Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 18:36:03 Player: GiggleBox Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (232) 1160 Value Destroyed (7264) 7264 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1642) 1642 TOTAL SCORE: 15426 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 60 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 400 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 199/385 System Corruption 9% Temperature Warm (180) Movement Walking (110) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Advanced Cooling System Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Backup Plating III Backup Plating III Improved Shield Generator > --- WEAPON (4) ------- Beamcaster Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY (5) ---- Armored Medium Treads Armored Medium Treads Minesniffer Drone Bay (10/10) Heavy Beamcaster Ripper Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Backup Plating III Backup Plating III Improved Shield Generator > --- WEAPON ----------- Beamcaster Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Minesniffer Drone Bay Heavy Beamcaster Ripper [Rating: 100] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Backup Plating III Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 2 2 . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 5 | . . . . 2 . . . 1 2 . . . . Weapon 2 | . . . 1 . 1 . . . . . . . . Parts Attached 198 | 4 10 5 25 23 25 5 2 30 27 14 . 28 . Power 13 | . 1 . 1 . 2 . . 3 2 1 . 3 . Engine 8 | . 1 . 1 . 2 . . 3 1 . . . . Core 3 | . . . . . . . . . 1 . . 2 . Reactor 2 | . . . . . . . . . . 1 . 1 . Propulsion 43 | 2 6 . 4 3 4 . 1 5 8 4 . 6 . Treads 30 | . 3 . 4 3 4 . 1 1 8 4 . 2 . Leg 4 | . . . . . . . . . . . . 4 . Wheel 7 | 2 1 . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . Utility 57 | 1 2 1 4 5 7 2 1 15 7 3 . 9 . Device 34 | 1 1 1 1 2 5 1 1 12 2 3 . 4 . Storage 5 | . 1 . 1 . . . . 1 2 . . . . Processor 9 | . . . . 2 . 1 . 1 2 . . 3 . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . . 2 1 2 . . 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 85 | 1 1 4 16 15 12 3 . 7 10 6 . 10 . Energy Gun 14 | 1 1 . 6 . . . . . . . . 6 . Energy Cannon 5 | . . . . . . 1 . 3 . 1 . . . Ballistic Gun 40 | . . 3 8 13 7 2 . 3 2 2 . . . Ballistic Cannon 9 | . . . . . . . . . 6 3 . . . Launcher 3 | . . 1 . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 11 | . . . 2 2 4 . . 1 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 . . . . . . . 4 . Corrupted Parts 6 | . . . . . . . . . 5 . . 1 . System Corruption 36 | . . . . . . . . . 27 . . 9 . Parts Lost 62 | . 2 . 2 1 6 1 1 19 7 22 . 1 . Power 8 | . . . . . 1 . . 3 1 2 . 1 . Propulsion 20 | . . . . 1 3 . 1 5 2 8 . . . Utility 11 | . 1 . . . 1 . . 4 2 3 . . . Weapon 23 | . 1 . 2 . 1 1 . 7 2 9 . . . Highest Loss Streak 20 | . 1 . 2 1 2 1 1 5 6 20 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 99 99 99 100 99 87 95 70 . 61 . Engine 9 | . 14 14 11 9 7 7 7 11 9 1 . 8 . Treads 21 | . 26 28 32 26 29 30 29 10 9 16 . . . Wheel 1 | . . . . . . . . 7 11 . . . . Device 8 | . 11 14 9 9 7 7 7 7 8 8 . 5 . Storage 8 | . 14 14 11 9 7 7 7 6 5 4 . . . Processor 7 | . . . . 9 7 15 15 17 22 18 . 3 . Protection 3 | . . . 1 9 6 . . . 2 . . 10 . Energy Gun 6 | . 28 . 26 . . . . . . . . 10 . Energy Cannon 1 | . . . . . . . . 6 6 . . . . Ballistic Gun 16 | . . 27 5 26 29 29 30 16 3 4 . . . Peak Build Rating 100 | 7 13 14 29 35 46 45 45 59 83 83 2 100 100 Average Rating 36 | 6 10 12 26 32 42 44 43 45 72 61 2 48 100 On Entrance 33 | 6 7 12 13 25 35 43 44 44 55 83 2 2 100 Naked Turns 241 | . . . . . . . . . . 81 111 49 . Heaviest Build 106 | 13 52 50 62 63 79 73 69 94 106 87 . 56 . Greatest Support 118 | 20 46 46 69 69 97 91 91 91 114 118 3 105 . Greatest Overweight (x) 22 | . 4 1 . . 1 . 1 22 3 1 . 13 . Average Overweight (x) . | . . 1 . . . . . 1 2 . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 8 17 20 20 20 20 20 20 20 20 17 5 5 5 Most Carried 20 | 6 18 20 20 20 20 18 20 20 20 20 5 5 5 Average Carried 16 | 4 11 18 19 19 18 17 19 17 19 15 5 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 17 19 20 20 17 18 20 20 19 5 5 5 5 Class Distribution -------------------- 34% | Mutant 31% | Skirmisher 23% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 6379 | 240 95 201 439 948 1360 418 143 1172 666 236 107 354 . Remotely 190 | . . . . . . . . . 190 . . . . Salvage Created 9039 | 93 698 448 1402 1439 1524 469 115 1638 802 281 . 130 . Parts 533 | 6 28 35 96 98 95 17 10 93 43 11 . 1 . Haulers Intercepted 9 | . 2 . 1 5 1 . . . . . . . . Recyclers Shooed 11 | . 1 . 3 2 2 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 17 16 . . 13 . . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 167 | . 11 7 25 27 22 7 4 32 19 10 . 3 . Melee 1 | . . . . . . . . . . 1 . . . Guns 119 | . 10 4 23 27 21 7 4 18 1 1 . 3 . Cannons 36 | . . . . . . . . 13 15 8 . . . AOE 9 | . . 3 2 . 1 . . . 3 . . . . Classes Destroyed 18 | 2 3 1 5 . 3 . . 3 1 . . . . Worker 16 | . . . 4 1 8 . . 3 . . . . . Builder 6 | . . . 1 . 2 . . 2 1 . . . . Tunneler 6 | 1 . 4 . . . . . 1 . . . . . Hauler 9 | . 2 . 1 5 1 . . . . . . . . Recycler 14 | 1 1 2 5 3 2 . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 3 | . . . 2 1 . . . . . . . . . Watcher 10 | . 3 . 2 1 3 . . . 1 . . . . Swarmer 57 | . . 3 14 14 5 . 3 13 . 5 . . . Grunt 55 | . 11 4 3 6 7 5 . 12 2 4 . 1 . Brawler 3 | . . . . . 2 . . 1 . . . . . Duelist 4 | . . . 1 . 2 1 . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 22 | . . . 7 7 2 1 . 1 3 1 . . . Specialist 5 | . . . . . . . . 2 3 . . . . Hunter 5 | . . . . . 3 . 1 . 1 . . . . Programmer 14 | . . . . . 1 . . 2 9 . . 2 . Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 12 | 2 3 3 6 5 5 3 4 4 12 7 . 3 . Combat Bots Only 11 | . 2 3 4 4 4 3 4 4 11 7 . 3 . Max Kills in Single Turn 3 | 1 1 2 3 2 3 1 2 3 2 1 . 2 . Gunslinging 2 | . . . . 1 . . . 2 . . . 1 . Exploded 2 | . . 2 1 . 1 . . . 2 . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Hostile Shots Fired 1102 | . 62 24 80 88 156 34 13 182 211 224 2 17 9 Missed 299 | . 14 8 30 28 40 11 3 48 55 55 . 6 1 Damage Taken 12496 | 6 611 211 592 756 1579 310 110 2081 2761 3025 46 289 119 Core 1831 | . 147 28 110 37 220 16 11 262 157 697 46 68 32 Absorbed by Shields 471 | . . . . . 56 . 31 284 . . . 55 45 Ignored by Resistances 36 | . . . . . 36 . . . . . . . . Regen/Repaired (Parts) 592 | . 139 . 251 202 . . . . . . . . . Core Remaining (%) 71 | 100 . 30 72 93 . . 64 69 . . . . . Volleys Fired 456 | 5 56 25 44 79 70 27 8 84 35 15 . 7 1 Largest 4 | 2 2 2 3 3 4 4 4 4 4 4 . 3 4 Hottest 312 | 90 90 40 150 75 100 100 100 270 270 208 . 231 312 Shots Fired 1333 | 10 112 48 126 231 280 83 32 251 96 43 . 17 4 Gun 1126 | 10 112 46 126 231 280 75 32 170 10 13 . 17 4 Cannon 200 | . . . . . . 8 . 81 81 30 . . . Launcher 7 | . . 2 . . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . Kinetic 962 | . . 46 18 231 280 75 32 170 68 42 . . . Thermal 231 | 5 92 . . . . 8 . 81 23 1 . 17 4 Explosive 7 | . . 2 . . . . . . 5 . . . . Electromagnetic 133 | 5 20 . 108 . . . . . . . . . . Robot Hit Streak 26 | 5 18 6 11 26 10 18 2 14 7 5 . 9 3 Robot Miss Streak 7 | 1 3 4 7 4 7 5 6 5 2 2 . 1 3 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 24 | . . . 5 4 6 1 1 6 . . . 1 . Max Gunslinging Chain 2 | . . . 1 1 1 1 1 2 . . . 1 . Shots Hit Robots 799 | 9 79 26 78 147 169 39 11 147 59 20 . 14 1 Core Hits 393 | 3 33 17 48 57 70 18 7 73 47 15 . 4 1 Critical Kills 3 | . . . . 1 . . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 21 | . 3 . . 2 . . . 2 11 3 . . . Burn 3 | . 3 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . Destroy 2 | . . . . 2 . . . . . . . . . Blast 14 | . . . . . . . . . 11 3 . . . Melee Attacks 12 | . . . 3 2 7 . . . . . . . . Impact 12 | . . . 3 2 7 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17942 | 164 966 575 1776 2540 3299 613 186 3527 3100 850 . 326 20 Guns 11528 | 121 962 330 1372 2488 2988 613 186 1850 101 171 . 326 20 Cannons 4423 | . . . . . . . . 1649 2108 666 . . . Explosions 1543 | 43 . 231 242 . 136 . . . 891 . . . . Melee 192 | . . . 74 . 118 . . . . . . . . Ramming 256 | . 4 14 88 52 57 . . 28 . 13 . . . Kinetic 11127 | . . 330 145 2488 2988 613 186 1850 1690 837 . . . Thermal 3608 | 106 746 . 242 . . . . 1649 519 . . 326 20 Explosive 1122 | . . 231 . . . . . . 891 . . . . Electromagnetic 1637 | 58 216 . 1227 . 136 . . . . . . . . Impact 192 | . . . 74 . 118 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . 3 38 38 38 38 9 Average Corruption 13 | . . . . . . . . 2 24 38 38 18 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . . . . . . . . 16 9 25 5 3 . Message Errors 17 | . . . . . . . . 1 6 10 . . . Matter Fused 11 | . . . . . . . . 5 2 2 2 . . Heat Flow Errors 5 | . . . . . . . . 2 . 2 . 1 . Energy Discharges 8 | . . . . . . . . 1 . 5 1 1 . Data Loss (minor) 8 | . . . . . . . . 4 1 . 2 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 157 | 21 . . 20 . 30 . . 67 10 9 . . . Projectiles 49 | . . . . . . . . 30 10 9 . . . Explosions 94 | 21 . . 20 . 16 . . 37 . . . . . Melee 14 | . . . . . 14 . . . . . . . . Knockbacks 14 | . . . 1 . . . . . 11 2 . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic 12 | . . . . . . . . . 10 2 . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 497 | 6 . . 95 . 59 . . 230 107 . . . . Shots 14 | 1 . . 4 . 2 . . 3 4 . . . . Rammed 27 | . 2 2 5 5 4 . . 7 . 2 . . . Targets Rammed 36 | . 2 2 9 6 7 . . 7 . 3 . . . Kicked . | . . . . . . . . . . . . . . Crushed 9 | . . . 4 1 3 . . . . 1 . . . Highest Temperature 631 | 90 264 6 192 184 631 315 260 427 360 215 . 179 180 Average Temperature 96 | 37 64 6 51 42 161 122 123 114 127 106 . 79 120 Received Heat Transfer 2874 | . 339 138 84 261 366 138 . 566 117 807 9 25 24 Effects 12 | . . . . . 5 . 2 5 . . . . . Shutdowns 2 | . . . . . 1 . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . Interference 4 | . . . . . . . 1 3 . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . 7 . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 3 | . 1 . . . . . . 2 . . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . . Parts Melted 10 | . 3 . . . . . . 4 1 . . 2 . Heat Transferred 5985 | 235 2265 . 300 . . . . 1971 659 . . 518 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 . . 6 . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 544 | 10 132 141 364 537 544 . . 498 484 . . . . Initial 243 | . 6 4 29 48 215 . . 150 243 . . . . Average 173 | 4 44 25 103 299 313 . . 172 303 . . . . Maximum Alert Level 2 | . . . 1 2 2 . . 2 2 . . . . Low Security (%) 61 | 100 100 100 87 28 8 . . 74 8 . . . . Level 1 28 | . . . 12 37 72 . . 21 79 . . . . Level 2 9 | . . . . 33 19 . . 3 12 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 1 1 14 . . 11 3 . . . . Investigation 5 | . 2 . . . 2 . . 1 . . . . . Extermination 7 | . . . . . 2 . . 3 2 . . . . Reinforcement 8 | . . . 1 1 3 . . 3 . . . . . Assault 2 | . . . . . . . . 1 1 . . . . Garrison 10 | . . . . . 7 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 10 | . . . 1 7 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 268 | . 19 8 47 44 34 10 4 43 27 21 3 4 4 Peak Tracking Total 13 | . 3 3 5 5 6 3 3 4 13 11 3 3 . Tactical Retreats 21 | . 2 . . 4 3 1 . 4 . 4 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 6 | . 2 . . . 1 . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 23 | . . . . . 2 . 1 . . 1 . 19 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 14 | . 1 1 1 2 2 . . 5 1 1 . . . Max in Single Turn 3 | . 1 1 1 1 2 . . 3 1 1 . . . Garrison Access 3 | . . . . 1 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 57 | . 4 . 13 11 7 . . 8 3 . . 11 . Terminals 31 | . 3 . 8 8 3 . . 6 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 5 | . 1 . 2 1 . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 4 | . . . 2 1 1 . . . . . . . . Garrison Access 4 | . . . . 1 3 . . . . . . . . Total Hacks 171 | . 14 . 57 29 23 . . 22 5 . . 21 . Successful 108 | . 6 . 45 16 11 . . 7 2 . . 21 . Failed 63 | . 8 . 12 13 12 . . 15 3 . . . . Catastrophic 6 | . . . . 2 1 . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 58 | . 9 . 15 12 7 . . 13 2 . . . . Terminals 95 | . 10 . 27 20 16 . . 17 5 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 20 | . 4 . 6 7 . . . 3 . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . Scanalyzers 25 | . . . 21 1 3 . . . . . . . . Garrison Access 5 | . . . . 1 4 . . . . . . . . Terminal Hacks 45 | . . . 10 5 6 . . 1 2 . . 21 . Record 21 | . . . . . . . . 1 . . . 20 . Robot Analysis 4 | . . . 2 . 2 . . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 5 | . . . 3 1 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 14 | . 2 . 6 5 . . . 1 . . . . . Scan Component 8 | . 1 . 3 3 . . . 1 . . . . . Repair 6 | . 1 . 3 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer 21 | . . . 20 . 1 . . . . . . . . Insert Component 10 | . . . 9 . 1 . . . . . . . . Analyze 11 | . . . 11 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . Unauthorized Hacks 24 | . 4 . 8 5 3 . . 4 . . . . . Terminals 24 | . 4 . 8 5 3 . . 4 . . . . . Botnet 7 | . 2 . 3 . 1 . . 1 . . . . . Operators 1 | . . . . . 1 . . . . . . . . Skim 16 | . 2 . 5 5 1 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 41 | . 4 . 11 10 6 . . 8 2 . . . . Full Trace Events 3 | . . . . 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . Parts Repaired 6 | . 1 . 3 2 . . . . . . . . . Time 192 | . 32 . 96 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 102 | . . . 102 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 9 . 1 . . . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks 21 | . . 21 . . . . . . . . . . . Total Damage 169 | . . 169 . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total 4 | . . . 2 . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . . . . 1 . . Drone Launches 10 | . . . . . . . . . . . . 10 . Drone Recoveries 10 | . . . . . . . . . . . . 10 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 16397 | 60 1335 2195 2136 2009 1930 1107 158 2168 1062 418 111 1705 3 Spaces Moved 8348 | 39 500 877 1134 1006 1041 620 85 981 667 294 221 883 . Core 541 | . 6 . . . . . . 3 . 161 221 150 . Treads 5943 | . 482 877 1134 1006 1041 620 85 498 66 133 . 1 . Legs 85 | 10 . . . . . . . . . . . 75 . Wheels 1116 | 29 6 . . . . . . 480 601 . . . . Hover 657 | . . . . . . . . . . . . 657 . Flight 6 | . 6 . . . . . . . . . . . . Fastest Speed 50 | 80 80 240 160 160 160 160 160 100 100 50 50 50 . Average Speed 166 | 90 217 240 160 160 160 160 161 184 130 116 50 148 . Slowest Speed 1150 | 120 275 240 160 160 240 160 240 1150 246 250 50 700 . Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 79 99 83 78 31 66 12 33 18 65 49 94 1 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . 1 2 2 . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . 1 . 1 . 1 1 . . Scrap Searched 5 | . . 1 . . . . 1 . . 1 2 . . Spaces Dug 9 | . . . 1 2 4 2 . . . . . . . Terrain Destroyed 175 | 6 . 1 26 2 7 2 . 67 55 9 . . . Melee 7 | . . . 1 2 4 . . . . . . . . Projectile 62 | . . . . . . 2 . 25 26 9 . . . AOE 106 | 6 . 1 25 . 3 . . 42 29 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp War Pro Total 10047 | 53 636 915 1355 1275 1223 705 96 1189 790 335 220 1254 1 Wait 789 | . 34 4 109 134 59 52 . 57 16 6 . 318 . Move 8336 | 38 499 876 1133 1005 1041 619 84 980 666 293 220 882 . Hop . | . . . . . . . . . . . . . . Pick Up 114 | 2 21 2 17 13 9 2 2 17 24 3 . 2 . Fast Attach 42 | 1 4 . 3 3 . . 1 6 2 1 . 21 . Attach 52 | . 2 . 4 3 8 1 . 14 7 11 . 2 . Detach 5 | . 3 . . . . . . . . . . 2 . Swap 104 | 3 4 5 18 17 17 4 1 10 18 2 . 5 . Drop 94 | 4 11 1 15 13 6 . . 6 22 1 . 15 . Fire 456 | 5 56 25 44 79 70 27 8 84 35 15 . 7 1 Melee 12 | . . . 3 2 7 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 35 | . 2 2 9 6 6 . . 7 . 3 . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Core integrity fell below 50% 1220 | -10/Materials | Repaired Imp. Treads 1351 | -10/Materials | Discovered new exit (range 12) 1396 | -10/Materials | Entered Mines 1414 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1439 | -10/Mines | Learned location of Storage (-9) 1595 | -10/Mines | Discovered new exit (range 9) 1609 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2559 | -10/Mines | Discovered new exit (range 7) 3425 | -10/Mines | Discovered new exit (range 3) 3591 | -10/Mines | Entered Materials 3591 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3671 | -9/Materials | Discovered new exit (range 10) 3882 | -9/Materials | Discovered new exit (range 16) 3918 | -9/Materials | Build established: Gunner 4292 | -9/Materials | Repaired Imp. Treads 4311 | -9/Materials | Discovered new exit (range 12) 4708 | -9/Materials | Learned Storage trap positions 4736 | -9/Materials | Discovered new exit (range 3) 4763 | -9/Materials | Discovered new exit (range 16) 4765 | -9/Materials | Learned Storage emergency access door positions 4810 | -9/Materials | Learned Recycling recycling unit intel 4846 | -9/Materials | Loaded intel: 19 trap records 4889 | -9/Materials | Loaded intel: 12 terminal locations 4918 | -9/Materials | Learned location of Zion (-6) 5003 | -9/Materials | Identified exit to Materials 5061 | -9/Materials | Learned Materials trap positions 5362 | -9/Materials | Repaired Imp. Treads 5396 | -9/Materials | Repaired Imp. Treads 5727 | -9/Materials | Entered another Materials area 5727 | -8/Materials | Evolved 2 slots: Utility x2 5728 | -8/Materials | Loaded intel: 13 trap records 6055 | -8/Materials | Build established: Skirmisher 6205 | -8/Materials | Discovered new exit (range 16) 6706 | -8/Materials | Discovered new exit (range 16) 7090 | -8/Materials | Repaired Imp. Treads 7123 | -8/Materials | Repaired Imp. Treads 7304 | -8/Materials | Learned 4 Factory zone layouts 7366 | -8/Materials | Learned 4 Recycling zone layouts 7416 | -8/Materials | Identified exit to Factory 7458 | -8/Materials | Learned 4 Factory zone layouts 7509 | -8/Materials | Learned Storage trap positions 7583 | -8/Materials | Learned Factory fabricator intel 7736 | -8/Materials | Entered Factory 7736 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7737 | -7/Factory | Identified exit to Factory 7738 | -7/Factory | Identified exit to Lower Caves 7739 | -7/Factory | Loaded intel: 6 fabricator locations 7987 | -7/Factory | Discovered exit to Factory (range 10) 8173 | -7/Factory | Garrison activated, responded to threat 9228 | -7/Factory | Garrison activated, responded to threat 9406 | -7/Factory | Cargo convoy interrupted 9552 | -7/Factory | Build established: Tank 9599 | -7/Factory | Garrison activated, responded to threat 9666 | -7/Factory | Entered Lower Caves 9813 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9888 | -7/Lower Caves | Build established: Skirmisher 9903 | -7/Lower Caves | Learned 4 Factory zone layouts 9916 | -7/Lower Caves | Encountered a Warlord checkpoint 10441 | -7/Lower Caves | Discovered new exit (range 15) 10773 | -7/Lower Caves | Entered another Lower Caves area 10777 | -7/Lower Caves | Found DCF Scrap (11 items) 10874 | -7/Lower Caves | Discovered exit to Factory (range 13) 10931 | -7/Lower Caves | Entered Factory 10931 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11063 | -6/Factory | Lost 3 parts (2n1w) 11119 | -6/Factory | Build established: Gunner 11267 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 11705 | -6/Factory | Garrison activated, responded to threat 11762 | -6/Factory | Lost 3 parts (1n1u1w) 11846 | -6/Factory | Discovered new exit (range 13) 12245 | -6/Factory | Lost 3 parts (1p2w) 12377 | -6/Factory | Lost 5 parts (1n2u2w) 12873 | -6/Factory | Spotted B-75 Beast 12895 | -6/Factory | Destroyed B-75 Beast 13031 | -6/Factory | First assault squad dispatched 13095 | -6/Factory | Discovered new exit (range 5) 13099 | -6/Factory | Entered another Factory area 13099 | -5/Factory | Evolved 2 slots: Utility x2 13369 | -5/Factory | Identified exit to Upper Caves 13971 | -5/Factory | Cargo convoy interrupted 14005 | -5/Factory | System corruption reached 10% 14067 | -5/Factory | Destroyed 11 combat bots 14072 | -5/Factory | Lost 6 parts (1p1n2u2w) 14076 | -5/Factory | System corruption reached 30% 14161 | -5/Factory | Entered Upper Caves 14439 | -5/Upper Caves | Attracted the attention of an 0b10 base 14486 | -5/Upper Caves | Core integrity fell below 50% 14498 | -5/Upper Caves | Released all parts (6) 14510 | -5/Upper Caves | Destroyed 7 combat bots 14528 | -5/Upper Caves | Lost 20 parts (1p8n3u8w) 14565 | -5/Upper Caves | Spotted B-75 Beast 14569 | -5/Upper Caves | Discovered new exit (range 10) 14570 | -5/Upper Caves | Core integrity fell below 20% 14579 | -5/Upper Caves | Entered another Upper Caves area 14581 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14681 | -5/Upper Caves | Discovered new exit (range 5) 14685 | -5/Upper Caves | Learned 8 Factory zone layouts 14690 | -5/Upper Caves | Entered Warlord 14716 | -5/Warlord | System corruption cleaned by Quarantine Array 14768 | -5/Warlord | Build established: Mutant 14840 | -5/Warlord | Found Prototype Device 14840 | -5/Warlord | Identified Minesniffer Drone Bay 15452 | -5/Warlord | Met Warlord 15477 | -5/Warlord | Warlord's base attacked by MAIN.C 15823 | -5/Warlord | Found Prototype Piercing Weapon 15823 | -5/Warlord | Identified Vortex Lance 15827 | -5/Warlord | Warlord forces counterattacked 15837 | -5/Warlord | Found Vortex Lance 16095 | -5/Warlord | Found Prototype Processor 16095 | -5/Warlord | Identified Exp. Targeting Computer 16152 | -5/Warlord | Warlord base infiltrated, sounded retreat 16165 | -5/Warlord | Spotted Executioner 16368 | -5/Warlord | Lost 14 allies 16382 | -5/Warlord | Discovered new exit (range 14) 16394 | -5/Warlord | Identified exit to Proximity Caves 16395 | -5/Warlord | Entered Proximity Caves 16396 | -4/Proximity Caves | Build established: Scavenger-Tank 16398 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16366_ The unstable cave ceiling collapses. 16367_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 16369_ The unstable cave ceiling collapses. 16370_ Arm. Medium Treads crushed. 16373_ System corrupted: Heat flow error (+225). 16377_ ANNOUNCEMENT: Detected 1 Hunter squad, 1 Saboteur squad, 2 Swarmer squads, with prototype support. 16377_ Acquired 10 matter. 16382_ EXIT=FOUND 16383_ 7B-XUC(g) exits level. 16384_ Enhanced Grunt exits level. 16386_ 27-4GK(m) exits level. 16389_ U7-MP5(Y) exits level. 16391_ 7P-2JI(b) exits level. 16394_ EXIT=IDENTIFIED: PROXIMITY CAVES 16395_ G9-ZZZ(Y) exits level. [Achievement: Charge!!!] LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????##?????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????#### ##??????????????????? | | ?????????????????????# g####???????????????? | | ?????????????????????# @ g #???????????????? | | ?????????????????????## ## ???????? | | ??????????????????????##g g##??????????????????? | | ????????????????????????# #???????????????????? | | ?????????????????????????###???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 495 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. EM Shotgun | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Gun Specialist Gunslinger Release The Drones! Universal Adapter Challenges ------------ None Game ------ Seed ReflectiveEtherialCorpse Manual? 0 Play Time 02:12:32 Cumulative 51.3 hours Start 2025.03.30 @ 19:55:47 End 2025.04.01 @ 18:36:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f31c35c-c336-4c60-8026-9efd4d8eb979