Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.23 @ 12:59:24 Player: ChromeKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2031) 2031 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-1368) -1368 TOTAL SCORE: 4363 Bonus ------- High Alert Combat Kills 12 Friendly Fire -1380 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Storage Unit Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (6) ---- Improved Cooling System YI-UF0's Bottomless Matter Pit (1080) Launcher Guidance Computer Launcher Guidance Computer Matter Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Improved Weapon Shielding > --- WEAPON ----------- Cooled Particle Cannon Precision Assault Rifle > --- INVENTORY -------- Small Storage Unit YI-UF0's Bottomless Matter Pit Advanced Sensor Array Launcher Guidance Computer Launcher Guidance Computer Matter Filter Advanced EMP Blaster Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 5 | . . . 2 2 . 1 Weapon . | . . . . . . . Parts Attached 102 | 7 19 5 15 26 17 13 Power 11 | 1 3 1 2 3 . 1 Engine 7 | 1 3 . 1 1 . 1 Core 4 | . . 1 1 2 . . Reactor . | . . . . . . . Propulsion 34 | 2 6 2 5 5 12 2 Treads . | . . . . . . . Leg 28 | 2 6 2 5 5 6 2 Wheel . | . . . . . . . Hover 6 | . . . . . 6 . Flight . | . . . . . . . Utility 27 | 1 5 2 3 11 3 2 Device 9 | . 3 . 2 1 2 1 Storage 7 | 1 1 2 . 2 . 1 Processor 5 | . 1 . . 3 1 . Hackware 3 | . . . . 3 . . Protection 3 | . . . 1 2 . . Artifact . | . . . . . . . Weapon 30 | 3 5 . 5 7 2 8 Energy Gun 13 | 3 1 . 2 6 . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 11 | . 4 . 3 . 1 3 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 1 . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 . 3 3 . Parts Lost 28 | . 3 1 3 3 3 15 Power 4 | . 1 1 . . . 2 Propulsion 8 | . . . 1 1 2 4 Utility 3 | . . . . . 1 2 Weapon 13 | . 2 . 2 2 . 7 Highest Loss Streak 9 | . 2 1 2 2 2 9 Average Slot Usage (%) 90 | . 95 97 85 97 92 50 Engine 7 | . 13 10 . 6 7 3 Core 1 | . . . 10 2 . . Leg 20 | . 27 28 20 17 18 3 Hover 1 | . . . . . 7 4 Device 8 | . 8 . 8 15 7 3 Storage 10 | . 14 14 11 9 7 6 Processor 13 | . 3 14 11 10 23 19 Hackware 1 | . . . . 6 . . Protection 4 | . . . 2 10 4 . Energy Gun 8 | . 5 . 10 17 5 2 Ballistic Gun 10 | . 21 28 10 . 4 3 Naked Turns . | . . . . . . . Heaviest Build 41 | 11 19 19 23 35 41 33 Greatest Support 71 | 20 20 30 30 20 71 31 Greatest Overweight (x) 5 | 2 1 . 1 2 1 5 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 12 | 6 8 8 8 10 10 12 Average Capacity 8 | 5 7 7 8 8 10 8 Most Carried 10 | 1 8 8 8 10 10 9 Average Carried 7 | . 5 7 6 7 9 6 Final Capacity 10 | 6 8 8 8 10 10 6 Final Carried 10 | . 8 8 8 10 8 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 2966 | 270 235 496 510 778 557 120 Remotely . | . . . . . . . Salvage Created 2720 | 56 295 446 494 816 208 405 Parts 141 | 3 23 15 26 48 10 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . 2 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 7 3 11 14 3 8 Guns 36 | . 7 3 11 13 . 2 Cannons 2 | . . . . . 2 . AOE 7 | . . . . 1 . 6 Classes Destroyed 10 | 1 4 1 1 1 1 1 Worker 4 | . . 1 . 3 . . Builder 2 | . . . . 1 1 . Recycler 6 | 1 . 2 1 2 . . Operator 2 | . 2 . . . . . Watcher 3 | . 1 . . 2 . . Swarmer 12 | . 2 . 3 7 . . Grunt 25 | . 5 3 6 5 . 6 Sentry 6 | . . . 2 2 2 . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . 1 . Best Kill Streak 4 | 1 4 2 4 4 2 4 Combat Bots Only 4 | . 4 2 3 4 1 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 4636 | . 417 257 593 532 726 2111 Core 1189 | . 60 60 70 43 104 852 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 52 82 92 85 . Volleys Fired 234 | 4 36 44 38 60 25 27 Largest 2 | 1 2 2 2 2 2 2 Hottest 118 | 50 100 46 112 112 118 68 Shots Fired 430 | 4 68 88 68 118 45 39 Gun 399 | 4 68 88 68 118 21 32 Cannon 24 | . . . . . 24 . Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 222 | . 50 88 42 . 20 22 Thermal 147 | 4 18 . 26 64 25 10 Explosive 3 | . . . . . . 3 Electromagnetic 58 | . . . . 54 . 4 Robot Hit Streak 37 | 4 9 17 15 16 37 18 Robot Miss Streak 6 | . 3 6 3 4 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 316 | 4 47 60 51 85 37 32 Core Hits 137 | 2 17 17 20 40 7 34 Critical Hits 3 | . . . 1 1 . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6229 | 49 506 868 719 1257 1060 1770 Guns 4138 | 49 506 868 719 1154 351 491 Cannons 709 | . . . . . 709 . Explosions 1382 | . . . . 103 . 1279 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2401 | . 362 868 445 . 338 388 Thermal 1844 | 49 144 . 274 552 722 103 Explosive 586 | . . . . . . 586 Electromagnetic 1398 | . . . . 705 . 693 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . 1 . Average Corruption 1 | . . . 2 . 1 . Corruption Purged . | . . . . . . . Effects 2 | . . . 1 . 1 . Message Errors 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . Overload Shots 7 | . . . . . 7 . Overflow Damage 123 | . . . . . 81 42 Projectiles 81 | . . . . . 81 . Explosions 42 | . . . . . . 42 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 258 | . . . . 14 . 244 Shots 6 | . . . . 1 . 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 267 | 40 267 12 23 . 6 5 Average Temperature 39 | 20 125 6 8 . 6 2 Received Heat Transfer 1440 | . 192 147 162 216 168 555 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . . 3 . 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . 1 . 1 . 1 . Heat Transferred 3571 | 148 420 . 703 1173 831 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 3 . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 489 | 5 198 110 343 315 157 489 Initial 60 | . 3 22 42 24 60 59 Average 111 | 1 57 31 164 172 77 190 Maximum Alert Level 2 | . . . 1 1 . 2 Low Security (%) 79 | 100 100 100 67 53 100 53 Level 1 18 | . . . 32 46 . 27 Level 2 1 | . . . . . . 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 1 2 2 1 Investigation 3 | . . . 1 1 1 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 2 . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 17 4 12 27 5 12 Peak Tracking Total 5 | . 5 2 4 4 4 4 Tactical Retreats 7 | . 1 1 2 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 4 | . 1 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 22 | . 2 . . 1 . 19 Max in Single Turn 9 | . 1 . . 1 . 9 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 10 | . 3 . 2 2 1 2 Terminals 6 | . 3 . 2 1 . . Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 21 | . 6 . 6 4 3 2 Successful 8 | . 1 . 4 . 3 . Failed 13 | . 5 . 2 4 . 2 Catastrophic 3 | . . . . 1 . 2 Database Lockouts . | . . . . . . . Manual 6 | . 3 . 1 1 . 1 Terminals 13 | . 6 . 6 1 . . Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . . 3 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 4 | . 1 . 3 . . . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Patrol Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . . 2 1 2 Full Trace Events 2 | . . . . 1 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 22 | . . . . . 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 3387 | 72 583 518 347 936 595 336 Spaces Moved 1981 | 43 363 324 163 437 468 183 Core 32 | 8 . . . . . 24 Treads . | . . . . . . . Legs 1643 | 35 363 324 163 437 247 74 Wheels . | . . . . . . . Hover 306 | . . . . . 221 85 Flight . | . . . . . . . Fastest Speed 45 | 50 120 120 120 120 45 100 Average Speed 123 | 122 120 120 133 150 99 121 Slowest Speed 300 | 150 150 120 150 180 150 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 63 57 17 45 7 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 63 | . . . . 7 4 52 Melee . | . . . . . . . Projectile 5 | . . . . . 4 1 AOE 58 | . . . . 7 . 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 2537 | 56 450 384 232 601 557 257 Wait 113 | . 2 . 4 46 32 29 Move 1975 | 42 362 323 162 436 467 183 Hop . | . . . . . . . Pick Up 37 | 1 13 6 4 12 1 . Fast Attach 51 | 7 8 4 7 8 8 9 Attach 18 | . . . 4 6 4 4 Detach 4 | . . . . 1 1 2 Swap 33 | . 11 1 4 12 5 . Drop 72 | 2 18 6 9 20 14 3 Fire 234 | 4 36 44 38 60 25 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Entered Mines 659 | -10/Mines | Received a Mining Laser from a helpful Derelict 778 | -10/Mines | Found a hidden stash of uninstalled traps 787 | -10/Mines | Learned 2 Materials zone layouts 826 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 863 | -10/Mines | Destroyed YI-UF0 894 | -10/Mines | Found Prototype Storage 1099 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1124 | -10/Mines | Discovered new exit (range 9) 1174 | -10/Mines | Entered Materials 1174 | -9/Materials | Evolved 2 slots: Utility x2 1175 | -9/Materials | Identified exit to Storage 1175 | -9/Materials | Identified exit to Mines 1499 | -9/Materials | Discovered new exit (range 16) 1521 | -9/Materials | Entered another Materials area 1521 | -8/Materials | Evolved 2 slots: Utility x2 1618 | -8/Materials | Build established: Scavenger-Mutant 2433 | -8/Materials | Discovered new exit (range 15) 2457 | -8/Materials | Entered Factory 2457 | -7/Factory | Evolved 2 slots: Propulsion x2 2597 | -7/Factory | Build established: Mutant 2705 | -7/Factory | Discovered new exit (range 9) 2889 | -7/Factory | Discovered new exit (range 11) 2909 | -7/Factory | Identified exit to Lower Caves 2935 | -7/Factory | Repaired Gravmag System 2965 | -7/Factory | Identified exit to Factory 3052 | -7/Factory | Entered another Factory area 3052 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3245 | -6/Factory | Core integrity fell below 50% 3283 | -6/Factory | Lost 9 parts (1p2n1u5w) 3377 | -6/Factory | Core integrity fell below 20% 3388 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03328_ Neutrino Reactor explodes. 03362_ Acquired Gauss Rifle. 03363_ Dropped Adv. EMP Blaster. 03363_ Carbon-fiber Leg destroyed. 03364_ Acquired 31 matter. 03364_ Carbon-fiber Leg destroyed. 03366_ Acquired Gauss Rifle. 03371_ Slug penetrates G-67 Veteran. 03371_ G-67 Veteran suffers critical hit. 03371_ Destroyed Adv. Heat Sink. 03373_ Gauss Rifle destroyed. 03374_ Slug penetrates G-67 Veteran. 03376_ Slug penetrates G-50 Soldier. 03376_ Gauss Rifle destroyed. 03376_ Imp. Signal Interpreter destroyed. 03377_ The unstable cave ceiling collapses. 03380_ Acquired Adv. EMP Blaster. 03381_ G-67 Veteran heat damages Flexi-carbon Leg. 03385_ G-67 Veteran overheating. 03388_ G-50 Soldier destroyed. 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"""" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipLightpackStorm Manual? 0 Play Time 00:24:31 Cumulative 223.0 hours Start 2021.05.22 @ 12:39:54 End 2021.05.23 @ 12:59:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 274 Adventurer 148 Explorer 7 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab880dee-aa9c-49e6-8869-08ce09812b3d