Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 17:45:27 Player: Cogchaaaan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2701) 2701 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 5402 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 48/100 System Corruption 6% Temperature Warm (198) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cryofiber Web Huge Storage Unit > --- WEAPON (3) ------- Scythe > --- INVENTORY (25) --- Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Signal Interpreter Improved Propulsion Shielding Light Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Treads Improved Treads Huge Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Signal Interpreter Seismic Detector Light Armor Plating Improved Medium Laser Rocket Launcher Scythe [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . . 2 Weapon 1 | . . . 1 . . Parts Attached 121 | 8 13 5 58 9 28 Power 6 | 1 1 . 3 . 1 Engine 6 | 1 1 . 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 25 | 3 4 2 8 . 8 Treads 19 | 1 . 2 8 . 8 Leg 6 | 2 4 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 49 | 1 5 2 23 9 9 Device 42 | . 3 1 23 9 6 Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 41 | 3 3 1 24 . 10 Energy Gun 14 | . . . 11 . 3 Energy Cannon 6 | . . . 2 . 4 Ballistic Gun 12 | 3 3 1 5 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 3 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 25 | . 1 1 3 . 20 Power 3 | . . . 1 . 2 Propulsion 8 | . . . . . 8 Utility 4 | . . . . . 4 Weapon 10 | . 1 1 2 . 6 Highest Loss Streak 19 | . 1 1 1 . 19 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 97 99 98 100 96 Engine 11 | . 14 14 10 11 8 Treads 25 | . . 17 32 33 25 Leg 5 | . 27 9 . . . Device 11 | . 11 6 11 11 17 Storage 11 | . 14 14 11 11 9 Energy Gun 6 | . . . 16 . 1 Energy Cannon 9 | . . . 1 22 17 Ballistic Gun 15 | . 28 28 13 11 7 Peak Build Rating 25 | 6 8 8 18 25 25 Average Rating 14 | 5 7 7 13 17 21 On Entrance 9 | . 6 8 8 17 18 Naked Turns . | . . . . . . Heaviest Build 105 | 13 28 28 39 39 105 Greatest Support 63 | 20 20 40 60 60 63 Greatest Overweight (x) 3 | 3 1 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 14 | 7 11 15 15 15 19 Most Carried 20 | 4 14 14 15 15 20 Average Carried 13 | 2 9 13 14 15 16 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 4 14 13 15 15 8 Class Distribution -------------------- 44% | Scavenger-Gunner 27% | Gunner 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2299 | 310 620 115 821 171 262 Remotely . | . . . . . . Salvage Created 3850 | 108 627 142 1744 207 1022 Parts 211 | 10 33 9 109 6 44 Haulers Intercepted 9 | . 2 . 5 . 2 Recyclers Shooed 5 | 1 2 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 79 | . 10 4 36 11 18 Melee 2 | . . . . . 2 Guns 48 | . 10 4 28 3 3 Cannons 20 | . . . . 8 12 AOE 8 | . . . 8 . . Classes Destroyed 14 | 2 5 1 4 1 1 Worker 4 | . . . 2 . 2 Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 9 | . 2 . 5 . 2 Recycler 6 | 1 1 . 3 . 1 Mechanic 1 | . . . 1 . . Operator 3 | . 1 . 1 . 1 Watcher 6 | . 1 . 4 . 1 Swarmer 24 | . 2 2 15 3 2 Grunt 33 | . 8 . 11 2 12 Duelist 1 | . . . 1 . . Sentry 14 | . . 2 9 . 3 Hunter 1 | . . . . . 1 Assembled 6 | . . . . 6 . Best Kill Streak 13 | 1 2 4 5 3 13 Combat Bots Only 7 | . 2 4 4 3 7 Max Kills in Single Turn 2 | 1 1 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 496 | . 59 49 113 33 242 Missed 121 | . 19 11 31 12 48 Damage Taken 4961 | . 484 391 905 283 2898 Core 911 | . 139 96 57 56 563 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 214 | . . . 91 . 123 Core Remaining (%) 59 | 100 . 6 . 71 . Volleys Fired 259 | 15 61 15 95 21 52 Largest 3 | 2 2 2 3 3 3 Hottest 206 | 40 43 40 147 159 206 Shots Fired 631 | 30 122 29 267 59 124 Gun 495 | 30 122 29 260 17 37 Cannon 128 | . . . 1 42 85 Launcher 8 | . . . 6 . 2 Special . | . . . . . . Kinetic 329 | 30 122 29 116 17 15 Thermal 294 | . . . 145 42 107 Explosive 8 | . . . 6 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 11 11 17 10 15 Robot Miss Streak 7 | 2 5 2 3 4 7 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 392 | 19 77 22 163 28 83 Core Hits 183 | 6 36 8 79 13 41 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 11 | . 1 . 6 . 4 Burn 6 | . . . 5 . 1 Meltdown 2 | . . . . . 2 Destroy 2 | . 1 . 1 . . Sever 1 | . . . . . 1 Melee Attacks 13 | . . . 3 . 10 Impact . | . . . . . . Slashing 13 | . . . 3 . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6541 | 180 750 171 2678 564 2198 Guns 3655 | 180 740 171 2019 148 397 Cannons 1688 | . . . . 416 1272 Explosions 1007 | . . . 654 . 353 Melee 176 | . . . . . 176 Ramming 15 | . 10 . 5 . . Kinetic 1916 | 180 740 171 603 148 74 Thermal 3427 | . . . 1416 416 1595 Explosive 1007 | . . . 654 . 353 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 176 | . . . . . 176 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 102 | . . . 53 16 33 Projectiles 29 | . . . . 16 13 Explosions 58 | . . . 53 . 5 Melee 15 | . . . . . 15 Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . . . 76 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 3 | . 2 . 1 . . Kicked 2 | . 2 . . . . Crushed 1 | . . . 1 . . Highest Temperature 319 | . 16 36 266 319 309 Average Temperature 77 | . 3 13 55 115 108 Received Heat Transfer 2112 | . 222 90 273 105 1422 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Melted 16 | . . . 5 1 10 Heat Transferred 7035 | . . . 3483 740 2812 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 632 | 15 239 85 632 288 369 Initial 218 | . 9 . 33 218 . Average 187 | 4 99 67 377 84 103 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 59 | 100 91 100 12 77 78 Level 1 24 | . 8 . 38 22 21 Level 2 16 | . . . 48 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 6 . 5 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 8 | . 2 . 5 . 1 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 25 5 45 16 37 Peak Tracking Total 16 | . 4 5 5 16 13 Tactical Retreats 8 | . 1 . 3 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 1 . 1 . 4 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 22 | . 8 . 9 . 5 Terminals 15 | . 6 . 6 . 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 . 2 Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 69 | . 22 . 30 . 17 Successful 38 | . 11 . 20 . 7 Failed 30 | . 11 . 9 . 10 Catastrophic 5 | . 2 . 2 . 1 Database Lockouts 1 | . . . 1 . . Manual 42 | . 18 . 18 . 6 Terminals 49 | . 20 . 20 . 9 Fabricators . | . . . . . . Repair Stations 12 | . . . 4 . 8 Recycling Units 8 | . 2 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 . 7 . 1 Robot Analysis 2 | . 1 . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 8 | . 3 . 4 . 1 Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . . 4 . 5 Scan Component 5 | . . . 2 . 3 Repair 4 | . . . 2 . 2 Recycling Unit Hacks 4 | . 2 . 2 . . Retrieve Components 4 | . 2 . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . 7 . 1 Terminals 7 | . 3 . 3 . 1 Botnet 7 | . 3 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Reject 2 | . . . 2 . . Mask 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . . 1 Used . | . . . . . . Hacking Detections 19 | . 7 . 7 . 5 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 2 . 2 Time 104 | . . . 52 . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 30 | . 12 . 18 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6261 | 176 1135 152 2127 1798 873 Spaces Moved 2359 | 81 579 64 953 382 300 Core 10 | 10 . . . . . Treads 1695 | 4 . 56 953 382 300 Legs 654 | 67 579 8 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 160 | 144 150 163 160 160 183 Slowest Speed 320 | 200 190 190 160 160 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 6 97 21 90 82 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 66 | . . . 41 . 25 Melee 3 | . . . 3 . . Projectile 10 | . . . . . 10 AOE 53 | . . . 38 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4313 | 112 743 88 1350 1519 501 Wait 1473 | 5 61 1 202 1106 98 Move 2354 | 80 578 63 952 381 300 Hop . | . . . . . . Pick Up 42 | 3 16 2 14 . 7 Fast Attach 41 | 7 6 . 19 2 7 Attach 23 | . 1 3 5 . 14 Detach 3 | 1 1 . . . 1 Swap 58 | 1 6 2 35 7 7 Drop 44 | . 11 2 24 2 5 Fire 259 | 15 61 15 95 21 52 Melee 13 | . . . 3 . 10 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 6) 524 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Discovered new exit (range 8) 1312 | -10/Materials | Entered Mines 1339 | -10/Mines | Core integrity fell below 20% 1453 | -10/Mines | Discovered new exit (range 7) 1464 | -10/Mines | Entered Materials 1464 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1473 | -9/Materials | Central database locked down 1616 | -9/Materials | Discovered new exit (range 6) 1959 | -9/Materials | Build established: Gunner 2040 | -9/Materials | Discovered new exit (range 16) 2300 | -9/Materials | Build established: Scavenger-Gunner 2358 | -9/Materials | Repaired Lgt. Treads 2385 | -9/Materials | Repaired Lgt. Treads 2606 | -9/Materials | Discovered new exit (range 11) 2956 | -9/Materials | Discovered new exit (range 10) 3483 | -9/Materials | Build established: Gunner 3591 | -9/Materials | Entered Mines 3711 | -9/Mines | Learned Materials garrison access intel 3725 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3813 | -9/Mines | Assembled infested the area 3818 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4141 | -9/Mines | Build established: Scavenger-Gunner 5057 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5060 | -9/Mines | Found Prototype Device 5060 | -9/Mines | Identified Exp. Sensor Array 5177 | -9/Mines | Found a hidden stash of uninstalled traps 5262 | -9/Mines | Discovered new exit (range 12) 5286 | -9/Mines | Discovered new exit (range 8) 5389 | -9/Mines | Entered Materials 5389 | -8/Materials | Evolved 2 slots: Utility x2 5390 | -8/Materials | Loaded intel: 1 garrison access location 5433 | -8/Materials | Repaired Lgt. Treads 5487 | -8/Materials | Repaired Lgt. Treads 5929 | -8/Materials | Discovered new exit (range 3) 6063 | -8/Materials | Garrison activated, responded to threat 6175 | -8/Materials | Garrison activated, responded to threat 6178 | -8/Materials | Destroyed 7 combat bots 6221 | -8/Materials | Core integrity fell below 50% 6255 | -8/Materials | Core integrity fell below 20% 6262 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06252_ Imp. Treads destroyed. 06252_ Adv. Beam Cannon destroyed. 06253_ R-06 Scavenger collects Lgt. Ion Engine. 06255_ Adv. Targeting Computer destroyed. 06255_ System corrupted by crushing effect (+2). 06256_ R-06 Scavenger collects Aluminum Leg. 06256_ Critical hit (Burn: +37). 06257_ C-30 ARC bursts open, deploying its payload. 06257_ G-50 Soldier unfolds itself. 06257_ L-31 Rogue unfolds itself. 06257_ G-47 Trooper unfolds itself. <x2> 06257_ I-25 Savior unfolds itself. 06258_ Critical hit (Burn: +37). 06259_ B-36 Bruiser Lgt. Treads severed. 06260_ Heat Sink destroyed. 06261_ Critical hit (Smash). 06261_ Imp. Treads destroyed. 06261_ System corrupted by crushing effect (+4). 06262_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????############?????????????????????????????? | | ?######## # #?????????????????????????????? | | ?# # < # % #?????????????????????????????? | | ## """ # # #?????????????????????????????? | | + """ + + =! #?????????????????????????????? | | ## """ # # !! #?????????????????????????????? | | ?# # # !! #?????????????????????????????? | | ?# # ########?????????????????????????????? | | ?######## #????????????????????????????????????? | | ?# ] # #????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# + #########????????????????????????????? | | ## # /// #????????????????????????????? | | / # /// #????????????????????????????? | | ## = ?# /// #????????????????????????????? | | ?######?# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# """" #?##?????????????????????????? | | ????????# """" !##########???????????????????? | | ????????# """" # =b@ g]#???????????????????? | | ????????# %#kg #???????????????????? | | ????????# [#% """ gg#???????????????????? | | ????!! """" *# """"Y #???????????????????? | | ????!! """" %+%rg "l #???????????????????? | | ?????? """% # % g #???????????????????? | | ?????? !# %% g #???????????????????? | | ????!! # i #???????????????????? | | ?????! """" # % k = #???????????????????? | | ?????### """" ####k#####???????????????????? | | ???????# """" # #t##??????????????????????? | | ??????? ??????????????????????? | | ???????? = ?????????????????????? | | ???????????##### % ????????????????????? | | ???????????????## ###"########???????????????????? | | ????????????????# ???!???????????????????????????? | | ????????????????# ??? ???????????????????????????? | | ????????????????# ??"G"??????????????????????????? | | ????????????????# ??"?"??????????????????????????? | | ????????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapRecoilThruster Manual? 0 Play Time 00:46:46 Cumulative 18.8 hours Start 2025.03.27 @ 17:00:06 End 2025.03.27 @ 17:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e03eb177-6164-45cb-8ae6-56c2cbe63e75