Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 18:25:16 Player: Bbenedict8 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2421) 2421 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-173) -173 TOTAL SCORE: 5518 Bonus ------- Follower Combat Kills 112 Friendly Fire -285 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Transport Network Coupler Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon Flak Gun > --- INVENTORY -------- Heavy Particle Gun Advanced Beam Cannon Advanced EMP Blaster Rocket Launcher Improved Datajack [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Transport Network Coupler Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 85 | 4 10 7 12 24 23 5 Power 10 | 1 1 1 1 2 3 1 Engine 9 | 1 1 1 1 2 2 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 4 2 2 6 2 . Treads . | . . . . . . . Leg 14 | . 2 2 2 6 2 . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 2 3 4 4 2 Device 7 | . . 1 1 1 3 1 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection 4 | . . 1 . 1 1 1 Artifact . | . . . . . . . Weapon 40 | . 4 2 6 12 14 2 Energy Gun 10 | . . . 2 6 2 . Energy Cannon 10 | . . . 2 4 3 1 Ballistic Gun 9 | . 3 2 1 1 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 7 | . 1 . 1 1 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 3 . Unidentified Prototypes 6 | . . . 2 3 1 . Parts Lost 50 | . 6 . 4 9 22 9 Power 8 | . 1 . . 1 5 1 Propulsion 12 | . 2 . 2 3 4 1 Utility 12 | . 1 . 1 2 4 4 Weapon 18 | . 2 . 1 3 9 3 Highest Loss Streak 11 | . 4 . 1 5 11 6 To Critical Strikes 2 | . 1 . . . 1 . Average Slot Usage (%) 81 | . 87 88 95 87 75 39 Engine 9 | . 12 9 11 14 7 2 Leg 20 | . 3 26 32 25 14 . Wheel 1 | . 22 . . . . . Device 6 | . . 10 4 6 7 12 Storage 8 | . 25 11 11 9 5 . Processor 8 | . . . 5 11 13 7 Hackware 1 | . . . . 2 3 . Protection 4 | . . 10 8 2 1 7 Energy Gun 5 | . . . 8 9 3 . Energy Cannon 5 | . . . 4 6 10 . Ballistic Gun 5 | . 14 21 8 . 1 . Naked Turns . | . . . . . . . Heaviest Build 45 | 8 15 20 28 33 45 22 Greatest Support 60 | 20 20 33 33 60 50 15 Greatest Overweight (x) 9 | . 4 2 1 9 4 7 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 Average Capacity 8 | 6 8 8 9 10 8 5 Most Carried 10 | 5 8 8 10 10 8 5 Average Carried 6 | 3 5 6 7 8 4 3 Final Capacity 10 | 8 8 8 10 10 5 5 Final Carried 10 | 4 7 8 10 6 4 . Class Distribution -------------------- 47% | Mutant 38% | Scavenger-Mutant 9% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 1676 | 190 228 193 431 272 202 160 Remotely . | . . . . . . . Salvage Created 3529 | . 198 265 1088 1198 759 21 Parts 207 | . 14 16 83 59 31 4 Haulers Intercepted 7 | . . 1 4 2 . . Recyclers Shooed 7 | . 2 1 2 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 60 | . 6 5 12 19 15 3 Guns 37 | . 6 5 12 10 4 . Cannons 18 | . . . . 7 8 3 AOE 5 | . . . . 2 3 . Classes Destroyed 12 | . 4 3 2 1 2 . Worker 5 | . 1 . 1 1 2 . Builder 5 | . . . 4 1 . . Hauler 7 | . . 1 4 2 . . Recycler 6 | . . 1 2 1 2 . Drone 2 | . . . . 2 . . Watcher 7 | . 1 . 2 3 1 . Swarmer 18 | . 3 3 . 3 6 3 Grunt 24 | . 3 1 5 11 4 . Brawler 4 | . . . 1 2 1 . Sentry 12 | . . 1 6 3 2 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 3 3 5 5 6 2 Combat Bots Only 5 | . 3 3 5 4 5 2 Max Kills in Single Turn 3 | . 1 2 3 3 2 1 Gunslinging 1 | . . 1 . 1 . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 628 | . 74 13 75 113 241 112 Missed 199 | . 22 5 24 40 68 40 Damage Taken 6017 | . 533 83 710 1146 2457 1088 Core 961 | . 100 10 69 81 376 325 Absorbed by Shields 12 | . . . . . 12 . Regen/Repaired (Parts) 87 | . . . 87 . . . Core Remaining (%) 81 | 100 60 . 80 85 . . Volleys Fired 286 | . 51 33 66 71 50 15 Largest 3 | . 2 2 2 2 3 2 Hottest 204 | . 40 46 113 136 204 99 Shots Fired 481 | . 57 62 123 114 108 17 Gun 347 | . 57 62 114 74 40 . Cannon 118 | . . . 7 36 59 16 Launcher 16 | . . . 2 4 9 1 Special . | . . . . . . . Kinetic 263 | . 57 62 97 7 26 14 Thermal 116 | . . . 7 39 70 . Explosive 12 | . . . 2 4 6 . Electromagnetic 90 | . . . 17 64 6 3 Robot Hit Streak 13 | . 13 7 9 12 12 5 Robot Miss Streak 9 | . 4 5 9 4 9 1 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 1 2 4 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 301 | . 34 32 74 80 69 12 Core Hits 174 | . 15 13 40 52 50 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 5 | . 1 . 1 . 2 1 Burn 2 | . . . . . 2 . Destroy 2 | . 1 . 1 . . . Blast 1 | . . . . . . 1 Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6413 | . 358 367 1362 1802 2056 468 Guns 3424 | . 353 367 1148 958 598 . Cannons 1574 | . . . 62 430 771 311 Explosions 1410 | . . . 152 414 687 157 Melee . | . . . . . . . Ramming 5 | . 5 . . . . . Kinetic 2531 | . 353 367 1010 96 445 260 Thermal 1718 | . . . 75 658 985 . Explosive 655 | . . . 139 203 313 . Electromagnetic 1504 | . . . 138 845 313 208 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 4 7 7 Average Corruption 6 | . . . . 4 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 51 | . . . . 10 26 15 Message Errors 10 | . . . . 1 5 4 Matter Fused 11 | . . . . 2 6 3 Heat Flow Errors 9 | . . . . 2 5 2 Energy Discharges 8 | . . . . 2 4 2 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 1 2 . Data Loss (major) 4 | . . . . . 2 2 Misfires 4 | . . . . 1 2 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 69 | . . . . 24 26 19 Projectiles 19 | . . . . 5 10 4 Explosions 50 | . . . . 19 16 15 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 102 | . 2 . 20 58 . 22 Shots 5 | . . . 1 3 . 1 Rammed 2 | . 2 . . . . . Targets Rammed 2 | . 2 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 504 | . 12 13 192 350 504 209 Average Temperature 68 | . 7 2 32 70 109 63 Received Heat Transfer 1887 | . 210 21 321 576 315 444 Effects 5 | . . . . 3 1 1 Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . 3 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . . 3 4 . Heat Transferred 3064 | . . . 161 1064 1839 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 1 4 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Peak Influence 335 | . 142 124 335 329 282 . Initial 149 | . . 51 8 61 149 . Average 135 | . 49 79 90 231 139 . Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 74 | 100 100 100 85 35 80 . Level 1 25 | . . . 14 64 19 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 1 3 2 5 . Investigation 3 | . . . 2 . 1 . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 1 1 . 2 1 . Assault . | . . . . . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 6 | . 2 . 1 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 15 11 22 30 32 28 Peak Tracking Total 9 | . 4 4 4 5 5 9 Tactical Retreats 16 | . . . . 3 8 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 5 | . . . 2 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled 2 | . . . . 1 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 21 | . . 4 11 3 3 . Terminals 17 | . . 4 9 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . . 1 . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 50 | . . 10 28 6 6 . Successful 25 | . . 3 15 3 4 . Failed 25 | . . 7 13 3 2 . Catastrophic 5 | . . 2 3 . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 41 | . . 10 23 4 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 5 | . . . 3 . 2 . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . . 3 11 1 2 . Record 7 | . . 2 3 1 1 . Robot Schematic 1 | . . . 1 . . . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . 1 . Unreport Threat 2 | . . 1 1 . . . Disarm Traps 1 | . . . 1 . . . Dispatch Records 2 | . . . 2 . . . Transport Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 4 | . . . 2 . 2 . Recycle Component 2 | . . . 1 . 1 . Process 2 | . . . 1 . 1 . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . . 4 9 2 2 . Full Trace Events 3 | . . 1 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled 2 | . . . 1 . 1 . Recycled Matter 274 | . . . 198 . 76 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 2 | . . . . . 2 . Combat . | . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . parse_system 2 | . . . . . 2 . no_distress 1 | . . . . . 1 . find_fabricator 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 100 | . . . 100 . . . Highest-Rated Ally 100 | . . . 100 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . 8 . . . Total Damage 356 | . . . 356 . . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches 2 | . . . 2 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 5490 | 47 329 435 1333 1161 1680 505 Spaces Moved 3223 | 53 155 263 853 658 967 274 Core 337 | 22 21 17 . 2 23 252 Treads . | . . . . . . . Legs 2728 | . 7 246 853 656 944 22 Wheels 158 | 31 127 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 50 Average Speed 131 | 67 93 121 121 130 144 163 Slowest Speed 500 | 80 250 150 190 500 250 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 32 22 92 42 22 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 8 Spaces Dug . | . . . . . . . Terrain Destroyed 135 | . . . 28 57 49 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 134 | . . . 28 57 49 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 4032 | 64 292 322 1031 845 1162 316 Wait 323 | . 64 8 72 68 90 21 Move 3217 | 52 154 262 852 657 966 274 Hop . | . . . . . . . Pick Up 77 | 8 10 9 15 16 18 1 Fast Attach . | . . . . . . . Attach 66 | 4 6 7 7 16 21 5 Detach 6 | . . . 2 . 4 . Swap 19 | . 4 . 5 8 2 . Drop 22 | . 1 3 7 9 2 . Fire 286 | . 51 33 66 71 50 15 Melee 4 | . . . . . 4 . Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . 5 . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Discovered new exit (range 15) 354 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 402 | -9/Materials | Lost 4 parts (1p1n1u1w) 456 | -9/Materials | Discovered new exit (range 7) 812 | -9/Materials | Entered Storage 957 | -9/Storage | Garrison activated, responded to threat 1603 | -9/Storage | Repaired Hvy. Assault Rifle 1733 | -9/Storage | Build established: Scavenger-Mutant 1881 | -9/Storage | Met 01-MTF 2073 | -9/Storage | Discovered new exit (range 16) 2145 | -9/Storage | Entered Materials 2145 | -8/Materials | Accompanied by 3 allies (01-MTF) 2145 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2150 | -8/Materials | 01-MTF left 2730 | -8/Materials | Discovered new exit (range 13) 3004 | -8/Materials | Lost 5 parts (1p1u3w) 3306 | -8/Materials | Entered Factory 3306 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3596 | -7/Factory | Identified exit to DSF 3902 | -7/Factory | Build established: Scavenger-Gunner 4141 | -7/Factory | Lost 4 parts (1p2n1w) 4322 | -7/Factory | Lost 11 parts (2p2n2u5w) 4333 | -7/Factory | Discovered new exit (range 8) 4565 | -7/Factory | Build established: Mutant 4938 | -7/Factory | Core integrity fell below 50% 4940 | -7/Factory | Garrison activated, responded to threat 4980 | -7/Factory | Discovered new exit (range 5) 4986 | -7/Factory | Entered Lower Caves 4987 | -7/Lower Caves | Encountered a Warlord checkpoint 5430 | -7/Lower Caves | Core integrity fell below 20% 5435 | -7/Lower Caves | Lost 6 parts (1p3u2w) 5488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5491 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05354_ G-47 Trooper suffers critical hit (Burn). 05367_ Adv. Assault Cannon destroyed. 05367_ Critical hit (Burn: +37). 05373_ Imp. Deuterium Engine destroyed. 05373_ Destroyed Imp. Deuterium Engine. 05373_ Door malfunctions. 05377_ Critical hit (Burn: +37). 05379_ G-47 Trooper misfires. 05381_ Microactuators destroyed. 05383_ Adv. EMP Blaster destroyed. 05388_ VSGTNDOM6Z0YKYXEVH0J/ 05404_ Imp. Light Armor Plating destroyed. 05409_ Critical hit (Burn: +37). 05425_ G-47 Trooper misfires. 05446_ System corrupted: Heat flow error (+145). 05446_ EM Pulse Cannon destroyed. 05470_ System corrupted: Energy discharge (-22). 05488_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05488_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????# ??????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????????## #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????## ????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????## #????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ ##????????????????????? | | ??????????????????????# #####????????????????? | | ?????????????????????## ######???????????? | | ?????????????????????# ##??????????? | | ?????????????????????# l #??????????? | | ???????????????##????# ## l ##?????????? | | ??????????????## ???##### % #?????????? | | ??????????????# #???## s Y #????????? | | ??????????????# #### # g ???????? | | ??????????????# ## ????????? | | ?????????????????# ##? # ????????? | | ?????????????????### ##?######??????????? | | ???????????????????# #?????????????????? | | ???????????????????# #?????????#???????? | | ???????????????????# #???????? #???????? | | ???????????????????# " ##??##### #???????? | | ???????????????????##%" #??# ##??????? | | ????????????????????#" ### ######?? | | ????????????????????# ### ?? | | ???????????????????# ??## ##???? ?? | | ??????????????????# ???# ##?????? ?? | | ????????????????? #???## ###???????? ?? | | ????????????????### ?????## ##??????????? ?? | | ??????????????????# ??????# #????????????? ## | | ??????????????????## ????????# #?????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 455 Matter Stores 349 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed HypercooledArchitectCutter Manual? 0 Play Time 01:15:55 Cumulative 5.1 hours Start 2024.04.11 @ 00:15:08 End 2024.04.11 @ 18:25:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3acd48cc-6a96-48a2-9ede-4708b01d0620