Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.25 @ 00:27:59 Player: LU-1G1 Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1100) 1100 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 4294 Bonus ------- High Alert Combat Kills 4 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 120/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Airjet Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Small Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Cloak of Protection Light Armor Plating Hammer Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Airjet Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Small Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Cloak of Protection Light Armor Plating Grenade Launcher Mini Grenade Launcher Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 36 | 5 11 2 . 2 4 12 Power 2 | 1 . 1 . . . . Engine 2 | 1 . 1 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 5 1 . 1 3 7 Treads 11 | 2 5 1 . 1 2 . Leg 4 | . . . . . . 4 Wheel 3 | . . . . . . 3 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 4 | . 3 . . . 1 . Device . | . . . . . . . Storage 2 | . 2 . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 3 . . 1 . 5 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 3 . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 22 | . 3 1 . 2 1 15 Power 2 | . 1 . . . . 1 Propulsion 13 | . 1 1 . . 1 10 Utility 1 | . . . . 1 . . Weapon 6 | . 1 . . 1 . 4 Highest Loss Streak 6 | . 2 1 . 2 1 6 Average Slot Usage (%) 85 | . 93 90 100 95 50 54 Engine 10 | . 9 5 14 14 9 5 Treads 25 | . 27 26 28 28 21 12 Storage 12 | . 13 14 14 14 9 9 Processor 11 | . 12 14 14 11 . 9 Ballistic Gun 20 | . 28 28 28 18 . 5 Impact Weapon 2 | . . . . 7 9 1 Naked Turns . | . . . . . . . Heaviest Build 50 | 6 47 49 49 49 47 50 Greatest Support 63 | 40 40 40 40 43 63 60 Greatest Overweight (x) 15 | . 1 2 1 1 5 15 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 17 | 5 12 20 20 20 20 20 Most Carried 20 | 5 9 7 9 10 19 20 Average Carried 10 | 2 7 6 7 9 16 18 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 19 | 5 7 6 9 10 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1118 | 239 629 66 . 10 25 149 Remotely . | . . . . . . . Salvage Created 1254 | . 555 81 . 60 100 458 Parts 87 | . 34 4 . 1 9 39 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 31 | . 15 2 . 1 2 11 Melee 3 | . . . . 1 2 . Guns 21 | . 15 2 . . . 4 AOE 7 | . . . . . . 7 Classes Destroyed 8 | . 4 . . 2 1 1 Worker 4 | . . . . 1 . 3 Builder 5 | . 1 . . . . 4 Hauler 2 | . 1 . . . . 1 Recycler 1 | . . . . . . 1 Swarmer 9 | . 6 . . . . 3 Grunt 20 | . 9 2 . . 1 8 Sentry 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Best Kill Streak 6 | . 3 2 . 1 1 6 Combat Bots Only 4 | . 3 2 . 1 1 4 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2903 | . 804 31 . 112 328 1628 Core 720 | . 127 . . 38 75 480 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . . . 34 . . Volleys Fired 109 | . 65 3 . . . 41 Largest 2 | . 2 2 . . . 2 Hottest 95 | . 40 40 . . . 95 Shots Fired 197 | . 129 6 . . . 62 Gun 179 | . 129 6 . . . 44 Cannon . | . . . . . . . Launcher 18 | . . . . . . 18 Special . | . . . . . . . Kinetic 168 | . 129 6 . . . 33 Thermal 11 | . . . . . . 11 Explosive 18 | . . . . . . 18 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 20 7 . . . 9 Robot Miss Streak 3 | . 3 . . . . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 161 | . 92 5 . 5 21 38 Core Hits 76 | . 28 4 . 1 4 39 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 3 | . . . . 2 . 1 Destroy 1 | . . . . . . 1 Smash 2 | . . . . 2 . . Melee Attacks 75 | . . . . 48 24 3 Impact 75 | . . . . 48 24 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3378 | . 1118 68 . 212 375 1605 Guns 1557 | . 1117 68 . . . 372 Cannons . | . . . . . . . Explosions 1217 | . . . . . . 1217 Melee 576 | . . . . 201 375 . Ramming 28 | . 1 . . 11 . 16 Kinetic 1452 | . 1117 68 . . . 267 Thermal 105 | . . . . . . 105 Explosive 1217 | . . . . . . 1217 Electromagnetic . | . . . . . . . Impact 576 | . . . . 201 375 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . 4 Average Corruption 4 | . . . . 4 . 4 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 177 | . . . . 117 . 60 Projectiles . | . . . . . . . Explosions 60 | . . . . . . 60 Melee 117 | . . . . 117 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 240 | . . . . . . 240 Shots 13 | . . . . . . 13 Rammed 5 | . 2 . . 1 . 2 Targets Rammed 6 | . 2 . . 1 . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 183 | . . . . . 3 183 Average Temperature 73 | . . . . . 3 79 Received Heat Transfer 1335 | . 381 18 . . 198 738 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 6 | . . . . 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 259 | . . . . . . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 463 | . 219 73 . 20 92 463 Initial 38 | . . 33 . . 7 38 Average 88 | . 80 54 . 2 51 253 Maximum Alert Level 2 | . 1 . . . . 2 Low Security (%) 87 | 100 93 100 . 100 100 38 Level 1 12 | . 6 . . . . 59 Level 2 . | . . . . . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 6 . . . . 2 Investigation 4 | . 3 . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . 3 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 6 | . 2 . . 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 27 2 . 3 4 17 Peak Tracking Total 5 | . 4 1 . 3 3 5 Tactical Retreats 5 | . 1 . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 9 | . 4 . 2 . . 3 Terminals 5 | . 4 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 27 | . 13 . 3 . . 11 Successful 10 | . 3 . 3 . . 4 Failed 17 | . 10 . . . . 7 Catastrophic 4 | . 3 . . . . 1 Database Lockouts . | . . . . . . . Manual 12 | . 10 . 1 . . 1 Terminals 18 | . 13 . . . . 5 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 8 | . 3 . 3 . . 2 Record 2 | . . . 2 . . . Part Schematic 1 | . 1 . . . . . Locate Traps 1 | . . . . . . 1 Recall Investigation 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . . . . 2 Full Trace Events 3 | . 2 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3024 | 66 961 120 791 375 343 368 Spaces Moved 1157 | 39 397 44 329 104 138 106 Core 9 | 7 . . . . . 2 Treads 1099 | 32 397 44 329 104 137 56 Legs 42 | . . . . . . 42 Wheels 6 | . . . . . . 6 Hover 1 | . . . . . 1 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 135 Average Speed 206 | 140 182 241 240 240 189 193 Slowest Speed 800 | 160 240 320 240 240 390 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 32 | 3 78 9 70 22 12 35 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 70 | . . . . 1 . 69 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 69 | . . . . . . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1482 | 48 513 53 331 156 183 198 Wait 61 | . 18 4 . 1 8 30 Move 1151 | 38 396 43 328 103 137 106 Hop . | . . . . . . . Pick Up 32 | 5 10 1 3 1 9 3 Fast Attach 18 | 5 2 . . . 3 8 Attach 10 | . 3 2 . . 1 4 Detach 1 | . . . . . 1 . Swap 8 | . 6 . . 2 . . Drop 11 | . 11 . . . . . Fire 109 | . 65 3 . . . 41 Melee 75 | . . . . 48 24 3 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 5 | . 2 . . 1 . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 9) 707 | -10/Materials | Discovered new exit (range 11) 895 | -10/Materials | Core integrity fell below 50% 997 | -10/Materials | Discovered new exit (range 14) 1028 | -10/Materials | Entered Mines 1039 | -10/Mines | Met a Derelict bent on vengeance 1132 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -10/Mines | Assembled infested the area 1134 | -10/Mines | Discovered new exit (range 5) 1148 | -10/Mines | Entered Exiles 1208 | -10/Exiles | Met 8R-AWN 1247 | -10/Exiles | Met EX-HEX 1336 | -10/Exiles | Met EX-DEC 1566 | -10/Exiles | Met EX-BIN 1599 | -10/Exiles | Aligned with FarCom system 1602 | -10/Exiles | Given EX-Vault access code 1659 | -10/Exiles | Opened EX-Vault 1676 | -10/Exiles | Found Cloak of Protection 1725 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1814 | -10/Exiles | Learned location of Zion (-7) 1912 | -10/Exiles | Discovered new exit (range 14) 1939 | -10/Exiles | Left Exiles lab with Cloak of Protection 1939 | -10/Exiles | Entered Mines 1944 | -9/Mines | Learned location of 2 exits from Materials 2004 | -9/Mines | Discovered new exit (range 13) 2125 | -9/Mines | Excavation squad dispatched 2125 | -9/Mines | A large section of the Mines collapsed 2314 | -9/Mines | Entered Materials 2314 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2315 | -8/Materials | Identified exit to Factory 2485 | -8/Materials | Discovered new exit (range 15) 2657 | -8/Materials | Entered Storage 2729 | -8/Storage | Repaired Hammer 2860 | -8/Storage | Lost 3 parts (2n1w) 2873 | -8/Storage | Core integrity fell below 50% 2894 | -8/Storage | Crushed by falling debris 2925 | -8/Storage | Lost 6 parts (1p3n2w) 3012 | -8/Storage | Core integrity fell below 20% 3025 | -8/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02996_ U-05 Engineer lays Concrete. 02998_ U-05 Engineer builds a Wall. 03001_ G-47 Trooper destroyed. 03001_ Destroyed Com. Wheel. 03003_ U-05 Engineer lays Concrete. 03005_ U-05 Engineer builds a Wall. 03009_ U-05 Engineer lays Concrete. 03010_ The unstable cave ceiling collapses. 03010_ Arm. Wheel destroyed. 03010_ U-05 Engineer lays Concrete. 03011_ U-05 Engineer builds a Wall. 03016_ U-05 Engineer lays Concrete. 03018_ Acquired Wheel. 03018_ Wheel destroyed. 03019_ U-05 Engineer lays Concrete. 03019_ S-10 Pest destroyed. 03019_ Destroyed Flight Unit. 03019_ S-10 Pest destroyed. 03020_ U-05 Engineer lays Concrete. 03021_ U-05 Engineer builds a Wall. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticBottomlessSuite Manual? 0 Play Time 00:17:55 Cumulative 443.7 hours Start 2022.01.24 @ 23:45:06 End 2022.01.25 @ 00:27:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 219 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 478bd794-041e-4d19-81f7-f2bc43b79a6a