Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.04 @ 23:01:22 Player: martinuzz Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (181) 905 Value Destroyed (5691) 5691 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2354) 2354 TOTAL SCORE: 11630 Bonus ------- High Alert Combat Kills 1354 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 315/315 System Corruption 2% Temperature Critical (511) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads Armored Medium Treads > --- UTILITY (4) ------ Thermal Generator High-capacity Storage Unit Modified TNC Improved Transmission Jammer > --- WEAPON (2) ------- Heavy Plasma Cannon Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Armored Treads Advanced Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Point Defense System Advanced System Shield Relay Coupler [NC] (26) Relay Coupler [Hunter] (23) Sensor Drone Bay (20/20) Heavy Plasma Cannon Bore Cannon Mass Driver Smartbomb Launcher Scythe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Modified TNC Improved Transmission Jammer > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Armored Treads Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Point Defense System Advanced System Shield Relay Coupler [NC] Relay Coupler [Hunter] Sensor Drone Bay Heavy Plasma Cannon Bore Cannon Mass Driver Smartbomb Launcher Scythe [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Modified TNC Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 134 | 7 10 1 1 4 59 36 16 Power 11 | 1 . 1 . 1 4 1 3 Engine 9 | 1 . 1 . 1 4 1 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 27 | 2 2 . . . 13 5 5 Treads 26 | 2 2 . . . 12 5 5 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 24 | 2 2 . 1 . 11 4 4 Device 16 | 1 . . . . 8 4 3 Storage 3 | 1 1 . . . . . 1 Processor 5 | . 1 . 1 . 3 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 72 | 2 6 . . 3 31 26 4 Energy Gun 18 | 1 3 . . . 13 . 1 Energy Cannon 8 | . . . . . 1 5 2 Ballistic Gun 18 | 1 2 . . 2 9 3 1 Ballistic Cannon 11 | . . . . 1 2 8 . Launcher 8 | . 1 . . . 5 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 9 | . . . . . 1 8 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . 1 . 1 . 7 . 1 Parts Lost 12 | . 2 . . . 6 4 . Power 1 | . . . . . . 1 . Propulsion 6 | . . . . . 5 1 . Utility 3 | . 1 . . . 1 1 . Weapon 2 | . 1 . . . . 1 . Highest Loss Streak 2 | . 2 . . . 2 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 97 100 100 100 96 96 98 Engine 10 | . 14 14 14 14 9 8 4 Treads 31 | . 28 28 28 28 32 35 36 Device 5 | . 3 . . . 8 6 13 Storage 11 | . 14 14 14 14 9 9 9 Processor 15 | . 9 14 14 14 18 18 12 Energy Gun 7 | . 13 14 14 13 7 1 . Energy Cannon 2 | . . . . . . 4 9 Ballistic Gun 9 | . 13 14 14 12 9 1 7 Ballistic Cannon 2 | . . . . 1 . 7 1 Naked Turns . | . . . . . . . . Heaviest Build 75 | 13 31 31 29 35 49 49 75 Greatest Support 90 | 40 40 40 40 40 80 87 90 Greatest Overweight (x) 1 | . . . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 15 17 Most Carried 20 | 3 15 15 15 15 15 15 20 Average Carried 13 | 1 8 14 14 14 14 14 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 20 | 2 15 15 15 15 14 15 20 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Mutant 15% | Skirmisher 4% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 3509 | 265 173 236 . 237 1166 1040 392 Remotely . | . . . . . . . . Salvage Created 6932 | 122 373 232 . 388 3296 1235 1286 Parts 376 | 5 35 20 . 30 166 64 56 Haulers Intercepted 8 | . 2 . . . 3 . 3 Recyclers Shooed 7 | . . 1 . 2 3 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 140 | . 7 5 . 20 52 37 19 Guns 87 | . 7 5 . 19 48 5 3 Cannons 46 | . . . . 1 3 28 14 AOE 5 | . . . . . 1 4 . Classes Destroyed 17 | 2 6 . . 2 4 2 1 Worker 5 | . 1 . . 1 1 . 2 Builder 8 | . 1 1 . 1 4 . 1 Tunneler 4 | 2 . 2 . . . . . Hauler 8 | . 2 . . . 3 . 3 Recycler 16 | 1 1 1 . 1 9 . 3 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Watcher 12 | . 3 . . . 5 . 4 Swarmer 52 | . 6 5 . 11 13 10 7 Grunt 48 | . 1 . . 2 29 9 7 Brawler 2 | . . . . . 2 . . Duelist 3 | . . . . . 1 2 . Sentry 22 | . . . . . 7 10 5 Demolisher 1 | . . . . 1 . . . Hunter 3 | . . . . . . 3 . Programmer 3 | . . . . . . 3 . Assembled 6 | . . . . 6 . . . Best Kill Streak 7 | 2 6 4 . 5 7 5 7 Combat Bots Only 6 | . 6 3 . 4 6 5 3 Max Kills in Single Turn 3 | 1 1 1 . 2 3 2 2 Gunslinging 1 | . . . . 1 1 . . Exploded 2 | . . . . . 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 4767 | . 436 30 . 418 1997 1396 490 Core 744 | . 91 4 . 96 253 122 178 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 . . . 23 . . . Volleys Fired 396 | 5 37 13 . 42 167 73 59 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 147 | 60 79 79 . 113 98 147 147 Shots Fired 764 | 10 73 26 . 84 319 135 117 Gun 566 | 10 72 26 . 74 298 33 53 Cannon 186 | . . . . 10 15 97 64 Launcher 12 | . 1 . . . 6 5 . Special . | . . . . . . . . Kinetic 414 | 5 37 13 . 49 169 81 60 Thermal 315 | 5 35 13 . 35 144 26 57 Explosive 8 | . 1 . . . 2 5 . Electromagnetic 27 | . . . . . 4 23 . Robot Hit Streak 34 | 8 22 6 . 8 27 34 16 Robot Miss Streak 4 | . 4 1 . 4 2 3 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 16 | . . . . 6 10 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 548 | 8 49 17 . 58 258 89 69 Core Hits 270 | 4 23 10 . 29 121 44 39 Critical Kills 5 | . . . . 1 1 . 3 Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 33 | . . 1 . 3 22 4 3 Burn 22 | . . 1 . 2 19 . . Meltdown 3 | . . . . . . . 3 Destroy 4 | . . . . 1 3 . . Blast 3 | . . . . . . 3 . Corrupt 1 | . . . . . . 1 . Melee Attacks 19 | . . . . . 1 18 . Impact . | . . . . . . . . Slashing 19 | . . . . . 1 18 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12047 | 78 564 287 . 981 4879 3276 1982 Guns 6639 | 78 523 287 . 910 4019 381 441 Cannons 4082 | . . . . 71 271 2199 1541 Explosions 1290 | . 37 . . . 557 696 . Melee 32 | . . . . . 32 . . Ramming 4 | . 4 . . . . . . Kinetic 5079 | 25 270 119 . 518 2011 1557 579 Thermal 5181 | 53 253 168 . 463 2279 562 1403 Explosive 911 | . 37 . . . 226 648 . Electromagnetic 840 | . . . . . 331 509 . Impact . | . . . . . . . . Slashing 32 | . . . . . 32 . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . . 11 15 Message Errors 3 | . . . . . . . 3 Matter Fused 10 | . . . . . . 7 3 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 1 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 132 | . . . . . 43 88 1 Projectiles 94 | . . . . . 5 88 1 Explosions 38 | . . . . . 38 . . Melee . | . . . . . . . . Knockbacks 9 | . . . . 2 . 3 4 Impact . | . . . . . . . . Kinetic 9 | . . . . 2 . 3 4 Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . 19 . . . . 130 . Shots 6 | . 1 . . . . 5 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 511 | 20 85 54 . 261 334 423 511 Average Temperature 88 | 15 24 21 . 76 82 131 98 Received Heat Transfer 1999 | . 72 . . 46 1368 342 171 Effects 10 | . . . . . 2 3 5 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 1 | . . . . . . . 1 Interference 4 | . . . . . 2 2 . Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 1 3 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 16 | . 1 . . . 7 1 7 Heat Transferred 11784 | 125 647 444 . 1147 6216 1005 2200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1799 | 15 194 92 . 250 763 1799 1120 Initial 755 | . 8 2 . . 6 320 755 Average 448 | 5 71 38 . 65 393 994 852 Maximum Alert Level 5 | . . . . 1 3 5 4 Low Security (%) 42 | 100 100 100 . 82 19 . . Level 1 13 | . . . . 17 37 8 . Level 2 14 | . . . . . 38 24 . Level 3 19 | . . . . . 4 26 99 Level 4 6 | . . . . . . 27 . Level 5 2 | . . . . . . 12 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 10 | . . . . . 9 . 1 Investigation 3 | . . . . . 3 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 3 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . . . 1 . 1 Communications Jammed 4 | . . . . . . . 4 Distress Signals 4 | . . . . . . . 4 Times Spotted 188 | . 14 8 . 35 68 38 25 Peak Tracking Total 11 | . 3 3 . 11 6 4 3 Tactical Retreats 11 | . . 1 . 2 4 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 10 | . 2 . . . 5 1 2 Indirectly 3 | . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . 2 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . . . . . 1 7 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 6 | . . . . . . 6 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 23 | . 5 2 . 1 7 3 5 Terminals 15 | . 4 2 . . 2 3 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 74 | . 17 6 . 1 29 4 17 Successful 54 | . 11 4 . 1 22 2 14 Failed 20 | . 6 2 . . 7 2 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 44 | . 15 6 . . 6 4 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . Scanalyzers 21 | . . . . . 17 . 4 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 31 | . 10 4 . 1 4 2 10 Record 7 | . 1 2 . . 2 . 2 Prototype ID Bank 2 | . 2 . . . . . . Open Door 2 | . . . . 1 . 1 . Emergency Access Points 3 | . 1 . . . . 1 1 Alert Level 5 | . 1 . . . 2 . 2 Locate Traps 3 | . 1 . . . . . 2 Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 2 | . 1 1 . . . . . Maintenance Status 1 | . . . . . . . 1 Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . . . . . . . 1 Assault Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 3 | . 1 . . . 2 . . Scanalyzer 18 | . . . . . 14 . 4 Insert Component 8 | . . . . . 6 . 2 Analyze 10 | . . . . . 8 . 2 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 5 2 . . 6 1 4 Full Trace Events 3 | . . . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . 3 . . . 10 . . Parts Scanalyzed 8 | . . . . . 6 . 2 Part Schematics Acquired 7 | . . . . . 5 . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 23 | . . . . . . 23 . Machine Destruction 23 | . . . . . . 23 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 1 . . . . Highest-Rated Group 43 | . . 43 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 5 | . . . . . 5 . . EXPLORE 3 | . . . . . 3 . . RETURN 2 | . . . . . 2 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 6 | . . . . . 6 . . Drone Recoveries 6 | . . . . . 6 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 9007 | 142 982 928 407 1482 2054 1960 1052 Spaces Moved 4443 | 75 512 550 242 811 800 974 479 Core 6 | 6 . . . . . . . Treads 4437 | 69 512 550 242 811 800 974 479 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 162 Average Speed 161 | 151 160 160 160 160 163 164 163 Slowest Speed 240 | 160 160 160 160 160 240 166 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 5 71 95 42 99 60 83 42 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . . 1 1 . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 120 | . 9 . . 6 20 73 12 Melee . | . . . . . . . . Projectile 39 | . . . . 6 4 17 12 AOE 81 | . 9 . . . 16 56 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 5534 | 95 609 574 264 914 1256 1170 652 Wait 309 | . 15 3 15 42 150 24 60 Move 4436 | 74 511 549 241 810 799 973 479 Hop . | . . . . . . . . Pick Up 144 | 9 25 4 4 8 47 24 23 Fast Attach . | . . . . . . . . Attach 38 | 7 3 1 . . 14 10 3 Detach 2 | . . . . . . 2 . Swap 96 | . 7 . 1 4 45 26 13 Drop 93 | . 10 4 3 8 33 20 15 Fire 396 | 5 37 13 . 42 167 73 59 Melee 19 | . . . . . 1 18 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 143 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Discovered new exit (range 5) 665 | -10/Materials | Identified exit to Mines 835 | -10/Materials | Discovered new exit (range 16) 893 | -10/Materials | Identified exit to Materials 1125 | -10/Materials | Entered Mines 1395 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1395 | -10/Mines | Discovered new exit (range 5) 1756 | -10/Mines | Discovered exit to Materials (range 11) 1777 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1840 | -10/Mines | Learned location of Storage (-9) 2051 | -10/Mines | Identified exit to Exiles 2053 | -10/Mines | Entered Exiles 2053 | -10/Exiles | Accompanied by 1 ally 2083 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2152 | -10/Exiles | Met 8R-AWN 2172 | -10/Exiles | Met EX-HEX 2222 | -10/Exiles | Met EX-BIN 2241 | -10/Exiles | Aligned with FarCom system 2243 | -10/Exiles | Given EX-Vault access code 2280 | -10/Exiles | Opened EX-Vault 2288 | -10/Exiles | Found Prototype Processor 2289 | -10/Exiles | Identified Modified TNC 2328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2438 | -10/Exiles | Discovered new exit (range 14) 2460 | -10/Exiles | Left Exiles lab with Modified TNC 2460 | -10/Exiles | Entered Mines 2489 | -9/Mines | Met a Derelict bent on vengeance 2536 | -9/Mines | Discovered new exit (range 7) 2738 | -9/Mines | Discovered new exit (range 11) 2894 | -9/Mines | Found a hidden stash of uninstalled traps 3058 | -9/Mines | Learned location of 1 exit from Materials 3070 | -9/Mines | Core integrity fell below 50% 3506 | -9/Mines | Found the Drone Emporium 3513 | -9/Mines | Found Prototype Device 3555 | -9/Mines | Assembled infested the area 3560 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3942 | -9/Mines | Entered Materials 3942 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3943 | -8/Materials | Identified exit to Factory 3945 | -8/Materials | Identified Sensor Drone Bay 5111 | -8/Materials | Garrison activated, responded to threat 5157 | -8/Materials | Build established: Skirmisher 5685 | -8/Materials | Discovered exit to Factory (range 13) 5955 | -8/Materials | Sterilization system engaged 5955 | -8/Materials | Non-combat units ordered to evacuate 5994 | -8/Materials | Identified exit to Garrison 5996 | -8/Materials | Entered Garrison 6052 | -8/Garrison | Triggered checkpoint 6068 | -8/Garrison | Garrison Relay disabled 6476 | -8/Garrison | Triggered checkpoint 6484 | -8/Garrison | Core integrity fell below 50% 6634 | -8/Garrison | Triggered checkpoint 6666 | -8/Garrison | Garrison Relay disabled 6700 | -8/Garrison | Spotted B-75 Beast 6735 | -8/Garrison | Garrison Relay disabled 7004 | -8/Garrison | Triggered checkpoint 7134 | -8/Garrison | Build established: Scavenger-Skirmisher 7307 | -8/Garrison | Garrison Relay disabled 7324 | -8/Garrison | Triggered checkpoint 7358 | -8/Garrison | Triggered checkpoint 7388 | -8/Garrison | Discovered new exit (range 10) 7390 | -8/Garrison | Triggered checkpoint 7401 | -8/Garrison | Identified exit to Materials 7460 | -8/Garrison | Build established: Scavenger-Mutant 7500 | -8/Garrison | Garrison Relay disabled 7562 | -8/Garrison | Triggered checkpoint 7652 | -8/Garrison | Triggered checkpoint 7737 | -8/Garrison | Installed Relay Interface Framework 7757 | -8/Garrison | Garrison Relay disabled 7956 | -8/Garrison | Entered Materials 8584 | -8/Materials | Discovered exit to Factory (range 4) 8769 | -8/Materials | Discovered exit to Factory (range 16) 8892 | -8/Materials | Core integrity fell below 20% 8973 | -8/Materials | Build established: Mutant 9009 | -8/Materials | Core destroyed Last Messages --------------- 2 Recyclers Downloaded coordinate data. 08963_ K-01 Serf collects debris. 08977_ System corrupted: Energy discharge (-63). 08986_ Heat Sink melted. 08986_ Y-45 Defender destroyed. 08989_ A-02 Transporter suffers critical hit (Meltdown). 08989_ Lgt. Treads melted. 08989_ Med. Storage Unit melted. 08993_ System corrupted: Matter fused (-10). 08994_ G-47 Trooper destroyed. 08995_ A-02 Transporter distress signal jammed. 08996_ Power failure, Neutrino Core shutdown. 08997_ System corrupted: Hvy. Plasma Cannon failed to cycle. 09002_ Overheating: Imp. Transmission Jammer damaged (-12). 09002_ G-47 Trooper destroyed. 09004_ K-01 Serf collects debris. 09008_ Overheating: Matter decay (-27). 09009_ Overheating: Core damaged (-110). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | #####??????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #######????????????????????????????????????????? | | #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #???????????????? ???????????????????????? | | """ #???????????????? ???????????????????????? | | #???????????????? ???????????????????????? | | """ #???????????????? ???????????????????????? | | """ #???????????????? ???????????????????????? | | """ #???????????????? ???????????????????????? | | #???????????????? ???????????????????????? | | #######???????????????# #??????????????????????? | | #???##+#?########?# #??????????????????????? | | """#???# #?# #?# #??????????????????????? | | """#???# #?# T #?# #??????????????????????? | | """#???# #?# #?# #??????????????????????? | | #???# #?# #?# #??????????????????????? | | #####?### ###% % #?# #??????????????????????? | | ####### #%!! #?# ####???????????????????? | | = ##+#######% #######+## ??????? | | % * ==!=]* ]=]r % % ??????? | | *%==*%*%!=%=]@ ]a%= k ??????? | | ########## ;######+## ?????????? | | ####### #??????####+####??????????????????? | | ????#####+#####????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# * #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# """ """ #????????????????????????????????? | | ????# """ """ #????????????????????????????????? | | ????# """ """ #????????????????????????????????? | | ????# #?????Y??????????????????????????? | | ????###########????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Bore Cannon | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Smartbomb Launcher | -8/Materials | Scanalyzed Point Defense System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed 11235813 Manual? 1 Play Time 02:05:13 Cumulative 30.0 hours Start 2024.01.04 @ 19:33:51 End 2024.01.04 @ 23:01:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5491da1-dfd7-465a-b3a6-c9d8f400d96e