Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 10:46:39 Player: wchar_t Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (30) 150 Value Destroyed (753) 753 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (5983) 5983 TOTAL SCORE: 16626 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 279 Follower Combat Kills 104 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 165/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite System Shield System Shield Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Antigrav System Transdimensional Reconstructor Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Energy Well Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced ECM Suite Makeshift Armor Plating Phase Redirector Hacking Suite System Shield System Shield Authchip [Propulsion] > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Impulse Thruster Transdimensional Reconstructor Hellfire Missile Launcher [Rating: 152] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Quantum Reactor Propulsion Q-thruster Treads Light Treads Leg Advanced Myomer Leg Hover Unit Combat Antigrav System Flight Unit Q-thruster Utility Advanced Visual Processing Unit Device Advanced ECM Suite Storage Experimental Energy Well Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Chainsword Energy Cannon Long-range Phase Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 . . . . 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 1 1 . . . . . . 1 . 1 . 1 1 Utility 10 | . . . . . 2 1 1 . 2 . . . . 1 . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 91 | 2 . 1 1 2 6 7 . 4 2 1 3 6 . 1 4 18 7 6 20 Power 7 | . . . . . . 1 . . . . . 1 . . . 1 1 1 2 Engine 2 | . . . . . . 1 . . . . . . . . . 1 . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . 1 1 2 Propulsion 28 | 2 . . . . 1 1 . . . . . 1 . . 3 6 3 1 10 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 Flight 22 | . . . . . 1 1 . . . . . . . . 3 6 3 1 7 Utility 39 | . . . . . 5 1 . 3 1 1 3 3 . 1 1 7 3 4 6 Device 15 | . . . . . 1 . . 1 1 1 1 . . . . 2 1 2 5 Storage 2 | . . . . . . . . . . . . 1 . . . . . 1 . Processor 7 | . . . . . 2 . . . . . . . . . . 3 . 1 1 Hackware 6 | . . . . . . 1 . . . . 1 1 . . 1 2 . . . Protection 8 | . . . . . 2 . . 2 . . 1 1 . 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 17 | . . 1 1 2 . 4 . 1 1 . . 1 . . . 4 . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . . . . . . . . . 2 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 2 . 1 . 1 . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 3 . . 1 . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . . . 5 . . . 3 2 2 . Parts Lost 40 | . . . . . . . . 1 . 4 3 . 1 . . 4 1 . 26 Power 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 20 | . . . . . . . . . . 1 1 . . . . 4 . . 14 Utility 15 | . . . . . . . . 1 . 3 2 . 1 . . . 1 . 7 Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 16 | . . . . . . . . 1 . 2 3 . 1 . . 3 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 47 | . 28 28 28 32 36 52 . 60 51 47 20 21 21 15 15 66 87 83 64 Engine 1 | . . . . . . 2 . 6 5 5 1 . . . . 2 2 . . Treads 4 | . 28 28 28 28 . . . . . . . . . . . . . . . Flight 11 | . . . . . 9 11 . 13 11 8 1 . . . 2 23 28 32 20 Device 3 | . . . . . . 7 . 6 4 8 1 . . . . 5 2 . 4 Processor 7 | . . . . . 14 7 . 6 5 5 5 5 5 5 5 15 14 10 9 Hackware 7 | . . . . . . 2 . 6 5 5 2 8 11 10 7 13 19 17 16 Protection 4 | . . . . . 12 15 . 13 11 5 3 5 3 . . . 3 4 1 Slashing Weapon 2 | . . . . . . 2 . 4 . 5 1 . . . . 2 4 4 2 Naked Turns 1 | . . . . . 1 . . . . . . . . . . . . . . Heaviest Build 52 | . . 3 10 3 11 20 20 20 18 18 12 6 3 . . 21 45 50 52 Greatest Support 75 | 3 3 3 3 3 50 56 56 56 56 56 50 3 3 3 8 48 53 61 75 Greatest Overweight (x) 3 | . . . 3 . . . . . . . . 1 . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 4 4 4 4 5 5 5 5 4 4 5 4 5 4 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 60% | Mutant 20% | Hacker-Sprinter 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Matter Collected 1056 | 175 43 18 . 62 . 58 . . 104 12 71 72 . . 20 162 . . 259 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 754 | . . . . 24 . 97 . . . . . 72 . . . 162 . . 399 Parts 55 | . . 1 . 4 . 13 . . . . . 1 . . . 9 . . 27 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 4 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Combat Hostiles Destroyed 16 | . . 1 . 4 . 3 . . . . . . . . . . . . 8 AOE 16 | . . 1 . 4 . 3 . . . . . . . . . . . . 8 Classes Destroyed 8 | . . 1 . . . 3 . . . . . . . . . 2 . . 2 Worker 1 | . . . . . . 1 . . . . . . . . . . . . . Builder 7 | . . . . . . . . . . . . . . . . 1 . . 6 Hauler 1 | . . . . . . . . . . . . . . . . 1 . . . Recycler 2 | . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . . 1 . . . Swarmer 14 | . . 1 . 4 . 3 . . . . . . . . . . . . 6 Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 15 | . . 1 . 4 . 4 . . . . . . . . . 1 . . 15 Combat Bots Only 8 | . . 1 . 4 . 3 . . . . . . . . . . . . 8 Max Kills in Single Turn 8 | . . 1 . 3 . 2 . . . . . . . . . 1 . . 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 . 3 . 1 . . . . . . . . . . . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Damage Taken 6204 | . 48 26 . 109 107 42 . 466 . 609 271 . 342 . 275 211 149 . 3549 Core 2273 | . 14 6 . 37 14 . . 26 . 33 66 . 149 . 227 . 34 . 1667 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Core 96 | . . . . . . . . . . . . . . . . . 34 . 62 Core Remaining (%) 91 | 100 . . . 77 97 100 . 96 . . . . 75 . 80 . 97 100 . Volleys Fired 14 | . . 2 . 2 . 5 . 1 . . . . . . . 1 . . 3 Largest 1 | . . 1 . 1 . 1 . 1 . . . . . . . 1 . . 1 Hottest 105 | . . 30 . 30 . 30 . 30 . . . . . . . 105 . . 60 Shots Fired 14 | . . 2 . 2 . 5 . 1 . . . . . . . 1 . . 3 Gun . | . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Launcher 13 | . . 2 . 2 . 5 . 1 . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . 1 . . . Explosive 13 | . . 2 . 2 . 5 . 1 . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 2 . 1 . 2 . 2 . . . . . . . . . . 3 Robot Miss Streak 1 | . . . . 1 . 1 . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 23 | . . 2 . 1 . 5 . 1 . . . 3 . . . 6 . . 5 Core Hits 32 | . 1 1 . 4 . 5 . 1 . . . 1 . . . 3 . . 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 24 | . . . . . . 3 . . 1 . . 3 . . . 9 2 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . 3 . . 1 . . 3 . . . 9 2 2 4 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3459 | . 62 106 . 252 . 466 . 41 . . . 257 . . . 326 . . 1949 Guns . | . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2584 | . . 94 . 252 . 361 . 41 . . . . . . . . . . 1836 Melee 801 | . . . . . . 105 . . . . . 257 . . . 326 . . 113 Ramming 74 | . 62 12 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 2584 | . . 94 . 252 . 361 . 41 . . . . . . . . . . 1836 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 801 | . . . . . . 105 . . . . . 257 . . . 326 . . 113 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . . . . . . . . . . . 5 5 . 7 Average Corruption 3 | . 2 2 2 2 . . . . . . . . . . . 5 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 11 | . 1 1 . 1 . . . . . . . . . . . 4 2 . 2 Message Errors 2 | . . . . . . . . . . . . . . . . 1 . . 1 Matter Fused 2 | . . . . . . . . . . . . . . . . 1 1 . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 522 | . . 12 . . . 73 . . . . . 125 . . . 26 . . 286 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 298 | . . 12 . . . 42 . . . . . . . . . . . . 244 Melee 224 | . . . . . . 31 . . . . . 125 . . . 26 . . 42 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 260 | . 28 5 . 70 . . . 43 . . . . . . . . . . 114 Shots 4 | . . . . 2 . . . 1 . . . . . . . . . . 1 Rammed 14 | . 12 2 . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 12 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . 263 5 . . . 18 . . . 4 . . 17 . . 64 . 209 373 Average Temperature 140 | . 225 5 . . . 9 . . . 4 . . 17 . . 12 . 99 193 Received Heat Transfer 577 | . . . . . 36 . . 6 . 105 30 . 103 . . 27 27 . 243 Effects 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Peak Influence 1770 | . 83 123 . 101 83 268 130 114 69 . . . . 600 435 440 1770 1166 1359 Initial 1100 | . . 31 . . 39 37 130 93 54 . . . . 600 420 244 236 1100 699 Average 497 | . 28 75 . 90 61 99 130 104 58 . . . . 600 430 329 1642 1127 1062 Maximum Alert Level 5 | . . . . . . 1 . . . . . . . 2 2 2 5 4 4 Low Security (%) 47 | 100 100 100 . 100 100 84 100 100 100 . . . . . . . . . . Level 1 15 | . . . . . . 15 . . . . . . . . . 94 . . . Level 2 4 | . . . . . . . . . . . . . . 100 100 5 . . 6 Level 3 10 | . . . . . . . . . . . . . . . . . . . 48 Level 4 14 | . . . . . . . . . . . . . . . . . . 100 44 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 18 | . . . . . 3 . . 2 . . . . . . 1 1 6 . 5 Investigation 4 | . . . . . 2 . . . . . . . . . . 1 . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Reinforcement 5 | . . . . . 1 . . 2 . . . . . . 1 . . . 1 Assault 8 | . . . . . . . . . . . . . . . . . 6 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Distress Signals 7 | . . . . . . . . . . . . . . . . 1 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 6 4 . 4 6 9 . 7 1 22 3 . 7 . 5 13 24 3 72 Peak Tracking Total 23 | . 6 3 . 4 4 3 . 8 1 14 3 . 6 . 4 7 21 3 23 Tactical Retreats 24 | . 1 2 . . 1 2 . 1 . 2 2 . . . . 2 2 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Traps Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Machines Disabled 4 | . . . . . . 1 . . . . . . . . . . 2 . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Machines Accessed 20 | . 1 . 2 . 2 3 1 . 1 . . 3 . 1 . 1 . 2 3 Terminals 13 | . 1 . . . 2 2 1 . 1 . . . . 1 . 1 . 2 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 48 | . 1 . 2 . 6 7 1 . 3 . . 10 . 2 . 2 . 4 10 Successful 22 | . 1 . 2 . 1 4 1 . 1 . . 10 . 1 . . . . 1 Failed 26 | . . . . . 5 3 . . 2 . . . . 1 . 2 . 4 9 Catastrophic 9 | . . . . . 3 . . . . . . . . . . 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 12 | . 1 . 1 . 5 1 . . . . . . . . . 1 . 3 . Terminals 31 | . 1 . . . 6 5 1 . 3 . . . . 2 . 2 . 4 7 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 Terminal Hacks 20 | . 1 . 2 . 1 3 1 . 1 . . 10 . 1 . . . . . Record 7 | . . . 1 . . . . . . . . 6 . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . 4 . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 2 1 . . . . . . . . . 1 . 2 3 Full Trace Events 4 | . . . . . 2 . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Total Allies 9 | . . 3 . . . . . . . . . . . . . . . . 6 Largest Group 6 | . . 3 . . . . . . . . . . . . . . . . 6 Highest-Rated Group 86 | . . 40 . . . . . . . . . . . . . . . . 86 Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . . . . . . . 14 Total Damage 297 | . . . . . . . . . . . . . . . . . . . 297 Kills 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Robot Analysis Total 5 | . . . . . . 1 . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Turns Passed 2404 | 20 70 163 114 27 184 254 5 58 62 165 259 100 78 18 19 243 121 95 349 Spaces Moved 4911 | 35 115 302 214 40 305 481 12 117 134 357 460 154 150 33 30 645 310 207 810 Core 1449 | 35 115 302 214 40 2 . . . . . 323 154 150 33 21 . . . 60 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 119 | . . . . . . . . . . . . . . . . . . . 119 Flight 3343 | . . . . . 303 481 12 117 134 357 137 . . . 9 645 310 207 631 Fastest Speed 13 | 50 50 50 50 50 50 42 42 42 42 42 50 50 50 50 27 22 24 20 13 Average Speed 40 | 50 50 50 50 50 50 45 42 42 42 45 50 50 50 50 43 25 27 23 32 Slowest Speed 200 | 50 50 50 200 50 50 50 42 42 42 50 50 100 50 50 50 34 111 24 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . . 6 9 . 2 . 1 2 . . . . 29 3 3 36 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 33 62 61 12 36 18 1 93 5 60 64 60 41 3 47 17 63 9 22 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . . . 1 . . . . . . . 1 3 . . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 . . . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 2 . 1 . . . . . 1 2 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . . . . 2 . Terrain Destroyed 129 | . . 21 . 20 . 44 . 6 . . . . . . . 1 . 2 35 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . Projectile 1 | . . . . . . . . . . . . . . . . 1 . . . AOE 126 | . . 21 . 20 . 44 . 6 . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Acc Total 5167 | 36 126 311 220 44 329 496 11 120 136 356 488 170 152 34 33 670 337 247 851 Wait 144 | . . . . . 16 2 . 1 . . 21 . 3 . . 21 11 31 38 Move 4724 | 34 114 301 213 39 293 462 11 112 133 354 456 153 149 32 29 589 303 200 747 Hop 77 | . . . . . 5 9 . 2 . 1 1 . . . . 26 3 3 27 Pick Up 25 | . . 4 1 . 5 4 . . . . 2 1 . . . 2 3 1 2 Fast Attach 70 | 2 . 1 1 1 5 3 . 3 1 1 1 6 . . 4 17 6 6 12 Attach 16 | . . . . 1 1 2 . . . . 2 1 . 1 . 2 1 . 5 Detach 13 | . . 1 . 1 1 1 . . . . 2 1 . 1 . 1 1 . 3 Swap 9 | . . . . . . 2 . 1 1 . . . . . . . 2 . 3 Drop 37 | . . . 5 . 3 3 . . . . 3 5 . . . 2 5 4 7 Fire 14 | . . 2 . 2 . 5 . 1 . . . . . . . 1 . . 3 Melee 24 | . . . . . . 3 . . 1 . . 3 . . . 9 2 2 4 Ram 14 | . 12 2 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 21 | -11/Junkyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Entered Mines 106 | -10/Mines | Discovered new exit (range 11) 155 | -10/Mines | Learned Materials stockpile data 173 | -10/Mines | Found a hidden stash of uninstalled traps 226 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 252 | -10/Mines | Discovered new exit (range 5) 254 | -10/Mines | Entered Exiles 266 | -10/Exiles | Met 8R-AWN 275 | -10/Exiles | Met EX-HEX 289 | -10/Exiles | Met EX-BIN 295 | -10/Exiles | Aligned with FarCom system 295 | -10/Exiles | Given EX-Vault access code 301 | -10/Exiles | Build established: Mutant 308 | -10/Exiles | Opened EX-Vault 311 | -10/Exiles | Found Latent Energy Streamer 319 | -10/Exiles | Found Flying Fortress v7 330 | -10/Exiles | Warned to stay clear of 0b10 Research branches 344 | -10/Exiles | Met EX-DEC 349 | -10/Exiles | Learned location of Zion (-7) 362 | -10/Exiles | Discovered new exit (range 14) 368 | -10/Exiles | Left Exiles lab with Flying Fortress v7 368 | -10/Exiles | Entered Mines 389 | -9/Mines | Discovered new exit (range 12) 395 | -9/Mines | Entered Materials 395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 564 | -8/Materials | Discovered new exit (range 20) 579 | -8/Materials | Entered Factory 579 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 830 | -7/Factory | Discovered new exit (range 8) 833 | -7/Factory | Entered another Factory area 833 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 838 | -6/Factory | Identified exit to DSF 838 | -6/Factory | Entered DSF 853 | -6/DSF | Additional patrols routed to DSF 891 | -6/DSF | Discovered new exit (range 14) 896 | -6/DSF | Entered Factory 896 | -5/Factory | Evolved 2 slots: Utility x2 956 | -5/Factory | Discovered new exit (range 5) 958 | -5/Factory | Entered Upper Caves 1118 | -5/Upper Caves | Discovered new exit (range 10) 1123 | -5/Upper Caves | Entered another Upper Caves area 1123 | -5/Upper Caves | Discovered new exit (range 7) 1144 | -5/Upper Caves | Spotted B-75 Beast 1175 | -5/Upper Caves | Lost 3 parts (3u) 1215 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1219 | -5/Upper Caves | Learned Factory terminal intel 1360 | -5/Upper Caves | Learned Factory security intel 1379 | -5/Upper Caves | Discovered new exit (range 2) 1382 | -5/Upper Caves | Entered Zhirov 1382 | -5/Zhirov | Discovered new exit (range 3) 1392 | -5/Zhirov | Met Zhirov 1402 | -5/Zhirov | Learned location of Quarantine (-3) 1402 | -5/Zhirov | Learned location of Testing (-2) 1402 | -5/Zhirov | Learned location of Command (-1) 1405 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1413 | -5/Zhirov | Found Alien Artifact 1413 | -5/Zhirov | Identified Integrated Reactor 1413 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1461 | -5/Zhirov | Found Alien Artifact 1482 | -5/Zhirov | Entered Proximity Caves 1484 | -4/Proximity Caves | Spotter reported a threat 1484 | -4/Proximity Caves | Spotter reported a threat 1536 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1537 | -4/Proximity Caves | Spotter reported a threat 1552 | -4/Proximity Caves | Discovered new exit (range 18) 1556 | -4/Proximity Caves | Spotter reported a threat 1560 | -4/Proximity Caves | Entered Factory 1560 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1562 | -4/Factory | Loaded intel: 25 terminal locations 1578 | -4/Factory | Identified exit to DSF 1578 | -4/Factory | Entered DSF 1583 | -4/DSF | Discovered new exit (range 20) 1595 | -4/DSF | Additional patrols routed to DSF 1597 | -4/DSF | Entered Research 1597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -3/Research | Spotted B-90 Cyclops 1700 | -3/Research | Found Prototype Launcher 1700 | -3/Research | Identified Hellfire Missile Launcher 1703 | -3/Research | Found Hellfire Missile Launcher 1835 | -3/Research | Discovered new exit (range 20) 1839 | -3/Research | Identified exit to Quarantine 1840 | -3/Research | Entered Quarantine 1841 | -3/Quarantine | Maximum security lockdown engaged 1869 | -3/Quarantine | Found Alien Artifact 1869 | -3/Quarantine | Identified Phase Redirector 1871 | -3/Quarantine | Lost 3 parts (3n) 1901 | -3/Quarantine | Found Alien Artifact 1901 | -3/Quarantine | Identified Core Reset Matrix 1901 | -3/Quarantine | Identified Transdimensional Reconstructor 1901 | -3/Quarantine | Used Core Reset Matrix 1905 | -3/Quarantine | Detected hypermatrix surge 1905 | -3/Quarantine | Sensed 15 artifacts in vicinity 1937 | -3/Quarantine | Found Subatomic Replicator 1940 | -3/Quarantine | Used Subatomic Replicator to replicate Q-thruster 1960 | -3/Quarantine | Discovered new exit (range 8) 1961 | -3/Quarantine | Identified exit to Research 1961 | -3/Quarantine | Entered Research 1961 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -2/Research | Build established: Hacker-Sprinter 2050 | -2/Research | Discovered new exit (range 20) 2055 | -2/Research | Identified exit to Access 2056 | -2/Research | Entered Access 2056 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2167 | -1/Access | Energy Cycler disabled 2206 | -1/Access | Lost 6 parts (1p2n3u) 2298 | -1/Access | Destroyed 8 combat bots 2306 | -1/Access | First assault squad dispatched 2311 | -1/Access | Lost 16 parts (1p10n3u2w) 2317 | -1/Access | Found Unknown Launcher 2317 | -1/Access | Identified Fusion Bomb Launcher 2341 | -1/Access | Core integrity fell below 50% 2388 | -1/Access | Emitted hypermatrix ping 2393 | -1/Access | Assembled emerged from beneath the floor 2398 | -1/Access | Core integrity fell below 20% 2405 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 02391_ K-01 Serf destroyed. 02393_ Assembled emerge from beneath the floor. 02394_ G-73 Enforcer suffers critical hit (Blast). 02394_ E-15 Imp destroyed. 02395_ Lgt. Quantum Reactor destroyed. 02395_ as-68654 destroyed. 02395_ L-61 Swordsman knocked back. 02396_ Acquired 106 matter. 02396_ L-61 Swordsman system corrupted by crushing effect. 02396_ L-61 Swordsman knocked back. 02397_ Exp. Energy Well destroyed. 02399_ as-64206 destroyed. 02399_ L-61 Swordsman system corrupted by crushing effect. 02399_ L-61 Swordsman knocked back. 02400_ L-61 Swordsman system terminally corrupted. 02401_ Detected hypermatrix ping. 02403_ Cmb. Antigrav System destroyed. 02403_ as-68968 knocked back. 02403_ as-68968 destroyed. 02405_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? ?# #??????? | | ????????????"""""" # #??????? | | ????????????"""""" # * #??????? | | ????????????"""""" + % #??????? | | ????????????"""""" # = #??????? | | ????????????"""""" # #??????? | | ??????????? ?# % % #??????? | | ?????????? ?# % ##########+##+#####??? | | ????????? ??# /%= #??# #??? | | ???????? ] ??# %=g #??# #??? | | ????################# g %#??# ! #??? | | ????? """"" # #??# #??? | | ???? ""R"" # g #??# """ """ #??? | | ????? " " # %% #??# """G""" #??? | | ????? " # #??################??? | | ??????? """ # #????????????????????? | | ????????"" # #????????????????????? | | ????????" g # #????????????????????? | | ????????????g # #############????????? | | ???????????? g # # #????????? | | #################+##; # * #????????? | | # # #????????? | | # u % u g # #????????? | | # % gg# " #????????? | | # % gg/ """ #????????? | | # u g g@ # """ #????????? | | # % H # " #????????? | | ### ### k % # #????????? | | !u u %k####### + ########## | | H #?# # "" "" # | | #??# # ""T"" # | | #???# A # """ # | | ##????# ############# | | #?????# | | #?????# ############# | | ################# #???????????# | | # #??# #?????##########+### | | # #??# #?????# ] # | | + ####+##+#?????# # | | # ## #?????# " # | | # """ ## ] #?????#""" ]=!# | | # """" ## #?????# """ ==!# | | ######## "F"" ## #?????# " # | | #??????# "" ###+#####?????# # | | #??????# """ #?# ?????????# # | | #??????# "" #?# ?????????# # | | #??????# +? ????????# # | | #??????# #?# ????????# # | | #??????##############?# ???????# # | | #?????????????????????# ! ???????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 300 Resistance: EX 50 Weapon Shielding 90 Evasion (%) 65 Targeting Accuracy 16 Offensive Hacking 10 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Reset Matrix Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedIonTriangulator Manual? 0 Play Time 00:53:50 Cumulative 199.3 hours Start 2023.03.30 @ 09:55:01 End 2023.03.30 @ 10:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 64 Adventurer 8 Explorer 8 Win Type - Total 13 Types 7/0/3/1/1/1/0/0/0 Lore% 84 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fa024766-eb8a-4985-a6af-5684c0a481cb