Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 11:08:29 Player: Andrew Bellemen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (507) 507 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1542 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 150/300 Energy 415/415 System Corruption 0% Temperature Cool (98) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Sensor Array > --- WEAPON (2) ------- Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Small Storage Unit High-capacity Storage Unit Assault Rifle Assault Rifle Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Backup Power I > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit High-capacity Storage Unit Sensor Array Light Armor Plating Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 6 11 14 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 . 2 Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 5 3 Device 3 | 1 . 2 Storage 6 | 1 5 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 1 3 6 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 3 3 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . 2 8 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 90 Engine 14 | . 14 18 Treads 16 | . 19 8 Leg 8 | . 8 10 Device 2 | . . 8 Storage 26 | . 27 22 Energy Gun 7 | . 9 . Energy Cannon 1 | . . 5 Ballistic Gun 17 | . 17 16 Naked Turns . | . . . Heaviest Build 69 | 13 69 60 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 15 | . 3 15 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 15 Average Capacity 16 | 7 17 15 Most Carried 11 | 6 11 11 Average Carried 8 | 3 9 7 Final Capacity 15 | 8 15 15 Final Carried 9 | 5 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 614 | 260 125 229 Remotely . | . . . Salvage Created 637 | 115 226 296 Parts 41 | 5 10 26 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Guns 10 | . 6 4 Cannons 3 | . . 3 AOE 6 | . 1 5 Classes Destroyed 7 | 2 2 3 Worker 1 | . . 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 10 | . 3 7 Grunt 7 | . 4 3 Sentry 2 | . . 2 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2028 | . 667 1361 Core 570 | . 163 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 55 | . 55 . Core Remaining (%) 67 | 100 34 . Volleys Fired 70 | 6 28 36 Largest 2 | 1 2 2 Hottest 93 | 40 60 93 Shots Fired 126 | 6 49 71 Gun 97 | 6 49 42 Cannon 23 | . . 23 Launcher 6 | . . 6 Special . | . . . Kinetic 80 | . 38 42 Thermal 23 | . . 23 Explosive 6 | . . 6 Electromagnetic 17 | 6 11 . Robot Hit Streak 10 | 3 10 7 Robot Miss Streak 9 | 3 9 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | 3 30 33 Core Hits 35 | 3 13 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1493 | 38 439 1016 Guns 757 | 38 375 344 Cannons 190 | . . 190 Explosions 542 | . 64 478 Melee . | . . . Ramming 4 | . . 4 Kinetic 619 | . 275 344 Thermal 254 | . 64 190 Explosive 478 | . . 478 Electromagnetic 138 | 38 100 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . . 31 Projectiles . | . . . Explosions 31 | . . 31 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 84 | . 51 33 Shots 2 | . 1 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 96 240 Average Temperature 62 | . 41 70 Received Heat Transfer 594 | . 273 321 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 211 | 10 120 211 Initial 6 | . 6 . Average 26 | 3 16 60 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 97 Level 1 . | . . 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 4 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 18 19 Peak Tracking Total 7 | . 5 7 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 10 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 19 | . 19 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 14 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 3 | . 3 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2426 | 122 1746 558 Spaces Moved 878 | 65 654 159 Core 13 | 9 . 4 Treads 607 | 56 483 68 Legs 258 | . 171 87 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 245 | 144 249 268 Slowest Speed 800 | 160 330 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 7 80 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 53 | . 4 49 Melee . | . . . Projectile . | . . . AOE 53 | . 4 49 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1030 | 87 724 219 Wait 15 | . 15 . Move 876 | 64 653 159 Hop . | . . . Pick Up 27 | 11 9 7 Fast Attach . | . . . Attach 28 | 6 10 12 Detach 8 | . 6 2 Swap 3 | . 1 2 Drop 2 | . 2 . Fire 70 | 6 28 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Identified exit to Materials 1405 | -10/Materials | Core integrity fell below 50% 1595 | -10/Materials | Repaired Ion Engine 1869 | -10/Materials | Entered another Materials area 1869 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2135 | -9/Materials | Core integrity fell below 50% 2167 | -9/Materials | Lost 7 parts (2p2n2u1w) 2191 | -9/Materials | Core integrity fell below 20% 2427 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02328_ R-06 Scavenger collects Sensor Array. 02331_ R-06 Scavenger collects Visual Processing Unit. 02331_ G-47 Trooper destroyed. 02335_ K-01 Serf collects debris. 02342_ R-06 Scavenger collects Flight Unit. 02342_ K-01 Serf collects debris. 02346_ R-06 Scavenger collects Aluminum Leg. 02346_ Acquired 45 matter. 02351_ Acquired 10 matter. 02352_ R-06 Scavenger collects Imp. Heat Sink. 02362_ R-06 Scavenger collects Sml. Laser. 02366_ R-06 Scavenger collects Ion Engine. 02377_ Acquired 50 matter. 02411_ Imp. Assault Rifle destroyed. 02414_ Destroyed Flight Unit. 02414_ S-10 Pest destroyed. 02414_ Purification Channel disabled. 02420_ Destroyed Flight Unit. 02420_ S-10 Pest destroyed. 02423_ K-01 Serf destroyed. 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