Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 14:52:46 Player: Fangrelle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2260) 2260 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 4918 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 187 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 19/300 Energy 212/265 System Corruption 0% Temperature Cool (18) Movement Core (2600) Ox51 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cargo Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Compact Battery (200) High-capacity Matter Pod (0) Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer ECM Suite Autogun Autogun Faulty Enhanced Autogun Heavy Assault Cannon Missile Launcher Missile Launcher Missile Launcher Missile Launcher Datajack Flail Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Advanced Targeting Computer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Compact Battery High-capacity Matter Pod Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Autogun Autogun Autogun Enhanced Autogun Missile Launcher Missile Launcher Missile Launcher Missile Launcher Datajack Flail Blade Saw Blade Saw [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 76 | . 12 2 37 25 Power 10 | . . . 7 3 Engine 9 | . . . 7 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | . 5 . 4 1 Treads 10 | . 5 . 4 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 29 | . 2 1 14 12 Device 8 | . 1 1 3 3 Storage 3 | . 1 . 1 1 Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 15 | . . . 8 7 Artifact . | . . . . . Weapon 27 | . 5 1 12 9 Energy Gun 2 | . 1 . 1 . Energy Cannon 4 | . . . 4 . Ballistic Gun 12 | . 2 . 3 7 Ballistic Cannon 1 | . . . . 1 Launcher 8 | . 2 1 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 30 | . . . 15 15 Power 3 | . . . 1 2 Propulsion 6 | . . . 3 3 Utility 16 | . . . 7 9 Weapon 5 | . . . 4 1 Highest Loss Streak 8 | . . . 7 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 100 90 81 Engine 10 | . 14 14 10 3 Core 1 | . . . . 5 Treads 22 | . 27 28 21 15 Device 10 | . 13 14 7 13 Storage 11 | . 14 14 11 9 Processor 1 | . . . 3 1 Protection 11 | . . . 18 19 Energy Gun 1 | . . . 1 1 Energy Cannon 3 | . . . 7 . Ballistic Gun 10 | . 23 14 3 9 Launcher 5 | . 4 14 5 . Peak Build Rating 29 | . 13 14 22 29 Average Rating 17 | . 10 13 18 24 On Entrance 11 | 6 6 13 14 18 Naked Turns . | . . . . . Heaviest Build 171 | 13 52 53 105 171 Greatest Support 46 | 20 46 46 46 46 Greatest Overweight (x) 8 | . 1 1 4 8 Average Overweight (x) 1 | . . 1 1 3 Largest Inventory Capacity 30 | . 20 20 25 30 Average Capacity 23 | . 17 20 24 29 Most Carried 30 | . 20 20 25 30 Average Carried 20 | . 14 19 22 25 Final Capacity 30 | 8 20 20 25 30 Final Carried 26 | 6 20 20 24 26 Class Distribution -------------------- 81% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1866 | 185 188 252 616 625 Remotely . | . . . . . Salvage Created 2321 | . 444 29 1040 808 Parts 167 | . 33 7 80 47 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 63 | . 12 3 29 19 Guns 17 | . 2 . 1 14 Cannons 5 | . . . 4 1 AOE 40 | . 10 3 24 3 Classes Destroyed 12 | . 4 1 4 3 Worker 4 | . . 1 3 . Builder 8 | . . . 5 3 Tunneler 3 | . . . 2 1 Hauler 6 | . 2 . 4 . Recycler 2 | . . . 2 . Operator 1 | . . . . 1 Watcher 7 | . 3 . 3 1 Swarmer 23 | . 3 3 14 3 Grunt 26 | . 9 . 9 8 Sentry 12 | . . . 6 6 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 19 | . 5 4 19 3 Combat Bots Only 12 | . 5 3 12 3 Max Kills in Single Turn 5 | . 3 4 5 2 Gunslinging . | . . . . . Exploded 4 | . 3 3 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 502 | . 23 8 263 208 Missed 147 | . 9 3 80 55 Damage Taken 5235 | . 188 27 2175 2845 Core 810 | . 17 . 239 554 Absorbed by Shields 345 | . 75 11 259 . Redirected to Shielding 52 | . . . 52 . Regen/Repaired (Parts) 11 | . . . 11 . Core Remaining (%) 77 | 100 . 93 40 . Volleys Fired 207 | . 21 1 92 93 Largest 2 | . 2 2 2 2 Hottest 124 | . 60 53 124 101 Shots Fired 335 | . 40 2 148 145 Gun 230 | . 30 1 73 126 Cannon 63 | . . . 46 17 Launcher 42 | . 10 1 29 2 Special . | . . . . . Kinetic 208 | . 29 1 68 110 Thermal 77 | . . . 44 33 Explosive 42 | . 10 1 29 2 Electromagnetic 8 | . 1 . 7 . Robot Hit Streak 10 | . 4 . 8 10 Robot Miss Streak 7 | . 3 2 4 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 212 | . 17 . 93 102 Core Hits 162 | . 22 4 69 67 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 4 | . . . 1 3 Destroy 2 | . . . 1 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6079 | . 756 142 3093 2088 Guns 2152 | . 182 . 674 1296 Cannons 1149 | . . . 609 540 Explosions 2774 | . 574 142 1806 252 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 2259 | . 182 . 641 1436 Thermal 1009 | . . 58 551 400 Explosive 2701 | . 574 84 1806 237 Electromagnetic 106 | . . . 91 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 172 | . 10 17 60 85 Projectiles 98 | . . . 23 75 Explosions 74 | . 10 17 37 10 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 205 | . 109 . 87 9 Shots 10 | . 5 . 4 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 430 | . 4 . 430 421 Average Temperature 150 | . 2 . 143 161 Received Heat Transfer 1805 | . 50 . 720 1035 Effects 19 | . . . 12 7 Shutdowns 4 | . . . 2 2 Energy Bleed 4 | . . . 1 3 Interference 5 | . . . 4 1 Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 3 | . . . 2 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 1570 | . . 100 965 505 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 513 | . 358 162 513 443 Initial 128 | . . . . 128 Average 180 | . 82 33 243 286 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 54 | . 81 100 39 12 Level 1 40 | . 18 . 49 82 Level 2 5 | . . . 10 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 3 . 3 10 Investigation 7 | . 3 . 3 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 15 3 39 37 Peak Tracking Total 8 | . 3 3 7 8 Tactical Retreats 6 | . . . 2 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . 1 . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 12 | . 1 4 5 2 Max in Single Turn 4 | . 1 4 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 27 | . 9 . 15 3 Terminals 20 | . 7 . 11 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 1 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 100 | . 36 . 56 8 Successful 61 | . 26 . 32 3 Failed 39 | . 10 . 24 5 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 65 | . 22 . 38 5 Terminals 72 | . 29 . 38 5 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 14 | . 7 . 4 3 Scanalyzers 12 | . . . 12 . Garrison Access . | . . . . . Terminal Hacks 20 | . 11 . 8 1 Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 3 | . 1 . 2 . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Alert Level 5 | . 3 . 1 1 Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 3 . 1 1 Report Inventory 1 | . 1 . . . Retrieve Components 4 | . 2 . 1 1 Scanalyzer 7 | . . . 7 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 27 | . 12 . 14 1 Terminals 25 | . 10 . 14 1 Assimilate 1 | . . . 1 . Botnet 17 | . 6 . 10 1 Detonate 3 | . 2 . 1 . Disrupt 1 | . 1 . . . Operators 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 25 | . 7 . 15 3 Full Trace Events 7 | . 1 . 5 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 68 | . . . 68 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 22 | . 2 . 10 10 Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 49 | . . 49 49 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 37 | . . 9 28 . Total Damage 505 | . . 168 337 . Kills 11 | . . 4 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 7903 | . 1775 1336 3288 1504 Spaces Moved 2480 | 1 740 544 933 262 Core . | . . . . . Treads 2446 | . 707 544 933 262 Legs 34 | 1 33 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 240 240 320 Average Speed 281 | 120 218 240 308 451 Slowest Speed 800 | 120 240 240 480 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 2 96 97 79 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . 7 . . . Terrain Destroyed 322 | . 56 27 209 30 Melee . | . . . . . Projectile 7 | . . . . 7 AOE 315 | . 56 27 209 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3081 | . 870 574 1195 442 Wait 186 | . 37 24 96 29 Move 2476 | . 739 543 932 262 Hop . | . . . . . Pick Up 70 | . 35 2 19 14 Fast Attach 20 | . 3 . 9 8 Attach 33 | . 3 1 19 10 Detach 13 | . . . 7 6 Swap 23 | . 6 1 9 7 Drop 52 | . 26 2 11 13 Fire 207 | . 21 1 92 93 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 3) 1163 | -10/Materials | Discovered new exit (range 11) 1481 | -10/Materials | Discovered new exit (range 15) 1665 | -10/Materials | Discovered new exit (range 14) 1776 | -10/Materials | Entered Mines 2428 | -10/Mines | Discovered new exit (range 5) 2608 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2812 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2938 | -10/Mines | Discovered new exit (range 5) 3047 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3054 | -10/Mines | Found Prototype Device 3069 | -10/Mines | Discovered new exit (range 14) 3112 | -10/Mines | Entered Materials 3112 | -9/Materials | Accompanied by 2 allies 3112 | -9/Materials | Evolved 2 slots: Utility x2 3117 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3211 | -9/Materials | Identified Exp. Sensor Array 3400 | -9/Materials | Discovered new exit (range 12) 3861 | -9/Materials | Lost 4 parts (1n2u1w) 3876 | -9/Materials | Destroyed 12 combat bots 4322 | -9/Materials | Lost 3 parts (1p1n1u) 4584 | -9/Materials | Discovered new exit (range 16) 4867 | -9/Materials | Discovered new exit (range 15) 5379 | -9/Materials | Destroyed 9 combat bots 5380 | -9/Materials | Identified exit to Mines 5697 | -9/Materials | Discovered new exit (range 15) 5783 | -9/Materials | Core integrity fell below 50% 5810 | -9/Materials | Lost 7 parts (4u3w) 6362 | -9/Materials | Repaired Broken Exp. Sensor Array 6395 | -9/Materials | Identified exit to Materials 6400 | -9/Materials | Entered another Materials area 6400 | -8/Materials | Evolved 2 slots: Utility x2 6401 | -8/Materials | Identified exit to Storage 6484 | -8/Materials | Garrison activated, responded to threat 6704 | -8/Materials | Build established: Hauler-Mutant 6874 | -8/Materials | Garrison activated, responded to threat 7876 | -8/Materials | Core integrity fell below 50% 7899 | -8/Materials | Core integrity fell below 20% 7904 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07882_ X-62 Marksman overheating. 07883_ X-62 Marksman heat damages core (-8). 07883_ Core Analyzer melted. 07884_ Penetrated by Slug. 07887_ Slug penetrates Wall. 07888_ Wall collapses. 07889_ Imp. Heat Sink destroyed. 07889_ Hrd. Light Armor Plating destroyed. 07889_ Knocked back. 07890_ Acquired 5 matter. 07890_ Penetrated by Slug. 07891_ Autogun destroyed. 07891_ Knocked back. 07893_ Penetrated by Slug. 07893_ Adv. Targeting Computer destroyed. 07893_ Lgt. Nuclear Core destroyed. 07899_ Slug penetrates Wall. 07900_ Knocked back. 07901_ Acquired 13 matter. 07902_ Penetrated by Slug. 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Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSpikedCyclogen Manual? 0 Play Time 00:40:04 Cumulative 91.3 hours Start 2024.11.16 @ 14:13:10 End 2024.11.16 @ 14:52:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 274e44f1-beb8-4dd3-9712-31143822dffb