Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 22:49:26 Player: Quartz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1896) 1896 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3736 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 24/400 Matter 228/300 Energy 280/280 System Corruption 9% Temperature Cool (10) Movement Core (600) Ox11 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (15) --- Armored Treads Improved Aluminum Leg Improved Aluminum Leg Huge Storage Unit Trap Scanner Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Ion Cannon Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Armored Treads Improved Aluminum Leg Improved Aluminum Leg Trap Scanner Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Utility Shielding Spread Laser Ion Cannon Ion Cannon Mini Grenade Launcher Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 71 | 6 8 50 3 4 Power 7 | 1 . 5 1 . Engine 6 | 1 . 4 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 26 | 2 3 21 . . Treads 8 | . . 8 . . Leg 18 | 2 3 13 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 12 . 1 Device 2 | . . 2 . . Storage 4 | 1 1 2 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 9 | . . 8 . 1 Artifact . | . . . . . Weapon 22 | 2 3 12 2 3 Energy Gun 10 | 1 2 6 1 . Energy Cannon 5 | . . 2 1 2 Ballistic Gun 6 | 1 1 4 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . 2 12 . 7 Power 2 | . . 2 . . Propulsion 4 | . . 1 . 3 Utility 6 | . . 5 . 1 Weapon 9 | . 2 4 . 3 Highest Loss Streak 5 | . 1 2 . 5 To Critical Strikes 5 | . . . . 5 Average Slot Usage (%) 97 | . 86 99 100 98 Engine 7 | . 14 6 2 11 Core 3 | . . 4 8 . Treads 10 | . . 6 33 31 Leg 21 | . 28 26 . . Device 8 | . . 10 11 11 Storage 11 | . 14 10 11 11 Protection 9 | . . 10 11 11 Energy Gun 8 | . 13 7 5 9 Energy Cannon 4 | . . 2 16 12 Ballistic Gun 9 | . 12 11 . . Peak Build Rating 27 | 6 9 27 27 26 Average Rating 17 | 4 6 16 26 25 On Entrance 13 | . 6 9 26 26 Naked Turns . | . . . . . Heaviest Build 45 | 14 18 45 45 45 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 11 | . . 11 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 14 | 6 8 14 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 12 | 1 4 13 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 1 10 15 15 12 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1434 | 149 237 897 147 4 Remotely . | . . . . . Salvage Created 2915 | . 530 2153 181 51 Parts 161 | . 29 127 5 . Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed 10 | . 1 9 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 63 | . 10 41 5 7 Guns 46 | . 10 36 . . Cannons 12 | . . 5 4 3 AOE 4 | . . . . 4 Classes Destroyed 9 | . 5 3 . 1 Worker 1 | . . 1 . . Hauler 5 | . 2 3 . . Recycler 6 | . 1 5 . . Watcher 6 | . 1 5 . . Swarmer 14 | . 3 10 1 . Grunt 33 | . 7 22 4 . Brawler 1 | . . 1 . . Sentry 8 | . . 8 . . Assembled 7 | . . . . 7 Best Kill Streak 7 | . 5 6 2 7 Combat Bots Only 7 | . 4 4 2 7 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging 1 | . . 1 . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 414 | . 77 260 29 48 Missed 96 | . 21 62 7 6 Damage Taken 4149 | . 606 2392 291 860 Core 459 | . 83 204 . 172 Absorbed by Shields . | . . . . . Redirected to Shielding 7 | . . . . 7 Regen/Repaired (Parts) 124 | . . 124 . . Core Remaining (%) 83 | 100 66 . . . Volleys Fired 246 | . 51 159 17 19 Largest 2 | . 2 2 2 2 Hottest 125 | . 70 125 125 125 Shots Fired 443 | . 81 297 33 32 Gun 370 | . 81 280 5 4 Cannon 72 | . . 17 28 27 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 204 | . 42 162 . . Thermal 238 | . 39 135 33 31 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 27 | . 9 27 12 4 Robot Miss Streak 10 | . 5 10 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 308 | . 47 213 24 24 Core Hits 176 | . 23 115 14 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 6 . . Burn 7 | . 1 6 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4790 | . 595 3264 514 417 Guns 3548 | . 590 2847 54 57 Cannons 828 | . . 247 460 121 Explosions 350 | . . 111 . 239 Melee . | . . . . . Ramming 64 | . 5 59 . . Kinetic 1821 | . 280 1541 . . Thermal 2555 | . 310 1553 514 178 Explosive 239 | . . . . 239 Electromagnetic 111 | . . 111 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 9 9 Average Corruption 9 | . . 9 9 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 108 | . . 58 23 27 Message Errors 20 | . . 9 5 6 Matter Fused 25 | . . 12 7 6 Heat Flow Errors 16 | . . 7 5 4 Energy Discharges 18 | . . 11 2 5 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 9 | . . 6 1 2 Data Loss (major) 7 | . . 5 2 . Misfires 5 | . . 4 . 1 Weapon Failures 6 | . . 2 1 3 Overload Shots . | . . . . . Overflow Damage 29 | . . 18 . 11 Projectiles . | . . . . . Explosions 29 | . . 18 . 11 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 128 | . . 80 . 48 Shots 4 | . . 3 . 1 Rammed . | . . . . . Targets Rammed 8 | . 1 7 . . Kicked 8 | . 1 7 . . Crushed . | . . . . . Highest Temperature 363 | . 132 363 205 252 Average Temperature 82 | . 58 91 93 72 Received Heat Transfer 1308 | . 264 885 159 . Effects 4 | . . 4 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . 3 2 . . Heat Transferred 5575 | . 856 3593 773 353 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Peak Influence 604 | . 209 604 376 . Initial 235 | . . 82 235 . Average 249 | . 93 287 246 . Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 41 | 100 89 32 23 . Level 1 43 | . 10 45 76 . Level 2 15 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 7 1 . Investigation 9 | . 2 6 1 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 19 69 7 8 Peak Tracking Total 10 | . 4 7 3 10 Tactical Retreats 9 | . 1 7 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 17 | . 5 11 1 . Terminals 13 | . 4 8 1 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 55 | . 17 34 4 . Successful 21 | . 7 14 . . Failed 34 | . 10 20 4 . Catastrophic 7 | . 3 3 1 . Database Lockouts . | . . . . . Manual 35 | . 11 21 3 . Terminals 44 | . 15 25 4 . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 8 . . Robot Analysis 3 | . 2 1 . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 2 | . 1 1 . . Terminal Index 1 | . . 1 . . Scanalyzer Index 1 | . . 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 9 1 . Full Trace Events 10 | . 3 6 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 5739 | 64 798 3687 582 608 Spaces Moved 2697 | 56 507 1526 295 313 Core 23 | 21 . 2 . . Treads 954 | . . 346 295 313 Legs 1720 | 35 507 1178 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 170 170 Average Speed 167 | 93 120 185 170 170 Slowest Speed 600 | 120 120 600 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 2 55 79 65 70 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 6 1 13 Melee . | . . . . . Projectile 7 | . . 3 1 3 AOE 13 | . . 3 . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 3466 | 66 619 2087 340 354 Wait 337 | . 29 265 25 18 Move 2693 | 55 506 1525 294 313 Hop . | . . . . . Pick Up 74 | 5 18 50 1 . Fast Attach 11 | 2 . 9 . . Attach 29 | 4 3 19 . 3 Detach . | . . . . . Swap 31 | . 5 22 3 1 Drop 37 | . 6 31 . . Fire 246 | . 51 159 17 19 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 1 7 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Discovered new exit (range 18) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -9/Materials | Build established: Scavenger-Mutant 1291 | -9/Materials | Identified exit to Mines 1932 | -9/Materials | Build established: Mutant 2017 | -9/Materials | Discovered new exit (range 4) 2233 | -9/Materials | Build established: Scavenger-Mutant 3229 | -9/Materials | Repaired Lrg. Storage Unit 3757 | -9/Materials | Discovered new exit (range 3) 4105 | -9/Materials | Build established: Mutant 4249 | -9/Materials | Core integrity fell below 50% 4374 | -9/Materials | Repaired Med. Armor Plating 4550 | -9/Materials | Entered Mines 4571 | -9/Mines | Met a Derelict bent on vengeance 4848 | -9/Mines | Discovered new exit (range 15) 5065 | -9/Mines | Discovered new exit (range 4) 5120 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5122 | -9/Mines | Discovered new exit (range 5) 5132 | -9/Mines | Entered Exiles 5189 | -9/Exiles | Met 8R-AWN 5228 | -9/Exiles | Met EX-HEX 5338 | -9/Exiles | Met EX-DEC 5489 | -9/Exiles | Discovered new exit (range 15) 5602 | -9/Exiles | Met EX-BIN 5625 | -9/Exiles | Attacked by the Exiles 5681 | -9/Exiles | Destroyed 7 combat bots 5720 | -9/Exiles | Core integrity fell below 20% 5740 | -9/Exiles | Self-destructed Last Messages --------------- 05715_ HV Slug penetrates Wall. 05715_ HV Slug penetrates HEX's Workstation. 05717_ Penetrated by HV Slug. 05717_ HV Slug penetrates Earth. 05717_ Penetrated by HV Slug. 05723_ System corrupted: Ion Cannon failed to cycle. 05724_ Penetrated by HV Slug. 05724_ HV Slug penetrates HEX's Workstation. 05724_ HV Slug penetrates Wall. 05725_ JLF4LHFGL S9C:YSR>DA=F19IBWJI RLE>CZRX7 05726_ Penetrated by HV Slug. 05726_ Critical hit (Destroy). 05726_ Arm. Treads destroyed. 05726_ Penetrated by HV Slug. 05728_ Critical hit (Destroy). 05728_ Ion Cannon destroyed. 05731_ Penetrated by HV Slug. 05735_ Critical hit (Destroy). 05735_ Ion Cannon destroyed. 05737_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ????????????????#X #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #########?????????????????? | | ?????????????????# ##" ""#?????????????????? | | ?????????????????# #; """###???????????????? | | ?????????????????# g @ ; ????????? | | ?????????????????# #; """###???????????????? | | ????????????###??# ##""""""#?????????????????? | | ???????????"""""?# #########?????????????????? | | ???????????""" ## ##????????????????????????? | | ?????????#""X" #????????????????????????? | | ?????????#" #????????????????????????? | | ?????????#" # % #????????????????????????? | | ?????????#""""""# %% #########????????????????? | | ???????????"###?# % ##"""""""????????????????? | | ????????????????## ##"""""""#???????????????? | | ?????????????????# % ##"""""""#???????????????? | | ????????????????#" ###"" """"#???????????????? | | ????????????????#" """"#???????????????? | | ????????????????#" """#???????????????? | | ????????????????#" """#???????????????? | | ????????????????#" """#???????????????? | | ??#######???????#" """#???????????????? | | ?# """#???????#" """#???????????????? | | ?#"" """#???????## """"???????????????? | | ?#"" #????????# """#???????????????? | | ?#"" #????????#" "X" """????????????????? | | ?#"" "#????????#" """ #???????????????? | | ?# ""#????????#" """""""""#???????????????? | | ?#"" ""#???????##" ###########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed SkeletonTimingBoregun Manual? 0 Play Time 00:43:24 Cumulative 16.3 hours Start 2025.05.03 @ 22:04:44 End 2025.05.03 @ 22:49:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde18820-77db-4b70-976f-d6aead12ac72