Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 19:49:10 Player: JuustuToug Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (572) 572 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 199/200 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Makeshift Leg Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Battle Cannon Mining Claw > --- INVENTORY (20) --- Subdweller Power Source Subdweller Monowheel Heat Sink Large Matter Pod (0) Structural Scanner Subdweller Optics Subdweller Optics Subdweller Optics Hacking Suite Medium Laser Medium Laser Medium Laser Medium Laser Medium Laser Medium Laser Medium Laser Subdweller Machine Gun Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Power Bank > --- WEAPON ----------- Medium Laser Subdweller Machine Gun > --- INVENTORY -------- Aluminum Leg Heat Sink Heat Sink Large Matter Pod Structural Scanner Seismic Detector Hacking Suite Medium Laser Medium Laser Medium Laser Medium Laser Medium Laser Grenade Launcher Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 8 10 15 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 5 | 2 2 1 Leg 2 | . . 2 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 4 | 1 1 2 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 3 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 2 7 Power 3 | . . 3 Propulsion 4 | . 2 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 14 | 1 13 17 Power 1 | . 1 . Propulsion . | . 1 . Utility 5 | . 3 8 Weapon 7 | . 6 9 Tool/Special . | . . . Unused Backups 23 | . 10 13 Power 2 | . 2 . Propulsion . | . . . Utility 8 | . 1 7 Weapon 13 | . 7 6 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 17 | . 27 2 Leg 3 | . . 7 Wheel 7 | . . 17 Device 13 | . 13 13 Storage 13 | . 14 13 Energy Gun 6 | . 2 11 Ballistic Gun 15 | . 24 2 Slashing Weapon 5 | . . 12 Peak Build Rating 17 | 7 9 17 Average Rating 9 | 5 8 11 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 52 | 13 51 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 15 20 Most Carried 20 | 2 19 20 Average Carried 14 | . 13 17 Final Capacity 20 | 8 20 20 Final Carried 19 | 2 18 19 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1050 | 268 549 233 Remotely . | . . . Salvage Created 872 | 103 619 150 Parts 65 | 3 54 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 14 5 Guns 19 | . 14 5 Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Tunneler 3 | 1 2 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 6 | . 5 1 Subdweller 4 | . . 4 Best Kill Streak 5 | 2 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 149 | . 85 64 Missed 35 | . 21 14 Hits 114 | . 64 50 Projectile 114 | . 64 50 AOE 1 | . . 1 Damage Taken 1478 | . 586 892 Core 253 | . 72 181 Absorbed by Shields . | . . . Regen/Repaired (Parts) 74 | . 74 . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | 3 80 15 Largest 2 | 2 2 2 Hottest 100 | 70 70 100 Shots Fired 189 | 6 153 30 Gun 182 | 6 146 30 Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic 139 | 3 122 14 Thermal 43 | 3 24 16 Explosive 7 | . 7 . Electromagnetic . | . . . Robot Hit Streak 14 | 5 14 13 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 115 | 5 85 25 Core Hits 46 | 3 33 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 33 | . 2 31 Impact . | . . . Slashing 33 | . 2 31 Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1623 | 68 1159 396 Guns 1519 | 68 1099 352 Cannons . | . . . Explosions . | . . . Melee 101 | . 57 44 Ramming 3 | . 3 . Kinetic 1114 | 29 885 200 Thermal 405 | 39 214 152 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 101 | . 57 44 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions . | . . . Melee 30 | . 30 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | 27 54 . Average Temperature 16 | 14 17 . Received Heat Transfer 300 | . 132 168 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1332 | 111 629 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 119 | 10 119 . Initial . | . . . Average 24 | . 24 . Influence Increases 555 | 10 525 20 Destroy 0b10 Robot/C 300 | . 280 20 Destroy 0b10 Robot/NC 65 | 10 55 . Destroy Leader 70 | . 70 . Successful Hack 65 | . 65 . Destroy Structure 10 | . 10 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 555 | 10 524 21 Entered New Map 1 | . . 1 Time Decay 535 | 10 505 20 Lost Part 19 | . 19 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 29 8 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 25 | . 25 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 6 | . 6 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 4118 | 43 2415 1660 Seismic 4117 | 43 2415 1659 Machine Analysis 1 | . . 1 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4694 | 87 2757 1850 Spaces Moved 1458 | 42 917 499 Core 2 | 2 . . Treads 1009 | 40 917 52 Legs 1 | . . 1 Wheels 446 | . . 446 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 176 | 154 197 140 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 98 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile . | . . . AOE 13 | . 13 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3316 | 54 1708 1554 Wait 1612 | . 644 968 Move 1456 | 41 916 499 Hop . | . . . Pick Up 39 | 2 28 9 Fast Attach 14 | 7 1 6 Attach 9 | . 3 6 Detach 4 | . 1 3 Swap 28 | 1 16 11 Drop 19 | . 14 5 Fire 98 | 3 80 15 Melee 33 | . 2 31 Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire 1 | . . 1 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 6) 1472 | -10/Materials | Repaired Assault Rifle 1626 | -10/Materials | Build established: Scavenger-Mutant 1643 | -10/Materials | Discovered new exit (range 4) 1971 | -10/Materials | Central database locked down 2028 | -10/Materials | Identified exit to Subcaves 2074 | -10/Materials | Learned location of 1 exit from Storage 2109 | -10/Materials | Learned 2 Storage zone layouts 2133 | -10/Materials | Learned 2 Mines zone layouts 2148 | -10/Materials | Learned Storage stockpile data 2155 | -10/Materials | Identified exit to Materials 2174 | -10/Materials | Learned 4 Materials zone layouts 2845 | -10/Materials | Entered Subcaves 2846 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2846 | -10/Subcaves | Approached by a straggling Scientist 2921 | -10/Subcaves | A Subdweller sparked back to life 2921 | -10/Subcaves | A Subdweller sparked back to life 2921 | -10/Subcaves | A Subdweller sparked back to life 2934 | -10/Subcaves | Core integrity fell below 50% 2966 | -10/Subcaves | Found Prototype Device 2966 | -10/Subcaves | Identified Power Bank 2968 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2982 | -10/Subcaves | Lost 5 parts (2p1n2w) 3001 | -10/Subcaves | Core integrity fell below 20% 3372 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4155 | -10/Subcaves | Build established: Mutant 4590 | -10/Subcaves | Learned location of 1 exit from Materials 4695 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 03949_ Subatomizers dissect the Aluminum Leg. 03963_ Subatomizers dissect the Aluminum Leg, destroying it. 04207_ 2I-5T6(O) collects matter. 04402_ 2I-5T6(O) puts together Battle Cannon. 04415_ Acquired Battle Cannon. 04441_ 2I-5T6(O) collects matter. 04470_ 2I-5T6(O) puts together Sub. Power Source. 04497_ Acquired Sub. Power Source. 04499_ Acquired Broken Sub. Power Source. 04510_ 2I-5T6(O) puts together Mak. Leg. 04542_ Dropped Disposable Heat Sink. 04542_ Dropped Heat Sink. 04543_ Acquired Mak. Leg. 04590_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 04695_ Triggered Piercing Trap. 04695_ Spikes shoot up from the floor. 04695_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????# ^ #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ^#???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????# #?######?????????????# | | ???????????????????????# O ###""""######?????#### | | ???????????????????????## # "# #?????# | | ???????????????????????## ######## | | ??????????????????????## ^ " !# # ## | | ??????????????????????# ### " " ! | | ?????????????# ???????# ##?##""" # # # | | ????????????## ##?????# ##??# " & & ######" # | | ????????????# ?????### #??#### #????#"" | | ?????? #????# #??????# ##?????## #????####" | | ????? ???# ###????# #??????## ##??????##" | | ????? ???# ##### #??????# ####??##"" | | ??? ? #### # # ##??????## ## ####""" | | ??? ?# # #???????# "" | | ??? ## ## ##???????## "" | | ???? ?# ## #????????# ### | | ????? #?## #######???????## ####?# "# | | ???????# #### ##????????????# ##???# " # | | ???????# ####?????????# ##??##### | | ???????# #?????????# ##?????? | | ???##### #?????????## ###???? | | ???# # ## #??????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionPlatingPurifier Manual? 0 Play Time 00:18:20 Cumulative 539.7 hours Start 2026.08.25 @ 19:29:35 End 2026.08.25 @ 19:49:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/1/4/2/1/0/1/2/1/1 Lore% 94 Gallery% 84 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8bf7e04-6f68-474a-a522-bd54a41a3407