Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.24 @ 22:37:21 Player: M-9 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (2358) 2358 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 7773 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 87/300 Energy 100/100 System Corruption 0% Temperature Critical (690) Movement Core (200) Ox3 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer System Shield > --- WEAPON (3) ------- Hypervelocity Mass Driver > --- INVENTORY (5) ---- Large Storage Unit Authchip [R/Combat] Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Small Storage Unit Energy Well Visual Processing Unit Advanced Targeting Computer Core Analyzer Kinecellerator > --- WEAPON ----------- High-powered Shock Rifle Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Subdweller Laser Magnetic Acceleration Cannon Grenade Launcher [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Powered Armor Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Slots Evolved 10 | . . . . 8 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 4 2 . Weapon 1 | . . . . 1 . . Parts Attached 57 | 6 4 5 2 33 . 7 Power 7 | 1 . . . 5 . 1 Engine 6 | 1 . . . 5 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 2 2 . 8 . . Treads . | . . . . . . . Leg 13 | 2 2 2 . 7 . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 19 | 1 1 . 1 12 . 4 Device 3 | . . . . 2 . 1 Storage 4 | 1 . . . 2 . 1 Processor 6 | . 1 . 1 3 . 1 Hackware 1 | . . . . 1 . . Protection 5 | . . . . 4 . 1 Artifact . | . . . . . . . Weapon 17 | 2 1 3 1 8 . 2 Energy Gun 5 | 1 . 1 . 3 . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 5 | 1 . 1 1 2 . . Ballistic Cannon 3 | . . . . 2 . 1 Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 30 | . . . . 16 . 14 Power 7 | . . . . 6 . 1 Propulsion 6 | . . . . 4 . 2 Utility 10 | . . . . 4 . 6 Weapon 7 | . . . . 2 . 5 Highest Loss Streak 13 | . . . . 7 . 13 To Critical Strikes 2 | . . . . 2 . . Average Backups 5 | 1 3 6 6 5 5 2 Power 1 | . 1 1 1 . . . Propulsion 1 | . . 2 2 1 1 . Utility 1 | . . . 1 1 2 1 Weapon 2 | . 1 2 2 1 2 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . 1 . . 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 96 99 100 83 47 23 Engine 12 | . 14 14 14 11 . . Leg 22 | . 28 27 28 18 . . Device 1 | . . . . 2 . . Storage 11 | . 14 14 14 8 5 1 Processor 12 | . 10 14 14 13 5 4 Protection 2 | . . . . 6 5 1 Energy Gun 7 | . 6 1 14 4 5 . Energy Cannon 1 | . 7 9 . . . . Ballistic Gun 9 | . 14 14 14 5 5 1 Ballistic Cannon 2 | . . . . 6 . 2 Peak Build Rating 63 | 6 9 14 19 63 30 34 Average Rating 27 | 3 7 11 16 48 30 18 On Entrance 15 | . 6 9 14 19 30 30 Naked Turns . | . . . . . . . Heaviest Build 73 | 13 14 18 19 73 20 26 Greatest Support 60 | 20 26 30 30 60 7 13 Greatest Overweight (x) 16 | 1 . . . 16 2 3 Average Overweight (x) . | . . . . . 2 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 6 5 5 Most Carried 8 | 5 7 8 8 8 5 5 Average Carried 6 | 1 3 7 7 5 5 2 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 1 5 8 8 5 5 3 Class Distribution -------------------- 56% | Mutant 20% | Gunner 7% | Tank 7% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -10 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac DSF Matter Collected 1868 | 192 99 107 20 1314 . 136 Remotely . | . . . . . . . Salvage Created 2081 | . 29 . . 1537 . 515 Parts 96 | . 3 . . 81 . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Combat Hostiles Destroyed 44 | . 2 . . 33 . 9 Melee 1 | . . . . . . 1 Guns 18 | . 2 . . 15 . 1 Cannons 18 | . . . . 12 . 6 AOE 6 | . . . . 6 . . Classes Destroyed 12 | . 1 . . 10 . 1 Worker 3 | . . . . 3 . . Builder 3 | . . . . 3 . . Operator 3 | . . . . 3 . . Watcher 2 | . . . . 2 . . Swarmer 11 | . 2 . . 6 . 3 Grunt 17 | . . . . 12 . 5 Duelist 1 | . . . . 1 . . Sentry 3 | . . . . 3 . . Hunter 5 | . . . . 5 . . Programmer 5 | . . . . 5 . . Heavy 1 | . . . . . . 1 Behemoth 1 | . . . . 1 . . Best Kill Streak 7 | . 2 . . 7 . 6 Combat Bots Only 6 | . 2 . . 5 . 6 Max Kills in Single Turn 3 | . 1 . . 3 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac DSF Hostile Shots Fired 646 | . 31 6 . 446 . 163 Missed 227 | . 11 1 . 157 . 58 Hits 419 | . 20 5 . 289 . 105 Projectile 419 | . 20 5 . 289 . 105 AOE 1 | . . . . 1 . . Critical Strikes 15 | . 1 . . 10 . 4 Part Disruptions 1 | . . . . 1 . . Damage Taken 5665 | . 121 54 . 3364 . 2126 Core 1883 | . 23 8 . 747 . 1105 Absorbed by Shields 77 | . . . . . . 77 Redirected to Shielding 78 | . . . . . . 78 Ignored by Resistances 1481 | . 40 17 . 878 . 546 Regen/Repaired (Parts) 31 | . . . . 31 . . Core Remaining (%) 66 | 100 . . 87 12 . . Volleys Fired 141 | . 11 11 . 94 . 25 Largest 3 | . 2 2 . 3 . 2 Hottest 144 | . 70 90 . 144 . 67 Shots Fired 293 | . 13 19 . 229 . 32 Gun 177 | . 13 9 . 143 . 12 Cannon 103 | . . 8 . 82 . 13 Launcher 13 | . . 2 . 4 . 7 Special . | . . . . . . . Kinetic 208 | . 11 9 . 163 . 25 Thermal 41 | . 2 8 . 31 . . Explosive 13 | . . 2 . 4 . 7 Electromagnetic 31 | . . . . 31 . . Robot Hit Streak 29 | . 3 11 . 12 . 29 Robot Miss Streak 3 | . 2 1 . 3 . 2 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 210 | . 8 13 . 153 . 36 Core Hits 106 | . 4 1 . 77 . 24 Critical Kills 7 | . . . . . . 7 Critical Parts Destroyed 5 | . 1 . . . . 4 Critical Strikes 17 | . 1 1 . 4 . 11 Destroy 11 | . 1 1 . . . 9 Blast 4 | . . . . 4 . . Smash 2 | . . . . . . 2 Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6855 | . 62 245 . 4627 . 1921 Guns 2722 | . 62 141 . 2302 . 217 Cannons 1999 | . . 104 . 1684 . 211 Explosions 1789 | . . . . 635 . 1154 Melee 339 | . . . . . . 339 Ramming 6 | . . . . 6 . . Kinetic 3745 | . 49 141 . 3127 . 428 Thermal 859 | . 13 104 . 742 . . Explosive 1481 | . . . . 327 . 1154 Electromagnetic 425 | . . . . 425 . . Impact 339 | . . . . . . 339 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . 22 . . Message Errors 4 | . . . . 4 . . Matter Fused 6 | . . . . 6 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 3 | . . . . 3 . . Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 129 | . . . . 53 . 76 Projectiles 13 | . . . . 13 . . Explosions 59 | . . . . 40 . 19 Melee 57 | . . . . . . 57 Knockbacks 11 | . . . . 10 . 1 Impact 2 | . . . . 1 . 1 Kinetic 9 | . . . . 9 . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . . . 41 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . 2 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 760 | . 30 . . 760 . 690 Average Temperature 193 | . 18 . . 189 . 277 Received Heat Transfer 792 | . . 18 . 486 . 288 Effects 57 | . . . . 44 . 13 Shutdowns 14 | . . . . 14 . . Energy Bleed 3 | . . . . 3 . . Interference 10 | . . . . 7 . 3 Matter Decay 5 | . . . . 5 . . Short Circuit 4 | . . . . 4 . . Damage (minor) 3 | . . . . 2 . 1 Damage (major) 14 | . . . . 6 . 8 Damage (core) 4 | . . . . 3 . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . 1 . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 959 | . 37 222 . 700 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 93 | 100 100 . . 96 100 62 Level 1 6 | . . . . 3 . 37 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 224 | . 45 . . 224 . 209 Initial 1 | . . . . . . 1 Average 71 | . 6 . . 79 . 116 Influence Increases 1466 | . 77 . . 1106 4 279 Destroy 0b10 Robot/C 880 | . 40 . . 660 . 180 Destroy 0b10 Robot/NC 70 | . . . . 55 . 15 Destroy Leader 184 | . . . . 164 . 20 Successful Hack 57 | . 22 . . 31 4 . Disable Machine 90 | . . . . 90 . . Destroy Structure 110 | . . . . 46 . 64 Lose Combat Pursuer 75 | . 15 . . 60 . . Influence Decreases 1257 | . 77 . . 1106 . 74 Entered New Map 3 | . . . . . . 3 Time Decay 1046 | . 77 . . 969 . . Lost Part 208 | . . . . 137 . 71 Squads Dispatched 13 | . . . . 12 . 1 Investigation 6 | . . . . 6 . . Extermination 5 | . . . . 5 . . Reinforcement 2 | . . . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 5 9 . 43 . 10 Peak Tracking Total 6 | . 5 6 . 5 . 6 Tactical Retreats 3 | . 1 . . 2 . . Traps | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac DSF Machines Disabled 10 | . . . . 10 . . Max in Single Turn 5 | . . . . 5 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Machines Accessed 23 | . 4 . 7 11 1 . Terminals 8 | . 3 . . 4 1 . Fabricators 3 | . . . . 3 . . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 97 | . 13 . 51 32 1 . Successful 76 | . 7 . 51 17 1 . Failed 21 | . 6 . . 15 . . Catastrophic 3 | . . . . 3 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 10 . . 13 1 . Fabricators 6 | . . . . 6 . . Repair Stations 8 | . . . . 8 . . Recycling Units 8 | . 3 . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 65 | . 5 . 51 8 1 . Record 48 | . 1 . 44 3 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 6 | . . . 6 . . . Open Door 1 | . . . 1 . . . Open DSF 2 | . . . . 1 1 . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . 4 . . Network Status 1 | . . . . 1 . . Load Schematic 2 | . . . . 2 . . Build 1 | . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 3 | . . . . 3 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 1 | . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . . 8 . . Full Trace Events 7 | . 1 . . 6 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 106 | . . . . 106 . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Active Infowar (turns) 1363 | . . . . 1363 . . Optics 1363 | . . . . 1363 . . Robot Analysis Total 6 | . . . 6 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac DSF Turns Passed 5545 | 49 451 555 1941 2188 4 357 Spaces Moved 3563 | 38 347 418 1610 1079 3 68 Core 50 | 20 . . . 1 . 29 Treads . | . . . . . . . Legs 3410 | 18 347 418 1610 995 . 22 Wheels . | . . . . . . . Hover 103 | . . . . 83 3 17 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 97 180 50 Average Speed 130 | 96 120 120 120 155 180 132 Slowest Speed 850 | 120 120 120 120 850 180 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 65 18 88 28 . 70 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . . 5 . . . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 88 | . . 12 . 42 . 34 Melee . | . . . . . . . Projectile 12 | . . . . 11 . 1 AOE 76 | . . 12 . 31 . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Total 4181 | 50 370 451 1620 1394 2 294 Wait 320 | . . 11 . 142 . 167 Move 3557 | 37 346 417 1609 1078 2 68 Hop . | . . . . . . . Pick Up 45 | 7 7 3 3 19 . 6 Fast Attach 13 | . . 1 1 10 . 1 Attach 27 | 6 1 . . 12 . 8 Detach 1 | . . . . 1 . . Swap 33 | . 3 5 1 24 . . Drop 21 | . 2 3 4 12 . . Fire 141 | . 11 11 . 94 . 25 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis 13 | . . . . . . 13 Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Materials 229 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Entered Subcaves 502 | -10/Subcaves | Approached by a straggling Scientist 579 | -10/Subcaves | Ambushed by swarm of Subdwellers 1003 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1053 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1056 | -10/Subcaves | Entered Scraptown 1393 | -8/Scraptown | Visited UFD Registry 1411 | -8/Scraptown | Visited Awakened 1464 | -8/Scraptown | Visited Cave Peace 1524 | -8/Scraptown | Discovered new exit (range 5) 1722 | -8/Scraptown | Visited Shadow of the Wyrm 1745 | -8/Scraptown | Visited Fellowship of the Rings 1995 | -8/Scraptown | Visited Bundlers 2097 | -8/Scraptown | Registered with UFD as "Softback" 2127 | -8/Scraptown | Visited Derelict Rescue Squad 2177 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2210 | -8/Scraptown | Visited Scrapoid Research Area 2414 | -8/Scraptown | Visited Curators Association 2438 | -8/Scraptown | Visited Analyses Database 2484 | -8/Scraptown | Visited Science Testing Area 2499 | -8/Scraptown | Visited Sword Containment 2552 | -8/Scraptown | Discovered new exit (range 3) 2654 | -8/Scraptown | Visited Infowarlord's Domain 2685 | -8/Scraptown | Visited Chapter 10 2722 | -8/Scraptown | Visited LU-1G1's Boring Crew 2904 | -8/Scraptown | Met Optimus 2904 | -8/Scraptown | Accepted into 0bPrime 2997 | -8/Scraptown | Civil war broke out across Scraptown 2997 | -8/Scraptown | Entered Factory 2997 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3229 | -6/Factory | Discovered new exit (range 9) 3287 | -6/Factory | Build established: Gunner 3307 | -6/Factory | Identified exit to Lower Caves 3796 | -6/Factory | Spotted B-75 Beast 3866 | -6/Factory | Found Powered Armor 3909 | -6/Factory | Destroyed B-75 Beast 4300 | -6/Factory | Core integrity fell below 50% 4348 | -6/Factory | Lost 3 parts (1p1n1u) 4574 | -6/Factory | Core integrity fell below 20% 4843 | -6/Factory | Build established: Tank 4877 | -6/Factory | Discovered new exit (range 15) 5035 | -6/Factory | Lost 7 parts (2p1n2u2w) 5148 | -6/Factory | Repaired Imp. Hover Unit 5185 | -6/Factory | Entered another Factory area 5185 | -5/Factory | Evolved 2 slots: Utility x2 5189 | -5/Factory | Identified exit to DSF 5189 | -5/Factory | Entered DSF 5239 | -5/DSF | Additional patrols routed to DSF 5318 | -5/DSF | Core integrity fell below 50% 5325 | -5/DSF | Lost 13 parts (1p2n6u4w) 5356 | -5/DSF | Core integrity fell below 20% 5414 | -5/DSF | Sterilization system engaged 5434 | -5/DSF | Ambient heat levels rising (+10) 5449 | -5/DSF | Ambient heat levels rising (+10) 5464 | -5/DSF | Ambient heat levels rising (+10) 5479 | -5/DSF | Ambient heat levels rising (+10) 5494 | -5/DSF | Ambient heat levels rising (+10) 5509 | -5/DSF | Ambient heat levels rising (+10) 5524 | -5/DSF | Ambient heat levels rising (+10) 5527 | -5/DSF | Build established: Hacker-Mutant 5539 | -5/DSF | Ambient heat levels rising (+10) 5547 | -5/DSF | Core destroyed Last Messages --------------- ALERT: Ambient heat levels +10. Field strength at 47. ALERT: Ambient heat levels +10. Overheating: System interference. Adv. Target Analyzer temporarily disabled. Field strength at 41. Field strength at 35. ALERT: Ambient heat levels +10. Overheating: Hyp. Mass Driver damaged (-115). Overheating: Adv. Target Analyzer damaged (-9). Overheating: System Shield damaged (-3). Overheating: System interference. Hyp. Mass Driver temporarily disabled. Overheating: Hyp. Mass Driver damaged (-28). Overheating: Adv. Target Analyzer damaged (-1). Overheating: Hyp. Mass Driver damaged (-9). Overheating: Hyp. Mass Driver damaged (-7). Overheating: Adv. Target Analyzer damaged (-1). Overheating: System Shield damaged (-2). Overheating: Core damaged (-200). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????=????????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????# #??????????????????????? | | ?????????????????### ##?????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ?????????????????????? | | ?????????????????? % ??????????????????????? | | ?????????????????###%=%###????????????????????? | | ?????????????????#==* !!#????????????????????? | | ?????????????????#== !!#????????????????????? | | ????????????????##== !##???????????????????? | | ???###???######### ####??##????????????? | | ???# ??# #!!! # ]]]#?**#???? #??????? | | ???# ## %!#!! # % % #]] #***## #??????? | | ???# %[%%[ =%%^ !!#??????? | | ???# !* % *[ !!#??????? | | ???# = @ !!#??????? | | ???#!! ##// #!!! # %#%!!!#!!!## #??????? | | ?????????#///#!! # # !!!#!!!## #??????? | | ?????????######### # % # ######### ###??????? | | ?????????????????# !!##??????? *????????? | | ????????????????## !!#???????? *????????? | | ????????????????# !!#???????? *????????? | | ????????????????###" "##???????## ##???????? | | ????????????????#"!! #????????* *#???????? | | ????????????????##!!^ #????????* *#???????? | | ?????????????????#!! ^ ########?# #????????? | | ?????????????????##" ### # ### ###??????? | | ?????????????????### ### # ## ""###????? | | ?????????????????# """""????? | | ?????????????????# ""#??????? | | ?????????????????#!!%!!**# #* ##"""""#??????? | | ?????????????????#!!!!!**#########"""""#??????? | | ?????????????????####"%###???????##"####??????? | | ????????????????????## #??????????#"#?????????? | | ?????????????????????###??????????#""?????????? | | ???????????????????????????????????##?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Variable Charge Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 11% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Party Time Power Corrupts Challenges ------------ None Game ------ Seed GreatUtilityMatrix Manual? 0 Play Time 02:09:01 Cumulative 11.6 hours Start 2025.05.24 @ 15:37:29 End 2025.05.24 @ 22:37:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c5da598a-c9dc-4889-b4ae-43c32c43e2c6