Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 23:22:17 Player: Crackrock_Steady Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1461 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 160/300 Energy 97/100 System Corruption 20% Temperature Cool (6) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Shotgun > --- INVENTORY (15) --- Light Ion Engine Small Storage Unit Visual Processing Unit Visual Processing Unit Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Medium Armor Plating EM Pulse Gun Small Laser Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Particle Gun Maul > --- INVENTORY -------- Light Ion Engine Small Storage Unit Visual Processing Unit Visual Processing Unit Visual Processing Unit Targeting Computer Targeting Computer Medium Armor Plating EM Pulse Gun Small Laser Light Assault Rifle Shotgun Shotgun Maul [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 5 8 . 12 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 3 . 1 Treads . | . . . . Leg 4 | . 3 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 . 9 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . 1 . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 99 100 82 Engine 12 | . 14 14 8 Leg 25 | . 27 28 22 Device 11 | . 14 14 8 Storage 12 | . 14 14 11 Processor 4 | . . . 11 Energy Gun 16 | . 15 28 15 Ballistic Gun 7 | . 11 . 4 Naked Turns . | . . . . Heaviest Build 32 | 13 30 30 32 Greatest Support 30 | 3 20 20 30 Greatest Overweight (x) 7 | 4 2 1 7 Average Overweight (x) 1 | 3 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 5 12 12 15 Average Carried 8 | 3 6 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 12 12 12 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 391 | 258 98 . 35 Remotely . | . . . . Salvage Created 507 | 104 267 . 136 Parts 28 | 5 15 . 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 8 . 5 Guns 12 | . 8 . 4 Classes Destroyed 7 | 2 2 . 3 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 2 | 1 1 . . Swarmer 9 | . 6 . 3 Grunt 2 | . 2 . . Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 6 | 1 6 . 3 Combat Bots Only 6 | . 6 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 120 | . 41 . 79 Missed 27 | . 6 . 21 Damage Taken 1632 | . 360 . 1272 Core 472 | . 72 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 50 | 8 23 . 19 Largest 2 | 2 2 . 2 Hottest 105 | 60 60 . 105 Shots Fired 100 | 16 46 . 38 Gun 100 | 16 46 . 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 61 | 8 23 . 30 Thermal 39 | 8 23 . 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 6 . 11 Robot Miss Streak 3 | 2 3 . 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 73 | 10 29 . 34 Core Hits 34 | 4 19 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 14 | . 2 . 12 Impact 14 | . 2 . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 902 | 90 300 . 512 Guns 837 | 90 294 . 453 Cannons . | . . . . Explosions . | . . . . Melee 50 | . . . 50 Ramming 15 | . 6 . 9 Kinetic 533 | 57 128 . 348 Thermal 304 | 33 166 . 105 Explosive . | . . . . Electromagnetic . | . . . . Impact 50 | . . . 50 Slashing . | . . . . Piercing . | . . . . Highest Corruption 20 | . . . 20 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 19 | . . . 19 Projectiles . | . . . . Explosions . | . . . . Melee 19 | . . . 19 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 2 . 1 Kicked 3 | . 2 . 1 Crushed . | . . . . Highest Temperature 254 | 40 135 . 254 Average Temperature 54 | 25 48 . 80 Received Heat Transfer 276 | . 123 . 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 772 | 75 375 . 322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 146 | 10 146 35 121 Initial 35 | . 6 35 13 Average 46 | 6 62 35 40 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 14 . 8 Peak Tracking Total 5 | . 5 . 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 2 | . 1 . 1 Failed 6 | . 4 . 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 4 | . 1 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1412 | 155 665 137 455 Spaces Moved 545 | 59 233 69 184 Core 64 | 59 . . 5 Treads . | . . . . Legs 481 | . 233 69 179 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 182 | 204 186 190 167 Slowest Speed 400 | 250 260 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 20 | 6 30 28 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 2 . 7 Terrain Destroyed 9 | . 2 . 7 Melee 9 | . 2 . 7 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 836 | 80 414 75 267 Wait 173 | . 136 7 30 Move 541 | 58 232 68 183 Hop . | . . . . Pick Up 27 | 9 11 . 7 Fast Attach . | . . . . Attach 13 | 5 3 . 5 Detach . | . . . . Swap 12 | . 5 . 7 Drop 2 | . . . 2 Fire 50 | 8 23 . 19 Melee 14 | . 2 . 12 Ram . | . . . . Kick 3 | . 2 . 1 Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 807 | -10/Materials | Discovered new exit (range 7) 821 | -10/Materials | Entered Mines 828 | -10/Mines | Met a Derelict bent on vengeance 837 | -10/Mines | Learned Materials garrison access intel 907 | -10/Mines | Discovered new exit (range 16) 958 | -10/Mines | Entered Materials 958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -9/Materials | Build established: Scavenger-Mutant 1292 | -9/Materials | Crushed by falling debris 1293 | -9/Materials | System corruption reached 10% 1316 | -9/Materials | Crushed by falling debris 1316 | -9/Materials | Core integrity fell below 50% 1364 | -9/Materials | Lost 5 parts (1p1n1u2w) 1366 | -9/Materials | Core integrity fell below 20% 1386 | -9/Materials | Discovered new exit (range 9) 1413 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01335_ U-05 Engineer builds a Wall. 01336_ System corrupted: Lgt. Assault Rifle jammed. 01336_ S-10 Pest destroyed. 01342_ U-05 Engineer destroyed. 01347_ Destroyed Flight Unit. 01350_ S-10 Pest destroyed. 01361_ System corrupted: FCS attempts to trigger Shotgun. 01361_ System corrupted: Shotgun misfires. 01386_ Critical hit (Smash). 01386_ Aluminum Leg destroyed. 01386_ System corrupted by crushing effect (+5). 01386_ Knocked back. 01386_ EXIT=FOUND 01390_ B-36 Bruiser destroyed. 01393_ System corrupted: Component data lost. 01394_ R-06 Scavenger collects Lgt. Treads. 01407_ Lgt. Assault Rifle destroyed. 01408_ System corrupted: Energy discharge (-27). Map ----- +----------------------------------------------------+ | # ######?????????????????????????????????? | | ###### ####??????????????????????????????????????? | | ########?????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | [ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####?????????????????#######????????????????????? | | ##################### ! #????????????????????? | | = ###??????????????????? | | !%| ???????????????????? | | ????????????????????? | | ########"##########?? ?????????????????????? | | ##??????###???????????# #?????????????????????? | | #???????###???????????# #?????????????????????? | | #???????# #???????????# #?????????????????????? | | #?##################### #?????????????????????? | | =%/ % #?????????????????????? | | =[* g #?????????????????????? | | !% #?????????????????????? | | #############+########## #?????????????????????? | | ???????????????????????# @u#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ???????????????????????#^ #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredCommStripper Manual? 0 Play Time 00:13:29 Cumulative 11.2 hours Start 2024.05.19 @ 23:05:20 End 2024.05.19 @ 23:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d1243bb-17eb-42fd-b802-25fea631637f