Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 21:13:21 Player: YA-B01 Result: Destroyed by as-87944 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (617) 617 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1207 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 250/250 System Corruption 10% Temperature Cool (0) Movement Rolling (120) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Wheel Cooling System Huge Storage Unit Improved Terrain Scanner Seismic Detector Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Armored Wheel Armored Wheel Cooling System Small Storage Unit Large Storage Unit Improved Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating EM Shotgun EM Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Medium Armor Plating Device Cooling System Storage Large Storage Unit Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 10 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon 4 | . 1 3 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 10 | 3 11 12 Power . | . . . Propulsion 1 | . 1 1 Utility 6 | . 7 10 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 14 | 2 3 9 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 10 | 2 . 8 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 90 Engine 14 | . 14 14 Treads 26 | . 28 15 Device 5 | . 5 . Storage 14 | . 14 14 Protection 8 | . 7 14 Energy Gun 25 | . 26 22 Ballistic Gun 1 | . 1 . Peak Build Rating 13 | 7 13 13 Average Rating 10 | 5 11 11 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 98 | 13 98 38 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 15 Average Capacity 12 | 7 12 15 Most Carried 16 | 6 16 14 Average Carried 10 | 3 11 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 5 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 465 | 332 113 20 Remotely . | . . . Salvage Created 1010 | 277 687 46 Parts 68 | 18 44 6 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 15 3 Guns 15 | . 12 3 AOE 3 | . 3 . Classes Destroyed 8 | 3 5 . Worker 4 | 2 2 . Tunneler 8 | 8 . . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 9 | . 9 . Best Kill Streak 7 | 6 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | . 84 42 Missed 32 | . 22 10 Hits 94 | . 62 32 Melee 13 | . . 13 Projectile 81 | . 62 19 Critical Strikes 1 | . 1 . Damage Taken 1418 | . 858 560 Core 262 | . 163 99 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 26 45 17 Largest 2 | 2 2 2 Hottest 90 | 60 90 90 Shots Fired 163 | 51 89 23 Gun 163 | 51 89 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 31 | 26 5 . Thermal 30 | 25 5 . Explosive . | . . . Electromagnetic 102 | . 79 23 Robot Hit Streak 9 | 7 9 6 Robot Miss Streak 6 | 3 3 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 110 | 33 62 15 Core Hits 63 | 12 43 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1772 | 382 1227 163 Guns 1445 | 382 912 151 Cannons . | . . . Explosions 292 | . 292 . Melee . | . . . Ramming 35 | . 23 12 Kinetic 212 | 202 10 . Thermal 451 | 180 271 . Explosive 66 | . 66 . Electromagnetic 1008 | . 857 151 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . 5 10 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 11 5 Message Errors 2 | . 1 1 Matter Fused 1 | . . 1 Heat Flow Errors 4 | . 3 1 Data Loss (minor) 3 | . 2 1 Misfires 4 | . 4 . Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage 26 | . 26 . Projectiles . | . . . Explosions 26 | . 26 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 198 | . 196 2 Shots 4 | . 4 . Rammed 9 | . 6 3 Targets Rammed 9 | . 6 3 Kicked . | . . . Crushed . | . . . Highest Temperature 427 | . 427 402 Average Temperature 124 | . 126 120 Received Heat Transfer 231 | . 231 . Effects 3 | . 3 . Shutdowns 1 | . 1 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 725 | 425 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 180 | 10 180 91 Initial 51 | . 3 51 Average 63 | 2 72 60 Influence Increases 663 | 55 538 70 Destroy 0b10 Robot/C 360 | . 300 60 Destroy 0b10 Robot/NC 100 | 55 45 . Destroy Leader 96 | . 86 10 Successful Hack 5 | . 5 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 12 | . 12 . Influence Decreases 663 | 50 411 202 Entered New Map 83 | . 2 81 Time Decay 479 | 50 379 50 Lost Part 81 | . 30 51 Lost Ally 20 | . . 20 Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 20 14 Peak Tracking Total 9 | . 7 9 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 11 | . 11 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 6 | . 6 . Botnet 2 | . 2 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Mask 1 | . 1 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 11 | . . 11 Total Damage 164 | . . 164 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1966 | 231 1606 129 Spaces Moved 810 | 77 674 59 Core 4 | 4 . . Treads 748 | 73 674 1 Legs . | . . . Wheels 58 | . . 58 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 162 | 154 165 132 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 6 98 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1293 | 136 1075 82 Wait 334 | 19 315 . Move 808 | 76 673 59 Hop . | . . . Pick Up 25 | 7 18 . Fast Attach 8 | 6 2 . Attach 8 | . 5 3 Detach 1 | . 1 . Swap 3 | . 3 . Drop 9 | 2 7 . Fire 88 | 26 45 17 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 8 | . 6 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1211 | -10/Materials | Discovered new exit (range 9) 1387 | -10/Materials | Discovered new exit (range 16) 1526 | -10/Materials | Core integrity fell below 50% 1636 | -10/Materials | Discovered new exit (range 8) 1715 | -10/Materials | Discovered new exit (range 16) 1838 | -10/Materials | Entered Mines 1868 | -10/Mines | Assembled infested the area 1870 | -10/Mines | Met a Derelict bent on vengeance 1871 | -10/Mines | Received a Mining Laser from a helpful Derelict 1873 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1936 | -10/Mines | Core integrity fell below 20% 1965 | -10/Mines | System corruption reached 10% 1967 | -10/Mines | Destroyed by as-87944 with Assembled Heavy Rifle Last Messages --------------- 01874_ BT-KUU(g): "You're apparently new around these parts, I'll cover you." 01878_ T-07 Excavator is excavating. 01882_ BT-KUU(g): "Mining lasers are a lot more useful than you might think..." 01882_ T-07 Excavator is excavating. 01901_ System corrupted: Component data lost. 01903_ Acquired 6 matter. 01925_ System corrupted: EM Shotgun failed to cycle. 01927_ EM Shotgun destroyed. 01932_ EB3,ERAG,:/J2NF MP#NCJ#WAJ2R/WJXNRJ 0 01940_ Med. Armor Plating destroyed. 01945_ Slammed into as-43030. 01956_ Lgt. Treads destroyed. 01957_ EM Shotgun destroyed. 01964_ Med. Armor Plating destroyed. 01964_ System corrupted by crushing effect (+5). 01964_ Knocked back. 01967_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????#####???????????????????????????? | | ???????????????## ##??????????????????????????? | | ??????????????## #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ########## #???????????????? | | ??????????????# a a $ #???????????????? | | ???????????????# a @ #???????????????? | | ???????????????# a########## ##???????????????? | | ????????#??????# ###???????????????????????????? | | ??????### ?????# #?????????????????????????????? | | ?????## ?????# #?????????????????????????????? | | ?????# ???## #####?????????????????????????? | | ?????# #?## ## ##????????????????????????? | | ??????# ## #????##??????????????????? | | ??????# #???# ##?????????????????? | | ??????# % ## #??? ##????????????????? | | ??????## ### ###??? #????????????????? | | ???????## #?# #????# #????????????????? | | ????????## #?# #??## #?????????????????? | | ?????????# #?# #??# #??????????????????? | | ?????????## ### #### #??????????????????? | | ??????????######% #???????????????????? | | ??????????????##%#######| ##???????????????????? | | ??????????????#% =%#??# #????????????????????? | | ??????????????#! [=#??## #????????????????????? | | ??????????????# = #???# #???????????????????? | | ??????????????# #???# #???????????????????? | | ??????????????# *% #???#####???????????????????? | | ??????????????# = #???????????????????????????? | | ??????????????#######???????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordNavigationDrive Manual? 0 Play Time 00:10:19 Cumulative 231.3 hours Start 2025.05.30 @ 20:38:51 End 2025.05.30 @ 21:13:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 127 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3687bad9-1a5d-4808-8ab4-b934e06fe318