Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.15 @ 21:00:23 Player: Jeptha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (167) 167 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1147 Bonus ------- None Cogmind --------- Core Integrity 39/400 Matter 181/300 Energy 89/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Treads Compact Wheel Hover Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Datajack > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Hover Unit Medium Storage Unit [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 5 17 9 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 14 | 2 8 4 Treads 1 | . 1 . Leg 4 | . 2 2 Wheel 8 | 2 4 2 Hover 1 | . 1 . Flight . | . . . Utility 5 | . 3 2 Device 2 | . 1 1 Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 80 | . 87 67 Engine 12 | . 14 9 Treads 3 | . 5 . Leg 5 | . 6 2 Wheel 14 | . 13 15 Hover 1 | . 2 . Device 3 | . 1 6 Storage 18 | . 16 22 Energy Gun 10 | . 12 6 Ballistic Gun 5 | . 8 . Launcher 1 | . 2 . Special Melee Weapon 4 | . 4 4 Naked Turns . | . . . Heaviest Build 30 | 7 25 30 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 4 12 12 Average Capacity 8 | 4 8 12 Most Carried 8 | 2 8 8 Average Carried 3 | . 2 6 Final Capacity 12 | 4 8 12 Final Carried 8 | . 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 388 | 265 84 39 Remotely 39 | . . 39 Salvage Created 189 | 43 96 50 Parts 14 | 3 11 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | 1 1 1 Guns 2 | 1 1 . Classes Destroyed 6 | 1 4 1 Worker 1 | . 1 . Builder 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 2 | 1 1 . Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 1 | 1 1 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1321 | 44 231 1046 Core 398 | . 37 361 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 24 | 5 7 12 Largest 2 | 2 2 1 Hottest 70 | 60 70 50 Shots Fired 35 | 10 13 12 Gun 32 | 10 10 12 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 9 | 5 4 . Thermal 9 | . 2 7 Explosive 3 | . 3 . Electromagnetic 14 | 5 4 5 Robot Hit Streak 10 | 6 8 10 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | 7 7 11 Core Hits 12 | 2 8 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 458 | 110 221 127 Guns 266 | 90 49 127 Cannons . | . . . Explosions 192 | 20 172 . Melee . | . . . Ramming . | . . . Kinetic 52 | 39 13 . Thermal 106 | 20 12 74 Explosive 172 | . 172 . Electromagnetic 128 | 51 24 53 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 91 | . 91 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 116 | 24 18 116 Average Temperature 28 | 16 8 43 Received Heat Transfer 609 | 24 78 507 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 297 | 50 25 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 82 | 20 82 49 Initial 34 | . 13 34 Average 35 | 5 47 26 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 4 10 Peak Tracking Total 9 | 1 1 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 3 | . 3 . Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 23 | . 23 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 609 | 82 354 173 Spaces Moved 446 | 78 234 134 Core 18 | 17 . 1 Treads 78 | . 78 . Legs 33 | . 23 10 Wheels 294 | 61 110 123 Hover 23 | . 23 . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 109 | 73 126 99 Slowest Speed 350 | 80 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 8 38 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 532 | 92 280 160 Wait . | . . . Move 444 | 77 233 134 Hop . | . . . Pick Up 24 | 5 15 4 Fast Attach . | . . . Attach 21 | 5 8 8 Detach 4 | . 4 . Swap 10 | . 9 1 Drop 4 | . 4 . Fire 24 | 5 7 12 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 553 | -9/Materials | Lost 6 parts (2p1n1u2w) 586 | -9/Materials | Core integrity fell below 50% 601 | -9/Materials | Core integrity fell below 20% 610 | -9/Materials | Self-destructed Last Messages --------------- 00549_ Connecting with Terminal... 00553_ Wheel destroyed. 00557_ Hadron Collector disabled. 00557_ K-01 Serf collects debris. 00560_ U-05 Engineer lays Concrete. 00562_ K-01 Serf collects debris. 00573_ Acquired EM Pulse Gun. 00577_ Acquired Hpw. Tractor Beam. 00584_ Wheel destroyed. 00589_ G-34 Mercenary destroyed. 00590_ Acquired 39 matter. 00590_ C-30 ARC bursts open, deploying its payload. 00590_ B-36 Bruiser unfolds itself. 00590_ G-34 Mercenary unfolds itself. 00590_ Hpw. Tractor Beam destroyed. 00591_ EM Pulse Gun destroyed. 00593_ Acquired Ion Engine. 00593_ G-47 Trooper misfires. 00603_ Ion Engine destroyed. 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