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12179 | -4/Upper Caves | Learned location of Testing (-3) 12180 | -4/Upper Caves | Build established: Scavenger-Skirmisher 12317 | -4/Upper Caves | Discovered new exit (range 4) 12321 | -4/Upper Caves | Identified exit to Upper Caves 12325 | -4/Upper Caves | Entered another Upper Caves area 12633 | -4/Upper Caves | Discovered new exit (range 5) 12638 | -4/Upper Caves | Identified exit to Zhirov 12645 | -4/Upper Caves | Entered Zhirov 12645 | -4/Zhirov | Discovered new exit (range 4) 12650 | -4/Zhirov | Identified exit to Proximity Caves 12676 | -4/Zhirov | Met Zhirov 12713 | -4/Zhirov | Found Alien Artifact 12713 | -4/Zhirov | Identified Integrated Dissipator 12713 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12733 | -4/Zhirov | Found Alien Artifact 12733 | -4/Zhirov | Identified Transdimensional Reconstructor 12733 | -4/Zhirov | Warped through subspace 12858 | -4/Zhirov | Learned location of Quarantine (-2) 12858 | -4/Zhirov | Learned location of Command (-1) 12866 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12924 | -4/Zhirov | Entered Proximity Caves 13251 | -3/Proximity Caves | Found Alien Artifact 13251 | -3/Proximity Caves | Identified Core Expander 13251 | -3/Proximity Caves | Installed Core Expander, added new Power slot 13400 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13456 | -3/Proximity Caves | Discovered new exit (range 9) 13469 | -3/Proximity Caves | Identified exit to Research 13470 | -3/Proximity Caves | Entered Research 13470 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13471 | -3/Research | Identified exit to Research 13560 | -3/Research | Spotted B-86 Titan 13583 | -3/Research | Destroyed B-86 Titan 13978 | -3/Research | Entered another Research area 13978 | -2/Research | Warlord forces began assault on 0b10 13978 | -2/Research | Evolved 2 slots: Utility x2 13987 | -2/Research | Discovered new exit (range 22) 14026 | -2/Research | Build established: Scavenger-Executioner 14036 | -2/Research | Identified exit to Quarantine 14088 | -2/Research | Research machine network offline 14263 | -2/Research | Spotted Striker 14263 | -2/Research | Found Prototype Processor 14263 | -2/Research | Identified Spectral Analyzer 14338 | -2/Research | Found Prototype Launcher 14338 | -2/Research | Identified Adv. Micro-nuke Launcher 14553 | -2/Research | Borebot progress halted 14613 | -2/Research | Spotted Executioner 14617 | -2/Research | Destroyed Executioner 14619 | -2/Research | Spotted Executioner 14739 | -2/Research | Found Prototype Device 14740 | -2/Research | Identified Adv. Kinecellerator 14811 | -2/Research | Spotted Striker 14820 | -2/Research | Destroyed Striker 14908 | -2/Research | Spotted Striker 14912 | -2/Research | Destroyed Striker 15032 | -2/Research | Discovered new exit (range 20) 15064 | -2/Research | Discovered new exit (range 11) 15244 | -2/Research | Borebot progress halted 15287 | -2/Research | Spotted Striker 15289 | -2/Research | Spotted Striker 15330 | -2/Research | Spotted Striker 15347 | -2/Research | Destroyed Striker 15385 | -2/Research | Entered Access 15385 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 15685 | -1/Access | First assault squad dispatched 15884 | -1/Access | Spotted B-99 Colossus 16228 | -1/Access | Found Antimissile System 16551 | -1/Access | Spotted B-99 Colossus 16688 | -1/Access | Discovered new exit (range 18) 16993 | -1/Access | Entered Command 17243 | -1/Command | First assault squad dispatched 17407 | -1/Command | Spotted B-99 Colossus 17471 | -1/Command | Phase Generator disabled 18195 | -1/Command | Destroyed 7 combat bots 18343 | -1/Command | Discovered new exit (range 17) 18388 | -1/Command | Disengaged cave seal 18388 | -1/Command | Derelicts emerged from the dark tunnel 18388 | -1/Command | Welcomed Warlord to Command 18561 | -1/Command | Spotted M Guard 18561 | -1/Command | Spotted M Guard 18561 | -1/Command | Spotted Combat Programmer 18562 | -1/Command | Warlord commented on Warlord statues 18565 | -1/Command | Spotted Combat Programmer 18569 | -1/Command | Destroyed Combat Programmer 18571 | -1/Command | System corruption reached 10% 18574 | -1/Command | Destroyed Combat Programmer 18576 | -1/Command | Destroyed N0-U2W(L) 18583 | -1/Command | All MAIN.C guards destroyed 18840 | -1/Command | Met MAIN.C 18842 | -1/Command | Warlord shut down involuntarily 18847 | -1/Command | 0b10 Conduit disabled 18874 | -1/Command | Destroyed MAIN.C Shell 18877 | -1/Command | MAIN.C activated Command garrisons 18917 | -1/Command | Destroyed MAIN.C 18969 | -1/Command | Destroyed 11 combat bots 18999 | -1/Command | Discovered new exit (range 35) 18999 | -1/Command | Discovered new exit (range 91) 18999 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19003 | -1/Command | Found Zero-point Reactor 19019 | -1/Command | Found Beam Splitter 19042 | -1/Command | Found Zero-point Reactor 19149 | -1/Command | Found Vortex Chain Reactor 19154 | -1/Command | Found Exp. Force Field 19158 | -1/Command | Found Adv. Particle Accelerator 19161 | -1/Command | Found Exp. System Purifier 19166 | -1/Command | Found Exp. Targeting Computer 19169 | -1/Command | Found Exp. Weapon Cycler 19321 | *** | Establishing 0b11! Last Messages --------------- 19190_ Slug penetrates Wall. 19190_ Slug penetrates G-73 Enforcer. 19190_ G-73 Enforcer suffers critical hit (Destroy). 19190_ G-73 Enforcer destroyed. 19190_ Slug penetrates Wall. 19199_ Exp. System Purifier purges 1% system corruption (10%). 19203_ KYU2TYGX33LUA<,E&LHCAKNG61 19221_ Acquired 82 matter. 19228_ Exp. System Purifier purges 1% system corruption (9%). 19229_ Exp. System Purifier purges 1% system corruption (8%). 19235_ Exp. System Purifier purges 1% system corruption (7%). 19240_ Exp. System Purifier purges 1% system corruption (6%). 19244_ Exp. System Purifier purges 1% system corruption (5%). 19263_ Exp. System Purifier purges 1% system corruption (4%). 19265_ Exp. System Purifier purges 1% system corruption (3%). 19270_ System corrupted: Matter fused (-8). 19295_ Exp. System Purifier purges 1% system corruption (2%). 19297_ Exp. System Purifier purges 1% system corruption (1%). 19301_ System corrupted: Heat flow error (+140). 19315_ Exp. System Purifier purges 1% system corruption (0%). 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Storage Unit | -8/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed CombatLightClaymores Manual? 0 Play Time 04:41:51 Cumulative 681.4 hours Start 2022.06.04 @ 19:56:28 End 2022.06.05 @ 01:03:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 223 Adventurer 125 Explorer 2 Win Type 1 Total 75 Types 64/4/4/1/1/0/0/0/1 Lore% 79 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b9ee75e-74a0-4498-8f8b-c7a4c586dc1f