Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 10:57:16 Player: Zoe Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (118) 590 Value Destroyed (3882) 3882 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (1154) 1154 TOTAL SCORE: 11686 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 33 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Medium Storage Unit Improved Kinecellerator Gatling Laser HERF Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Active Sensor Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Heat Sink Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Lightning Gun Heavy Ion Cannon Shock Bomb Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 . 2 . 2 . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . Utility 6 | . . 2 . . . 1 . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 195 | 6 1 20 3 36 23 2 16 10 40 . . 23 3 11 1 Power 28 | 1 . 2 . 5 4 1 2 . 8 . . 3 . 2 . Engine 13 | 1 . 2 . . 3 1 . . 6 . . . . . . Core 14 | . . . . 5 1 . 2 . 1 . . 3 . 2 . Reactor 1 | . . . . . . . . . 1 . . . . . . Propulsion 47 | 2 . 4 . 11 8 . 4 1 10 . . 6 . 1 . Treads 21 | . . . . 6 7 . 4 1 3 . . . . . . Leg 25 | 2 . 4 . 5 1 . . . 7 . . 6 . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . Utility 58 | 1 1 7 1 9 6 1 5 5 11 . . 7 3 1 . Device 24 | . 1 1 . 3 2 . 1 3 5 . . 5 3 . . Storage 3 | 1 . 1 . 1 . . . . . . . . . . . Processor 6 | . . 1 . 2 . . . . 1 . . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 25 | . . 4 1 3 4 1 4 2 5 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 62 | 2 . 7 2 11 5 . 5 4 11 . . 7 . 7 1 Energy Gun 25 | 2 . 2 1 7 2 . 4 . 5 . . 1 . 1 . Energy Cannon 9 | . . . . . 1 . . 3 2 . . . . 2 1 Ballistic Gun 16 | . . 3 . 2 2 . . . 3 . . 5 . 1 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . Launcher 9 | . . 2 . 1 . . 1 1 1 . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 2 3 . 1 . . . . . . . 1 Corrupted Parts 15 | . . . . 1 2 . 3 . 7 . . . . 2 . System Corruption 66 | . . . . 1 2 . 18 . 37 . . . . 8 . Parts Lost 74 | . . 4 1 10 3 . 6 . 17 1 . 23 1 5 3 Power 12 | . . 2 . . . . 1 . 4 . . 3 . 2 . Propulsion 28 | . . 1 . 6 3 . 2 . 6 . . 7 1 2 . Utility 21 | . . . 1 2 . . 2 . 5 1 . 7 . . 3 Weapon 13 | . . 1 . 2 . . 1 . 2 . . 6 . 1 . Highest Loss Streak 18 | . . 3 1 3 2 . 5 . 7 1 . 18 1 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 94 90 92 96 92 93 80 93 99 93 78 35 35 25 Engine 6 | . 14 10 11 1 6 15 4 . 11 6 6 3 . . . Core 2 | . . . . 7 2 . 10 13 . . . 3 . . . Treads 9 | . . . . 5 32 30 29 26 13 . . . . . . Leg 13 | . 28 21 22 25 . . . . 10 26 26 20 10 . . Device 12 | . 12 11 12 7 14 7 7 13 12 20 20 15 12 11 9 Storage 7 | . 14 11 11 9 9 7 7 6 6 6 6 5 . . . Processor 7 | . . 6 11 10 9 7 4 . 4 6 6 7 11 12 15 Protection 7 | . . 11 1 7 3 7 13 6 19 12 6 3 . . . Energy Gun 10 | . 28 8 21 14 13 15 12 . 8 13 13 5 . . . Energy Cannon 1 | . . . . . . . . 12 2 . . . . . . Ballistic Gun 2 | . . 13 . 2 4 . . . 1 . . 3 . 2 . Peak Build Rating 62 | 6 7 13 15 25 24 25 55 62 62 57 55 62 31 36 29 Average Rating 29 | 4 6 9 12 20 22 25 36 61 42 56 55 46 25 22 20 On Entrance 28 | . 6 7 13 12 23 23 25 55 62 57 55 55 14 20 23 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 14 25 25 28 30 38 59 65 66 53 48 52 6 23 1 Greatest Support 83 | 20 20 20 20 80 80 80 80 80 83 70 70 70 3 4 3 Greatest Overweight (x) 19 | . . 1 1 1 . . . . 19 . . 2 1 7 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 2 5 10 10 10 10 9 10 10 10 10 10 10 5 5 5 Average Carried 7 | . 3 6 10 7 8 8 9 9 7 9 10 6 4 3 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 5 10 10 8 10 8 10 10 10 10 10 5 5 5 5 Class Distribution -------------------- 63% | Scavenger-Mutant 28% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Matter Collected 2757 | 138 77 478 40 474 378 . 210 130 438 9 . 264 . 115 6 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5410 | . 136 910 76 995 1211 . 612 452 689 . . 239 . 90 . Parts 281 | . 6 60 7 48 63 . 27 29 21 . . 17 . 3 . Haulers Intercepted 8 | . . 1 . 2 4 . . 1 . . . . . . . Recyclers Shooed 6 | . . 1 . 3 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 12 . . 11 . 3 . Prevented 8 | . . . . . . . . . 7 . . . . 1 . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 90 | . 4 16 4 17 14 . 8 7 11 . . 6 . 3 . Melee 2 | . . . . . . . . . . . . 2 . . . Guns 52 | . 4 12 4 12 13 . 2 . . . . 4 . 1 . Cannons 10 | . . . . . . . . 3 7 . . . . . . AOE 19 | . . 4 . 4 . . 4 4 1 . . . . 2 . Classes Destroyed 15 | . 3 5 . . 2 . 3 2 . . . . . . . Worker 2 | . . . . . . . . 2 . . . . . . . Builder 5 | . . 2 . 2 . . . 1 . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . Hauler 8 | . . 1 . 2 4 . . 1 . . . . . . . Recycler 7 | . 1 1 . 2 3 . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Watcher 3 | . . 3 . . . . . . . . . . . . . Swarmer 20 | . 3 . 3 3 . . . 4 . . . 4 . 3 . Grunt 44 | . 1 12 . 11 7 . 5 . 8 . . . . . . Duelist 3 | . . . . . . . 1 . 2 . . . . . . Sentry 16 | . . 4 1 3 6 . . 2 . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . 2 . . . Programmer 2 | . . . . . . . . 1 1 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 4 6 3 4 4 . 4 7 4 . . 3 . 3 . Combat Bots Only 6 | . 3 6 3 4 2 . 4 4 4 . . 3 . 3 . Max Kills in Single Turn 2 | . 1 2 2 2 1 . 2 2 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . 1 . . 2 1 1 . . . . 1 . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 987 | . 12 80 12 92 114 . 49 122 140 13 . 183 9 94 67 Missed 301 | . 3 26 5 22 34 . 13 55 30 3 . 39 3 42 26 Damage Taken 11874 | . 84 794 64 1332 1228 . 1186 580 2405 208 . 2319 185 777 712 Core 2404 | . 36 151 12 319 123 . 194 10 76 24 . 442 130 314 573 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 443 | . . 55 . 87 301 . . . . . . . . . . Core Remaining (%) 61 | 100 85 . 59 . 19 . 72 . . . . 35 . . . Volleys Fired 343 | . 10 71 7 64 63 . 25 27 47 . . 22 . 6 1 Largest 2 | . 2 2 2 2 2 . 2 2 2 . . 2 . 1 1 Hottest 130 | . 90 121 121 122 110 . 110 130 130 . . 102 . 88 88 Shots Fired 598 | . 20 133 14 105 122 . 42 48 77 . . 29 . 7 1 Gun 462 | . 20 128 14 97 122 . 33 . 16 . . 29 . 3 . Cannon 105 | . . . . 5 . . . 42 55 . . . . 2 1 Launcher 31 | . . 5 . 3 . . 9 6 6 . . . . 2 . Special . | . . . . . . . . . . . . . . . . Kinetic 168 | . . 95 . 11 30 . . . 9 . . 21 . 2 . Thermal 342 | . 20 33 14 85 66 . 20 42 56 . . 5 . 1 . Explosive 8 | . . 5 . 3 . . . . . . . . . . . Electromagnetic 80 | . . . . 6 26 . 22 6 12 . . 3 . 4 1 Robot Hit Streak 21 | . 10 16 8 10 14 . 20 21 6 . . 5 . 2 . Robot Miss Streak 4 | . 2 3 4 2 3 . 2 3 4 . . 3 . 1 . Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 415 | . 15 91 12 76 87 . 34 25 49 . . 22 . 4 . Core Hits 217 | . 7 53 9 35 36 . 20 18 21 . . 11 . 7 . Critical Kills 1 | . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 20 | . . 4 . 7 4 . . . . . . 4 . 1 . Burn 14 | . . 4 . 6 4 . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . 2 . . . Blast 1 | . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . . 2 . . . Melee Attacks 20 | . . . . . . . . . . . . 20 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . 20 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9938 | . 169 1537 204 1713 1722 . 1466 865 1572 . . 497 . 193 . Guns 5278 | . 169 1140 199 1225 1713 . 491 . 150 . . 145 . 46 . Cannons 1700 | . . . . 70 . . . 604 996 . . . . 30 . Explosions 2593 | . . 397 . 418 . . 975 260 426 . . . . 117 . Melee 352 | . . . . . . . . . . . . 352 . . . Ramming 15 | . . . 5 . 9 . . 1 . . . . . . . Kinetic 1502 | . . 776 . 112 453 . . . 75 . . 64 . 22 . Thermal 5029 | . 169 364 199 1184 848 . 583 604 996 . . 58 . 24 . Explosive 714 | . . 397 . 317 . . . . . . . . . . . Electromagnetic 2326 | . . . . 100 412 . 883 260 501 . . 23 . 147 . Impact . | . . . . . . . . . . . . . . . . Slashing 352 | . . . . . . . . . . . . 352 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . 5 7 . 18 . 38 38 38 38 . 8 8 Average Corruption 13 | . . . . 4 6 . 13 . 6 38 38 38 . 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 148 | . . . . 4 28 . 6 . 36 20 5 28 . 11 10 Message Errors 41 | . . . . 1 8 . 2 . 12 4 3 8 . 1 2 Matter Fused 32 | . . . . 2 8 . . . 7 6 . 5 . 1 3 Heat Flow Errors 18 | . . . . . 3 . 2 . 5 2 . 3 . 3 . Energy Discharges 15 | . . . . 1 2 . . . 3 2 2 1 . 3 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . 3 . . . Data Loss (minor) 20 | . . . . . 5 . . . 3 5 . 2 . 2 3 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 Misfires 5 | . . . . . . . 1 . 2 . . 1 . 1 . Alerts 4 | . . . . . 1 . . . 3 . . . . . . Misdirections 3 | . . . . . . . . . . 1 . 2 . . . Weapon Failures 4 | . . . . . 1 . 1 . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 40 | . . 13 . . . . 6 . 16 . . . . 5 . Projectiles 21 | . . . . . . . . . 16 . . . . 5 . Explosions 19 | . . 13 . . . . 6 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . 39 . . 61 . . . . . . 2 . Shots 3 | . . . . 1 . . 1 . . . . . . 1 . Rammed 3 | . . . . . 2 . . 1 . . . . . . . Targets Rammed 5 | . . . 2 . 2 . . 1 . . . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 582 | . 12 90 90 582 199 . 227 282 307 255 . 209 . 186 8 Average Temperature 113 | . 10 24 44 201 36 . 106 111 114 113 . 86 . 66 6 Received Heat Transfer 2769 | . 18 345 12 423 630 . 135 126 894 63 . 48 . 12 63 Effects 17 | . . . . 15 . . . . 2 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 5 | . . . . 5 . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . 1 . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 3 . . . . . . Combat Hostiles 5 | . . . . . . . 2 . 3 . . . . . . Parts Fried 12 | . . . . . 2 . 7 1 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . Parts Melted 17 | . 1 1 . 4 6 . . 2 3 . . . . . . Heat Transferred 9965 | . 447 1200 320 2912 1961 . 818 814 1332 . . 111 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . 3 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Peak Influence 477 | . 172 477 295 310 392 145 260 390 . . . . 55 . . Initial 174 | . . 72 174 . 130 140 101 136 . . . . 50 . . Average 197 | . 69 333 126 107 270 141 190 271 . . . . 48 . . Maximum Alert Level 2 | . . 2 1 1 1 . 1 1 . . . . . . . Low Security (%) 50 | 100 100 3 73 82 24 100 56 29 . . . . 100 . . Level 1 45 | . . 73 26 17 75 . 43 70 . . . . . . . Level 2 3 | . . 23 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Squads Dispatched 13 | . 1 2 . 3 4 . 1 1 . 1 . . . . . Investigation 7 | . . 1 . 3 2 . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 1 . . 2 . 1 . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Distress Signals 6 | . 1 1 . 2 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 164 | . 9 25 7 23 27 . 8 8 14 4 . 13 3 15 8 Peak Tracking Total 7 | . 2 7 3 7 6 . 4 4 4 6 . 5 3 6 6 Tactical Retreats 14 | . . . . 1 2 . 1 . 2 . . 5 . 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 6 | . . . . 1 2 . 2 . . . . . 1 . . Indirectly 1 | . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 5 | . . 2 . . 2 . . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 19 | . 1 1 . 4 5 1 . . . . 4 . 1 1 1 Terminals 7 | . 1 . . 2 3 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . 1 . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . Total Hacks 63 | . 2 3 . 9 18 1 . . . . 27 . 1 1 1 Successful 47 | . 1 2 . 4 9 1 . . . . 27 . 1 1 1 Failed 16 | . 1 1 . 5 9 . . . . . . . . . . Catastrophic 4 | . . . . 2 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 2 . . 6 1 . . . . . . . . . . Terminals 14 | . 2 . . 4 7 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 13 | . . 3 . 2 8 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 3 . . . . . . . . . . Terminal Hacks 33 | . 1 . . . 2 1 . . . . 27 . . 1 1 Record 12 | . . . . . . . . . . . 11 . . . 1 Part Schematic 8 | . . . . . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . . 2 . 2 6 . . . . . . . . . . Scan Component 5 | . . 1 . 1 3 . . . . . . . . . . Repair 5 | . . 1 . 1 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . 3 4 1 . . . . . . 1 . . Full Trace Events 4 | . . 1 . 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 1 . 1 3 . . . . . . . . . . Time 130 | . . 26 . 26 78 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Total Allies 3 | . . . 1 . . . . . 1 . . . . . 1 Largest Group 1 | . . . 1 . . . . . 1 . . . . . 1 Highest-Rated Group 127 | . . . 31 . . . . . 29 . . . . . 127 Highest-Rated Ally 127 | . . . 31 . . . . . 29 . . . . . 127 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . 4 . . . . . 3 . . . . . . Total Damage 107 | . . . 84 . . . . . 23 . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . . 3 . . . . . 1 2 . 1 . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Turns Passed 8504 | 48 296 779 1073 848 1006 18 248 609 1708 346 93 496 141 429 366 Spaces Moved 4949 | 34 215 312 549 414 414 11 83 310 693 288 78 313 157 427 651 Core 1060 | 5 . . . . . . . . 5 . . 34 157 208 651 Treads 1472 | . . . . 77 414 11 83 310 577 . . . . . . Legs 2198 | 29 215 312 549 337 . . . . 111 288 78 279 . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 219 | . . . . . . . . . . . . . . 219 . Fastest Speed 35 | 50 120 120 190 120 160 160 160 162 120 120 120 50 50 35 50 Average Speed 135 | 109 120 157 190 131 160 160 161 162 218 120 120 113 65 63 50 Slowest Speed 1000 | 120 120 190 190 240 160 160 163 162 1000 120 120 260 100 400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . Exploration Rate (%) 48 | 3 40 26 99 36 59 . 73 7 78 50 68 52 6 58 71 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . 2 . 1 . . . . Known Exits Taken 5 | . . 1 1 . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 . . . 1 . 1 1 1 1 . Scrap Searched 8 | . . . 1 . . . . . 2 1 . 3 . 1 . Spaces Dug 2 | . . . . . . . . 2 . . . . . . . Terrain Destroyed 100 | . . 36 . 38 . . 9 8 7 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 17 | . . . . 3 . . . 7 7 . . . . . . AOE 81 | . . 36 . 35 . . 9 1 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac Upp Upp Total 6102 | 41 232 468 564 606 627 12 157 370 805 289 77 392 193 579 690 Wait 468 | . 4 60 . 67 111 . 13 14 2 . . . 33 129 35 Move 4934 | 33 214 311 548 413 413 10 82 309 692 287 77 312 156 426 651 Hop . | . . . . . . . . . . . . . . . . Pick Up 56 | 2 3 3 2 9 8 . 9 3 10 1 . 5 . 1 . Fast Attach 73 | 6 1 6 . 14 8 . 7 . 14 . . 8 2 6 1 Attach 47 | . . 2 . 5 1 2 5 3 12 . . 11 1 4 1 Detach 22 | . . 1 . 3 . . 3 2 2 . . 5 1 4 1 Swap 76 | . . 12 3 17 14 . 4 7 14 . . 4 . 1 . Drop 51 | . . 2 2 14 7 . 9 4 5 1 . 5 . 2 . Fire 343 | . 10 71 7 64 63 . 25 27 47 . . 22 . 6 1 Melee 20 | . . . . . . . . . . . . 20 . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . . Crush 3 | . . . . . 2 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 3) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Utility x2 446 | -9/Materials | Repaired Lgt. Armor Plating 732 | -9/Materials | Lost 3 parts (1p1n1w) 840 | -9/Materials | Discovered new exit (range 15) 858 | -9/Materials | Identified exit to Mines 1075 | -9/Materials | Build established: Scavenger-Mutant 1124 | -9/Materials | Entered Mines 1127 | -9/Mines | Received a Mining Laser from a helpful Derelict 1166 | -9/Mines | Learned location of Zion (-7) 1176 | -9/Mines | Learned 2 Materials zone layouts 1185 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1446 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1454 | -9/Mines | Discovered new exit (range 6) 1481 | -9/Mines | Identified exit to Materials 1650 | -9/Mines | Build established: Mutant 1797 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1828 | -9/Mines | Learned Materials stockpile data 1952 | -9/Mines | Discovered exit to Materials (range 15) 2197 | -9/Mines | Entered Materials 2197 | -8/Materials | Evolved 2 slots: Propulsion x2 2495 | -8/Materials | Build established: Scavenger-Mutant 2589 | -8/Materials | Repaired Lgt. Armor Plating 2770 | -8/Materials | Discovered new exit (range 11) 2864 | -8/Materials | Crushed by falling debris 2864 | -8/Materials | Core integrity fell below 50% 2895 | -8/Materials | Lost 3 parts (2n1w) 2899 | -8/Materials | Discovered new exit (range 14) 3045 | -8/Materials | Entered Storage 3574 | -8/Storage | Core integrity fell below 20% 3788 | -8/Storage | Repaired Lgt. Armor Plating 3815 | -8/Storage | Repaired Lgt. Treads 3842 | -8/Storage | Repaired Lgt. Treads 4040 | -8/Storage | Discovered new exit (range 6) 4051 | -8/Storage | Entered Factory 4051 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4062 | -7/Factory | Identified exit to DSF 4069 | -7/Factory | Entered DSF 4109 | -7/DSF | Additional patrols routed to DSF 4183 | -7/DSF | Lost 5 parts (1p1n2u1w) 4228 | -7/DSF | System corruption reached 10% 4252 | -7/DSF | Found Corrupted Prototype Device 4252 | -7/DSF | Identified Active Sensor Suite 4259 | -7/DSF | Sterilization system engaged 4279 | -7/DSF | Ambient heat levels rising (+10) 4283 | -7/DSF | Discovered new exit (range 16) 4294 | -7/DSF | Ambient heat levels rising (+10) 4309 | -7/DSF | Ambient heat levels rising (+10) 4310 | -7/DSF | Identified exit to Factory 4317 | -7/DSF | Entered Factory 4317 | -6/Factory | Evolved 2 slots: Utility x2 4528 | -6/Factory | Build established: Scavenger-Skirmisher 4860 | -6/Factory | Discovered new exit (range 13) 4893 | -6/Factory | Identified exit to Lower Caves 4926 | -6/Factory | Entered Lower Caves 5031 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 5114 | -6/Lower Caves | Met a Warlord Commander 5115 | -6/Lower Caves | Learned location of Warlord (-4) 5116 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5124 | -6/Lower Caves | Found Encrypted Comm Array 5263 | -6/Lower Caves | Build established: Scavenger-Mutant 5294 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 6505 | -6/Lower Caves | Lost 3 parts (2n1u) 6509 | -6/Lower Caves | System corruption reached 10% 6521 | -6/Lower Caves | System corruption reached 30% 6614 | -6/Lower Caves | Discovered new exit (range 15) 6634 | -6/Lower Caves | Entered another Lower Caves area 6635 | -6/Lower Caves | Encountered a Warlord checkpoint 6770 | -6/Lower Caves | Learned Factory terminal intel 6860 | -6/Lower Caves | Identified exit to Data Miner 6973 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6980 | -6/Lower Caves | Entered Data Miner 6980 | -6/Data Miner | Discovered new exit (range 6) 7003 | -6/Data Miner | Met Data Miner 7024 | -6/Data Miner | Learned location of Section 7 (-2) 7024 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7044 | -6/Data Miner | Received God Mode back door access code from Data Miner 7073 | -6/Data Miner | Entered Proximity Caves 7362 | -5/Proximity Caves | Lost 4 parts (3u1w) 7412 | -5/Proximity Caves | Core integrity fell below 50% 7467 | -5/Proximity Caves | Lost 18 parts (3p7n4u4w) 7562 | -5/Proximity Caves | Discovered new exit (range 12) 7569 | -5/Proximity Caves | Entered Factory 7569 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7570 | -5/Factory | Loaded intel: 25 terminal locations 7683 | -5/Factory | Discovered new exit (range 11) 7699 | -5/Factory | Discovered new exit (range 16) 7710 | -5/Factory | Entered Upper Caves 7761 | -5/Upper Caves | Lost 4 parts (2p2n) 7927 | -5/Upper Caves | Encountered a Warlord checkpoint 7981 | -5/Upper Caves | Spotted B-75 Beast 8134 | -5/Upper Caves | Discovered new exit (range 12) 8139 | -5/Upper Caves | Entered another Upper Caves area 8220 | -5/Upper Caves | Found Alien Artifact 8220 | -5/Upper Caves | Identified Dimensional Node Initializer 8220 | -5/Upper Caves | Initialized slip node 8260 | -5/Upper Caves | Build established: Mutant 8268 | -5/Upper Caves | Spotted B-75 Beast 8412 | -5/Upper Caves | Core integrity fell below 50% 8431 | -5/Upper Caves | Core integrity fell below 20% 8482 | -5/Upper Caves | Identified exit to Factory 8499 | -5/Upper Caves | Ambushed by wild Derelicts 8505 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08423_ Knocked back. 08423_ Acquired 6 matter. A strange signal echoes through the caves. 08427_ Encrypted Comm Array destroyed. 08430_ Salvage Targeting Computer destroyed. 08431_ System corrupted: Matter fused (-10). 08455_ System corrupted: Component data lost. 08461_ Slug penetrates Wall. 08464_ Penetrated by Slug. 08464_ Imp. Coolant Injector destroyed. 08468_ Slug penetrates Wall. 08470_ Knocked back. 08481_ System corrupted: Component data lost. 08482_ Acquired derelict log, extracted data. Loading 1 Upper Caves exit... 08499_ 9G-JYF(g): "Wake up, everyone! Fresh metal!" 08502_ Critical hit (Burn: +37). 08504_ Drone sends a signal. 08505_ Adv. Target Analyzer blasted off. Map ----- +----------------------------------------------------+ | ##???# "#??### ###??????## | | ##??# #####?###### #???????### | | ##?# ## #??????## ##????????## | | ## ### ### #######?####????????## | | #" ## ## #?????????????# | | ## #????????????# | | #### % ## #????????????# | | ##?# ## ##????????????????????## # | | #"" ## ##????????????????????## # | | ##""# "# ##????????????????????# # | | #????????????????????# | | ####???????#????????????#### | | ##??????????# ??????????????## | | ### #???????????# #?????##???????## | | #?# #????????????# #### ##???????## | | ## ##???????????### # #???????## | | ?## h ?????????### gb #??????### | | ######## BB ####### b #####???#### | | ###??## ##BB;# ###??????## # | | #???## ##?# ######## ##???????## # | | ##????######??# ###?### ##???????# # | | ####?????????????# ### #???????# | | #????###?????###### n #???????## | | #???## ####### ## % #????????## ### | | ##??# ## ###?????????## #?? | | #?## ## @ ##????????????# #?? | | #?# ## ### ##?????????????# #?? | | ### ## #?# ##??????????????# ##? | | ## ####### #### ##???????????????# #? | | ####?????## ##?# ##????????????????# ###? | | ##?????????## ##?# #?????????????????###??? | | #####???????????###??## ##??????????????????????? | | #?????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 825 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldAmuletMeganuke Manual? 0 Play Time 01:13:31 Cumulative 76.9 hours Start 2025.03.21 @ 16:46:12 End 2025.03.22 @ 10:57:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75b45103-f308-48af-a0d7-2c6b4d75ef30