Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 22:27:36 Player: omewwes Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (386) 1930 Value Destroyed (18939) 18939 Prototype IDs (231) 4620 Alien Tech Used (4) 800 Bonus (20685) 20685 TOTAL SCORE: 55174 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5516 Follower Combat Kills 295 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Friendly Fire -520 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Linear Gravjet > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Large Storage Unit Advanced Sensor Array Stasis Canceller Improved System Guard Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Centrium-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Phase Shifter SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Cld. Thermal Quantum Construct/C Vortex Lance > --- INVENTORY -------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Energy Well Advanced Sensor Array Long-range Sensor Array Advanced Target Analyzer Particle Accelerator Stasis Canceller Improved Transmission Jammer Advanced Transmission Jammer Heavy Regenerative Plating Hacking Suite Improved System Guard Core Reset Matrix Scatter Rocket Array Guided Remote Datajack [Rating: 193] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Hover Unit Combat Linear Gravjet Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Experimental Powered Armor Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Segregator Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Slots Evolved 16 | . . 2 2 . . 4 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . . 2 . . . . 1 . . . . 2 . . 1 . 2 Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Parts Attached 254 | 8 25 11 28 24 6 16 1 1 3 3 4 7 13 11 5 5 12 5 35 16 15 Power 19 | 1 5 2 2 . 1 1 . . . . . 1 1 . . . 1 . 4 . . Engine 11 | 1 3 2 2 . 1 . . . . . . 1 1 . . . . . . . . Core 8 | . 2 . . . . 1 . . . . . . . . . . 1 . 4 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 30 | 4 9 2 6 5 . . . . . . . . 3 . . . . . . . 1 Treads 25 | 2 9 2 6 4 . . . . . . . . 2 . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 127 | 1 4 . 8 6 5 11 1 1 2 . 3 5 5 6 4 3 8 2 23 15 14 Device 85 | . 3 . 3 5 2 8 1 1 2 . 1 4 2 3 2 3 7 . 17 13 8 Storage 13 | 1 1 . . . . 2 . . . . 1 1 2 . 1 . 1 . 2 . 1 Processor 11 | . . . 2 1 . . . . . . . . 1 2 . . . . 1 . 4 Hackware 5 | . . . . . . 1 . . . . 1 . . 1 . . . . 2 . . Protection 13 | . . . 3 . 3 . . . . . . . . . 1 . . 2 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 7 7 12 13 . 4 . . 1 3 1 1 4 5 1 2 3 3 8 1 . Energy Gun 32 | . 6 4 9 7 . . . . . . 1 . 2 . . . 1 1 1 . . Energy Cannon 5 | . . 1 1 1 . . . . . . . . . . . 2 . . . . . Ballistic Gun 8 | 2 1 1 1 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 1 1 3 . . Launcher 18 | . . 1 1 2 . 2 . . . 2 . 1 2 1 1 . 1 . 4 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 1 . . 1 1 . . . 4 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 8 . . . . . . 1 . . 4 . . . 6 . 2 1 Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . . . . . . . . . . . Parts Lost 67 | . 2 2 9 2 . 2 . . . 1 3 4 15 . 3 4 1 . 6 4 9 Power 9 | . 1 1 1 . . 1 . . . . . 2 2 . . 1 . . . . . Propulsion 8 | . . . 2 . . . . . . . . . 5 . . . . . . . 1 Utility 29 | . . . 3 1 . . . . . . 1 2 3 . 3 2 1 . 5 3 5 Weapon 21 | . 1 1 3 1 . 1 . . . 1 2 . 5 . . 1 . . 1 1 3 Highest Loss Streak 8 | . 1 2 8 1 . 2 . . . 1 3 1 8 . 3 3 1 . 3 3 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 67 | . 95 99 94 98 57 62 64 66 66 65 59 61 54 62 57 66 66 68 68 55 48 Engine 3 | . 8 10 8 9 7 4 6 6 6 6 4 . 3 2 . . . . . . . Core 1 | . 4 . . . . 1 . . . . . . 2 2 . 1 3 5 2 . . Reactor 2 | . . . . . . . . . . . . 3 . 2 5 3 2 5 4 4 3 Treads 6 | . 27 33 26 27 7 . . . . . . . 8 3 . . . 5 1 . . Leg 1 | . . . . . . . . . . . . 4 1 1 . 5 4 . 2 4 3 Device 17 | . 10 11 12 14 18 26 26 26 26 26 19 16 14 17 11 24 23 17 16 14 16 Storage 5 | . 14 11 9 9 6 . . . . . . 3 4 1 . 5 7 10 5 5 3 Processor 5 | . . . 9 12 . . . . . . . . 2 5 11 10 10 10 10 8 7 Hackware 3 | . . . . . . 3 6 6 6 6 10 11 6 9 4 . . . 3 . . Protection 1 | . . . 3 . 1 1 . . . . . . . . 3 . . 1 3 3 3 Energy Gun 5 | . 8 28 20 20 14 6 3 6 1 . 1 5 3 . . . . . . . . Energy Cannon 2 | . . . . 3 . 4 4 6 6 6 4 5 1 4 . 4 1 7 6 1 . Ballistic Gun 2 | . 18 3 4 3 . 1 6 6 6 4 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 2 1 . . . . . . . 5 5 5 3 5 5 2 Piercing Weapon 2 | . . . . . . . 1 . 4 5 5 5 1 3 5 5 5 1 . 3 3 Naked Turns 72 | . . . . . . . . . . . . . . . . . . . . . 72 Heaviest Build 148 | 14 31 37 44 43 38 39 34 36 36 37 43 51 44 43 47 62 91 105 118 141 148 Greatest Support 213 | 40 40 60 60 60 60 51 51 51 51 68 68 72 72 100 121 121 153 153 200 200 213 Greatest Overweight (x) 1 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 20 Average Capacity 10 | 7 9 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 10 15 15 15 18 Most Carried 20 | 2 10 12 15 15 15 5 5 5 5 5 4 5 4 5 5 5 6 13 15 15 20 Average Carried 8 | 1 6 10 12 14 7 4 5 5 4 4 3 4 3 4 4 3 4 9 13 12 16 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 5 Final Carried 15 | 2 10 12 13 15 5 5 5 5 5 4 4 4 4 4 2 5 6 11 11 15 5 Scrap Engine Consumption 263 | . . . . . 32 32 2 1 . 6 17 6 14 31 11 10 23 1 29 15 33 Constructs Created 16 | . . . . . 4 2 1 . . . 1 1 3 . . 1 1 . . . 2 Constructs Modified 94 | . . . . . 8 8 3 . 1 4 3 5 1 13 7 4 8 1 12 6 10 Class Distribution -------------------- 36% | Construct 26% | Hacker-Construct 11% | Mutant 7% | Scavenger-Gunner 4% | Infiltrator-Construct 4% | Scavenger-Mutant 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -8/Recycling Infiltrator-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Construct | -5/Warlord Hacker-Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Hacker-Construct | -3/Research Construct | -3/Testing Construct | -2/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Matter Collected 8733 | 217 513 250 643 424 189 332 15 18 25 239 155 79 163 173 869 474 861 . 1453 454 1187 Remotely 182 | . . . . . . . . . . . . . . . . . . . 182 . . Salvage Created 20543 | . 487 238 986 1435 1006 1083 . . 25 752 490 628 941 103 1360 1057 1310 . 4051 1013 3578 Parts 900 | . 36 16 52 76 45 38 . . 1 18 27 16 31 10 38 50 71 . 198 48 129 Haulers Intercepted 17 | . 1 . 2 5 . 2 . . . . . . . . 1 2 . . 1 . 3 Recyclers Shooed 14 | . 3 1 2 1 4 1 . . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . 8 . 12 10 . 52 . . . . . . Prevented 18 | . . . . . . . . . . . . . 18 . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 289 | . 12 6 13 21 7 13 . . . 15 8 9 15 1 15 15 24 . 59 15 41 Melee 14 | . . . . . . . . . . . 1 2 2 . . . 2 . . 6 1 Guns 61 | . 12 4 8 14 7 4 . . . 6 . 3 3 . . . . . . . . Cannons 149 | . . . 1 2 . 3 . . . 4 1 2 . 1 15 15 17 . 41 7 40 AOE 55 | . . 2 4 5 . 4 . . . 5 6 . 6 . . . 5 . 16 2 . Classes Destroyed 27 | . 6 1 3 4 2 1 . . . . 1 2 . 1 3 . . . . . 3 Worker 22 | . 1 . . 5 . 3 . . . . 4 . . . . 1 . . 5 3 . Builder 14 | . 1 . 1 1 1 1 . . . . 1 . . . . . . . 4 4 . Tunneler 6 | . 1 1 . 1 . . . . . . 1 . . . . . . . 2 . . Hauler 17 | . 1 . 2 5 . 2 . . . . . . . . 1 2 . . 1 . 3 Recycler 24 | . . . 5 2 9 3 . . . . 2 . . . . . . . 2 . 1 Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . . 2 . . . . . . . . . . . . . . 1 . 1 Watcher 9 | . . . . 2 . 1 . . . . . . . . . 1 . . 5 . . Swarmer 48 | . 3 . 4 6 . 4 . . . 4 5 . 3 . 4 5 5 . 5 . . Saboteur 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . Grunt 98 | . 9 4 4 10 1 5 . . . 7 2 . 7 . 4 6 . . 27 4 8 Brawler 15 | . . . . 1 . 1 . . . 2 . 4 1 . . . 3 . 1 2 . Duelist 10 | . . . . 2 . 1 . . . 1 . 2 2 . . 1 . . 1 . . Protector 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . Sentry 25 | . . 2 2 2 3 1 . . . 1 1 1 1 . 1 . 4 . 4 1 1 Demolisher 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Specialist 7 | . . . 2 . . . . . . . . . . . 1 . 4 . . . . Hunter 23 | . . . . . 2 . . . . . . 1 . . 3 . 2 . 8 2 5 Programmer 26 | . . . . . . . . . . . . 1 1 . . 3 4 . 10 3 4 Heavy 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Tracker 5 | . . . . . . . . . . . . . . . . . . . 1 1 3 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . 1 1 4 Striker 9 | . . . . . . . . . . . . . . . . . . . . . 9 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . 4 Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 3 4 8 11 8 7 . . 1 4 8 2 9 1 5 6 6 . 13 8 8 Combat Bots Only 11 | . 3 3 4 10 2 7 . . . 4 5 2 9 1 5 6 6 . 11 5 8 Max Kills in Single Turn 8 | . 1 1 2 3 2 2 . . 1 2 5 1 2 1 1 1 3 . 6 8 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 2 3 . 2 . . . 2 2 . 2 . . . 3 . 5 2 . Melee 1 | . . . . . . . . . . . 1 1 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Damage Taken 25033 | . 581 289 1007 300 215 985 . 18 228 495 570 1049 2241 75 1095 1053 1161 . 3886 2086 7699 Core 3241 | . 61 31 197 22 40 30 . . . 59 156 54 401 . 150 65 127 . 296 85 1467 Absorbed by Shields 4427 | . . . . . 6 35 . . . . . 255 . 18 14 139 164 . 924 165 2707 Reduced by Siege Mode 146 | . . . . . . . . . . . . . . . . . . . 146 . . Redirected to Shielding 84 | . . . . . . . . . . . . . . . 84 . . . . . . Regen/Repaired (Parts) 8629 | . . . . . 58 406 98 . 5 346 260 386 . 674 94 106 962 142 1119 1816 2157 Core Remaining (%) 75 | 100 75 92 . . 52 . . . . 89 . . . . 23 . . 100 . 70 . Volleys Fired 825 | . 45 17 38 53 38 62 . 1 . 45 20 39 21 13 62 34 67 26 96 33 115 Largest 3 | . 2 3 3 3 2 3 . 3 . 2 2 2 1 1 1 2 2 1 3 2 3 Hottest 401 | . 105 161 165 190 104 174 . 140 . 105 139 139 76 87 260 175 173 86 239 153 401 Shots Fired 1320 | . 90 42 92 142 71 106 . 3 . 70 22 77 21 13 62 35 86 26 189 47 126 Gun 563 | . 90 39 87 121 71 59 . 2 . 25 2 39 13 . . . . . 2 . 13 Cannon 709 | . . . 2 19 . 43 . 1 . 39 11 38 1 13 56 35 84 26 181 47 113 Launcher 48 | . . 3 3 2 . 4 . . . 6 9 . 7 . 6 . 2 . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 476 | . 73 4 16 18 7 23 . 3 . 64 9 . . 13 56 34 51 . 69 36 . Thermal 630 | . 7 30 21 122 57 20 . . . . 4 77 1 . 6 . 33 26 95 11 120 Explosive 35 | . . 3 3 2 . 4 . . . 6 9 . . . . . 2 . 6 . . Electromagnetic 179 | . 10 5 52 . 7 59 . . . . . . 20 . . 1 . . 19 . 6 Robot Hit Streak 24 | . 6 13 12 24 17 8 . 8 . 24 23 13 8 5 12 11 8 . 12 10 17 Robot Miss Streak 5 | . 4 3 2 1 2 3 . 3 . 3 2 4 2 2 3 1 3 . 5 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . 1 . 2 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 907 | . 57 27 62 96 54 62 . 2 1 57 14 62 23 9 45 29 51 . 115 40 101 Core Hits 660 | . 27 12 35 60 24 35 . 1 1 55 36 19 25 3 26 14 28 . 184 30 45 Critical Kills 19 | . . . 1 . 1 1 . . . . . 1 . 1 6 6 1 . 1 . . Critical Parts Destroyed 16 | . 1 . . . . . . . . . . . . 5 4 5 1 . . . . Critical Strikes 67 | . 1 1 6 9 1 3 . . . . . 3 . 6 11 11 9 . 5 1 . Burn 16 | . . 1 3 9 . 1 . . . . . 2 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Destroy 34 | . 1 . 1 . 1 1 . . . . . . . 6 11 11 2 . . . . Blast 12 | . . . . . . . . . . . . . . . . . 7 . 4 1 . Corrupt 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . Melee Attacks 76 | . . . . . . 1 . . 11 16 4 7 9 . . 4 1 . . 17 6 Thermal 1 | . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . 11 16 4 7 9 . . . . . . . . Entropic 28 | . . . . . . . . . . . . . . . . 4 1 . . 17 6 Sneak Attacks 9 | . . . . . . . . . 1 . . 7 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65680 | . 791 652 1622 2164 1081 2275 . 30 100 2165 1402 1737 1427 1435 4572 3222 4016 . 11898 4932 20159 Guns 7101 | . 744 336 984 1501 1081 893 . 7 . 434 18 537 334 . . . . . 6 . 226 Cannons 46574 | . . . 42 143 . 778 . 23 . 723 273 726 . 1435 4132 2986 3825 . 9203 2811 19474 Explosions 9387 | . 47 316 596 516 . 604 . . . 772 1047 . 889 . 440 . 191 . 2683 1008 278 Melee 2542 | . . . . . . . . . 100 236 64 474 197 . . 236 . . . 1080 155 Ramming 76 | . . . . 4 . . . . . . . . 7 . . . . . 6 33 26 Kinetic 18625 | . 631 52 116 172 103 354 . 30 . 1157 242 . . 1435 4132 2940 3015 . 2835 1411 . Thermal 32530 | . 93 289 338 1472 878 371 . . . . 49 1263 81 . 440 . 810 . 5066 1483 19897 Explosive 7464 | . . 249 545 516 . 536 . . . 772 1047 . . . . . 191 . 2683 925 . Electromagnetic 4443 | . 67 62 623 . 100 1014 . . . . . . 1142 . . 46 . . 1308 . 81 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1071 | . . . . . . . . . 100 236 64 474 197 . . . . . . . . Entropic 1471 | . . . . . . . . . . . . . . . . 236 . . . 1080 155 Highest Corruption 16 | . . 1 4 6 6 . . . . . . 1 15 15 . . 1 1 2 16 15 Average Corruption 5 | . . 1 3 5 6 . . . . . . 1 13 15 . . 1 1 1 9 5 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 3 1 . Corruption Blocked 60 | . . . . . . . . . . . . . . 14 . . . . . . 46 Effects 140 | . . 2 . 20 36 . . . . . . 8 21 2 . . 3 1 7 20 20 Message Errors 33 | . . 1 . 3 9 . . . . . . 2 9 1 . . 1 . 3 2 2 Matter Fused 44 | . . 1 . 8 8 . . . . . . 2 8 . . . 1 . 2 6 8 Heat Flow Errors 18 | . . . . 3 4 . . . . . . 1 2 . . . . . 1 5 2 Energy Discharges 15 | . . . . 3 4 . . . . . . . 1 1 . . 1 . 1 2 2 Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . 3 . . . . . . 1 1 . . . . 1 . 1 1 Data Loss (major) 8 | . . . . . 2 . . . . . . 1 . . . . . . . 3 2 Misfires 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . 1 . . . . . . . 1 . . . . . . . . 2 Overload Shots 59 | . . . . . . . . . . . . . . . . . . . . . 59 Effects 4 | . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 8000 | . . . 34 67 . 67 . . . 39 39 25 30 274 522 622 349 . 1059 374 4499 Projectiles 7413 | . . . . . . 16 . . . 6 1 17 . 274 483 426 349 . 1054 288 4499 Explosions 280 | . . . 34 67 . 51 . . . . 38 . 30 . 39 . . . 5 16 . Melee 307 | . . . . . . . . . . 33 . 8 . . . 196 . . . 70 . Knockbacks 86 | . . . . . . 1 . . . 10 . . . 11 21 9 9 . 12 12 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 77 | . . . . . . 1 . . . 10 . . . 10 19 9 9 . 9 10 . Secondary 7 | . . . . . . . . . . . . . . 1 2 . . . 3 1 . Self-Inflicted Damage 764 | . 38 . 69 . . 28 . . . . 151 . 28 . . . . . 264 82 104 Shots 23 | . 1 . 3 . . 2 . . . . 3 . 2 . . . . . 10 1 1 Rammed 7 | . 2 . . 1 . . . . . . . . 2 . . . . . . . 2 Targets Rammed 12 | . 2 . . 1 . . . . . . . . 3 . . . . . 1 2 3 Kicked 4 | . . . . . . . . . . . . . . . . . . . 1 2 1 Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 616 | . 45 190 317 343 203 117 . 117 . 94 48 180 158 . 445 141 199 194 322 521 616 Average Temperature 93 | . 9 75 100 127 31 28 . 79 . 32 20 37 34 . 148 62 75 82 98 253 105 Received Heat Transfer 2552 | . 297 111 162 108 25 330 . 9 . 99 63 75 222 26 111 186 20 . 452 106 150 Effects 15 | . . . 1 2 . . . . . . . . . . 1 . . . 1 3 7 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . 1 . . . . . . . . . . . 1 . . . 1 1 . Interference 6 | . . . . 2 . . . . . . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 28 | . . . . . . . . . . . . . . . . . . . 28 . . Longest Duration 22 | . . . . . . . . . . . . . . . . . . . 22 . . Robots Corrupted 9 | . . . . . . 4 . . . . . . 4 . . . . . 1 . . Combat Hostiles 7 | . . . . . . 2 . . . . . . 4 . . . . . 1 . . Parts Fried 21 | . . . 1 . . 6 . . . . . . 8 . . . . . 6 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . Parts Melted 42 | . 2 2 1 9 2 . . . . . . 10 . . 2 . . . 3 1 10 Heat Transferred 19919 | . 211 719 938 3848 1591 484 . . . . 74 2183 100 . 720 . 703 . 2558 642 5148 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 1 . . 1 . . . . . . 1 . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Peak Influence 1690 | . 206 217 529 563 170 489 . . . . 587 . . . . 657 824 . 1577 1283 1690 Initial 858 | . . 4 91 148 160 32 . . . . 103 . . . . 170 306 . . 858 721 Average 487 | . 74 132 283 266 83 288 . . . . 386 . . . . 422 538 . 620 981 1111 Maximum Alert Level 5 | . 1 1 2 2 . 2 . . . . 2 . . . . 2 3 . 4 4 5 Low Security (%) 39 | 100 88 88 36 48 100 27 . . . . 25 . . . . 14 . . 37 . . Level 1 13 | . 11 11 45 24 . 44 . . . . 17 . . . . 29 20 . 3 . . Level 2 16 | . . . 17 27 . 28 . . . . 56 . . . . 56 60 . 12 . 3 Level 3 20 | . . . . . . . . . . . . . . . . . 18 . 19 88 61 Level 4 7 | . . . . . . . . . . . . . . . . . . . 27 11 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 3 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 1 2 3 . 5 . . . . 1 . 1 . . 1 4 . 15 9 12 Investigation 7 | . 2 1 . . . 1 . . . . 1 . . . . . . . 2 . . Extermination 8 | . . . . . . 1 . . . . . . . . . . 2 . 4 1 . Reinforcement 17 | . . . 2 1 . 1 . . . . . . . . . 1 2 . 5 2 3 Assault 8 | . . . . 2 . 1 . . . . . . 1 . . . . . 2 2 . Garrison 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Intercept 13 | . . . . . . . . . . . . . . . . . . . 2 2 9 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Distress Signals 28 | . 1 1 . 3 . 4 . . . . 1 . . 2 . . 1 . 1 1 13 Communications Jammed 21 | . . . . . . . . . . . . . . . . . 12 . 1 8 . Distress Signals 21 | . . . . . . . . . . . . . . . . . 12 . 1 8 . Times Spotted 486 | . 19 8 15 30 4 50 . 6 4 17 13 11 25 32 20 28 31 . 85 20 68 Peak Tracking Total 16 | . 5 3 5 7 1 13 . 4 4 4 8 7 9 16 7 6 8 . 10 9 16 Tactical Retreats 44 | . . 1 2 3 . 9 . 1 . 1 4 2 3 . 4 1 4 . 2 1 6 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Traps Triggered 17 | . 6 1 . 3 . 2 . . . . 2 . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 2 . 12 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Disabled 35 | . . . 5 3 . 5 . . . . 3 . 2 . . . 2 3 4 8 . Max in Single Turn 4 | . . . 3 1 . 1 . . . . 1 . 2 . . . 1 1 1 4 . Garrison Access 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Machines Accessed 50 | . 5 2 1 4 8 5 . . 3 . 5 . . 4 . 2 2 2 5 2 . Terminals 33 | . 3 1 1 4 6 3 . . . . 4 . . . . 2 2 . 5 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 1 . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 156 | . 9 4 7 7 20 12 . . 27 . 16 . . 6 . 5 4 21 13 5 . Successful 86 | . 6 3 1 4 8 4 . . 27 . 1 . . 6 . . 4 21 1 . . Failed 70 | . 3 1 6 3 12 8 . . . . 15 . . . . 5 . . 12 5 . Catastrophic 15 | . . . . 2 . 1 . . . . 6 . . . . . . . 6 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 4 2 3 2 8 . . . . . 6 . . 1 . 4 . . 5 . . Terminals 88 | . 7 3 7 7 15 8 . . . . 14 . . . . 5 4 . 13 5 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 1 . . 5 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . Terminal Hacks 74 | . 4 1 1 4 3 2 . . 27 . . . . 6 . . 4 21 1 . . Record 32 | . . . . . . . . . 6 . . . . 5 . . . 21 . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . . . 1 . . 1 . . . . Branch Access Points 4 | . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . 2 2 . . 5 . . . . . . . . . . . . . . . . Terminals 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . Track 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 1 . . 2 . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 1 1 2 6 5 . . . . 4 . . . . 2 2 . 5 2 . Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . 64 . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 11 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total Allies 26 | . . . . 2 11 . . . . . . . . . . . . . . . 13 Largest Group 11 | . . . . 2 11 11 . . . . . . . . . . . . . . 6 Highest-Rated Group 176 | . . . . 62 176 176 . . . . . . . . . . . . . . 83 Highest-Rated Ally 31 | . . . . 31 27 27 . . . . . . . . . . . . . . 15 Total Orders 8 | . . . . 2 . 6 . . . . . . . . . . . . . . . EXPLORE 8 | . . . . 2 . 6 . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . 15 . 49 . . . . . . . . . . . . . . 52 Total Damage 1398 | . . . . 147 . 676 . . . . . . . . . . . . . . 575 Kills 8 | . . . . 1 . 5 . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Robot Analysis Total 131 | . . . . . . . . . 131 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . 2 . 1 . . 1 . . . . . . Drone Launches 10 | . . . . 4 . 6 . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Turns Passed 15482 | 79 1065 329 504 826 1149 864 230 121 137 623 246 887 553 1172 1093 385 905 417 1644 780 1473 Spaces Moved 11184 | 48 526 142 202 352 546 1022 563 295 144 1070 368 751 333 618 737 408 516 232 868 481 962 Core 232 | 2 . . . . . . . . . . . . 41 . . . . . . . 189 Treads 2496 | 27 526 142 202 352 285 . . . . . . . 182 65 23 . 48 232 379 . 33 Legs 3423 | 19 . . . . . . . . . . . 477 110 215 30 408 468 . 489 481 726 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1915 | . . . . . 261 803 . . . . . . . 338 499 . . . . . 14 Flight 3118 | . . . . . . 219 563 295 144 1070 368 274 . . 185 . . . . . . Fastest Speed 39 | 50 160 160 160 163 57 39 39 39 39 39 39 39 50 140 65 65 134 134 119 119 50 Average Speed 100 | 139 160 160 161 165 89 54 39 39 39 39 39 96 135 149 116 68 134 134 142 119 117 Slowest Speed 250 | 160 240 160 166 166 250 150 39 39 39 39 39 124 165 206 235 134 134 134 158 119 159 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 3 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 4 78 18 17 70 89 27 65 48 80 96 13 72 57 55 83 15 45 96 24 49 25 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 28 | . 2 1 . . . . 1 . 23 . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . . . . . . . 1 . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 . 1 1 . . . Scrap Searched 8 | . . . . . . . 1 3 . 1 . 2 . . 1 . . . . . . Spaces Dug 35 | . . . . . . 1 . . . 8 2 . . . . 4 8 . 6 5 1 Terrain Destroyed 557 | . 2 34 23 13 1 24 . . . 61 59 2 4 1 15 8 37 . 156 68 49 Melee 14 | . . . . . . . . . . 8 2 . . . . 2 1 . . . 1 Projectile 182 | . . . . . 1 1 . . . 1 1 2 . 1 11 6 27 . 60 27 44 AOE 361 | . 2 34 23 13 . 23 . . . 52 56 . 4 . 4 . 9 . 96 41 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Total 14081 | 57 651 208 306 494 1151 1237 572 297 201 1180 439 818 390 861 909 475 640 312 1093 622 1168 Wait 1378 | . 29 32 18 23 449 122 8 1 42 43 38 13 9 196 102 17 29 36 65 60 46 Move 11156 | 47 525 141 201 351 545 1015 560 294 143 1069 367 750 332 617 736 407 515 231 868 480 962 Hop 4 | . . . . . . 3 1 . . . . . . . . . . . . . . Pick Up 106 | . 12 4 7 13 3 4 . . 1 2 2 1 . 4 3 4 8 6 13 7 12 Fast Attach 104 | 8 17 2 12 14 6 10 . . . . 2 1 10 7 . 2 6 3 . 2 2 Attach 69 | . 3 3 9 3 . 4 . . 1 1 2 2 3 1 4 2 5 4 10 6 6 Detach 65 | 2 3 1 8 8 6 6 1 . 1 . 1 1 3 4 . 2 2 4 7 4 1 Swap 86 | . 5 6 7 8 . 2 1 1 2 2 . 4 . 3 1 1 1 1 25 8 8 Drop 116 | . 10 2 6 20 21 8 1 . . 2 1 . . 16 1 2 6 1 9 3 7 Fire 825 | . 45 17 38 53 38 62 . 1 . 45 20 39 21 13 62 34 67 26 96 33 115 Melee 76 | . . . . . . 1 . . 11 16 4 7 9 . . 4 1 . . 17 6 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Crush 6 | . 2 . . 1 . . . . . . . . 3 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . . . . Rewire 83 | . . . . . 83 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 16) 80 | -11/Junkyard | Entered Materials 336 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 12) 528 | -10/Materials | Discovered new exit (range 3) 732 | -10/Materials | Discovered new exit (range 14) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1450 | -9/Materials | Discovered new exit (range 16) 1462 | -9/Materials | Build established: Scavenger-Gunner 1474 | -9/Materials | Entered another Materials area 1474 | -8/Materials | Evolved 2 slots: Utility x2 1736 | -8/Materials | Lost 8 parts (1p1n3u3w) 1763 | -8/Materials | Discovered new exit (range 8) 1978 | -8/Materials | Entered Storage 2527 | -8/Storage | Met a pair of Derelict thieves 2604 | -8/Storage | Destroyed 10 combat bots 2605 | -8/Storage | Build established: Scavenger-Skirmisher 2629 | -8/Storage | Identified exit to Recycling 2665 | -8/Storage | Discovered new exit (range 8) 2797 | -8/Storage | Used back door to open Recycling access 2804 | -8/Storage | Entered Recycling 2812 | -8/Recycling | Found Scrap Engine 3114 | -8/Recycling | Build established: Mutant 3570 | -8/Recycling | Build established: Construct 3897 | -8/Recycling | Discovered new exit (range 16) 3925 | -8/Recycling | Build established: Commander-Construct 3953 | -8/Recycling | Entered Factory 3953 | -6/Factory | Accompanied by 11 allies 3953 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4097 | -6/Factory | Garrison activated, responded to threat 4452 | -6/Factory | Destroyed 7 combat bots 4559 | -6/Factory | Build established: Infiltrator-Construct 4773 | -6/Factory | Identified exit to Lower Caves 4773 | -6/Factory | Identified exit to Extension 4784 | -6/Factory | Fabricated Imp. Heavy Siege Treads? 4817 | -6/Factory | Entered Lower Caves 4883 | -6/Lower Caves | Learned location of Extension (-6) 4966 | -6/Lower Caves | Encountered a Warlord checkpoint 4998 | -6/Lower Caves | Discovered new exit (range 15) 5047 | -6/Lower Caves | Entered another Lower Caves area 5082 | -6/Lower Caves | Spotted B-75 Beast 5102 | -6/Lower Caves | Identified exit to Data Miner 5113 | -6/Lower Caves | Learned Factory terminal intel 5122 | -6/Lower Caves | Build established: Construct 5168 | -6/Lower Caves | Entered Data Miner 5168 | -6/Data Miner | Discovered new exit (range 6) 5176 | -6/Data Miner | Met Data Miner 5183 | -6/Data Miner | Learned location of Section 7 (-2) 5183 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5190 | -6/Data Miner | Received God Mode back door access code from Data Miner 5200 | -6/Data Miner | Destroyed Data Miner 5203 | -6/Data Miner | Interfaced with the Data Conduit 5204 | -6/Data Miner | Found Prototype Hackware 5305 | -6/Data Miner | Entered Proximity Caves 5491 | -5/Proximity Caves | Spotted B-75 Beast 5535 | -5/Proximity Caves | Learned Factory emergency access door positions 5735 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5831 | -5/Proximity Caves | Discovered new exit (range 16) 5928 | -5/Proximity Caves | Entered Factory 5928 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5930 | -5/Factory | Loaded intel: 292 machine locations 5931 | -5/Factory | Loaded intel: 26 terminal locations 5937 | -5/Factory | Identified Quantum Router 6025 | -5/Factory | Discovered new exit (range 10) 6090 | -5/Factory | Lost 3 parts (1u2w) 6174 | -5/Factory | Entered Upper Caves 6235 | -5/Upper Caves | Build established: Hacker-Construct 6343 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6389 | -5/Upper Caves | Learned Factory trap positions 6572 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7035 | -5/Upper Caves | Discovered new exit (range 10) 7061 | -5/Upper Caves | Entered another Upper Caves area 7063 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7095 | -5/Upper Caves | Destroyed 9 combat bots 7118 | -5/Upper Caves | System corruption reached 10% 7148 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 7215 | -5/Upper Caves | Core integrity fell below 50% 7287 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 7594 | -5/Upper Caves | Discovered new exit (range 13) 7614 | -5/Upper Caves | Entered Warlord 7668 | -5/Warlord | System corruption cleaned by Quarantine Array 7715 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7850 | -5/Warlord | Met Warlord 7869 | -5/Warlord | Opened Warlord's prototype stash 7875 | -5/Warlord | Warlord's base attacked by MAIN.C 7888 | -5/Warlord | Found Prototype Hackware 7888 | -5/Warlord | Identified System Mapper 7893 | -5/Warlord | Found Exp. Core Analyzer 7908 | -5/Warlord | Found Prototype Processor 7908 | -5/Warlord | Identified Exp. Targeting Computer 8018 | -5/Warlord | Found Prototype Piercing Weapon 8018 | -5/Warlord | Identified Vortex Lance 8020 | -5/Warlord | Found Vortex Lance 8025 | -5/Warlord | Found Prototype Launcher 8025 | -5/Warlord | Identified Vortex Catalyst Activator 8107 | -5/Warlord | Learned Armory emergency access door positions 8108 | -5/Warlord | Learned 4 Research zone layouts 8110 | -5/Warlord | Learned Factory terminal intel 8110 | -5/Warlord | Learned Factory repair station intel 8225 | -5/Warlord | Warlord forces counterattacked 8550 | -5/Warlord | Warlord base infiltrated, sounded retreat 8661 | -5/Warlord | Found Adv. Kinecellerator 8695 | -5/Warlord | Spotted Striker 8758 | -5/Warlord | Discovered new exit (range 15) 8776 | -5/Warlord | Spotted Executioner 8786 | -5/Warlord | Entered Proximity Caves 8951 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 9720 | -4/Proximity Caves | Lost 3 parts (3u) 9773 | -4/Proximity Caves | Discovered new exit (range 14) 9784 | -4/Proximity Caves | Spotted B-86 Titan 9793 | -4/Proximity Caves | Destroyed B-86 Titan 9879 | -4/Proximity Caves | Entered Factory 9879 | -4/Factory | Evolved 2 slots: Utility x2 9880 | -4/Factory | Identified exit to Armory 9881 | -4/Factory | Loaded intel: 88 trap records 9882 | -4/Factory | Loaded intel: 269 machine locations 9883 | -4/Factory | Loaded intel: 26 terminal locations 9884 | -4/Factory | Loaded intel: 6 repair station locations 9933 | -4/Factory | Discovered new exit (range 14) 9975 | -4/Factory | Spotted B-86 Titan 10072 | -4/Factory | Spotted B-86 Titan 10099 | -4/Factory | Found Scatter Rocket Array 10233 | -4/Factory | Discovered new exit (range 16) 10264 | -4/Factory | Entered Armory 10266 | -4/Armory | Loaded intel: 71 machine locations 10295 | -4/Armory | Lost 3 parts (2u1w) 10309 | -4/Armory | Build established: Construct 10695 | -4/Armory | Spotted B-86 Titan 11166 | -4/Armory | Discovered new exit (range 2) 11169 | -4/Armory | Entered Lab 11169 | -4/Lab | Discovered new exit (range 9) 11184 | -4/Lab | Hidden lab's door opened automatically 11184 | -4/Lab | Sensor layout match revealed 11185 | -4/Lab | Gained access to the hidden lab's interior 11186 | -4/Lab | Decrypted terminal 11260 | -4/Lab | Decrypted terminal 11260 | -4/Lab | Acquired modification code for an L2 power cell 11315 | -4/Lab | Found Prototype Energy Gun 11325 | -4/Lab | Found Quantum Router 11328 | -4/Lab | Found Prototype Protection 11331 | -4/Lab | Identified Exp. Powered Armor 11338 | -4/Lab | Found Prototype Energy Cannon 11341 | -4/Lab | Identified Hyp. EM Gauss Rifle 11395 | -4/Lab | Found Prototype Special Weapon 11401 | -4/Lab | Identified Gui. Remote Datajack 11461 | -4/Lab | Found Alien Artifact 11461 | -4/Lab | Identified Integrated Reactor 11461 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11471 | -4/Lab | Found Alien Artifact 11471 | -4/Lab | Identified Transdimensional Reconstructor 11471 | -4/Lab | Warped through subspace 11508 | -4/Lab | Found Alien Artifact 11508 | -4/Lab | Identified Core Regenerator 11508 | -4/Lab | Used Core Regenerator, restored core integrity (+262) 11558 | -4/Lab | Found Alien Artifact 11570 | -4/Lab | Decrypted terminal 11586 | -4/Lab | Entered Research 11586 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11588 | -3/Research | Loaded intel: 116 machine locations 11897 | -3/Research | Build established: Hacker-Construct 12106 | -3/Research | Intercept squad dispatched 12134 | -3/Research | Spotted Tracker 12144 | -3/Research | Destroyed Tracker 12196 | -3/Research | Spotted Combat Programmer 12196 | -3/Research | Destroyed Combat Programmer 12356 | -3/Research | Destroyed 11 combat bots 12504 | -3/Research | Found Exp. Thermal Shield 12553 | -3/Research | Discovered new exit (range 11) 12590 | -3/Research | Identified exit to Research 12836 | -3/Research | First assault squad dispatched 13115 | -3/Research | Identified exit to Testing 13210 | -3/Research | Destroyed 8 combat bots 13230 | -3/Research | Entered Testing 13231 | -3/Testing | Loaded intel: 66 machine locations 13246 | -3/Testing | Lost 3 parts (3u) 13257 | -3/Testing | Build established: Construct 13448 | -3/Testing | Found Prototype Protection 13480 | -3/Testing | First assault squad dispatched 13483 | -3/Testing | Identified SHELL Armor 13492 | -3/Testing | Found Prototype Protection 13492 | -3/Testing | Identified Hvy. Regenerative Plating 13620 | -3/Testing | Lost 3 parts (3u) 13713 | -3/Testing | Intercept squad dispatched 13716 | -3/Testing | Spotted Tracker 13740 | -3/Testing | Spotted Combat Programmer 13749 | -3/Testing | Destroyed Tracker 13751 | -3/Testing | System corruption reached 10% 13767 | -3/Testing | Destroyed Combat Programmer 13828 | -3/Testing | Found Prototype Device 13828 | -3/Testing | Identified AEGIS Remote Shield 13890 | -3/Testing | Garrison activated, responded to threat 13992 | -3/Testing | Discovered exit to Research (range 16) 14010 | -3/Testing | Entered Research 14010 | -2/Research | Warlord forces began assault on 0b10 14010 | -2/Research | Evolved 2 slots: Utility x2 14011 | -2/Research | Loaded intel: 124 machine locations 14087 | -2/Research | Found Exp. Targeting Computer 14120 | -2/Research | Research machine network offline 14499 | -2/Research | Spotted Tracker 14501 | -2/Research | Spotted Tracker 14507 | -2/Research | Destroyed Tracker 14509 | -2/Research | Destroyed Tracker 14516 | -2/Research | Found Exp. Phase Shifter 14526 | -2/Research | Spotted Combat Programmer 14530 | -2/Research | Destroyed 8 combat bots 14533 | -2/Research | Destroyed Combat Programmer 14556 | -2/Research | Spotted Combat Programmer 14561 | -2/Research | Destroyed Combat Programmer 14781 | -2/Research | Spotted Striker 14782 | -2/Research | Destroyed Striker 14807 | -2/Research | Spotted Striker 14809 | -2/Research | Destroyed Striker 14881 | -2/Research | Spotted Striker 14911 | -2/Research | Spotted Executioner 14912 | -2/Research | Spotted Executioner 14920 | -2/Research | Destroyed Executioner 14920 | -2/Research | Spotted Executioner 14930 | -2/Research | Destroyed Executioner 14930 | -2/Research | Spotted Striker 14933 | -2/Research | Spotted Striker 14943 | -2/Research | Destroyed Executioner 14948 | -2/Research | Spotted Striker 14955 | -2/Research | Destroyed Striker 14959 | -2/Research | Destroyed Striker 14982 | -2/Research | Destroyed Striker 14996 | -2/Research | Spotted B-90 Cyclops 14999 | -2/Research | Spotted Striker 15001 | -2/Research | Spotted Striker 15004 | -2/Research | Destroyed Striker 15025 | -2/Research | Destroyed Striker 15050 | -2/Research | Spotted Tracker 15050 | -2/Research | Spotted Tracker 15052 | -2/Research | Destroyed B-90 Cyclops 15058 | -2/Research | Destroyed Tracker 15079 | -2/Research | Destroyed 7 combat bots 15084 | -2/Research | Spotted Combat Programmer 15085 | -2/Research | Spotted Combat Programmer 15087 | -2/Research | Spotted Striker 15093 | -2/Research | System corruption reached 10% 15095 | -2/Research | Destroyed Combat Programmer 15136 | -2/Research | Destroyed Striker 15144 | -2/Research | Destroyed Combat Programmer 15189 | -2/Research | Found Exp. Core Analyzer 15209 | -2/Research | High security lockdown imminent 15289 | -2/Research | High security lockdown engaged 15330 | -2/Research | Spotted Executioner 15345 | -2/Research | Spotted Striker 15345 | -2/Research | Spotted Striker 15359 | -2/Research | Destroyed Striker 15365 | -2/Research | Identified Core Reset Matrix 15365 | -2/Research | Used Core Reset Matrix 15367 | -2/Research | Destroyed Executioner 15371 | -2/Research | Spotted Striker 15375 | -2/Research | Released all parts (10) 15380 | -2/Research | Core integrity fell below 50% 15393 | -2/Research | Emitted hypermatrix ping 15398 | -2/Research | Assembled emerged from beneath the floor 15406 | -2/Research | Lost 6 parts (1n3u2w) 15456 | -2/Research | Assembled emerged from beneath the floor 15459 | -2/Research | Allies destroyed Striker 15470 | -2/Research | Spotted Tracker 15470 | -2/Research | Spotted Tracker 15472 | -2/Research | Core integrity fell below 20% 15483 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 15460_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 15460_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 15462_ Acquired Unknown Hover Unit. 15462_ Identified Cmb. Linear Gravjet. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 15470_ Striker suffers critical hit (Burn). 15470_ Striker overheating. 15471_ Cmb. Linear Gravjet temporarily disabled. 15471_ Striker overheating. 15471_ Slug penetrates Tracker. 15471_ Slug penetrates Wall. 15471_ Slug penetrates Tracker. 15471_ Penetrated by Slug. 15472_ Striker Unknown Flight Unit temporarily disabled. 15472_ Striker overheating. 15472_ Slug penetrates Striker. 15473_ Penetrated by Slug. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????###??????? | | ????????????????????????????????????##### ######## | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????######??????#""" # | | ????????????????????????# #??????#""" # | | ????????????????????????# ########""" # | | ?????????????????######## / # | | ?????????????????# # s######## # | | ?????????????????#!!! # s #??????# # | | ?????????????????#!!! # #??????# # | | ?????????????????#!!! # #?###########+### | | ?????????????????# # #?# | | ?????????????????# # #?# ! | | ?????????????????# #@ #?# | | ?????????????????# + ### | | ?????????????????# # T## """"" ####### | | ?????????????????# # ## """"" #?????? | | ?????????????????#+###### ### """"" #?????? | | ?????????????????# #?# """"" #?????? | | ?????????????????+ #?# #?????? | | ?????????????????# #?# #?????? | | ?????????????????+ #?# #?????? | | ?????????????????####+### #?# ####+###?????? | | ????????????????????????# #?# #????????????? | | ????????????????????????# ### #????????????? | | ????????????????????????# #????????????? | | ????????????????????????+ #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????######## #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????######??# #????????????? | | ???????????????????????? ??# #??########??? | | ????????????????????????? ?# #? #??? | | ?????????????????????# """"" ?# #? #??? | | ?????????????????????# ""Y"" # # ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 100 Energy Generation 60 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1500 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 5 Particle Charging 30 Kinecelleration 50 Offensive Hacking 32 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Achievements -------------- Anyone Home? Decrypted! Torch Challenges ------------ None Game ------ Seed SensorLaserDiverter Manual? 0 Play Time 03:18:06 Cumulative 89.6 hours Start 2023.03.28 @ 15:35:19 End 2023.03.28 @ 22:27:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 36fe3af6-0a22-4d93-93d2-6657ffd5235b