Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 19:21:27 Player: ThatBishHoly Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (566) 566 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 2841 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 360 Met Imprinter 300 Was Imprinted 300 Friendly Fire -336 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (2) ------ Signal Interpreter Weapon Cycler > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Cryofiber Web Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Makeshift Leg > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Rocket Launcher Spear > --- INVENTORY -------- Cryofiber Web Bomb Factory No. 2 EM Shotgun Particle Gun [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 24 | 6 . 7 2 6 3 Power 2 | 1 . . . 1 . Engine 1 | 1 . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 4 . 1 1 Treads 1 | . . . . . 1 Leg 7 | 2 . 4 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 2 . 1 1 Device 3 | . . 1 . 1 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 1 2 3 1 Energy Gun 4 | 1 . . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . 1 . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 3 | . . . 1 . 2 Highest Loss Streak 3 | . . . 1 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 85 87 99 99 84 Engine 2 | . 14 11 11 . . Core 8 | . . . . 10 7 Leg 40 | . 28 32 44 44 33 Device 9 | . . 6 11 10 9 Storage 1 | . 14 4 . . . Processor 10 | . . 10 11 11 11 Energy Gun 13 | . 14 11 14 15 . Launcher 4 | . . 9 6 3 10 Piercing Weapon 3 | . . . . 3 11 Naked Turns . | . . . . . . Heaviest Build 15 | 12 12 14 10 15 15 Greatest Support 68 | 20 20 68 34 54 54 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 Most Carried 5 | 5 1 5 5 5 5 Average Carried 4 | . . 3 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . 1 4 5 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 809 | 149 31 171 63 125 270 Remotely . | . . . . . . Salvage Created 522 | . 51 226 56 . 189 Parts 31 | . 5 19 3 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . 1 8 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 3 9 2 . 4 Guns 5 | . 3 2 . . . AOE 13 | . . 7 2 . 4 Classes Destroyed 5 | . 1 3 . . 1 Watcher 1 | . . 1 . . . Swarmer 8 | . 3 5 . . . Grunt 7 | . . 1 2 . 4 Sentry 3 | . . 3 . . . Mutant 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 2 . 2 Combat Bots Only 5 | . 3 5 2 . 2 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 98 | . 11 27 10 . 50 Missed 31 | . 2 9 5 . 15 Damage Taken 1603 | . 82 414 170 . 937 Core 421 | . 19 50 33 . 319 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 47 | . 5 16 7 . 19 Largest 2 | . 2 2 2 . 1 Hottest 105 | . 60 73 105 . 39 Shots Fired 68 | . 10 27 12 . 19 Gun 35 | . 10 16 9 . . Cannon . | . . . . . . Launcher 33 | . . 11 3 . 19 Special . | . . . . . . Kinetic 5 | . 5 . . . . Thermal 2 | . . . 2 . . Explosive 33 | . . 11 3 . 19 Electromagnetic 28 | . 5 16 7 . . Robot Hit Streak 7 | . 6 7 2 . 4 Robot Miss Streak 6 | . 2 6 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 37 | . 7 11 6 . 13 Core Hits 50 | . 3 16 5 . 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2889 | . 89 741 352 . 1707 Guns 210 | . 89 76 45 . . Cannons . | . . . . . . Explosions 2635 | . . 665 307 . 1663 Melee 44 | . . . . . 44 Ramming . | . . . . . . Kinetic 58 | . 58 . . . . Thermal . | . . . . . . Explosive 2635 | . . 665 307 . 1663 Electromagnetic 152 | . 31 76 45 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 44 | . . . . . 44 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 62 | . . 41 . . 21 Projectiles . | . . . . . . Explosions 62 | . . 41 . . 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 391 | . . 209 . . 182 Shots 12 | . . 6 . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 57 | . . 18 57 . 40 Average Temperature 12 | . . 4 26 . 12 Received Heat Transfer 313 | . . 39 61 . 213 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 468 | . 105 468 205 . . Initial 104 | . . 44 104 . . Average 170 | . 65 215 195 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 68 | 100 100 54 66 . . Level 1 23 | . . 30 33 . . Level 2 8 | . . 15 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 4 13 6 . 14 Peak Tracking Total 7 | . 4 4 3 . 7 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 2 | . . 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 2 . . 1 Terminals 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 5 6 . . 4 Successful 8 | . 2 2 . . 4 Failed 7 | . 3 4 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 15 | . 5 6 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 2 . . 4 Record 5 | . . 1 . . 4 Prototype ID Bank 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 157 | . . . 31 157 157 Highest-Rated Ally 40 | . . . 31 40 40 Total Orders . | . . . . . . Ally Attacks 50 | . . . 14 . 36 Total Damage 767 | . . . 127 . 640 Kills 10 | . . . 3 . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3982 | 47 159 455 184 2652 485 Spaces Moved 2655 | 37 114 290 85 1822 307 Core 15 | 13 . . . . 2 Treads 1 | . . . . . 1 Legs 2639 | 24 114 290 85 1822 304 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 130 50 Average Speed 130 | 95 120 124 130 131 132 Slowest Speed 160 | 120 120 130 130 133 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 27 30 25 91 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 3 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 7 | . . . 2 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 271 | . . 105 28 . 138 Melee . | . . . . . . Projectile . | . . . . . . AOE 271 | . . 105 28 . 138 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3116 | 48 126 360 146 2070 366 Wait 343 | . 7 32 49 222 33 Move 2650 | 36 113 289 84 1821 307 Hop . | . . . . . . Pick Up 29 | 6 1 11 3 6 2 Fast Attach 6 | . . . . 6 . Attach 15 | 6 . 5 1 . 3 Detach . | . . . . . . Swap 8 | . . 2 1 5 . Drop 16 | . . 5 1 10 . Fire 47 | . 5 16 7 . 19 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 8) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 559 | -9/Materials | Discovered new exit (range 16) 583 | -9/Materials | Identified exit to Materials 631 | -9/Materials | Discovered new exit (range 16) 661 | -9/Materials | Identified exit to Mines 662 | -9/Materials | Entered Mines 669 | -9/Mines | Escorted by a lone wolf Derelict 689 | -9/Mines | Learned location of Storage (-7) 705 | -9/Mines | Assembled infested the area 708 | -9/Mines | Learned 4 Materials zone layouts 819 | -9/Mines | Learned Materials stockpile data 843 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 846 | -9/Mines | Identified exit to Zion 846 | -9/Mines | Entered Zion 863 | -7/Zion | Learned Factory interactive machine intel 942 | -7/Zion | Found Prototype Device 1186 | -7/Zion | Found Relay Coupler [Programmer] 1188 | -7/Zion | Found Relay Coupler [Programmer] 1194 | -7/Zion | Found Relay Coupler [Programmer] 1197 | -7/Zion | Found Relay Coupler [Programmer] 1199 | -7/Zion | Found Relay Coupler [Programmer] 1243 | -7/Zion | Learned location of Quarantine (-2) 1275 | -7/Zion | Learned location of Data Miner (-6) 1314 | -7/Zion | Learned Factory emergency access door positions 1318 | -7/Zion | Learned Factory emergency access door positions 1582 | -7/Zion | Received a hallucinogenic algorithm 1794 | -7/Zion | Imprinted 1796 | -7/Zion | Declared Zion's savior 3470 | -7/Zion | Discovered new exit (range 11) 3482 | -7/Zion | Identified exit to Proximity Caves 3498 | -7/Zion | Entered Proximity Caves 3498 | -6/Proximity Caves | Accompanied by 4 allies 3650 | -6/Proximity Caves | Ambushed by research squad 3783 | -6/Proximity Caves | Spotted B-75 Beast 3826 | -6/Proximity Caves | Allies destroyed B-75 Beast 3854 | -6/Proximity Caves | Lost 3 parts (1p2n) 3864 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3872 | -6/Proximity Caves | Core integrity fell below 50% 3901 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3975 | -6/Proximity Caves | Core integrity fell below 20% 3983 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03904_ The unstable cave ceiling collapses. 03906_ Connecting with Outpost Terminal... >>Query(Status Report 510W) DETECTED ANOMALOUS SIGNAL. >>Query(Status Report 192H) RETRIEVED SUPPLY CACHE. >>Query(Status Report 401N) NETWORK OUTAGE FREQUENCY INCREASING. >>Query(Status Report 183X) INTERCEPTED DERELICT INTEL. World map updated: -3/Research. 03912_ Acquired Weapon Cycler. 03916_ Acquired 26 matter. 03919_ Acquired 22 matter. 03931_ The unstable cave ceiling collapses. 03974_ G-50 Soldier destroyed. 03974_ Hvy. Rocket Launcher destroyed. 03974_ Destroyed Hvy. Rocket Launcher. 03976_ Titanium Leg destroyed. 03983_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????? ## #?? | | ???????? # ##### #??? | | ????????# % "??# ## #??? | | ????????# "??# #?# #??? | | ???????? """# #??#### #??? | | ??????????# " #?????? ###??? | | ??????????# # #####??? ##????? | | ??????????# # #?????#?????? | | ??????????## ## # #????????????? | | ??????????????# #""T" " #????????????? | | ???????????#### """" # #????????????? | | ??????????? #####+#### ##???????????? | | ????????? #???????????? | | ???????? ## % #??????????? | | ????????##??#! ## ###### #?????????? | | ????????????#% ## ##?????# #?????????? | | ????????????# ! ##???????# #?????????? | | ??????????### % #???###### #?????????? | | ??????????# #### #??????????? | | ?????????# #???????????? | | ?????????# ### #????????????? | | ????????????????## % #??????????????? | | ?????????????????## %! #??????????????? | | ??????????????????#### = #??????????????? | | ????????????????????# gg ##?????????????? | | ?????????????????????# @ #?????????????? | | ?????????????????????# ##### #???????????? | | ????????????????????# #???? #??????????? | | ????????????????????### #????? #??????????? | | ??????????????????????#### #???????#??????????? | | ??????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ????????????????????????????# ##?????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 257 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMicrowarpBiocell Manual? 0 Play Time 00:44:50 Cumulative 23.1 hours Start 2024.07.05 @ 18:27:11 End 2024.07.05 @ 19:21:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x17 Zoom Use 82% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e67ffc6f-aa3f-48fe-a371-2c825262d1db