Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 18:30:07 Player: leiavoia Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (97) 485 Value Destroyed (4171) 4171 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1552) 1552 TOTAL SCORE: 13348 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 1351 Aligned with FarCom 300 Friendly Fire -284 Cogmind --------- Core Integrity 0/1150 Matter 116/300 Energy 65/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit High-capacity Matter Pod (200) Matter Filter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Core Analyzer Improved Kinecellerator Layered Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Railgun Railgun Plasma Sword > --- INVENTORY -------- Quantum Reactor Compact Wheel Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Matter Filter Improved Medium Armor Plating Layered Heavy Armor Plating Improved Field Recycling Unit High-powered Shock Rifle Long-range Proton Cannon Long-range Proton Cannon KE Penetrator Magnetic Acceleration Cannon Bore Cannon [Rating: 114] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun High-powered Shock Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . Utility 7 | . . 2 . . . 2 1 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . Parts Attached 132 | 6 4 16 2 2 7 3 4 6 10 8 4 4 14 1 . 13 28 Power 19 | 1 . 2 . . 1 . . 2 2 2 . . 1 . . 4 4 Engine 10 | 1 . 2 . . . . . 1 2 . . . 1 . . 3 . Core 3 | . . . . . 1 . . 1 . . . . . . . . 1 Reactor 6 | . . . . . . . . . . 2 . . . . . 1 3 Propulsion 24 | 2 . 5 1 . 3 . . 2 1 . . 1 3 . . . 6 Treads 15 | 2 . 5 . . . . . . . . . . 3 . . . 5 Leg 6 | . . . . . 2 . . 2 1 . . 1 . . . . . Wheel 3 | . . . 1 . 1 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 45 | 1 2 6 . 1 2 3 4 1 4 3 2 2 3 . . 5 6 Device 16 | . . 1 . . 2 1 . . . 1 . 1 2 . . 3 5 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . Processor 7 | . 1 . . . . . 1 1 1 1 . . . . . 2 . Hackware 4 | . . . . . . . 2 . . . 2 . . . . . . Protection 15 | . . 5 . . . 2 1 . 3 1 . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 3 1 1 1 . . 1 3 3 2 1 7 1 . 4 12 Energy Gun 11 | . 2 1 . . . . . . 2 . 2 . . . . . 4 Energy Cannon 3 | . . . . 1 . . . . . . . . . . . . 2 Ballistic Gun 13 | 2 . 2 1 . . . . 1 . . . . 3 1 . 1 2 Ballistic Cannon 9 | . . . . . . . . . 1 3 . . . . . 2 3 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . . . . . . 1 4 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . 1 1 . 2 . . . . Parts Lost 35 | . . 3 1 . 2 . . . . 2 . . . . . 1 26 Power 6 | . . 1 . . 1 . . . . . . . . . . . 4 Propulsion 8 | . . . . . . . . . . . . . . . . . 8 Utility 9 | . . 1 1 . 1 . . . . . . . . . . . 6 Weapon 12 | . . 1 . . . . . . . 2 . . . . . 1 8 Highest Loss Streak 19 | . . 1 2 . 2 . . . . 2 . . . . . 1 19 Average Slot Usage (%) 93 | . 99 96 89 96 98 88 91 90 99 100 99 100 93 82 84 88 74 Engine 4 | . 14 10 11 11 . . . . 5 1 . . . 5 5 7 1 Core 2 | . . . . . 10 9 7 5 . . . . . . . . 2 Reactor 1 | . . . . . . . . . . 4 6 6 4 . . 1 3 Treads 8 | . 28 22 16 11 5 . . . . . . . 11 15 15 15 12 Leg 6 | . . . . . 5 9 7 9 18 20 20 20 5 . . . . Wheel 2 | . . . 5 11 11 9 7 6 1 . . . . . . . . Device 7 | . . 10 11 11 21 19 8 6 2 3 6 3 6 5 5 4 5 Storage 13 | . 14 11 11 19 22 18 15 13 13 13 13 13 11 10 10 10 8 Processor 10 | . 13 5 . . . . 6 11 16 16 13 13 11 10 10 13 15 Hackware 6 | . . . . . . . 11 13 13 13 13 13 11 10 10 6 . Protection 6 | . . 14 12 11 . 5 8 6 7 6 6 8 8 5 5 5 4 Energy Gun 2 | . 3 14 . . . . . . 7 . 5 3 . . . . . Energy Cannon 2 | . . . . 3 11 9 7 6 . . . . . . . . . Ballistic Gun 8 | . 24 7 22 19 5 . . 2 6 3 . . 3 13 15 15 12 Ballistic Cannon 3 | . . . . . . . . . 3 15 13 13 8 . . 1 1 Slashing Weapon 2 | . . . . . 5 9 7 6 . . . 2 4 5 5 3 2 Naked Turns 37 | . . . . . . . . . . . . . . . . . 37 Heaviest Build 124 | 12 25 35 34 54 51 64 64 66 80 84 74 81 83 87 87 112 124 Greatest Support 150 | 40 40 40 40 10 16 16 16 16 48 48 48 48 137 80 80 137 150 Greatest Overweight (x) 7 | . . . 3 5 5 3 3 4 4 1 1 1 1 1 1 1 7 Average Overweight (x) 1 | . . . 2 3 3 3 3 3 1 1 1 1 . 1 1 . . Largest Inventory Capacity 16 | 6 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 7 10 10 14 16 16 16 16 16 16 16 16 16 16 16 16 14 Most Carried 16 | 4 8 10 9 12 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 13 | 2 5 9 9 10 12 16 15 15 15 14 15 15 15 16 16 15 12 Final Capacity 16 | 6 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 4 8 10 9 12 16 16 16 16 16 13 16 15 16 16 16 16 3 Class Distribution -------------------- 44% | Scavenger-Mutant 18% | Scavenger-Gunner 17% | Mutant 5% | Scavenger-Assassin 5% | Commander-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Commander-Gunner | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Matter Collected 3311 | 196 200 378 100 75 150 20 . 110 340 357 297 42 259 . . 392 395 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4242 | . 264 601 40 . 593 60 30 249 706 271 301 42 259 . . 396 430 Parts 225 | . 16 46 . . 19 2 6 19 39 11 14 3 17 . . 19 14 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled 13 | . . . . . . . . . . . . . . . . 4 9 Retrieved Matter 117 | . . . . . . . . . . . . . . . . 26 91 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Combat Hostiles Destroyed 75 | . 7 13 . . 10 1 . 5 10 4 4 1 5 . . 7 8 Melee 3 | . . . . . . . . . . . . . . . . . 3 Guns 36 | . 6 13 . . . . . . 3 1 . . 3 . . 6 4 Cannons 34 | . . . . . 9 1 . 5 7 3 4 1 2 . . 1 1 AOE 2 | . 1 . . . 1 . . . . . . . . . . . . Classes Destroyed 14 | . 4 2 . . 4 . 1 . 1 . . . 1 . . 1 . Worker 1 | . . . . . 1 . . . . . . . . . . . . Builder 6 | . 1 2 . . . . . 1 2 . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . . 1 . Recycler 2 | . . 1 . . 1 . . . . . . . . . . . . Operator 5 | . . . . . . . 1 1 1 . 2 . . . . . . Watcher 3 | . 1 . . . . . . 1 . . . . . . . 1 . Swarmer 14 | . 3 4 . . . . . 4 . . . . . . . 3 . Grunt 28 | . 4 5 . . 8 . . . 5 4 . 1 . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 14 | . . 4 . . . 1 . 1 2 . 4 . 1 . . . 1 Hunter 5 | . . . . . . . . . 2 . . . . . . . 3 Programmer 11 | . . . . . . . . . . . . . 4 . . 4 3 Thug 1 | . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 4 7 . . 3 1 1 5 2 3 4 1 2 . . 4 3 Combat Bots Only 6 | . 4 6 . . 3 1 . 4 2 3 4 1 2 . . 3 3 Max Kills in Single Turn 2 | . 2 2 . . 1 1 1 1 2 2 1 1 1 . . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . Exploded 1 | . 1 . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Damage Taken 10818 | . 275 739 219 . 211 . . 103 388 885 315 176 520 . . 1258 5729 Core 1522 | . 78 54 25 . 69 . . 13 35 19 27 20 21 . . 267 894 Absorbed by Shields 195 | . . . . . . . . . 125 70 . . . . . . . Reduced by Siege Mode 21 | . . . . . . . . . . . . . 21 . . . . Core Remaining (%) 87 | 100 68 . . . 63 100 100 . . . . 86 97 . . . . Volleys Fired 301 | . 25 47 15 . 41 2 1 19 29 20 25 4 21 . . 23 29 Largest 4 | . 2 2 2 . 1 1 1 1 3 3 3 3 3 . . 4 4 Hottest 350 | . 80 96 43 . 120 120 120 120 147 147 350 191 143 . . 160 178 Shots Fired 593 | . 50 94 30 . 41 2 1 19 76 49 40 9 49 . . 66 67 Gun 372 | . 50 94 30 . 5 . . . 51 17 2 2 21 . . 54 46 Cannon 221 | . . . . . 36 2 1 19 25 32 38 7 28 . . 12 21 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 441 | . 48 56 30 . 5 . . . 46 43 38 7 49 . . 66 53 Thermal 79 | . . 7 . . 36 2 1 19 3 . 2 2 . . . . 7 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 73 | . 2 31 . . . . . . 27 6 . . . . . . 7 Robot Hit Streak 40 | . 10 14 6 . 19 20 21 27 40 14 5 4 7 . . 15 18 Robot Miss Streak 5 | . 3 4 5 . . . . . 3 5 4 3 2 . . 2 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 358 | . 33 53 18 . 19 1 1 6 51 25 19 6 31 . . 48 47 Core Hits 155 | . 15 24 8 . 15 1 1 9 25 10 11 3 8 . . 15 10 Critical Hits 51 | . . 1 2 . . . . . 13 10 7 . 7 . . 8 3 Critical Kills 26 | . . . . . . . . . 7 3 6 . 3 . . 5 2 Critical Parts Destroyed 24 | . . 1 2 . . . . . 5 7 1 . 4 . . 3 1 Melee Attacks 65 | . . . . . 1 . . 25 . . . 5 26 . . 2 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . 1 . . 25 . . . 5 26 . . 2 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9006 | . 492 683 207 . 1084 66 35 581 1306 764 549 131 615 . . 1339 1154 Guns 4542 | . 390 658 207 . 22 . . . 826 365 124 24 330 . . 950 646 Cannons 4039 | . . . . . 1062 66 35 581 480 399 425 107 285 . . 229 370 Explosions 285 | . 100 25 . . . . . . . . . . . . . 160 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 140 | . 2 . . . . . . . . . . . . . . . 138 Kinetic 5623 | . 360 433 207 . 22 . . . 886 644 425 107 615 . . 1179 745 Thermal 2391 | . 100 39 . . 1062 66 35 581 63 . 124 24 . . . 160 137 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 852 | . 30 211 . . . . . . 357 120 . . . . . . 134 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . . . . 8 10 . 7 11 26 Average Corruption 9 | . . . . . . . . . . . . 6 6 . 7 9 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . . . . . . . 27 . 4 39 58 Message Errors 24 | . . . . . . . . . . . . . 7 . 2 8 7 Matter Fused 19 | . . . . . . . . . . . . . 4 . 1 8 6 Heat Flow Errors 14 | . . . . . . . . . . . . . 3 . 1 5 5 Energy Discharges 9 | . . . . . . . . . . . . . 2 . . 2 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 10 | . . . . . . . . . . . . . 1 . . 5 4 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . 3 . Misfires 5 | . . . . . . . . . . . . . 1 . . 2 2 Misdirections 8 | . . . . . . . . . . . . . 2 . . 1 5 Targeting Errors 27 | . . . . . . . . . . . . . 5 . . 4 18 Weapon Failures 6 | . . . . . . . . . . . . . 1 . . . 5 Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . Overflow Damage 185 | . 21 . . . 90 . . 33 . . . 4 4 . . 25 8 Projectiles 139 | . . . . . 90 . . 33 . . . 4 4 . . . 8 Explosions 46 | . 21 . . . . . . . . . . . . . . 25 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . 1 . 1 1 3 . . 2 3 Impact 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 9 | . . . . . . . . . 1 . 1 1 3 . . 2 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . . . . . . . . . . 60 Shots 1 | . . . . . . . . . . . . . . . . . 1 Rammed 17 | . 1 . . . . . . . . . . . . . . . 16 Targets Rammed 20 | . 1 . . . . . . . . . . . . . . . 19 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . 3 Highest Temperature 646 | . 18 336 8 . 250 24 22 234 251 576 381 253 310 . 241 646 414 Average Temperature 131 | . 10 155 3 . 88 18 16 100 79 259 207 149 108 . 122 144 142 Received Heat Transfer 1448 | . 117 234 . . 108 . . . 72 365 9 27 . . . 126 390 Effects 47 | . . 1 . . 1 . . . . 17 4 . . . . 16 8 Shutdowns 9 | . . . . . . . . . . 3 1 . . . . 4 1 Energy Bleed 8 | . . . . . . . . . . 5 1 . . . . 2 . Interference 16 | . . . . . 1 . . . . 6 . . . . . 4 5 Matter Decay 2 | . . . . . . . . . . 1 . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . 1 . . . . . . . . 2 . . . . 1 . Damage (major) 6 | . . . . . . . . . . 2 . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . . . . . . . 2 . . 2 . Total Turns 54 | . . . . . . . . . . . . . 32 . . 22 . Longest Duration 19 | . . . . . . . . . . . . . 17 . . 19 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 1 . 3 . . . . . . . . . Heat Transferred 4739 | . 100 87 . . 2400 160 80 1280 160 . 100 37 . . . 150 185 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Peak Influence 1011 | . 242 265 119 . 271 106 67 145 1011 793 398 142 241 86 30 308 107 Initial 565 | . . 17 99 . . 46 47 32 70 565 237 139 31 86 30 21 84 Average 152 | . 77 96 95 . 118 62 63 64 252 694 367 116 93 86 30 131 74 Maximum Alert Level 3 | . 1 1 . . 1 . . . 3 3 1 . 1 . . 1 . Low Security (%) 78 | 100 90 89 100 . 81 100 100 100 62 . . 100 90 100 100 70 100 Level 1 13 | . 9 10 . . 18 . . . 14 . 100 . 9 . . 29 . Level 2 3 | . . . . . . . . . 10 44 . . . . . . . Level 3 4 | . . . . . . . . . 12 56 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 1 . . . . 1 2 5 . . 1 5 . . 3 6 Investigation 4 | . 1 . . . . . . 1 . . . . 1 . . . 1 Extermination 11 | . . . . . . . 1 1 . . . . 3 . . 3 3 Reinforcement 11 | . 2 1 . . . . . . 4 . . 1 1 . . . 2 Assault 1 | . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Distress Signals 19 | . 2 5 . . 1 1 . 1 2 1 . . . . . 1 5 Communications Jammed 12 | . . . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . . . 12 Times Spotted 195 | . 19 26 12 . 8 2 1 4 34 13 7 2 6 . 2 15 44 Peak Tracking Total 14 | . 4 7 10 . 3 6 1 3 5 7 2 1 2 1 2 7 14 Tactical Retreats 16 | . . 1 1 . 2 1 . . 3 1 . . . . . 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Traps Triggered 13 | . 1 . . . . . . 1 . . . 4 1 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Machines Disabled 31 | . . . . . 4 . . . 2 4 3 . 3 . . 11 4 Max in Single Turn 6 | . . . . . 4 . . . 1 2 1 . 1 . . 6 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Machines Accessed 33 | . 1 . . 3 . . . 5 13 1 1 2 2 . . 4 1 Terminals 23 | . 1 . . . . . . 4 13 1 . 1 1 . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . . Total Hacks 87 | . 2 . . 26 . . . 10 26 1 4 4 5 . . 8 1 Successful 58 | . 1 . . 26 . . . 3 13 1 4 2 1 . . 6 1 Failed 29 | . 1 . . . . . . 7 13 . . 2 4 . . 2 . Catastrophic 4 | . . . . . . . . . 1 . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 12 | . . . . 1 . . . . 3 4 . . 4 . . . . Terminals 46 | . 2 . . . . . . 8 26 1 . 2 4 . . 3 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . Garrison Access 4 | . . . . . . . . 2 . . . 2 . . . . . Terminal Hacks 51 | . 1 . . 26 . . . 3 13 1 4 1 . . . 2 . Record 29 | . . . . 25 . . . . . . 4 . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 2 . . 1 . . . . . Open Door 8 | . . . . . . . . 1 6 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . . . 2 . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . . . 1 Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 15 | . . . . . . . . 2 6 1 . 1 2 . . 3 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . Matter 190 | . . . . . . . . . . . . . . . . 190 . Time 95 | . . . . . . . . . . . . . . . . 95 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 11 . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Total Allies 25 | . . . . . . . . . 21 . . . . . . . 4 Largest Group 12 | . . . . . . . . . 12 6 . . . . . . 4 Highest-Rated Group 437 | . . . . . . . . . 437 273 . . . . . . 172 Highest-Rated Ally 156 | . . . . . . . . . 156 134 . . . . . . 48 Total Orders 7 | . . . . . . . . . . 2 . 5 . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 5 | . . . . . . . . . . . . 5 . . . . . Ally Attacks 223 | . . . . . . . . . 179 39 . . . . . . 5 Total Damage 5052 | . . . . . . . . . 4076 840 . . . . . . 136 Kills 39 | . . . . . . . . . 32 7 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . 12 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Turns Passed 9366 | 93 406 634 97 558 888 224 265 786 1168 400 367 289 1070 204 105 1033 779 Spaces Moved 5118 | 54 186 272 42 459 566 164 196 454 596 214 196 92 545 113 59 491 419 Core 81 | 6 . . . . . . . . . . . . . . . . 75 Treads 1849 | 48 186 272 11 . . . . . . . . . 351 113 59 491 318 Legs 1341 | . . . . . 86 . . 75 484 214 196 92 194 . . . . Wheels 1847 | . . . 31 459 480 164 196 379 112 . . . . . . . 26 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 110 120 130 130 130 130 150 150 150 150 180 180 163 50 Average Speed 148 | 147 160 160 123 119 136 130 130 146 153 150 150 150 157 180 180 176 141 Slowest Speed 240 | 160 160 160 160 130 210 130 130 240 240 150 150 150 180 180 180 180 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 39 26 14 79 94 30 9 13 74 80 90 24 16 4 62 16 33 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . . . Spaces Dug 65 | . . . . . 1 . . 25 . . 1 4 26 . . 2 6 Terrain Destroyed 280 | . 11 1 . . 20 . . 26 7 4 12 6 87 . . 87 19 Melee 64 | . . . . . 1 . . 25 . . . 4 26 . . 2 6 Projectile 71 | . . . . . 5 . . 1 7 4 12 2 12 . . 24 4 AOE 145 | . 11 1 . . 14 . . . . . . . 49 . . 61 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Was Fac Arm Total 6253 | 66 249 379 59 468 642 175 205 522 797 253 232 228 677 114 58 609 520 Wait 399 | . 29 29 1 . 17 . . 8 79 . 2 116 52 . . 64 2 Move 5099 | 53 186 271 41 458 565 163 195 453 595 213 195 91 544 113 58 490 415 Hop 2 | . . . . . . . . . . . . . . . . . 2 Pick Up 57 | 7 2 4 . 5 5 3 1 4 8 3 4 . 7 . . 3 1 Fast Attach 67 | 3 3 5 . 2 4 3 4 4 2 5 1 2 7 1 . 9 12 Attach 21 | 3 . . 1 . . . . . 2 2 . 1 1 . . 1 10 Detach 5 | . 2 . . . . . . . 1 . . . . . . 2 . Swap 44 | . 1 11 1 . 3 . . 2 6 1 3 1 6 . . 3 6 Drop 90 | . 1 12 . 3 6 4 4 7 13 9 2 3 13 . . 10 3 Fire 301 | . 25 47 15 . 41 2 1 19 29 20 25 4 21 . . 23 29 Melee 65 | . . . . . 1 . . 25 . . . 5 26 . . 2 6 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . . . . . . . . . . 19 Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 . Rewire 77 | . . . . . . . . . 62 . . . . . . . 15 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Discovered new exit (range 4) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Utility x2 766 | -9/Materials | Discovered new exit (range 4) 1112 | -9/Materials | Discovered new exit (range 14) 1126 | -9/Materials | Build established: Scavenger-Mutant 1134 | -9/Materials | Entered Mines 1135 | -9/Mines | Assembled infested the area 1184 | -9/Mines | Met 8R-AWN 1226 | -9/Mines | Discovered new exit (range 5) 1231 | -9/Mines | Entered Exiles 1273 | -9/Exiles | Discovered new exit (range 14) 1292 | -9/Exiles | Welcomed by 8R-AWN 1317 | -9/Exiles | Met EX-HEX 1407 | -9/Exiles | Met EX-DEC 1432 | -9/Exiles | Visited The Gauntlet 1501 | -9/Exiles | Learned location of Zion (-6) 1542 | -9/Exiles | Met EX-BIN 1566 | -9/Exiles | Aligned with FarCom system 1567 | -9/Exiles | Given EX-Vault access code 1596 | -9/Exiles | Opened EX-Vault 1637 | -9/Exiles | Found Gui. Plasma Cannon 1665 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1779 | -9/Exiles | Discovered new exit (range 10) 1789 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1789 | -9/Exiles | Entered Mines 1936 | -8/Mines | Build established: Mutant 2490 | -8/Mines | Discovered new exit (range 9) 2542 | -8/Mines | Build established: Scavenger-Assassin 2633 | -8/Mines | Discovered new exit (range 5) 2677 | -8/Mines | Entered Materials 2677 | -8/Materials | Evolved 2 slots: Utility x2 2898 | -8/Materials | Discovered new exit (range 3) 2901 | -8/Materials | Entered Factory 2901 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -7/Factory | Build established: Scavenger-Mutant 3143 | -7/Factory | Discovered new exit (range 15) 3166 | -7/Factory | Entered another Factory area 3166 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3332 | -6/Factory | Identified exit to Lower Caves 3332 | -6/Factory | Identified exit to Extension 3952 | -6/Factory | Entered Extension 4141 | -6/Extension | Rescued A7 4210 | -6/Extension | Rescued a captive Derelict 4210 | -6/Extension | Rescued a captive Derelict 4226 | -6/Extension | Rescued a captive Derelict 4276 | -6/Extension | Rescued a captive Derelict 4278 | -6/Extension | Rescued a captive Derelict 4301 | -6/Extension | Rescued a captive Derelict 4306 | -6/Extension | Rescued a captive Derelict 4385 | -6/Extension | Rescued a captive Derelict 4386 | -6/Extension | Rescued a captive Derelict 4498 | -6/Extension | Spotted B-75 Beast 4526 | -6/Extension | Allies destroyed B-75 Beast 4528 | -6/Extension | Spotted B-75 Beast 4530 | -6/Extension | Allies destroyed B-75 Beast 4568 | -6/Extension | Build established: Hacker-Gunner 4948 | -6/Extension | Build established: Commander-Gunner 5002 | -6/Extension | First assault squad dispatched 5090 | -6/Extension | Discovered new exit (range 10) 5097 | -6/Extension | Discovered new exit (range 6) 5120 | -6/Extension | Entered Cetus 5120 | -6/Cetus | Accompanied by 6 allies (A7) 5125 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5140 | -6/Cetus | Spotted Cetus Guard 5140 | -6/Cetus | Spotted Cetus Guard 5143 | -6/Cetus | Spotted Cetus Guard 5143 | -6/Cetus | Spotted Cetus Guard 5157 | -6/Cetus | Allies destroyed Cetus Guard 5159 | -6/Cetus | Allies destroyed Cetus Guard 5165 | -6/Cetus | Allies destroyed Cetus Guard 5170 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 5296 | -6/Cetus | Cetus Manufacturing Module disabled 5368 | -6/Cetus | Failed to start Cetus Manufacturing Module 5455 | -6/Cetus | Discovered new exit (range 16) 5520 | -6/Cetus | Entered Archives 5626 | -6/Archives | Unable to access archive contents 5632 | -6/Archives | Discovered new exit (range 14) 5649 | -6/Archives | Unable to access archive contents 5657 | -6/Archives | Discovered new exit (range 16) 5728 | -6/Archives | Discovered new exit (range 14) 5765 | -6/Archives | Unable to access archive contents 5862 | -6/Archives | Build established: Scavenger-Mutant 5887 | -6/Archives | Entered Hub_04(d) 5954 | -6/Hub_04(d) | Discovered new exit (range 27) 6176 | -6/Hub_04(d) | Entered Factory 6176 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7025 | -5/Factory | System corruption reached 10% 7199 | -5/Factory | Discovered new exit (range 4) 7246 | -5/Factory | Entered another Factory area 7246 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7450 | -4/Factory | Sucked down chute 7450 | -4/Factory | Entered Waste 7463 | -4/Waste | Spotted C-40 Crusher 7465 | -4/Waste | EMP discharged 7488 | -4/Waste | Spotted C-40 Crusher 7515 | -4/Waste | Spotted C-40 Crusher 7528 | -4/Waste | Discovered new exit (range 16) 7555 | -4/Waste | Entered Factory 7586 | -4/Factory | Build established: Scavenger-Gunner 7862 | -4/Factory | Fabricated Bore Cannon (x1) 8122 | -4/Factory | System corruption reached 10% 8228 | -4/Factory | Identified exit to Upper Caves 8228 | -4/Factory | Identified exit to Armory 8588 | -4/Factory | Entered Armory 9071 | -4/Armory | Lost 6 parts (1p1n3u1w) 9251 | -4/Armory | Core integrity fell below 50% 9259 | -4/Armory | Released all parts (8) 9321 | -4/Armory | Lost 19 parts (3p6n3u7w) 9324 | -4/Armory | Core integrity fell below 20% 9333 | -4/Armory | Released all parts (1) 9367 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09316_ Slug penetrates Wall. 09323_ Penetrated by Slug. 09323_ Slug penetrates Arsenal Racks. 09329_ Slug penetrates Wall. 09331_ System corrupted: Energy discharge (-14). 09332_ Biometal Heavy Treads destroyed. 09332_ Penetrated by Slug. 09332_ Slug penetrates Wall. 09333_ Released Hardcell Cannon. 09338_ ALERT: Rogue bot located, Programmers report to Armory Zone 2M. 09348_ O-16 Technician sends out distress signal. 09348_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09350_ System corrupted: Matter fused (-8). 09353_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 09359_ Triggered Ambush Trap. 09359_ G-67 Veteran emerges from a hatch in the floor. 09366_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ?????????????????????????# """" # ??????? | | ?????????????????????????# """" #? ? ?????? | | ?????????????????????????# """" #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????#######+##??????????????? | | ?????????????????????????# # #???????????????? | | ?????????????????????????# === #p#???????????????? | | ?????????????????????????# === # #???????????????? | | ?????????????????????????# === # #???????????????? | | ?????????????????????????# #g## #?????????? | | ?????????????????????????# / ??? | | ?????????????????????????# g# ??? | | ?????????????????????????# g #############?????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# s #?????????????????? | | ?????????????????????????# s #?????????????????? | | ?????????????????????????#s #?????????????????? | | ?????????????????????????#s#####?????????????????? | | ?????????????????????????#s#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????######### #?????????????????????? | | ?????????? g p @ #?????????????????????? | | ?????????? p d g #?????????????????????? | | ?????????? #?????????????????????? | | ??????????? ?????????????????????? | | ??????????? #????????????????????? | | ???????????? #????????????????????? | | ????????????####### #????????????????????? | | ??????????????????##### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ???Y????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 60 Jamming Range 12 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Bore Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Bore Cannon | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveQuantumFlakker Manual? 0 Play Time 02:29:47 Cumulative 373.5 hours Start 2021.03.21 @ 15:50:19 End 2021.03.21 @ 18:30:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 14 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45f0514d-c62d-43bb-b802-e9ea7b73eb80