Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 12:00:36 Player: BionicBot Result: Destroyed by YW-KB3(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (415) 415 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1195 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 143/160 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Sensor Array Terrain Scan Processor Terrain Scan Processor Light Armor Plating Improved Light Armor Plating Beam Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Heat Sink Sensor Array Terrain Scan Processor Terrain Scan Processor Seismic Detector Light Armor Plating Beam Cannon Rocket Launcher Mining Claw [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 7 16 16 4 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads 7 | 2 3 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 8 4 2 Device 4 | . 2 . 2 Storage 7 | 1 6 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 17 | 3 4 8 2 Energy Gun 5 | 2 2 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 1 | . . 1 . Launcher 5 | . 2 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 9 2 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . . 1 1 Weapon 6 | . . 5 1 Highest Loss Streak 7 | . . 7 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 98 98 Engine 12 | . 14 13 . Core 1 | . . . 14 Treads 27 | . 28 27 28 Device 7 | . 12 2 4 Storage 14 | . 14 14 14 Protection 4 | . . 9 9 Energy Gun 7 | . 13 2 . Energy Cannon 2 | . . 4 . Ballistic Gun 12 | . 14 11 . Ballistic Cannon 1 | . . 2 8 Launcher 3 | . . 6 14 Naked Turns . | . . . . Heaviest Build 90 | 14 90 33 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | 3 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 13 | 4 12 13 10 Average Carried 8 | 2 8 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 12 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 896 | 294 228 351 23 Remotely . | . . . . Salvage Created 712 | 112 381 184 35 Parts 46 | 7 30 5 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 12 16 1 Melee 1 | . . . 1 Guns 12 | . 7 5 . Cannons 7 | . . 7 . AOE 9 | . 5 4 . Classes Destroyed 9 | 2 5 1 1 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 5 | . 3 2 . Subdweller 1 | . . . 1 Assembled 14 | . . 14 . Best Kill Streak 6 | 2 5 6 1 Combat Bots Only 6 | . 5 6 1 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 117 | . 33 75 9 Missed 29 | . 11 13 5 Damage Taken 1606 | . 199 1163 244 Core 317 | . 33 214 70 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 91 | 8 27 54 2 Largest 2 | 2 2 2 1 Hottest 80 | 70 70 80 35 Shots Fired 164 | 16 54 92 2 Gun 123 | 16 51 56 . Cannon 35 | . . 33 2 Launcher 6 | . 3 3 . Special . | . . . . Kinetic 80 | 8 27 43 2 Thermal 78 | 8 24 46 . Explosive 6 | . 3 3 . Electromagnetic . | . . . . Robot Hit Streak 13 | 7 13 6 3 Robot Miss Streak 3 | 1 3 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | 11 38 49 5 Core Hits 57 | 4 25 26 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 7 1 . Burn 8 | . 7 1 . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1979 | 142 741 994 102 Guns 970 | 142 470 358 . Cannons 380 | . . 349 31 Explosions 558 | . 271 287 . Melee 71 | . . . 71 Ramming . | . . . . Kinetic 625 | 81 258 255 31 Thermal 725 | 61 212 452 . Explosive 558 | . 271 287 . Electromagnetic . | . . . . Impact . | . . . . Slashing 71 | . . . 71 Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . 19 3 Message Errors 5 | . . 5 . Matter Fused 6 | . . 5 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 2 1 Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 77 | . 11 66 . Projectiles 29 | . . 29 . Explosions 48 | . 11 37 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . 70 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 231 | 36 75 231 . Average Temperature 49 | 15 20 67 . Received Heat Transfer 288 | . 42 246 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2479 | 185 1147 1147 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 255 | 15 255 68 . Initial 9 | . 9 . . Average 60 | 6 111 12 . Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 82 100 . Level 1 8 | . 17 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 19 28 3 Peak Tracking Total 16 | . 4 16 2 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 21 2 . Successful 8 | . 8 . . Failed 14 | . 12 2 . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 24 | . 22 2 . Terminals 23 | . 21 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2621 | 117 1217 1150 137 Spaces Moved 1395 | 51 673 601 70 Core 6 | 6 . . . Treads 1389 | 45 673 601 70 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 156 161 160 160 Slowest Speed 320 | 200 320 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 96 94 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 39 | . 16 23 . Melee . | . . . . Projectile . | . . . . AOE 39 | . 16 23 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1599 | 69 750 696 84 Wait 36 | . 15 17 4 Move 1392 | 50 672 600 70 Hop . | . . . . Pick Up 22 | 4 10 8 . Fast Attach 8 | 6 1 . 1 Attach 12 | . 1 10 1 Detach 1 | . 1 . . Swap 23 | 1 14 6 2 Drop 10 | . 9 1 . Fire 91 | 8 27 54 2 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Discovered new exit (range 4) 1047 | -10/Materials | Discovered new exit (range 14) 1209 | -10/Materials | Central database locked down 1289 | -10/Materials | Discovered new exit (range 4) 1335 | -10/Materials | Entered Mines 1337 | -10/Mines | Discovered new exit (range 5) 1507 | -10/Mines | Assembled infested the area 1512 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1550 | -10/Mines | Core integrity fell below 50% 1558 | -10/Mines | Core integrity fell below 20% 1583 | -10/Mines | Lost 7 parts (1p2n1u3w) 2085 | -10/Mines | Discovered new exit (range 13) 2131 | -10/Mines | Identified exit to Materials 2390 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2473 | -10/Mines | Discovered new exit (range 9) 2485 | -10/Mines | Entered Subcaves 2556 | -10/Subcaves | Ambushed by Subdweller buried in earth 2620 | -10/Subcaves | Discovered new exit (range 15) 2622 | -10/Subcaves | Destroyed by YW-KB3(R) with Subdweller Shrapnel Launcher Last Messages --------------- AMBIENT_HEAT=-10 GOAL=ESCAPE 02529_ System corrupted: Energy discharge (-32). 02556_ Triggered Shrapnel Trap. 02556_ An expanding cloud of shrapnel blasts out in all directions. 02557_ 6J-RSX(R): "GOODGOOD!" 02560_ System corrupted: IFF burst signal emitted. 02561_ Lgt. Cannon destroyed. 02571_ 6J-RSX(R) destroyed. 02574_ Subatomizers dissect the Sub. Power Source. 02574_ Acquired 13 matter. 02577_ Acquired 10 matter. 02585_ Subatomizers dissect the Sub. Power Source. 02590_ Triggered Shrapnel Trap. 02590_ An expanding cloud of shrapnel blasts out in all directions. 02590_ Seismic Detector destroyed. 02600_ Subatomizers dissect the Sub. Power Source. 02600_ Acquired Sensor Array. 02603_ System corrupted: Matter fused (-8). 02620_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????########???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #####?????????????? ????????????????? | | ??????#### # ##### #??? ??????????????? | | ?????????# #???? R ????????????? | | ????????## ?