Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.10 @ 11:42:24 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2961) 2961 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-82) -82 TOTAL SCORE: 6434 Bonus ------- Follower Combat Kills 46 Friendly Fire -128 Cogmind --------- Core Integrity 310/700 Matter 130/300 Energy 158/170 System Corruption 5% Temperature Critical (514) Movement Hovering (151) Ox1 Location -7/Factory Parts ------- > --- POWER (1+3) ------ Light Neutrino Core > --- PROPULSION (4) --- Hovering Antigrav Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Medium Storage Unit Power Bank > --- WEAPON (3) ------- Gauss Rifle Laser Construct/G > --- INVENTORY (10) --- Experimental Heat Sink Makeshift Trap Scanner Experimental Sensor Array Core Analyzer Phase Shifter Reactive Plating Overtuned Pulse Rifle Guided EMP Blaster Multitool Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Medium Storage Unit Power Bank Rainbow Chip > --- WEAPON ----------- Advanced Variable Charge Gun Gauss Rifle Gatling Ballistic Assault Construct/C > --- INVENTORY -------- Structural Scanner Makeshift Trap Scanner Experimental Sensor Array Core Analyzer Phase Shifter Improved Light Armor Plating Reactive Plating Overtuned Pulse Rifle Overtuned Pulse Rifle Multitool [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Hover Unit Constructs Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Rainbow Chip Protection Light Armor Plating Weapon Bore Cannon Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Multitool Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 7 | . 1 . . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . 1 . . . 3 Weapon 1 | . . . . . 1 Parts Attached 59 | 7 5 5 9 8 25 Power 9 | 1 . 1 3 1 3 Engine 7 | 1 . . 3 1 2 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 8 | 2 1 . 1 3 1 Treads 8 | 2 1 . 1 3 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 1 3 2 8 Device 10 | . 1 . 2 2 5 Storage 2 | 1 . . . . 1 Processor 2 | 1 . . . . 1 Hackware . | . . . . . . Protection 4 | . 1 1 1 . 1 Artifact . | . . . . . . Weapon 24 | 2 2 3 2 2 13 Energy Gun 7 | 1 1 . . . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 1 . 1 1 1 4 Ballistic Cannon 2 | . . 1 1 . . Launcher 1 | . . . . . 1 Special Weapon 3 | . . . . 1 2 Impact Weapon 2 | . 1 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . . 1 2 7 Parts Lost 13 | . . 1 3 . 9 Power 3 | . . . . . 3 Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 . 2 Weapon 4 | . . 1 . . 3 Highest Loss Streak 4 | . . 1 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 98 98 98 92 44 Engine 8 | . 12 4 11 11 3 Core 1 | . . 7 . . . Treads 17 | . 25 25 24 21 2 Device 15 | . 9 12 18 20 13 Storage 9 | . 12 12 12 12 4 Processor 1 | . 2 . . . 4 Protection 4 | . 10 12 5 . . Energy Gun 3 | . 11 9 . . 2 Ballistic Gun 6 | . 12 8 3 8 4 Ballistic Cannon 6 | . . 1 11 12 2 Impact Weapon 2 | . . 2 8 . . Peak Build Rating 85 | 7 8 14 24 40 85 Average Rating 33 | 5 7 11 19 32 68 On Entrance 15 | . 7 8 13 24 40 Naked Turns . | . . . . . . Heaviest Build 40 | 18 22 30 34 34 40 Greatest Support 65 | 40 40 40 40 43 65 Greatest Overweight (x) 8 | . . . . 8 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 Most Carried 10 | . 3 7 10 10 10 Average Carried 7 | . . 4 8 9 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | . 3 7 10 10 10 Scrap Engine Consumption 45 | . . . . 11 34 Constructs Created 6 | . . . . 2 4 Constructs Modified 6 | . . . . 1 5 Class Distribution -------------------- 90% | Hacker-Mutant 5% | Hacker-Skirmisher 4% | Hacker-Construct Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 2183 | 199 153 91 432 200 1108 Remotely . | . . . . . . Salvage Created 3113 | . 533 352 519 317 1392 Parts 177 | . 27 17 26 20 87 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 72 | . 11 13 14 6 28 Melee 4 | . . 4 . . . Guns 36 | . 9 5 . . 22 Cannons 25 | . . 2 14 6 3 AOE 5 | . 1 2 . . 2 Classes Destroyed 14 | . 2 2 3 1 6 Worker 2 | . . . . . 2 Builder 2 | . . 1 . . 1 Recycler 7 | . . . . . 7 Operator 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 8 | . . . 2 . 6 Grunt 22 | . 11 4 1 . 6 Protector 1 | . . . . . 1 Sentry 11 | . . . 1 4 6 Hunter 3 | . . . . . 3 Programmer 6 | . . . . . 6 Subdweller 11 | . . . 11 . . Scrapper 2 | . . . . 2 . Assembled 9 | . . 9 . . . Best Kill Streak 11 | . 2 6 3 1 11 Combat Bots Only 5 | . 2 5 3 1 3 Max Kills in Single Turn 3 | . 1 2 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 696 | . 40 53 58 21 524 Missed 262 | . 19 12 25 7 199 Damage Taken 3755 | . 188 514 392 196 2465 Core 581 | . 15 108 52 16 390 Absorbed by Shields . | . . . . . . Ignored by Resistances 2334 | . 117 306 237 117 1557 Regen/Repaired (Parts) 433 | . . . . . 433 Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 286 | . 40 28 51 13 154 Largest 3 | . 2 2 1 2 3 Hottest 160 | . 60 60 57 87 160 Shots Fired 409 | . 79 54 51 17 208 Gun 277 | . 79 52 . . 146 Cannon 121 | . . 2 51 13 55 Launcher 5 | . . . . . 5 Special 6 | . . . . 4 2 Kinetic 291 | . 40 28 51 13 159 Thermal 53 | . . . . 4 49 Explosive . | . . . . . . Electromagnetic 65 | . 39 26 . . . Robot Hit Streak 31 | . 23 23 20 16 31 Robot Miss Streak 3 | . 2 2 2 1 3 Penetration Max 1 | . . . 1 . 1 Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 352 | . 68 52 38 16 178 Core Hits 200 | . 28 28 18 9 117 Critical Kills 23 | . . 3 11 5 4 Critical Parts Destroyed 11 | . . . 4 3 4 Critical Strikes 43 | . . 3 23 9 8 Destroy 42 | . . 2 23 9 8 Smash 1 | . . 1 . . . Melee Attacks 12 | . 3 9 . . . Impact 12 | . 3 9 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7831 | . 980 878 830 273 4870 Guns 3814 | . 715 443 . . 2656 Cannons 2118 | . . 34 830 236 1018 Explosions 1542 | . 258 154 . . 1130 Melee 243 | . . 243 . . . Ramming 66 | . 7 4 . 6 49 Kinetic 5248 | . 268 197 830 236 3717 Thermal 1547 | . 258 154 . 31 1104 Explosive . | . . . . . . Electromagnetic 727 | . 447 280 . . . Impact 243 | . . 243 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . . . . 37 Message Errors 10 | . . . . . 10 Matter Fused 10 | . . . . . 10 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 35 | . . 21 14 . . Projectiles 14 | . . . 14 . . Explosions . | . . . . . . Melee 21 | . . 21 . . . Knockbacks 11 | . . . 6 . 5 Impact 2 | . . . . . 2 Kinetic 9 | . . . 6 . 3 Secondary . | . . . . . . Self-Inflicted Damage 35 | . 13 . . . 22 Shots 1 | . 1 . . . . Rammed 9 | . 2 1 . 2 4 Targets Rammed 9 | . 2 1 . 2 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 514 | . 225 200 6 73 514 Average Temperature 85 | . 72 73 2 32 106 Received Heat Transfer 1124 | . 168 188 108 126 534 Effects 6 | . 2 . . . 4 Shutdowns 1 | . . . . . 1 Interference 3 | . 2 . . . 1 Matter Decay 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 1 2 Heat Transferred 2566 | . 300 100 . 40 2126 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 3 2 . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 345 | . 226 126 . 93 345 Initial 4 | . . 4 . . . Average 52 | . 50 28 . 14 98 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 95 | 100 98 100 . 100 86 Level 1 4 | . 1 . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . . . 10 Investigation . | . . . . . . Extermination 5 | . . . . . 5 Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 8 | . 3 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 19 14 22 5 58 Peak Tracking Total 8 | . 3 3 4 4 8 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed 2 | . . . . 2 . Triggered 2 | . . . 2 . . Most Traps Carried 2 | . . . 2 2 . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 13 | . 2 . 3 1 7 Max in Single Turn 4 | . 1 . 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 29 | . 7 1 1 13 7 Terminals 19 | . 7 1 . 6 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . . . . 6 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 77 | . 16 5 1 35 20 Successful 56 | . 10 2 1 28 15 Failed 21 | . 6 3 . 7 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 45 | . 10 1 . 23 11 Terminals 51 | . 16 5 . 14 16 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 20 | . . . . 19 1 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 1 1 7 6 Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 4 | . . . . 3 1 Machine Index 2 | . . . . 1 1 Locate Traps 5 | . 3 . . . 2 Hauler Manifests 1 | . . . . . 1 Zone Layout 2 | . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Release Object 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . . 6 . Retrieve Components 6 | . . . . 6 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 29 | . 6 1 . 15 7 Terminals 21 | . 6 1 . 7 7 Track 1 | . . 1 . . . Botnet 5 | . 1 . . 2 2 Operators 1 | . . . . . 1 Skim 14 | . 5 . . 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . . 8 . Reject 6 | . . . . 6 . Mask 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 6 1 . 11 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 7 | . . 5 2 . . Largest Group 5 | . . 5 2 1 . Highest-Rated Group 85 | . . 85 38 19 . Highest-Rated Ally 31 | . . 31 19 19 . Total Orders . | . . . . . . Ally Attacks 25 | . . 8 10 7 . Total Damage 301 | . . 90 102 109 . Kills 4 | . . 1 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 6796 | 130 900 741 1547 1591 1887 Spaces Moved 4016 | 78 467 386 866 838 1381 Core 6 | 4 . . . 2 . Treads 3162 | 74 467 386 866 813 556 Legs . | . . . . . . Wheels . | . . . . . . Hover 825 | . . . . . 825 Flight 23 | . . . . 23 . Fastest Speed 50 | 50 160 160 160 160 71 Average Speed 142 | 154 160 160 160 166 103 Slowest Speed 450 | 160 160 160 160 450 242 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 6 73 65 57 93 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 9 | . . . 9 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 77 | . 10 11 16 4 36 Melee 1 | . 1 . . . . Projectile 25 | . . 1 16 4 4 AOE 51 | . 9 10 . . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 4684 | 84 541 442 978 1019 1620 Wait 231 | . 21 10 33 135 32 Move 4011 | 77 466 385 865 837 1381 Hop . | . . . . . . Pick Up 27 | . 2 3 12 5 5 Fast Attach 29 | 7 2 1 3 3 13 Attach 13 | . 1 . 4 1 7 Detach 9 | . 1 . . 3 5 Swap 17 | . 2 4 2 4 5 Drop 37 | . 1 1 8 14 13 Fire 286 | . 40 28 51 13 154 Melee 12 | . 3 9 . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 7 | . 2 1 . 2 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 2 . Miscellaneous 1 | . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Identified exit to Materials 49 | -11/Scrapyard | Discovered exit to Materials (range 12) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 346 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Discovered exit to Mines (range 13) 527 | -10/Materials | Identified exit to Materials 527 | -10/Materials | Discovered exit to Materials (range 16) 640 | -10/Materials | Discovered exit to Mines (range 7) 699 | -10/Materials | Discovered exit to Materials (range 15) 832 | -10/Materials | Learned 2 Mines zone layouts 873 | -10/Materials | Learned location of 2 exits from Materials 904 | -10/Materials | Learned location of Mines (-10) 935 | -10/Materials | Learned Storage emergency access door positions 984 | -10/Materials | Learned location of 2 exits from Mines 1031 | -10/Materials | Entered Mines 1033 | -10/Mines | Identified exit to Subcaves 1153 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1292 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1417 | -10/Mines | Assembled infested the area 1421 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1422 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1424 | -10/Mines | Found Prototype Device 1481 | -10/Mines | Lost 5 allies 1772 | -10/Mines | Entered Subcaves 1785 | -10/Subcaves | Learned location of Zion (-7) 1873 | -10/Subcaves | Core integrity fell below 50% 1958 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2205 | -10/Subcaves | Disturbed a concealed Subdweller 2275 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2306 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2432 | -10/Subcaves | A Subdweller sparked back to life 2432 | -10/Subcaves | A Subdweller sparked back to life 2432 | -10/Subcaves | A Subdweller sparked back to life 2449 | -10/Subcaves | Found Prototype Device 2496 | -10/Subcaves | Visited triangular shrine 2506 | -10/Subcaves | Found Prototype Device 2506 | -10/Subcaves | Identified V3-11A's Pendant 2511 | -10/Subcaves | Befriended Subdweller 2799 | -10/Subcaves | Learned Materials security intel 2816 | -10/Subcaves | Befriended Subdweller 2837 | -10/Subcaves | Identified exit to Recycling 2837 | -10/Subcaves | Discovered exit to Recycling (range 12) 3043 | -10/Subcaves | Identified exit to Materials 3043 | -10/Subcaves | Discovered exit to Materials (range 8) 3086 | -10/Subcaves | Visited 4L-MR0's lab 3093 | -10/Subcaves | Identified Power Bank 3105 | -10/Subcaves | Found Rainbow Chip 3319 | -10/Subcaves | Entered Recycling 3319 | -9/Recycling | Accompanied by 1 ally 3345 | -9/Recycling | Identified Exp. Sensor Array 4196 | -9/Recycling | Scanned before Scraplab entrance 4214 | -9/Recycling | Learned location of 3 exits from Materials 4227 | -9/Recycling | Angered Scraplab inhabitants 4308 | -9/Recycling | Found Prototype Device 4308 | -9/Recycling | Identified Scrap Engine 4377 | -9/Recycling | Learned Storage emergency access door positions 4433 | -9/Recycling | Learned Storage security intel 4439 | -9/Recycling | Identified exit to Factory 4439 | -9/Recycling | Discovered exit to Factory (range 13) 4466 | -9/Recycling | Learned Materials stockpile data 4511 | -9/Recycling | Learned Materials stockpile data 4567 | -9/Recycling | Learned location of 1 exit from Recycling 4910 | -9/Recycling | Entered Factory 4910 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4911 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 4912 | -7/Factory | Attached Power Bank, gained temporary slots: Power x3 6282 | -7/Factory | Cargo convoy interrupted 6381 | -7/Factory | Lost 4 parts (2p2w) 6797 | -7/Factory | Core integrity fell below 50% 6797 | -7/Factory | Self-destructed Last Messages --------------- 06780_ Arm. Scrap Engine damaged due to network destabilization (-7). 06782_ PMW6:FG63DWLDVW8UP>44YTS,R3TOLNZT 06782_ Temporary Power slot lost. 06785_ Slug penetrates H-61 Shepherd. 06788_ Slug penetrates Wall. 06788_ Slug penetrates H-61 Shepherd. 06789_ Overheating: System interference. 06789_ Arm. Scrap Engine temporarily disabled. 06790_ Rainbow Chip destroyed. 06791_ Temporary Propulsion slot lost. 06791_ Temporary Utility slot lost. 06791_ Temporary Weapon slot lost. 06791_ Slug penetrates H-61 Shepherd. 06793_ Power failure, Lgt. Neutrino Core shutdown. 06793_ Overheating: Matter decay (-26). 06794_ Slug penetrates H-61 Shepherd. 06794_ Penetrated by Slug. 06797_ Overheating: Matter decay (-17). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????o?????????????? | | ???????????????? ????????????? | | ????????????????## ????????????? | | ?????????????##### ????????????? | | ?????????????##### ???????????? | | ######## ???? # # ????????? | | ######## ??????? ; + ????????? | | # ??????? # # ???? | | """ # ??????? # H;;#+####??? | | "R" # ??????? # ###??? | | " " " # ??????? # T##??? | | " ##???????## % ##??? | | ##???????###??## @###??? | | ##????????????## %##???? | | " ##????????????## %%;#???? | | ##????????????## ##???? | | ##????????????##% ##???? | | ##??????????? ## ###??? | | [ #######?????? ## ###??? | | #+############?????? # ##??? | | !! ##?????? # ##??? | | ##?????? # ##??? | | ##?????? #] ##??? | | ##?????? # ##??? | | ###????? ### ####??? | | ########+###### ### ####??? | | ##### ########### ##????? | | #??## + ##????? | | #??##"""" ######## ##+####??? | | #??##"""" %######## ## ??? | | #??##"""" ##????##%## """ # | | #??##"""" ##????## ## """ # | | #??##"""" ######## ## """ # | | #???#"""" + ## ? | | #???# ####### ## """ # | | #???################ ## """ # | | ########## # # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed spreadbattleautogun Manual? 1 Play Time 01:05:10 Cumulative 471.1 hours Start 2024.09.09 @ 12:06:43 End 2024.09.10 @ 11:42:24 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 55 Rogue 6 Adventurer 6 Explorer 43 Win Type - Total 34 Types 13/6/2/5/1/1/1/3/2 Lore% 78 Gallery% 83 Achievement% 89 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b8ebf51-6903-42bc-bf82-0bcdd58f9a08