Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 14:24:49 Player: shockman27 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (220) 1100 Value Destroyed (6762) 6762 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2100) 2100 TOTAL SCORE: 14062 Bonus ------- High Alert Combat Kills 1144 Follower Combat Kills 120 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/700 Matter 102/300 Energy 67/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Relay Coupler [Grunt] (40) Trap Extractor (0/4) Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit IFF Parser Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Improved Cooling System High-capacity Matter Pod IFF Parser Improved Light Armor Plating Reflective Plating Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Trap Extractor Trap Reconfigurator Army-in-a-Box Heavy Ion Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Remote Datajack Scythe [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 Utility 2 | . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 113 | 7 15 2 37 3 1 2 26 6 8 6 Power 12 | 1 2 2 4 . . . 1 1 . 1 Engine 12 | 1 2 2 4 . . . 1 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 1 4 . 8 1 . . 6 1 3 1 Treads 23 | 1 2 . 8 1 . . 6 1 3 1 Leg . | . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 2 3 . 10 . 1 1 4 2 2 2 Device 5 | 1 . . 1 . . 1 1 . . 1 Storage 5 | 1 2 . . . 1 . . 1 . . Processor 2 | . . . . . . . 2 . . . Hackware 2 | . . . 2 . . . . . . . Protection 13 | . 1 . 7 . . . 1 1 2 1 Artifact . | . . . . . . . . . . . Weapon 49 | 3 6 . 15 2 . 1 15 2 3 2 Energy Gun 4 | 1 . . 3 . . . . . . . Energy Cannon 8 | . 3 . 1 . . 1 1 1 . 1 Ballistic Gun 23 | 2 . . 9 . . . 10 . 2 . Ballistic Cannon 3 | . . . . . . . 1 . 1 1 Launcher 5 | . 1 . 1 2 . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 26 | . . 2 1 . . . . 4 2 17 Power 3 | . . 1 . . . . . 1 . 1 Propulsion 10 | . . 1 1 . . . . 1 1 6 Utility 7 | . . . . . . . . 2 . 5 Weapon 6 | . . . . . . . . . 1 5 Highest Loss Streak 14 | . . 1 1 . . . . 3 2 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 19 | 3 15 19 19 20 19 20 19 19 19 18 Power 1 | . 1 . 1 1 1 1 1 1 1 1 Propulsion 3 | 2 2 2 3 5 4 4 3 3 1 . Utility 6 | . 3 4 7 6 6 7 6 7 9 10 Weapon 7 | 1 7 11 7 7 6 7 6 7 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 43 | . 2 . 17 1 1 . 6 2 5 9 Power 3 | . . . 1 . . . . . 1 1 Propulsion 4 | . . . . . 1 . 3 . . . Utility 21 | . 2 . 5 1 . . 2 2 2 7 Weapon 14 | . . . 11 . . . 1 . 2 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 98 99 99 100 100 100 99 99 100 96 Engine 10 | . 14 13 11 11 11 11 9 9 9 6 Treads 32 | . 22 27 32 33 33 33 35 36 36 36 Device 6 | . 12 12 9 11 11 8 2 . . 10 Storage 10 | . 14 14 11 11 11 11 9 9 9 7 Processor 3 | . . . . . . . 7 9 9 2 Protection 8 | . 1 1 10 11 11 13 8 8 8 7 Energy Gun 5 | . . 9 4 21 22 21 . . . . Energy Cannon 2 | . 12 2 . . . . 3 . . . Ballistic Gun 14 | . 14 8 14 . . . 19 21 21 12 Slashing Weapon 1 | . . . 2 . . . 2 4 1 3 Peak Build Rating 52 | 6 9 9 22 24 29 36 48 46 49 52 Average Rating 27 | 4 8 8 16 21 27 30 39 40 41 43 On Entrance 22 | . 6 9 9 18 22 29 31 41 41 43 Avg Prop Armor Cover (%) 14 | . 12 . 20 . . . . . . 5 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 113 | 15 51 51 65 64 105 105 109 109 113 111 Greatest Support 110 | 20 40 40 63 71 71 71 91 88 90 110 Greatest Overweight (x) 28 | . 3 1 3 . 1 1 1 1 1 28 Average Overweight (x) . | . 1 1 . . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 18 20 20 20 24 25 25 25 25 24 Most Carried 25 | 6 20 20 20 20 25 25 25 25 25 25 Average Carried 21 | 4 15 19 19 19 24 25 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 6 20 19 20 20 25 25 25 25 25 5 Class Distribution -------------------- 49% | Mutant 27% | Skirmisher 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Scientist-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 6133 | 243 447 267 1372 112 . 60 1491 1018 758 365 Remotely . | . . . . . . . . . . . Salvage Created 7939 | 29 464 209 1949 249 . 201 1896 922 1592 428 Parts 456 | 6 29 12 116 21 . 16 112 51 68 25 Haulers Intercepted 10 | . . . 6 . . . 4 . . . Recyclers Shooed 7 | . . . 5 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 152 | . 11 9 33 8 . 3 33 22 24 9 Melee 1 | . . 1 . . . . . . . . Guns 87 | . 4 4 25 . . 1 21 18 11 3 Cannons 14 | . 4 1 2 . . . 2 1 2 2 AOE 49 | . 3 3 6 8 . 1 10 3 11 4 Classes Destroyed 18 | 1 6 1 3 . . . 2 2 1 2 Worker 18 | . 3 2 7 . . . 4 . . 2 Builder 3 | . . . . . . . 2 . 1 . Tunneler 6 | 2 . . 1 . . 2 1 . . . Hauler 10 | . . . 6 . . . 4 . . . Recycler 14 | . 1 . 5 . . . 4 . 3 1 Mechanic 3 | . . . . . . . . . 2 1 Operator 6 | . 1 . 1 . . . 2 . 2 . Watcher 7 | . 1 . 4 . . . 2 . . . Swarmer 38 | . 6 6 10 4 . . 8 4 . . Grunt 73 | . 5 2 12 4 . 3 16 10 18 3 Brawler 4 | . . . . . . . 1 1 2 . Duelist 5 | . . . 2 . . . . 1 2 . Protector 1 | . . . . . . . . . . 1 Sentry 21 | . . . 10 . . . 8 . 2 1 Specialist 2 | . . . . . . . . . . 2 Hunter 2 | . . . . . . . . 2 . . Programmer 6 | . . . . . . . . 4 . 2 Assembled 1 | . . 1 . . . . . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 10 | 1 3 3 5 8 . 3 6 5 10 8 Combat Bots Only 8 | . 3 3 3 8 . 2 4 5 7 5 Max Kills in Single Turn 9 | 1 1 3 4 3 . 2 4 2 9 2 Gunslinging 1 | . . . . . . . . 1 . . Exploded 7 | . 1 3 3 3 . 1 4 2 7 2 Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 752 | . 39 42 117 5 . 13 116 97 61 262 Missed 212 | . 9 13 31 1 . 4 33 21 16 84 Hits 540 | . 30 29 86 4 . 9 83 76 45 178 Melee 6 | . . 3 3 . . . . . . . Projectile 534 | . 30 26 83 4 . 9 83 76 45 178 Critical Strikes 20 | . 1 . 5 . . 1 4 . 4 5 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 7576 | . 344 399 1156 39 . 98 1212 1095 743 2490 Core 1236 | . 53 30 138 22 . 15 81 99 91 707 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 21 | . 11 3 7 . . . . . . . Ignored by Resistances 42 | . . . . . . . . . 2 40 Regen/Repaired (Parts) 569 | . 28 . 259 . . . 282 . . . Core Remaining (%) 68 | 100 . 66 . . . 56 . . 50 . Volleys Fired 466 | 3 35 28 108 8 . 5 127 69 58 25 Largest 3 | 2 2 2 2 1 . 2 3 3 3 3 Hottest 201 | 40 100 100 130 39 . 130 201 110 90 90 Shots Fired 993 | 6 66 44 208 8 . 10 273 189 138 51 Gun 759 | 6 31 24 196 . . 9 168 182 116 27 Cannon 189 | . 31 8 9 . . 1 96 3 22 19 Launcher 35 | . 3 3 3 8 . . 9 4 . 5 Special 10 | . 1 9 . . . . . . . . Kinetic 810 | 6 31 16 171 . . . 225 182 136 43 Thermal 136 | . 32 17 34 . . 9 39 2 . 3 Explosive 26 | . 3 3 3 2 . . 6 4 . 5 Electromagnetic 21 | . . 8 . 6 . 1 3 1 2 . Robot Hit Streak 19 | 2 15 6 19 1 . 6 12 10 13 10 Robot Miss Streak 11 | 1 4 2 4 3 . 4 4 11 6 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . . 1 . . . 3 4 2 . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . Shots Hit Robots 597 | 3 40 26 166 2 . 7 146 101 78 28 Core Hits 359 | 2 23 13 95 9 . 14 80 45 46 32 Critical Kills 2 | . . . . . . . 1 . 1 . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . Critical Strikes 7 | . . 1 2 . . . 1 . 2 1 Meltdown 1 | . . . . . . . 1 . . . Destroy 2 | . . . 1 . . . . . 1 . Blast 2 | . . . . . . . . . 1 1 Smash 1 | . . 1 . . . . . . . . Sever 1 | . . . 1 . . . . . . . Melee Attacks 123 | . 2 11 22 . . 1 29 34 7 17 Impact 13 | . 2 11 . . . . . . . . Slashing 104 | . . . 22 . . 1 27 30 7 17 Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . 1 2 5 . . . 4 4 2 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17560 | 45 793 662 3285 484 . 524 4144 2129 3631 1863 Guns 8308 | 45 258 219 2361 . . 85 1856 1815 1294 375 Cannons 1641 | . 332 52 131 . . . 814 23 115 174 Explosions 6449 | . 139 191 321 484 . 439 1270 291 2060 1254 Melee 1126 | . 64 200 453 . . . 187 . 162 60 Ramming 36 | . . . 19 . . . 17 . . . Kinetic 8384 | 45 258 149 2182 . . . 2053 1815 1395 487 Thermal 2090 | . 332 52 310 . . 85 709 23 517 62 Explosive 3455 | . 139 191 321 266 . . 1009 275 . 1254 Electromagnetic 2469 | . . 70 . 218 . 439 169 16 1557 . Impact 264 | . 64 200 . . . . . . . . Slashing 862 | . . . 453 . . . 187 . 162 60 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 1 . . . 3 . 7 13 2 Average Corruption 4 | . . 1 . . . 3 . 2 9 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . . 3 . . . 9 . 22 47 . Message Errors 22 | . . 1 . . . 2 . 7 12 . Matter Fused 24 | . . 2 . . . 4 . 7 11 . Heat Flow Errors 9 | . . . . . . . . 1 8 . Energy Discharges 5 | . . . . . . . . . 5 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 2 . 4 2 . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 3 | . . . . . . 1 . 1 1 . Alerts 3 | . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 632 | . 10 92 97 10 . 14 123 36 176 74 Projectiles 18 | . 4 . . . . . 14 . . . Explosions 404 | . 6 5 4 10 . 14 109 36 176 44 Melee 210 | . . 87 93 . . . . . . 30 Knockbacks 5 | . . 1 . . . . 1 . 2 1 Impact 2 | . . 1 . . . . 1 . . . Kinetic 3 | . . . . . . . . . 2 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 137 | . . 59 12 3 . . . . . 63 Shots 5 | . . 2 1 1 . . . . . 1 Rammed 7 | . . . 5 . . . 2 . . . Targets Rammed 8 | . . . 5 . . . 3 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . Highest Temperature 508 | . 228 72 126 6 . 279 251 361 508 159 Average Temperature 80 | . 58 24 32 5 . 124 64 118 134 63 Received Heat Transfer 2526 | . 147 54 453 12 . 54 630 261 432 483 Effects 12 | . . . . . . . 3 1 8 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . 1 3 . Interference 7 | . . . . . . . 3 . 4 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 7 | . . 2 . . . . . . 5 . Impact Corruptions 4 | . . 4 . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 3 . . 1 . . 1 . . . Heat Transferred 3102 | . 703 111 591 . . 105 1181 37 300 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Latent Energy Used 677 | . . . . . . 185 . 92 400 . LE Corruption 11 | . . . . . . 3 . 2 6 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Maximum Alert Level 4 | . . . 2 1 . . 2 4 4 2 Low Security (%) 54 | 100 100 100 69 33 . 100 46 . . . Level 1 17 | . . . 27 66 . . 22 1 . 66 Level 2 12 | . . . 3 . . . 30 22 2 33 Level 3 10 | . . . . . . . . 36 90 . Level 4 4 | . . . . . . . . 39 6 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1502 | 5 112 114 402 346 . 85 593 1502 1141 511 Initial 731 | . . 38 . 156 . . . 385 731 511 Average 301 | . 27 17 138 237 . 9 265 962 890 376 Influence Increases 5825 | 10 402 275 1229 210 . 111 1164 1217 920 287 Destroy 0b10 Robot/C 3080 | . 220 160 700 160 . 60 660 480 480 160 Destroy 0b10 Robot/NC 345 | 10 30 10 125 . . 10 95 . 40 25 Destroy Leader 666 | . 52 30 212 30 . 10 182 20 100 30 Allied During Kill 27 | . . . 23 . . . . 4 . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . Successful Hack 172 | . 24 . 25 . . . 27 44 26 26 Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 195 | . . . 45 . . . 30 15 105 . Anti-Garrison Action 450 | . . . . . . . . 450 . . Destroy Structure 445 | . 16 30 24 20 . 16 100 114 79 46 Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 360 | . . 45 75 . . 15 45 90 90 . Influence Decreases 5583 | 10 303 373 828 460 152 111 571 308 1297 1170 Entered New Map 2053 | . . 61 1 246 152 . . 208 771 614 Time Decay 2951 | 10 303 302 635 214 . 111 484 . 506 386 Lost Part 250 | . . 10 10 . . . . 40 20 170 Lost Ally 92 | . . . 32 . . . . 60 . . Purge Threat 237 | . . . 150 . . . 87 . . . Squads Dispatched 28 | . 4 . 3 2 . . 10 . 7 2 Investigation 6 | . 3 . 1 1 . . . . 1 . Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . 1 . 2 1 . . 2 . 2 1 Assault 6 | . . . . . . . 2 . 4 . Garrison 6 | . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 20 | . 2 . 6 2 . . 6 . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 235 | . 16 12 53 8 . 5 58 24 37 22 Peak Tracking Total 9 | . 3 3 5 4 . 3 6 5 7 9 Tactical Retreats 15 | . . 2 4 . . 1 2 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 7 | . . . 1 . . . 1 3 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . Traps Reconfigurated 11 | . . . . . . . 11 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 16 | . . . 3 . . . 2 4 7 . Max in Single Turn 4 | . . . 2 . . . 1 1 4 . Garrison Relay 3 | . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 52 | . 9 . 13 1 5 . 10 4 5 5 Terminals 29 | . 6 . 9 . . . 5 4 4 1 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . 2 . . 2 Recycling Units 4 | . 2 . . . . . 1 . . 1 Scanalyzers 4 | . . . 2 . . . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 175 | . 27 . 40 1 29 . 39 7 19 13 Successful 115 | . 14 . 23 1 29 . 31 3 7 7 Failed 57 | . 12 . 16 . . . 7 4 12 6 Catastrophic 12 | . 3 . . . . . 3 3 2 1 Database Lockouts 3 | . 1 . 1 . . . 1 . . . Manual 63 | . 16 . 19 . 1 . 19 . 8 . Terminals 101 | . 22 . 29 . . . 26 7 15 2 Fabricators . | . . . . . . . . . . . Repair Stations 17 | . 2 . 6 . . . 4 . . 5 Recycling Units 10 | . 3 . . . . . 3 . . 4 Scanalyzers 14 | . . . 5 . . . 5 . 4 . Garrison Access 3 | . . . . . . . 1 . . 2 Terminal Hacks 65 | . 7 . 9 1 29 . 13 3 2 1 Record 29 | . 1 . . . 28 . . . . . Robot Analysis 5 | . 1 . 1 . . . 3 . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . 1 . . Alert Level 2 | . . . . . . . 2 . . . Unreport Threat 2 | . . . 1 . . . 1 . . . Locate Traps 6 | . 2 . 1 . . . 2 . . 1 Dispatch Records 2 | . . . . . . . 1 . 1 . Transport Status 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 5 | . 1 . 2 . . . 2 . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 6 . . . 4 . . 2 Scan Component 8 | . 1 . 3 . . . 2 . . 2 Repair 6 | . 1 . 3 . . . 2 . . . Recycling Unit Hacks 5 | . . . . . . . 3 . . 2 Process 2 | . . . . . . . 1 . . 1 Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . 1 . . 1 Scanalyzer 11 | . . . 4 . . . 4 . 3 . Insert Component 3 | . . . 2 . . . 1 . . . Retrieve Study 8 | . . . 2 . . . 3 . 3 . Garrison Access Hacks 3 | . . . . . . . 1 . . 2 Unlock Access 2 | . . . . . . . 1 . . 1 Coupler Status 1 | . . . . . . . . . . 1 Unauthorized Hacks 17 | . 5 . 4 . . . 6 . 2 . Terminals 15 | . 3 . 4 . . . 6 . 2 . Track 1 | . . . . . . . 1 . . . Botnet 12 | . 3 . 4 . . . 4 . 1 . Operators 2 | . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 7 . 13 . . . 9 3 5 5 Full Trace Events 4 | . 1 . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . . . 3 . 3 . Parts Repaired 6 | . 1 . 3 . . . 2 . . . Time 173 | . 26 . 71 . . . 76 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 225 | . . . . . . . 220 . . 5 Retrieved Matter 367 | . . . . . . . 362 . . 5 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . parse_system 1 | . . . . . . . 1 . . . no_distress 1 | . . . . . . . 1 . . . Relay Couplers Released 16 | . . . . . . . . 16 . . Machine Destruction 13 | . . . . . . . . 13 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 6 | . . 3 . . . . . 3 . . Largest Group 3 | . . 3 3 . . . . 3 . . Highest-Rated Group 48 | . . 40 40 . . . . 48 . . Highest-Rated Ally 16 | . . 16 16 . . . . 16 . . Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . 22 . . . . 33 . . Total Damage 616 | . . . 251 . . . . 365 . . Kills 5 | . . . 3 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Active Infowar (turns) 10151 | 31 1510 1353 3953 457 1207 . 859 . . 781 IFF 131 | . . . . . . . . . . 131 Seismic 9289 | 31 1510 1353 3953 457 1207 . . . . 778 T.N.C. 859 | . . . . . . . 859 . . . Robot Analysis Total 5 | . 1 . 1 . . . 3 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 19221 | 113 1680 1513 4714 457 1209 1050 4239 1971 1372 903 Spaces Moved 7995 | 54 770 576 2234 264 544 362 1505 780 501 405 Core 5 | 4 . . . . . . . . . 1 Treads 7626 | 50 504 568 2144 264 544 362 1505 780 501 404 Legs . | . . . . . . . . . . . Wheels 364 | . 266 8 90 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 115 115 145 160 160 240 212 212 206 157 Average Speed 202 | 151 190 238 178 160 221 240 225 212 208 181 Slowest Speed 1450 | 160 240 240 240 160 240 240 242 212 216 1450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 3 97 96 99 39 93 68 80 88 44 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 114 | . 2 4 11 . . 1 62 . 18 16 Terrain Destroyed 427 | . 16 30 23 36 . 20 138 16 104 44 Melee 57 | . 1 1 11 . . 1 22 . 5 16 Projectile 73 | . 1 3 . . . . 45 . 17 7 AOE 297 | . 14 26 12 36 . 19 71 16 82 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 10092 | 76 905 633 2741 291 552 532 2123 973 754 512 Wait 1033 | 7 50 6 206 11 . 161 361 47 152 32 Move 7985 | 53 769 575 2233 263 543 361 1504 779 500 405 Hop . | . . . . . . . . . . . Pick Up 110 | 6 18 1 41 2 3 . 15 9 8 7 Fast Attach 16 | 6 1 . 4 . . . 3 1 1 . Attach 24 | . 1 2 5 . . . 2 5 2 7 Detach 5 | . . . 2 . . . 2 1 . . Swap 198 | 1 21 9 56 4 2 4 53 18 16 14 Drop 119 | . 8 1 59 3 3 . 24 6 10 5 Fire 466 | 3 35 28 108 8 . 5 127 69 58 25 Melee 123 | . 2 11 22 . . 1 29 34 7 17 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 8 | . . . 5 . . . 3 . . . Escape Stasis 4 | . . . . . . . . 4 . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 12) 927 | -10/Materials | Central database locked down 931 | -10/Materials | Discovered new exit (range 15) 1308 | -10/Materials | Discovered new exit (range 11) 1462 | -10/Materials | Repaired Assault Rifle 1794 | -10/Materials | Entered Mines 1936 | -10/Mines | Learned location of Zion (-6) 2021 | -10/Mines | Discovered new exit (range 6) 2091 | -10/Mines | Discovered new exit (range 12) 2321 | -10/Mines | Discovered new exit (range 8) 2681 | -10/Mines | Excavation squad dispatched 2681 | -10/Mines | A large section of the Mines collapsed 2914 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3307 | -10/Mines | Entered Materials 3307 | -9/Materials | Accompanied by 3 allies 3307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3386 | -9/Materials | Discovered new exit (range 15) 3768 | -9/Materials | Build established: Scavenger-Mutant 3884 | -9/Materials | Discovered new exit (range 15) 4447 | -9/Materials | Discovered new exit (range 8) 5017 | -9/Materials | Central database locked down 6107 | -9/Materials | Discovered new exit (range 10) 6268 | -9/Materials | Discovered new exit (range 15) 7346 | -9/Materials | Build established: Mutant 7436 | -9/Materials | Repaired Med. Armor Plating 7463 | -9/Materials | Repaired Lgt. Treads 7604 | -9/Materials | Repaired Lgt. Treads 8021 | -9/Materials | Entered Mines 8026 | -9/Mines | Met a Derelict shopkeep closing up shop 8029 | -9/Mines | Met a Derelict bent on vengeance 8090 | -9/Mines | Destroyed 8 combat bots 8111 | -9/Mines | Discovered new exit (range 6) 8355 | -9/Mines | Assembled infested the area 8446 | -9/Mines | Discovered new exit (range 5) 8462 | -9/Mines | Met 8R-AWN 8478 | -9/Mines | Entered Exiles 8502 | -9/Exiles | Discovered new exit (range 15) 8539 | -9/Exiles | Welcomed by 8R-AWN 8563 | -9/Exiles | Met EX-HEX 8610 | -9/Exiles | Met EX-BIN 8632 | -9/Exiles | Aligned with FarCom system 8634 | -9/Exiles | Given EX-Vault access code 8675 | -9/Exiles | Opened EX-Vault 8692 | -9/Exiles | Found Army-in-a-Box 8698 | -9/Exiles | Found Trap Reconfigurator 8702 | -9/Exiles | Found Latent Energy Streamer 8813 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8964 | -9/Exiles | Met EX-DEC 9028 | -9/Exiles | Visited The Gauntlet 9654 | -9/Exiles | Discovered new exit (range 15) 9687 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Army-in-a-Box, Latent Energy Streamer 9687 | -9/Exiles | Entered Mines 10037 | -8/Mines | Discovered new exit (range 15) 10737 | -8/Mines | Entered Materials 10737 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 10738 | -8/Materials | Identified exit to Factory 11160 | -8/Materials | Garrison activated, responded to threat 11401 | -8/Materials | Build established: Skirmisher 11852 | -8/Materials | Repaired Med. Armor Plating 12761 | -8/Materials | Garrison activated, responded to threat 12854 | -8/Materials | Central database locked down 13203 | -8/Materials | Discovered exit to Factory (range 3) 13538 | -8/Materials | Discovered exit to Factory (range 13) 14337 | -8/Materials | First assault squad dispatched 14837 | -8/Materials | Repaired Med. Treads 14973 | -8/Materials | Identified exit to Garrison 14976 | -8/Materials | Entered Garrison 15013 | -8/Garrison | Learned Materials security intel 15088 | -8/Garrison | Triggered checkpoint 15157 | -8/Garrison | Triggered checkpoint 15191 | -8/Garrison | Discovered new exit (range 5) 15294 | -8/Garrison | Triggered checkpoint 15359 | -8/Garrison | Garrison Relay disabled 15598 | -8/Garrison | Triggered checkpoint 15933 | -8/Garrison | Discovered new exit (range 11) 16031 | -8/Garrison | Garrison Relay disabled 16259 | -8/Garrison | Build established: Mutant 16286 | -8/Garrison | Discovered new exit (range 13) 16444 | -8/Garrison | Installed Relay Interface Framework 16514 | -8/Garrison | Triggered checkpoint 16602 | -8/Garrison | Discovered new exit (range 5) 16712 | -8/Garrison | Triggered checkpoint 16730 | -8/Garrison | Garrison Relay disabled 16802 | -8/Garrison | Lost 3 parts (1p1n1u) 16947 | -8/Garrison | Entered Materials 17341 | -8/Materials | Build established: Skirmisher 17347 | -8/Materials | First assault squad dispatched 17465 | -8/Materials | System corruption reached 10% 17485 | -8/Materials | Destroyed 7 combat bots 17812 | -8/Materials | Discovered exit to Factory (range 10) 18319 | -8/Materials | Entered Factory 18319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18321 | -7/Factory | FarCom data flow suspended 18513 | -7/Factory | Identified exit to Garrison 18713 | -7/Factory | Lost 3 parts (1n1u1w) 19156 | -7/Factory | Cargo convoy interrupted 19207 | -7/Factory | Core integrity fell below 50% 19219 | -7/Factory | Core integrity fell below 20% 19222 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 19208_ U-05 Engineer lays Concrete. 19209_ U-05 Engineer destroyed. 19209_ Imp. Light Armor Plating destroyed. 19209_ Seismic Detector destroyed. 19210_ K-01 Serf collects debris. 19210_ IFF Parser destroyed. 19210_ R-06 Scavenger collects Shock Rifle. 19211_ M-28 Smith repairs P-60 Hacker. 19212_ Slug penetrates Wall. 19213_ K-01 Serf collects debris. 19213_ R-06 Scavenger collects Wheel. 19214_ M-28 Smith fits Backup Propulsion III on X-62 Marksman. 19215_ U-05 Engineer builds a Wall. 19215_ M-28 Smith destroyed. 19217_ K-01 Serf collects debris. 19220_ U-05 Engineer lays Concrete. 19221_ M-28 Smith repairs X-62 Marksman Pulse Rifle. 19221_ K-01 Serf collects debris. 19221_ Dropped Huge Storage Unit. 19222_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ################ # """ #?????????????????? | | ##?????######### # """ #?????????????????? | | ????[ # """ "" #?????????????????? | | ????[ + """#?????????????????? | | ????? """ """ """"" # R"#?????????????????? | | ???????"" """ """"" # """#?????????????????? | | ??????""" """ ""!F" # #?????????????????? | | ?? ! ############????????????????? | | ??????""" """ """ ##############??????????????? | | ??????????""" """ # ??????????????? | | ???????"" """ """ # ??????????????? | | ???? # [ """" """?????????????? | | ???????"" """ """ # """" """"????????????? | | ??????????""" """ ]] # """" """" ???????????? | | ???????"" """ """ ] # """ """" """" #??????????? | | ???? ] # "R """" """" #??????????? | | ???????"" """ """ u# """ """" """" #??????????? | | ??????????""" """ + #??????????? | | ???????????"" """ ####+#######??????????? | | ??????????? #??????????????? | | ????????? #??????????????? | | ??????? #% #??????????????? | | ???????? # #??????????????? | | ???????? *r ]!! #??????????????? | | ???????? # !%!*! #??????????????? | | ???????? + %]@!] #??????????????? | | ????????? #Ymx!!k #??????????????? | | ????????? #|*p*! #??????????????? | | ??????????#+######## # % u #??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# # ! #??????????????? | | ???????????????????# ##############??????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Power Shielding 33 Evasion (%) 40 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 72% | -10/Materials Med. Armor Plating | 3% | -9/Materials Lgt. Treads | 45% | -9/Materials Lgt. Treads | 52% | -9/Materials Med. Armor Plating | 6% | -8/Materials Med. Treads | 8% | -8/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Scythe | -8/Materials | Hacked Remote Datajack | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Challenges ------------ None Game ------ Seed CouplerTechLink Manual? 0 Play Time 02:10:05 Cumulative 188.1 hours Start 2026.02.26 @ 21:29:40 End 2026.02.28 @ 14:24:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 106 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e52b7e0d-ad2c-4775-9ef4-810117a3e46d