Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 00:04:22 Player: Gokudera ElPsyCongroo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2044) 2044 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 4149 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 210/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Particle Cannon > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Improved Cooling System Huge Storage Unit Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon EMP Blaster EMP Blaster Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Cooling System Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Huge Storage Unit High-capacity Matter Pod Transport Network Coupler Improved EM Shotgun Small Laser Small Laser Small Laser Particle Gun Mining Laser [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 115 | 3 18 52 32 4 6 Power 8 | . 2 4 2 . . Engine 7 | . 2 3 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | 2 2 6 5 1 . Treads 14 | 2 2 4 5 1 . Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 38 | 1 6 13 11 3 4 Device 20 | 1 3 3 8 1 4 Storage 6 | . 3 1 . 2 . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 10 | . . 7 3 . . Artifact . | . . . . . . Weapon 53 | . 8 29 14 . 2 Energy Gun 23 | . 4 19 . . . Energy Cannon 17 | . . 3 12 . 2 Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 2 . . Special Weapon 7 | . 2 5 . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 11 | . 3 7 1 . . Power 2 | . 1 . 1 . . Propulsion 4 | . 1 3 . . . Utility 2 | . 1 1 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 5 | . 1 5 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 99 100 100 100 Engine 11 | . 14 10 11 11 11 Treads 22 | . 28 19 22 22 22 Device 11 | . 11 12 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 11 11 11 11 Protection 8 | . . 8 11 11 11 Energy Gun 10 | . 27 21 . . . Energy Cannon 12 | . . . 21 22 22 Peak Build Rating 21 | 7 9 21 21 16 19 Average Rating 14 | 6 7 17 15 15 16 On Entrance 11 | 6 7 9 18 15 16 Naked Turns . | . . . . . . Heaviest Build 66 | 15 31 64 66 61 62 Greatest Support 43 | 40 40 43 43 40 40 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 20 Average Capacity 17 | 8 12 17 20 20 20 Most Carried 21 | 7 15 20 20 21 20 Average Carried 17 | 6 11 17 19 20 19 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 7 15 20 20 20 20 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1548 | 230 206 664 281 97 70 Remotely . | . . . . . . Salvage Created 3139 | 77 554 1392 861 255 . Parts 176 | 5 27 79 56 9 . Haulers Intercepted 10 | . 2 4 4 . . Recyclers Shooed 11 | . 2 3 4 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 51 | . 12 25 11 3 . Guns 36 | . 12 24 . . . Cannons 8 | . . . 6 2 . AOE 3 | . . . 3 . . Classes Destroyed 9 | 1 4 2 2 . . Tunneler 5 | 4 . 1 . . . Hauler 10 | . 2 4 4 . . Recycler 5 | . . 1 3 1 . Operator 1 | . . . 1 . . Watcher 8 | . 2 4 2 . . Swarmer 9 | . 3 3 3 . . Grunt 25 | . 9 14 2 . . Duelist 1 | . . . 1 . . Sentry 16 | . . 8 5 3 . Best Kill Streak 6 | 1 2 6 5 1 . Combat Bots Only 6 | . 2 6 4 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 279 | . 81 145 37 16 . Missed 66 | . 17 38 8 3 . Damage Taken 2664 | . 661 1357 446 200 . Core 302 | . 112 123 51 16 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 166 | . . 55 111 . . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 284 | 14 63 125 69 13 . Largest 2 | 2 2 2 2 2 . Hottest 156 | 100 100 156 150 120 . Shots Fired 540 | 28 123 243 120 26 . Gun 373 | 28 120 225 . . . Cannon 151 | . . 8 117 26 . Launcher 3 | . . . 3 . . Special 13 | . 3 10 . . . Kinetic 5 | . 5 . . . . Thermal 526 | 28 118 237 117 26 . Explosive 3 | . . . 3 . . Electromagnetic 6 | . . 6 . . . Robot Hit Streak 22 | 9 12 13 8 22 . Robot Miss Streak 5 | 4 5 3 3 1 . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 325 | 19 64 154 67 21 . Core Hits 123 | 3 31 61 23 5 . Critical Kills 4 | . . . 3 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 26 | 2 6 14 3 1 . Burn 22 | 2 6 14 . . . Meltdown 4 | . . . 3 1 . Melee Attacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5093 | 249 792 2174 1511 367 . Guns 3190 | 249 792 2149 . . . Cannons 1668 | . . 25 1276 367 . Explosions 228 | . . . 228 . . Melee . | . . . . . . Ramming 7 | . . . 7 . . Kinetic 18 | . 18 . . . . Thermal 4746 | 249 774 2080 1276 367 . Explosive 228 | . . . 228 . . Electromagnetic 94 | . . 94 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . 13 . . Projectiles 6 | . . . 6 . . Explosions 7 | . . . 7 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . 49 . . Shots 1 | . . . 1 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | 279 324 90 288 147 . Average Temperature 79 | 129 100 21 68 52 . Received Heat Transfer 1074 | . 237 594 144 99 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 6 | 1 . 1 3 1 . Combat Hostiles 4 | . . 1 2 1 . Parts Melted 39 | 3 6 13 10 7 . Heat Transferred 12866 | 888 2738 6021 2442 777 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 301 | 20 243 290 301 103 . Initial 95 | . 13 49 95 41 . Average 113 | 11 119 175 117 38 . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 78 | 100 85 55 79 100 . Level 1 21 | . 14 44 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 3 6 . . Investigation 5 | . 2 1 2 . . Extermination . | . . . . . . Reinforcement 6 | . 2 2 2 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 5 | . . 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 20 38 20 2 . Peak Tracking Total 7 | . 5 7 4 1 . Tactical Retreats 8 | . 5 2 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 5 | . 1 3 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 4 | . . 3 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 25 | . 4 7 5 9 . Terminals 14 | . 3 5 3 3 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 8 | . 1 1 1 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 64 | . 10 21 12 21 . Successful 36 | . 5 11 7 13 . Failed 28 | . 5 10 5 8 . Catastrophic 6 | . 1 3 . 2 . Database Lockouts . | . . . . . . Manual 29 | . 6 7 6 10 . Terminals 38 | . 7 17 5 9 . Fabricators . | . . . . . . Repair Stations 7 | . . 3 4 . . Recycling Units 18 | . 3 1 3 11 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 1 6 2 4 . Record 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . . . . 2 . Open Door 2 | . . . 2 . . Branch Access Points 1 | . . 1 . . . Unreport Threat 2 | . . 1 . 1 . Zone Layout 4 | . 1 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 2 . . Scan Component 2 | . . 1 1 . . Repair 2 | . . 1 1 . . Recycling Unit Hacks 7 | . 2 1 1 3 . Report Inventory 6 | . 1 1 1 3 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 2 2 2 6 . Terminals 5 | . 1 2 1 1 . Track 1 | . 1 . . . . Botnet 4 | . . 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 1 5 . Reject 2 | . . . 1 1 . Tunnel 5 | . 1 . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 3 7 3 4 . Full Trace Events 4 | . . 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 1 . . Time 58 | . . 26 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 9 | . . . 9 . . Total Damage 106 | . . . 106 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 7888 | 236 1166 2062 1759 1590 1075 Spaces Moved 2915 | 45 530 765 502 630 443 Core . | . . . . . . Treads 2798 | 45 530 648 502 630 443 Legs . | . . . . . . Wheels 117 | . . 117 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 160 160 105 240 240 240 Average Speed 211 | 160 160 192 240 240 240 Slowest Speed 240 | 160 160 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 59 67 54 93 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 1 . . 4 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 31 | . 3 12 16 . . Terrain Destroyed 64 | . 3 15 46 . . Melee 1 | . . 1 . . . Projectile 36 | . 3 14 19 . . AOE 27 | . . . 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 4086 | 180 725 1103 939 683 456 Wait 613 | 118 81 84 298 32 . Move 2910 | 44 529 764 501 629 443 Hop . | . . . . . . Pick Up 75 | 1 19 37 14 2 2 Fast Attach 14 | 1 1 9 3 . . Attach 13 | . 3 9 1 . . Detach 3 | . 1 1 1 . . Swap 88 | 2 14 34 28 4 6 Drop 83 | . 14 39 22 3 5 Fire 284 | 14 63 125 69 13 . Melee 1 | . . 1 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 3) 237 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 795 | -10/Materials | Discovered new exit (range 15) 1077 | -10/Materials | Discovered new exit (range 9) 1384 | -10/Materials | Discovered new exit (range 12) 1403 | -10/Materials | Entered another Materials area 1403 | -9/Materials | Evolved 2 slots: Utility x2 1591 | -9/Materials | Lost 5 parts (2n1u2w) 1644 | -9/Materials | Discovered new exit (range 13) 1787 | -9/Materials | Discovered new exit (range 9) 2107 | -9/Materials | Repaired Lgt. Armor Plating? 2853 | -9/Materials | Discovered new exit (range 15) 3084 | -9/Materials | Discovered new exit (range 15) 3206 | -9/Materials | Identified exit to Mines 3206 | -9/Materials | Identified exit to Storage 3465 | -9/Materials | Entered Storage 4056 | -9/Storage | Used back door to open Recycling access 4056 | -9/Storage | Discovered new exit (range 5) 4138 | -9/Storage | Repaired Hrd. Light Armor Plating? 4427 | -9/Storage | Build established: Scavenger-Mutant 4974 | -9/Storage | Build established: Mutant 4974 | -9/Storage | Met a pair of Derelict thieves 5224 | -9/Storage | Entered Recycling 6032 | -9/Recycling | Discovered new exit (range 9) 6735 | -9/Recycling | Scanned before Scraplab entrance 6768 | -9/Recycling | Entered Scraplab 6809 | -9/Recycling | Discovered new exit (range 3) 6814 | -9/Recycling | Entered Scraptown 7058 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7548 | -9/Scraptown | Discovered new exit (range 5) 7771 | -9/Scraptown | Visited Assassins FH 7845 | -9/Scraptown | Visited Shadow of the Wyrm 7869 | -9/Scraptown | Visited Symbiants 7889 | -9/Scraptown | Self-destructed Last Messages --------------- valuable knowledge for your troubles. QUICKSCAN^tm: Scanning found no target technology. 07548_ EXIT=FOUND 07617_ Searching scrap... 07617_ Found 42 Matter. 07617_ Found Lrg. Storage Unit. 07617_ Found 68 Matter. 07618_ Acquired 60 matter. 07771_ LOCAL NARROWCAST: Assassins FH. No refunds regardless of unexpected side effects. CS-Y1W(h): The Merchants tried to hire me, but they're fishy. I don't trust fishy. PL-NV7(h): We only kill the bad guys. Trust me. 07845_ LOCAL NARROWCAST: Shadow of the Wyrm. An epic journey awaits! 07869_ LOCAL NARROWCAST: Symbiants. The Lifeworm is out there, somewhere. 8G-VSD(g): It's said that slowly traveling from one end to the other could take a whole cycle! A true leviathan of the earth. 07889_ Connecting with Lifeworm Database... 07889_ Current location identified: Scraptown Map ----- +----------------------------------------------------+ | " " "#" "" " ######?????????????????????????? | | " "#" " #??????????????????????????????? | | " " "#"""""" #??????????????????????????????? | | "" """""####### #??????????????????????????????? | | ## ######?????# #??????""??????????????????????? | | ## ############ #????? ???????????????????????? | | #???? ????????????????????????? | | #??? ""???????????????????????? | | ############### #??? 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