Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 13:13:45 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2062) 2062 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 5854 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 37 Cogmind --------- Core Integrity 657/850 Matter 292/300 Energy 260/260 System Corruption 3% Temperature Cool (0) Movement Rolling (130) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Cold Fusion Reactor > --- PROPULSION (4) --- Light Treads Light Treads Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Experimental Power Shielding > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (16) --- Nuclear Core Nuclear Core Light Treads Improved Aluminum Leg Medium Matter Pod (100) Long-range Sensor Array Experimental Sensor Array Long-range Tractor Beam Heavy Particle Cannon Improved Assault Rifle Improved Proton Missile Launcher Rocket Launcher Improved Grenade Launcher Heavy Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Experimental Power Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Improved Aluminum Leg Improved Heat Sink Medium Matter Pod Long-range Sensor Array Experimental Sensor Array Long-range Tractor Beam Arc Projector Heavy Particle Cannon Improved Assault Rifle Improved Proton Missile Launcher Rocket Launcher Improved Grenade Launcher Mining Laser [Rating: 51] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 64 | 6 3 10 . 15 7 23 Power 6 | 1 . . . 1 . 4 Engine 3 | 1 . . . 1 . 1 Core 2 | . . . . . . 2 Reactor 1 | . . . . . . 1 Propulsion 13 | 2 . 2 . 4 . 5 Treads 9 | 2 . 1 . 4 . 2 Leg 1 | . . 1 . . . . Wheel 3 | . . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 4 . 3 4 4 Device 8 | . . 2 . 2 1 3 Storage 5 | 1 1 1 . . 2 . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 27 | 2 1 4 . 7 3 10 Energy Gun 5 | . . . . . . 5 Energy Cannon 8 | . . 2 . 4 . 2 Ballistic Gun 6 | 2 . 1 . . 1 2 Ballistic Cannon 2 | . 1 . . . 1 . Launcher 4 | . . . . 2 1 1 Special Weapon 2 | . . 1 . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 Parts Lost 11 | . . . . 2 1 8 Power 1 | . . . . . . 1 Propulsion 4 | . . . . 1 1 2 Utility 3 | . . . . 1 . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 3 | . . . . 1 1 3 Average Slot Usage (%) 92 | . 98 98 100 95 93 85 Engine 7 | . 14 11 11 8 7 1 Core 1 | . . . . . . 3 Reactor 2 | . . . . . . 5 Treads 21 | . 28 24 33 25 22 12 Wheel 2 | . . . . . . 7 Device 9 | . . 8 11 16 13 7 Storage 12 | . 14 12 11 9 13 13 Processor 6 | . 12 11 11 9 7 1 Protection 5 | . . . . 7 7 8 Energy Gun 1 | . . . . . . 4 Energy Cannon 6 | . . 1 11 9 7 7 Ballistic Gun 8 | . 21 11 11 6 4 3 Ballistic Cannon 2 | . 6 8 . . 4 . Naked Turns . | . . . . . . . Heaviest Build 88 | 12 18 21 21 28 70 88 Greatest Support 60 | 40 40 60 60 60 60 40 Greatest Overweight (x) 6 | . . . . . 1 6 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 16 | 6 8 8 8 8 16 16 Average Capacity 11 | 5 6 8 8 8 14 16 Most Carried 16 | 6 7 8 8 8 10 16 Average Carried 9 | 3 6 6 7 7 8 13 Final Capacity 16 | 6 8 8 8 8 16 16 Final Carried 15 | 6 7 8 8 8 10 15 Class Distribution -------------------- 37% | Scavenger-Mutant 36% | Mutant 15% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 1704 | 295 149 297 39 445 . 479 Remotely 268 | . . . . 268 . . Salvage Created 2894 | 143 222 336 . 1032 . 1161 Parts 157 | 6 25 17 . 64 . 45 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 5 | . 1 . 1 . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 45 | . 6 3 . 23 . 13 Guns 17 | . 2 2 . 8 . 5 Cannons 21 | . 4 1 . 9 . 7 AOE 6 | . . . . 6 . . Classes Destroyed 14 | 2 4 3 . 1 . 4 Worker 4 | . . 1 . 3 . . Builder 1 | . . . . . . 1 Tunneler 3 | 2 1 . . . . . Hauler 2 | . . 2 . . . . Recycler 7 | 1 1 1 . 1 . 3 Mechanic 2 | . . . . 1 . 1 Operator 3 | . 2 . . 1 . . Watcher 4 | . 2 1 . 1 . . Swarmer 11 | . 3 . . 8 . . Grunt 19 | . 3 2 . 10 . 4 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 10 | . . 1 . 5 . 4 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | 2 5 3 . 6 . 2 Combat Bots Only 6 | . 2 2 . 6 . 2 Max Kills in Single Turn 3 | 1 1 2 . 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 2897 | . 129 120 . 825 172 1651 Core 341 | . 41 26 . 81 . 193 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 83 . 93 85 100 . Volleys Fired 234 | 11 25 19 2 77 5 95 Largest 3 | 2 2 2 2 2 2 3 Hottest 192 | 40 55 123 91 136 58 192 Shots Fired 462 | 22 50 37 4 130 7 212 Gun 221 | 22 38 18 2 43 2 96 Cannon 213 | . 12 17 2 70 2 110 Launcher 25 | . . . . 16 3 6 Special 3 | . . 2 . 1 . . Kinetic 183 | 22 50 34 2 43 4 28 Thermal 194 | . . 3 2 71 . 118 Explosive 25 | . . . . 16 3 6 Electromagnetic 60 | . . . . . . 60 Robot Hit Streak 25 | 6 8 11 4 25 12 15 Robot Miss Streak 6 | 4 4 4 1 3 2 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 286 | 12 32 19 3 80 2 138 Core Hits 137 | 5 18 11 . 46 . 57 Critical Hits 15 | . 1 . . 2 . 12 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 12 | . 1 . . 2 . 9 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5673 | 122 392 335 56 1909 89 2770 Guns 2006 | 117 267 151 35 496 33 907 Cannons 2956 | . 114 184 21 910 . 1727 Explosions 670 | . . . . 503 56 111 Melee . | . . . . . . . Ramming 41 | 5 11 . . . . 25 Kinetic 1671 | 117 381 314 35 496 33 295 Thermal 2908 | . . 21 21 910 . 1956 Explosive 577 | . . . . 503 56 18 Electromagnetic 476 | . . . . . . 476 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 114 | . . . . 30 62 22 Projectiles 22 | . . . . . . 22 Explosions 92 | . . . . 30 62 . Melee . | . . . . . . . Knockbacks 2 | . 1 1 . . . . Impact . | . . . . . . . Kinetic 2 | . 1 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 232 | . . . . 60 172 . Shots 4 | . . . . 2 2 . Rammed 8 | 2 2 . . . . 4 Targets Rammed 10 | 2 4 . . . . 4 Kicked . | . . . . . . . Crushed 2 | . 2 . . . . . Highest Temperature 406 | . 6 18 42 406 6 242 Average Temperature 64 | . 6 5 24 61 3 78 Received Heat Transfer 849 | . 18 48 . 324 . 459 Effects 4 | . . . . 4 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . . . . 1 . 7 Heat Transferred 5058 | . . 37 37 1628 . 3356 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 657 | 15 187 251 19 657 405 288 Initial 298 | . 9 78 19 7 298 198 Average 169 | 5 55 145 19 306 313 163 Maximum Alert Level 2 | . . 1 . 2 2 1 Low Security (%) 60 | 100 100 72 100 29 . 60 Level 1 34 | . . 27 . 46 99 39 Level 2 4 | . . . . 23 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 4 1 . 2 . 5 Investigation 2 | . 1 1 . . . . Extermination 3 | . . . . . . 3 Reinforcement 7 | . 3 . . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 . . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 18 5 . 33 . 31 Peak Tracking Total 5 | . 3 2 . 5 . 4 Tactical Retreats 9 | . 1 . . 2 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 1 . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 11 | . . . . 6 4 1 Max in Single Turn 2 | . . . . 2 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 16 | . 4 4 . 3 1 4 Terminals 11 | . 4 3 . 2 . 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 1 . 2 Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 18 11 . 7 2 10 Successful 32 | . 11 10 . 6 . 5 Failed 15 | . 6 1 . 1 2 5 Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 32 | . 16 9 . 4 . 3 Terminals 37 | . 18 10 . 5 . 4 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 2 . 6 Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . 6 3 . 1 . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . . 1 . . . . Alert Level 2 | . . 1 . 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 2 . 4 Scan Component 3 | . . . . 1 . 2 Repair 3 | . . . . 1 . 2 Recycling Unit Hacks 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 5 6 . 3 . 1 Terminals 15 | . 5 6 . 3 . 1 Track 8 | . 2 3 . 2 . 1 Botnet 5 | . 2 2 . 1 . . Operators 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 3 . 2 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 1 . 1 Time 153 | . . . . 51 . 102 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . 3 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 29 | . . . . . . 29 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . . 16 Total Damage 269 | . . . . . . 269 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 4148 | 131 657 433 243 768 341 1575 Spaces Moved 1987 | 54 342 216 147 306 192 730 Core 3 | 3 . . . . . . Treads 1570 | 51 342 216 147 306 192 316 Legs . | . . . . . . . Wheels 414 | . . . . . . 414 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 Average Speed 158 | 153 160 160 160 160 162 155 Slowest Speed 240 | 160 160 160 160 160 180 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 71 24 40 36 8 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 3 | . . 2 . 1 . . Terrain Destroyed 144 | . . 2 . 46 69 27 Melee . | . . . . . . . Projectile 3 | . . 2 . 1 . . AOE 141 | . . . . 45 69 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 2539 | 78 402 262 152 450 215 980 Wait 184 | . 26 10 . 39 5 104 Move 1981 | 53 341 215 146 305 191 730 Hop . | . . . . . . . Pick Up 27 | 6 1 3 2 5 2 8 Fast Attach 32 | 6 2 3 . 8 3 10 Attach 11 | . . 3 . 1 1 6 Detach 12 | . . 3 . 1 2 6 Swap 21 | . 1 4 . 6 3 7 Drop 21 | . 2 2 2 8 3 4 Fire 234 | 11 25 19 2 77 5 95 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | 2 4 . . . . 4 Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 249 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 14) 762 | -10/Materials | Discovered new exit (range 13) 789 | -10/Materials | Entered another Materials area 789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -9/Materials | Discovered new exit (range 7) 1222 | -9/Materials | Entered Mines 1242 | -9/Mines | Met a Derelict bent on vengeance 1300 | -9/Mines | Learned location of Storage (-7) 1371 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1375 | -9/Mines | Found Prototype Device 1441 | -9/Mines | Discovered new exit (range 16) 1447 | -9/Mines | Identified exit to Materials 1465 | -9/Mines | Entered Materials 1465 | -8/Materials | Evolved 2 slots: Utility x2 1852 | -8/Materials | Repaired Adv. Beam Cannon 1873 | -8/Materials | Build established: Scavenger-Mutant 2209 | -8/Materials | Discovered new exit (range 16) 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2561 | -7/Factory | Discovered new exit (range 10) 2574 | -7/Factory | Entered another Factory area 2574 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2659 | -6/Factory | Repaired Adv. Beam Cannon 3433 | -6/Factory | Discovered new exit (range 5) 3533 | -6/Factory | Build established: Scavenger-Tank 4089 | -6/Factory | Lost 3 parts (1n1u1w) 4149 | -6/Factory | Self-destructed Last Messages --------------- 04058_ Destroyed Lgt. Angular Momentum Engine. 04064_ Destroyed Hvy. Laser. 04064_ G-50 Soldier suffers critical hit. 04064_ Destroyed Carbon-fiber Leg. 04067_ G-50 Soldier suffers critical hit. 04067_ Destroyed Adv. Heat Sink. 04111_ Connecting with Repair Station... >>Scan(Adv. Beam Cannon) Scanning Adv. Beam Cannon... Ready to Repair: Adv. Beam Cannon Rating: 2p Time: 51 >>Repair Repairing Adv. Beam Cannon... ETC: 51 04117_ System corrupted: Matter fused (-8). 04118_ K-01 Serf cleans the Repair Station. 04143_ K-01 Serf cleans the Fusion Modulator. 04146_ K-01 Serf cleans the Repair Station. 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" | | ??????????????#?????# k""" #???????????????? | | ????????????????????# #????????????????? | | ????????????????????# """ #?????????????????### | | ????????????????????+ """ k ??????????????????? | | ????????????????????# """ ###?????????????????? | | ????????????????????# #???????????????????? | | ????????????????????######+??#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 365 Matter Stores 369 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 600 Power Shielding 90 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaModifiedLoader Manual? 0 Play Time 00:39:10 Cumulative 295.7 hours Start 2021.07.21 @ 12:18:33 End 2021.07.21 @ 13:13:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 379 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 90 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1f1cc996-6225-47fe-8672-9f6b8eddd238