Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:33:21 Player: Fun Maker Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1275) 1275 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (841) 841 TOTAL SCORE: 3826 Bonus ------- Follower Combat Kills 250 Met Imprinter 300 Was Imprinted 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 151/160 System Corruption 3% Temperature Cool (12) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Core Shielding Hacking Suite > --- WEAPON (2) ------- Slug Cannon Bore Cannon > --- INVENTORY (15) --- Ion Engine Heavy Ion Engine Improved Treads Large Storage Unit Improved Signal Interpreter ECM Suite Beamcaster Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Core Shielding Hacking Suite > --- WEAPON ----------- Beamcaster Phasing Sabre > --- INVENTORY -------- Ion Engine Heavy Ion Engine Improved Treads Large Storage Unit Improved Signal Interpreter ECM Suite Slug Cannon Bore Cannon [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Beamcaster Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 63 | 6 8 10 2 16 21 Power 8 | 1 1 1 . 3 2 Engine 5 | 1 1 1 . 2 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 15 | 2 2 3 . 2 6 Treads 15 | 2 2 3 . 2 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 3 1 3 3 Device 5 | . 1 1 1 2 . Storage 3 | 1 2 . . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . . 1 Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 26 | 2 2 3 1 8 10 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 2 2 . 5 . Ballistic Cannon 4 | . . . . . 4 Launcher 7 | . . 1 1 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 99 100 99 98 Engine 6 | . 14 11 11 9 . Core 4 | . . . . 1 10 Treads 22 | . 27 22 22 22 21 Device 17 | . 12 17 18 21 13 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 11 11 11 11 Hackware 1 | . . . . . 4 Protection 1 | . . 4 3 . 3 Energy Gun 1 | . 1 . . . 4 Ballistic Gun 10 | . 26 11 11 10 4 Ballistic Cannon 2 | . . . . . 8 Launcher 7 | . . 9 11 10 4 Naked Turns . | . . . . . . Heaviest Build 44 | 12 33 37 39 44 44 Greatest Support 48 | 40 40 46 46 46 48 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 5 9 15 15 15 15 Average Carried 11 | 3 5 12 13 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 15 14 14 8 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1633 | 244 277 320 64 197 531 Remotely . | . . . . . . Salvage Created 1165 | . 328 194 4 . 639 Parts 61 | . 29 15 2 . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 25 | . . . . 2 23 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 12 7 . . 16 Melee 5 | . . 1 . . 4 Guns 16 | . 12 2 . . 2 Cannons 3 | . . . . . 3 AOE 11 | . . 4 . . 7 Classes Destroyed 7 | . 3 2 1 . 1 Worker 1 | . . . 1 . . Recycler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 6 3 . . 1 Grunt 18 | . 6 3 . . 9 Brawler 5 | . . . . . 5 Sentry 2 | . . 1 . . 1 Best Kill Streak 9 | . 6 3 1 . 9 Combat Bots Only 9 | . 6 3 . . 9 Max Kills in Single Turn 3 | . 2 3 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . 2 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 278 | . 70 28 2 . 178 Missed 80 | . 18 8 2 . 52 Damage Taken 2621 | . 546 333 21 . 1721 Core 551 | . 147 64 7 . 333 Absorbed by Shields 224 | . . . . . 224 Redirected to Shielding 19 | . . . . . 19 Regen/Repaired (Parts) 121 | . . . . 121 . Core Remaining (%) 70 | 100 41 . . . . Volleys Fired 103 | . 42 11 1 . 49 Largest 2 | . 2 2 2 . 2 Hottest 132 | . 46 53 53 . 132 Shots Fired 190 | . 83 20 2 . 85 Gun 132 | . 83 11 1 . 37 Cannon 37 | . . . . . 37 Launcher 21 | . . 9 1 . 11 Special . | . . . . . . Kinetic 153 | . 83 11 1 . 58 Thermal 16 | . . . . . 16 Explosive 21 | . . 9 1 . 11 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 7 7 . . 18 Robot Miss Streak 7 | . 7 1 2 . 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 102 | . 42 12 . . 48 Core Hits 69 | . 18 8 1 . 42 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 4 | . . . . . 4 Critical Strikes 8 | . . . . . 8 Destroy 7 | . . . . . 7 Sever 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3462 | . 732 503 37 . 2190 Guns 1397 | . 732 99 . . 566 Cannons 356 | . . . . . 356 Explosions 1518 | . . 377 33 . 1108 Melee 160 | . . . . . 160 Ramming 31 | . . 27 4 . . Kinetic 1546 | . 732 99 . . 715 Thermal 207 | . . . . . 207 Explosive 1518 | . . 377 33 . 1108 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 160 | . . . . . 160 Piercing . | . . . . . . Highest Corruption 3 | . 1 . . . 3 Average Corruption 2 | . 1 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 7 . . . 20 Message Errors 5 | . 2 . . . 3 Matter Fused 6 | . . . . . 6 Heat Flow Errors 3 | . 2 . . . 1 Energy Discharges 5 | . 1 . . . 4 Parts Rejected 2 | . 1 . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 1 . . 2 Impact 1 | . . 1 . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 137 | . . 93 23 . 21 Shots 6 | . . 4 1 . 1 Rammed 5 | . . 3 2 . . Targets Rammed 7 | . . 5 2 . . Kicked . | . . . . . . Crushed 2 | . . 2 . . . Highest Temperature 320 | . 215 . . . 320 Average Temperature 98 | . 110 . . . 97 Received Heat Transfer 826 | . 174 99 . . 553 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . . . . 370 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 369 | . 220 369 78 . . Initial 65 | . . 52 65 . . Average 120 | . 75 230 68 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 78 | 100 89 46 100 . . Level 1 21 | . 10 53 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 17 11 3 . 30 Peak Tracking Total 10 | . 6 4 . . 10 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 1 | . 1 . . . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . 4 4 . Largest Group 8 | . . . 4 8 8 Highest-Rated Group 225 | . . . 71 225 225 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 61 | . . . . . 61 Total Damage 1521 | . . . . . 1521 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 1 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5693 | 89 564 545 452 2105 1938 Spaces Moved 3195 | 53 262 303 274 1259 1044 Core 10 | 10 . . . . . Treads 3185 | 43 262 303 274 1259 1044 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 139 160 160 160 160 164 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 56 34 60 92 88 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 5 1 Spaces Dug . | . . . . . . Terrain Destroyed 131 | . . 70 10 . 51 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 122 | . . 70 10 . 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3562 | 68 343 342 285 1353 1171 Wait 82 | . 5 . 2 40 35 Move 3190 | 52 261 302 273 1258 1044 Hop . | . . . . . . Pick Up 69 | 10 17 10 2 19 11 Fast Attach . | . . . . . . Attach 27 | 6 4 3 . 2 12 Detach 1 | . . 1 . . . Swap 36 | . 4 7 2 14 9 Drop 41 | . 10 3 3 20 5 Fire 103 | . 42 11 1 . 49 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . . 5 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 558 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Discovered new exit (range 10) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Discovered new exit (range 12) 765 | -9/Materials | Met 8R-AWN 938 | -9/Materials | Discovered new exit (range 12) 1150 | -9/Materials | Discovered new exit (range 6) 1199 | -9/Materials | Entered Mines 1201 | -9/Mines | Followed 8R-AWN into the Mines 1204 | -9/Mines | Escorted by a lone wolf Derelict 1242 | -9/Mines | Learned location of Storage (-8) 1282 | -9/Mines | Discovered new exit (range 7) 1366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1469 | -9/Mines | Found a hidden stash of uninstalled traps 1603 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1638 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1651 | -9/Mines | Entered Zion 1651 | -7/Zion | Accompanied by 4 allies 1909 | -7/Zion | Visited the Megawrench Repair Shop 1909 | -7/Zion | Megawrench repaired 5 parts 2340 | -7/Zion | Found Prototype Energy Gun 2487 | -7/Zion | Imprinted 2489 | -7/Zion | Declared Zion's savior 2707 | -7/Zion | Learned Factory recycling unit intel 3562 | -7/Zion | Discovered new exit (range 14) 3756 | -7/Zion | Entered Proximity Caves 3756 | -6/Proximity Caves | Accompanied by 8 allies 3836 | -6/Proximity Caves | Lost 5 allies 3874 | -6/Proximity Caves | Learned Factory stockpile data 3970 | -6/Proximity Caves | Identified exit to Factory 4251 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4473 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4509 | -6/Proximity Caves | Core integrity fell below 50% 4520 | -6/Proximity Caves | Lost 3 allies 4547 | -6/Proximity Caves | Destroyed 9 combat bots 4604 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 4743 | -6/Proximity Caves | Spotted B-75 Beast 4916 | -6/Proximity Caves | Build established: Scavenger-Mutant 5262 | -6/Proximity Caves | Core integrity fell below 20% 5694 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- G-50 Soldier destroyed. Hvy. Laser fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Acquired 45 matter. Acquired 3 matter. Acquired 5 matter. System corrupted: Energy discharge (-51). System corrupted: Matter fused (-8). G-50 Soldier knocked back. HV Slug penetrates Wall. Acquired 6 matter. System corrupted: Energy discharge (-51). System corrupted: Energy discharge (-48). HV Slug penetrates Wall. B-75 Beast suffers critical hit (Destroy). Destroyed Magnetic Acceleration Cannon. HV Slug penetrates B-75 Beast. Slug penetrates B-75 Beast. HV Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | ## #??## #????????????????? | | #??## ##????????????????? | | #### #### ##?????????????????? | | #??# ##?????????????????? | | ##??## # ##????????????????? | | #????## ## ### #????????????????? | | ??????# ### #?# #????????????????? | | ??????# ####### ### #????????????????? | | ??????# ## ###????????????????? | | ?????## ## ######## #####??????????????????? | | ????## ## #"" $""# ##??????????????????????? | | ???## ### #" "# #???????????????????????? | | ???# ### #" "# #???????????????????????? | | ???## # #" "# #???????????????????????? | | ???## # ## ### ###???????????????????????? | | #### * # # ##????????????????????????? | | [% % % #????????????????????????? | | = %"%" #????????????????????????? | | = = " #### #????????????????????????? | | #??# #????????????????????????? | | ###??# #????????????????????????? | | # # ##???# #????????????????????????? | | ##### ##????# #????????????????????????? | | #???# #?????# ######?########??????????? | | ????# #?????# ### ####???????? | | ????# #####?????# @ #" ##?####?? | | ????# ##?????????##### ;; ### ##? | | ????### ###??????????????# ## % #? | | ?????## ###??????????????# ## #?? | | ????## ##???###???????# B #?? | | ????# #??## #???????# "" ### | | ????# #### #???????###### """" #" | | ????# #?????###????# ####### | | ##### ###### ##???# ##?????#" | | ## ##??# ###???????#"" | | #??# ##??????#### " | | " #### #???###??????## #"" | | " " #??## ######???????## % | | ## " ##??# ### ##????### | | #### " ##?## ### #????# | | #??# """ #### ### ##???# ? | | #??# """" ## ### ###??# #? % | | ???# "" ## ##?# #? | | ???# #?# #?##### | | ???# ####?# ##????? | | ???###### ### #????## ####?? | | ????????# ##?# ######## #?? | | ????????# ##??# #?# #?? | | ????????# ##### ###### ## ### ##?? | | ????????# #???# #### #### ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 30 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher Oops Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed CoreThermicPit Manual? 0 Play Time 01:39:20 Cumulative 4.3 hours Start 2024.04.03 @ 19:42:51 End 2024.04.03 @ 23:33:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97a6840c-a189-4fe0-957e-862dbcc8973f