Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 21:09:31 Player: orthostice Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (3172) 3172 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 11624 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 150 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 98/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Diametric Drive Authchip [R/Combat] Backup Laser VII Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Centrium Wheel Centrium Wheel Centrium Wheel Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Backup Laser VII Plasma Lance > --- INVENTORY -------- Improved Diametric Drive Authchip [R/Combat] [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 3 . . . . . . . . 1 Utility 9 | . . . . . 1 2 . 2 . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 119 | 7 13 2 2 2 30 11 4 3 . 2 5 16 13 9 Power 17 | 1 2 . 1 . 3 1 . . . 2 . 3 4 . Engine 6 | 1 2 . 1 . 1 . . . . . . 1 . . Core 6 | . . . . . 2 1 . . . 2 . 1 . . Reactor 5 | . . . . . . . . . . . . 1 4 . Propulsion 39 | 2 3 . . 2 13 4 . . . . 1 5 3 6 Treads 14 | 2 3 . . 2 7 . . . . . . . . . Leg 8 | . . . . . 6 . . . . . . . 1 1 Wheel 3 | . . . . . . . . . . . . . . 3 Hover 2 | . . . . . . . . . . . . . . 2 Flight 12 | . . . . . . 4 . . . . 1 5 2 . Utility 22 | 1 3 1 . . 4 3 2 2 . . 2 2 1 1 Device 4 | . . 1 . . 1 . . . . . . . 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . Hackware 9 | . . . . . . 3 2 1 . . 2 1 . . Protection 6 | . 2 . . . 3 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 3 5 1 1 . 10 3 2 1 . . 2 6 5 2 Energy Gun 7 | 2 3 . . . . 1 . . . . . 1 . . Energy Cannon 8 | . 2 . 1 . 4 . . . . . . . . 1 Ballistic Gun 5 | 1 . . . . 2 . . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . . 1 . . 4 1 1 1 . . 2 2 . . Special Weapon 5 | . . . . . . . 1 . . . . . 3 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . 1 . . Parts Lost 43 | . 1 . . . 5 . . . . 1 2 7 6 21 Power 8 | . . . . . 1 . . . . . 1 3 1 2 Propulsion 15 | . . . . . 2 . . . . 1 . . 4 8 Utility 10 | . . . . . . . . . . . . 2 . 8 Weapon 10 | . 1 . . . 2 . . . . . 1 2 1 3 Highest Loss Streak 9 | . 1 . . . 3 . . . . 1 2 5 2 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 99 94 73 78 91 93 89 81 70 69 38 Engine 6 | . 14 14 14 14 1 2 . 5 6 . . 1 . . Core 2 | . . . . . 7 4 7 . . 6 4 2 . . Treads 17 | . 27 28 28 27 25 . . . . . . . . . Leg 4 | . . . . . 17 15 . . . . . . . 1 Flight 4 | . . . . . . 15 30 26 26 24 16 14 13 1 Device 5 | . . 12 14 14 7 2 . . . . . . . 1 Storage 7 | . 14 14 14 14 9 4 . . . . . . . . Hackware 11 | . . . . . . 11 25 39 40 40 47 35 36 14 Protection 4 | . 13 1 . . 7 2 . 5 6 4 . . . . Energy Gun 2 | . 13 . . . . 2 4 . . . . . . 1 Energy Cannon 9 | . 9 25 28 28 4 . . . . . . . . 2 Ballistic Gun 3 | . 4 . . . 11 5 . . . . . . 1 . Launcher 1 | . . 2 . . 1 1 2 6 6 6 4 3 . . Piercing Weapon 1 | . . . . . . 4 7 6 6 6 5 5 4 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 46 | 14 34 34 32 32 46 42 15 14 14 17 14 27 36 40 Greatest Support 105 | 40 40 40 40 40 105 87 20 20 20 20 15 35 33 48 Greatest Overweight (x) 5 | . . . . 1 3 . . . . . . . 4 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 15 15 15 15 11 5 5 5 5 5 5 5 5 Most Carried 15 | 3 9 10 13 15 15 15 5 5 5 5 4 5 5 4 Average Carried 8 | 1 6 9 10 13 14 9 4 4 5 4 2 3 2 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 9 10 11 15 15 5 5 5 5 5 2 5 1 4 Class Distribution -------------------- 70% | Mutant 20% | Wizard-Sprinter 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Matter Collected 2248 | 205 262 10 . 90 881 . 47 23 143 12 . 241 334 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2987 | . 704 189 . 138 1308 . 41 23 40 35 69 331 109 . Parts 174 | . 43 8 . 5 82 . 3 1 3 6 2 18 3 . Haulers Intercepted 6 | . 2 . . . 3 . . . . . . 1 . . Recyclers Shooed 7 | . . . . 1 6 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 2 4 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Combat Hostiles Destroyed 59 | . 13 3 . 3 23 . 1 . 1 2 . 10 1 2 Melee 4 | . . . . . . . 1 . . . . 2 1 . Guns 28 | . 13 . . . 14 . . . . . . 1 . . Cannons 10 | . . 1 . 3 6 . . . . . . . . . AOE 15 | . . 2 . . 3 . . . 1 2 . 7 . . Classes Destroyed 16 | . 7 2 . 1 3 . 1 . . . 1 . . 1 Worker 5 | . 1 . . . 3 . . . . . . 1 . . Builder 4 | . 1 . . . 3 . . . . . . . . . Tunneler 3 | . . . . . 2 . . . . . . 1 . . Hauler 6 | . 2 . . . 3 . . . . . . 1 . . Recycler 4 | . . 2 . . 1 . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 7 | . 3 . . . 2 . . 1 . . 1 . . . Watcher 7 | . 3 . . . 2 . . . . . 2 . . . Swarmer 17 | . 3 . . . 3 . . . . 2 . 9 . . Grunt 26 | . 10 1 . 2 11 . . . . . . . 2 . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 7 | . . . . . 6 . . . . . . 1 . . Specialist 1 | . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . 3 . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 . 3 4 . 1 1 1 2 3 5 1 1 Combat Bots Only 5 | . 3 2 . 3 3 . 1 . 1 2 . 5 1 1 Max Kills in Single Turn 3 | . 1 2 . 2 1 . 1 1 1 2 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 . . . 1 2 . 3 . . Melee 1 | . . . . . . . 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Hostile Shots Fired 626 | . 83 8 . 23 160 . 21 4 . 6 25 68 42 186 Missed 216 | . 25 4 . 4 41 . 12 3 . 2 14 34 13 64 Damage Taken 8283 | . 621 121 . 301 1741 . 186 105 . 83 251 1057 568 3249 Core 2353 | . 115 . . 80 155 . 97 . . . 46 393 166 1301 Absorbed by Shields 61 | . . . . . . . 30 . . . . . 31 . Ignored by Resistances 89 | . . . . . 89 . . . . . . . . . Regen/Repaired (Parts) 58 | . . . . . . . . 35 . . 23 . . . Core Remaining (%) 75 | 100 . . . 22 71 . 86 . . 100 95 . 51 . Volleys Fired 218 | . 77 9 . 8 86 . 1 1 2 2 10 13 4 5 Largest 2 | . 2 2 . 2 2 . 1 1 1 1 1 1 1 1 Hottest 120 | . 120 120 . 120 120 . . 39 39 39 39 49 . 113 Shots Fired 390 | . 154 14 . 16 166 . 1 1 2 2 10 13 4 7 Gun 252 | . 148 . . . 100 . . . . . . 3 . 1 Cannon 80 | . 6 10 . 16 43 . . . . . . . . 5 Launcher 52 | . . 4 . . 23 . . 1 2 2 10 10 . . Special 6 | . . . . . . . 1 . . . . . 4 1 Kinetic 136 | . 33 . . . 100 . . . . . . 3 . . Thermal 125 | . 50 10 . 16 43 . . . . . . . . 6 Explosive 48 | . . 4 . . 23 . . . 2 2 7 10 . . Electromagnetic 75 | . 71 . . . . . . 1 . . 3 . . . Robot Hit Streak 13 | . 9 6 . 5 13 . 5 . 6 . 2 3 4 5 Robot Miss Streak 4 | . 3 2 . 1 4 . . . . . 1 2 . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 258 | . 100 8 . 12 103 . 3 1 1 . 4 16 7 3 Core Hits 145 | 1 37 9 . 4 59 . 1 1 1 7 7 17 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . Critical Strikes 11 | . 3 . . . 3 . 1 . . . . 3 1 . Destroy 3 | . . . . . 3 . . . . . . . . . Corrupt 3 | . 3 . . . . . . . . . . . . . Impale 5 | . . . . . . . 1 . . . . 3 1 . Melee Attacks 90 | . . . . . . 3 4 15 . . 8 26 25 9 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 90 | . . . . . . 3 4 15 . . 8 26 25 9 Sneak Attacks 3 | . . . . . . . 1 . . . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7797 | 7 1447 249 . 255 2981 . 112 67 123 316 459 1488 179 114 Guns 2857 | . 1269 . . . 1538 . . . . . . 31 . 19 Cannons 1043 | . 54 123 . 246 525 . . . . . . . . 95 Explosions 2838 | . 75 120 . . 709 . . 30 123 316 459 1006 . . Melee 779 | . . . . . . . 112 37 . . . 451 179 . Ramming 280 | 7 49 6 . 9 209 . . . . . . . . . Kinetic 1818 | . 249 . . . 1538 . . . . . . 31 . . Thermal 1443 | . 435 123 . 246 525 . . . . . . . . 114 Explosive 2544 | . . 120 . . 709 . . . 123 316 270 1006 . . Electromagnetic 933 | . 714 . . . . . . 30 . . 189 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 779 | . . . . . . . 112 37 . . . 451 179 . Highest Corruption 37 | . . . . . . . . 1 1 1 2 1 1 37 Average Corruption 15 | . . . . . . . . 1 1 1 1 1 1 33 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . 1 . . . 3 33 Message Errors 9 | . . . . . . . . . 1 . . . 1 7 Matter Fused 11 | . . . . . . . . . . . . . 2 9 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . . . . 5 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 406 | . 6 . . . 38 . . . . . 15 311 36 . Projectiles 3 | . . . . . 3 . . . . . . . . . Explosions 296 | . 6 . . . 35 . . . . . 15 240 . . Melee 107 | . . . . . . . . . . . . 71 36 . Knockbacks 2 | . 1 . . . 1 . . . . . . . . . Impact 2 | . 1 . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 467 | . . 62 . . 118 . . . . . 38 249 . . Shots 12 | . . 3 . . 3 . . . . . 3 3 . . Rammed 31 | 2 15 2 . 3 9 . . . . . . . . . Targets Rammed 47 | 2 16 2 . 3 24 . . . . . . . . . Kicked 12 | . . . . . 12 . . . . . . . . . Crushed 4 | . 1 . . . 3 . . . . . . . . . Highest Temperature 360 | . 360 243 . 234 268 . . . . 15 . 1 . 297 Average Temperature 83 | . 80 122 . 123 74 . . . . 9 . 1 . 81 Received Heat Transfer 1376 | . 270 33 . 90 639 . . . . 63 27 45 155 54 Effects 2 | . 1 1 . . . . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 3 1 . . 1 . . . . . . . 1 . Heat Transferred 2977 | . 979 259 . 518 1110 . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Peak Influence 722 | . 295 97 . 100 430 198 176 98 . . 510 632 722 411 Initial 405 | . . 21 . . . 195 138 92 . . 70 245 386 405 Average 196 | . 102 74 . 17 206 195 163 67 . . 406 425 513 283 Maximum Alert Level 3 | . 1 . . . 2 . . . . . 2 2 3 2 Low Security (%) 57 | 100 95 100 . 100 43 100 100 100 . . 13 . . 12 Level 1 27 | . 4 . . . 55 . . . . . 3 45 20 66 Level 2 14 | . . . . . . . . . . . 83 54 74 21 Level 3 . | . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 6 . . 4 . . 2 4 . 3 Investigation 5 | . . . . . 2 . . 2 . . . 1 . . Extermination 6 | . . . . . . . . 1 . . 1 2 . 2 Reinforcement 8 | . 2 . . . 2 . . 1 . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Distress Signals 6 | . . . . . 5 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 149 | . 23 10 . 4 36 . 3 4 . 7 10 25 12 15 Peak Tracking Total 14 | . 3 14 . 3 4 . 3 2 . 7 6 6 4 9 Tactical Retreats 23 | . 3 2 . 1 5 . 1 . . 1 1 3 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Traps Triggered 22 | . 1 . . . 1 . 3 2 . . . 5 8 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Machines Disabled 38 | . 4 1 . . 7 . . . . 4 12 8 2 . Max in Single Turn 6 | . 2 1 . . 2 . . . . 3 6 2 1 . Garrison Relay 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Machines Accessed 31 | . 3 . 1 . 4 1 . 4 . . 3 8 2 5 Terminals 18 | . 3 . . . 1 1 . 3 . . 1 5 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . 1 . . 1 Recycling Units 2 | . . . . . 1 . . . . . . 1 . . Scanalyzers 6 | . . . . . 2 . . . . . 1 1 . 2 Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 60 | . 3 . 1 . 9 1 . 9 . . 8 19 2 8 Successful 53 | . 2 . 1 . 8 1 . 9 . . 8 16 2 6 Failed 6 | . 1 . . . 1 . . . . . . 2 . 2 Catastrophic 1 | . 1 . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . Manual 4 | . 2 . 1 . 1 . . . . . . . . . Terminals 34 | . 3 . . . 1 1 . 6 . . 3 15 2 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 3 . . 2 . . 2 Recycling Units 3 | . . . . . 2 . . . . . . 1 . . Scanalyzers 14 | . . . . . 6 . . . . . 3 2 . 3 Garrison Access 1 | . . . . . . . . . . . . 1 . . Terminal Hacks 30 | . 2 . 1 . 1 1 . 6 . . 3 12 2 2 Record 17 | . . . . . . . . 6 . . . 10 . 1 Open DSF 3 | . . . . . . 1 . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 1 . . Security Stations 1 | . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 3 . . 2 . . 1 Scan Component 2 | . . . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . . . 1 . . 1 . . . Refit 2 | . . . . . . . . 1 . . . . . 1 Recycling Unit Hacks 3 | . . . . . 2 . . . . . . 1 . . Recycle Component 2 | . . . . . 2 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer 13 | . . . . . 5 . . . . . 3 2 . 3 Insert Component 7 | . . . . . 2 . . . . . 2 1 . 2 Analyze 6 | . . . . . 3 . . . . . 1 1 . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . Used 2 | . 1 . . . . . . 1 . . . . . . Hacking Detections 16 | . 1 . . . 1 . . 3 . . 2 5 . 4 Full Trace Events 4 | . . . . . 1 . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . . . . 1 1 . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . 1 . . . Time 49 | . . . . . . . . 19 . . 30 . . . Parts Recycled 2 | . . . . . 2 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . Parts Scanalyzed 5 | . . . . . 2 . . . . . 1 1 . 1 Part Schematics Acquired 5 | . . . . . 2 . . . . . 1 1 . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Total Allies 5 | . . . . . . . 1 . . . . . 4 . Largest Group 2 | . . . . . . . 1 . . . . . 2 1 Highest-Rated Group 156 | . . . . . . . 90 . . . . . 156 47 Highest-Rated Ally 116 | . . . . . . . 90 . . . . . 116 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . 4 . . . . . 30 3 Total Damage 1829 | . . . . . . . 229 . . . . . 1504 96 Kills 6 | . . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 . . . . . 4 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Turns Passed 10473 | 110 1946 226 891 1149 2578 66 70 610 118 131 378 938 403 859 Spaces Moved 9222 | 61 1020 120 554 672 1361 43 131 923 437 452 835 1748 463 402 Core 38 | 3 . . . . . . . . . . . . . 35 Treads 3137 | 58 1020 120 554 672 713 . . . . . . . . . Legs 729 | . . . . . 648 18 . . . . . . 27 36 Wheels 222 | . . . . . . . . . . . . . . 222 Hover 109 | . . . . . . . . . . . . . . 109 Flight 4987 | . . . . . . 25 131 923 437 452 835 1748 436 . Fastest Speed 26 | 50 160 160 160 160 120 26 26 26 26 26 29 27 32 50 Average Speed 84 | 154 160 160 160 160 140 65 26 26 26 26 29 33 43 103 Slowest Speed 330 | 160 160 160 160 240 330 120 26 26 26 29 29 37 245 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 6 . . 10 4 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 Exploration Rate (%) 49 | 4 93 23 78 91 73 . 92 21 67 35 19 32 53 16 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 . 1 1 . . . Scrap Searched 4 | . . 1 . 2 . . . . . 1 . . . . Spaces Dug 95 | . . . . . . 3 . 13 19 23 8 12 8 9 Terrain Destroyed 463 | . 5 41 . . 139 3 . 13 27 23 94 99 8 11 Melee 52 | . . . . . . 3 . 13 . . 8 12 8 8 Projectile 5 | . . . . . 2 . . . . . . . . 3 AOE 406 | . 5 41 . . 137 . . . 27 23 86 87 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Res Total 11340 | 72 1175 139 558 729 1864 80 155 1262 438 459 936 2033 614 826 Wait 1458 | . 21 4 . 36 307 13 . 323 . . 87 205 68 394 Move 9161 | 60 1019 119 553 671 1360 42 130 910 436 451 814 1739 455 402 Hop 21 | . . . . . . . . 6 . . 10 4 1 . Pick Up 85 | 3 15 2 2 7 29 . 1 3 . 1 1 13 2 6 Fast Attach 35 | 6 4 . . 1 6 . 2 . . . . 7 4 5 Attach 48 | . 2 1 . 1 10 9 . 2 . . 5 7 8 3 Detach 8 | . . . . . . . . . . . 1 4 3 . Swap 36 | 1 7 1 2 . 14 2 2 1 . 2 . 2 1 1 Drop 71 | . 14 1 1 2 28 11 1 1 . 3 . 9 . . Fire 218 | . 77 9 . 8 86 . 1 1 2 2 10 13 4 5 Melee 90 | . . . . . . 3 4 15 . . 8 26 25 9 Ram 1 | . . . . . . . . . . . . . . 1 Kick 12 | . . . . . 12 . . . . . . . . . Crush 35 | 2 16 2 . 3 12 . . . . . . . . . Escape Stasis 61 | . . . . . . . 14 . . . . 4 43 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Discovered new exit (range 15) 1581 | -10/Materials | Discovered new exit (range 7) 2057 | -10/Materials | Entered Mines 2064 | -10/Mines | Met a Derelict bent on vengeance 2116 | -10/Mines | Discovered new exit (range 7) 2239 | -10/Mines | Assembled infested the area 2272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2273 | -10/Mines | Discovered new exit (range 5) 2283 | -10/Mines | Entered Exiles 2331 | -10/Exiles | Discovered new exit (range 15) 2397 | -10/Exiles | Met 8R-AWN 2430 | -10/Exiles | Met EX-HEX 2499 | -10/Exiles | Met EX-BIN 2530 | -10/Exiles | Aligned with FarCom system 2531 | -10/Exiles | Given EX-Vault access code 2643 | -10/Exiles | Opened EX-Vault 2662 | -10/Exiles | Found Field Lobotomy Kit 2697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2753 | -10/Exiles | Met EX-DEC 2927 | -10/Exiles | Visited The Gauntlet 3145 | -10/Exiles | Discovered new exit (range 14) 3174 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3174 | -10/Exiles | Entered Mines 3174 | -9/Mines | Discovered new exit (range 12) 3548 | -9/Mines | Found a hidden stash of uninstalled traps 3764 | -9/Mines | Core integrity fell below 50% 3917 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3920 | -9/Mines | Found Prototype Device 3959 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4323 | -9/Mines | Entered Materials 4323 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4841 | -8/Materials | Lost 3 parts (1n2w) 5377 | -8/Materials | Garrison activated, responded to threat 6867 | -8/Materials | Garrison activated, responded to threat 6893 | -8/Materials | Discovered new exit (range 7) 6901 | -8/Materials | Entered Factory 6901 | -7/Factory | Evolved 2 slots: Utility x2 6967 | -7/Factory | Identified exit to DSF 6967 | -7/Factory | Entered DSF 6992 | -7/DSF | Additional patrols routed to DSF 7010 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 7019 | -7/DSF | Discovered new exit (range 16) 7037 | -7/DSF | Entered Factory 7037 | -6/Factory | Evolved 2 slots: Utility x2 7103 | -6/Factory | Repaired Lgt. Nuclear Core 7389 | -6/Factory | Build established: Wizard-Sprinter 7633 | -6/Factory | Discovered new exit (range 3) 7647 | -6/Factory | Entered Lower Caves 7730 | -6/Lower Caves | Identified exit to Lower Caves 7765 | -6/Lower Caves | Entered another Lower Caves area 7781 | -6/Lower Caves | Discovered new exit (range 11) 7849 | -6/Lower Caves | Learned Factory stockpile data 7859 | -6/Lower Caves | Attracted the attention of an 0b10 base 7896 | -6/Lower Caves | Entered Factory 7896 | -5/Factory | Evolved 2 slots: Utility x2 8008 | -5/Factory | Repaired Imp. VTOL Module 8271 | -5/Factory | Discovered new exit (range 11) 8274 | -5/Factory | Entered another Factory area 8274 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8588 | -4/Factory | Lost 5 parts (2p2u1w) 8914 | -4/Factory | Central database locked down 9002 | -4/Factory | Discovered new exit (range 16) 9211 | -4/Factory | Identified exit to Garrison 9212 | -4/Factory | Entered Garrison 9252 | -4/Garrison | Spotted B-86 Titan 9256 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 9322 | -4/Garrison | Triggered checkpoint 9357 | -4/Garrison | Spotted B-86 Titan 9364 | -4/Garrison | Triggered checkpoint 9390 | -4/Garrison | Triggered checkpoint 9409 | -4/Garrison | Assimilated G-67 Veteran with FLK Orb 9412 | -4/Garrison | Assimilated G-67 Veteran with FLK Orb 9438 | -4/Garrison | Discovered new exit (range 9) 9442 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9455 | -4/Garrison | Learned Research security intel 9527 | -4/Garrison | Garrison Relay disabled 9532 | -4/Garrison | Triggered checkpoint 9538 | -4/Garrison | Assimilated G-67 Veteran with FLK Orb 9551 | -4/Garrison | Warlord forces raided the area 9596 | -4/Garrison | Discovered new exit (range 10) 9615 | -4/Garrison | Entered Research 9615 | -3/Research | Accompanied by 1 ally 9615 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9625 | -3/Research | Lost 7 allies 9784 | -3/Research | Spotted B-86 Titan 9839 | -3/Research | Build established: Wizard-Mutant 9878 | -3/Research | Spotted B-86 Titan 9909 | -3/Research | System corruption reached 10% 9954 | -3/Research | Lost 9 parts (2p5n2u) 9971 | -3/Research | Crushed by falling debris 9971 | -3/Research | Core integrity fell below 50% 9978 | -3/Research | System corruption reached 30% 10002 | -3/Research | Crushed by falling debris 10033 | -3/Research | Lost 5 parts (1n3u1w) 10303 | -3/Research | Build established: Mutant 10465 | -3/Research | Core integrity fell below 20% 10474 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Jacked S-43 Plague... >>parse_system Reading system data... Nova Cannon destroyed. Imp. Melee Analysis Suite destroyed. Critical hit (Blast). Knocked back. S-43 Plague system corrupted by crushing effect. S-43 Plague IFF system glitched. VSS Leg destroyed. Critical hit (Blast). Slug penetrates Wall. Adv. Remote Datajack destroyed. Knocked back. Antigrav Array destroyed. Adv. Hardlight Generator destroyed. System corrupted: Matter fused (-9). Knocked back. S-43 Plague misfires. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????## ## #???? | | " ""??????????????????????????# ## #???? | | "R""?????????????????? ?????# ## #???? | | """??????????????????? ????# ## #???? | | ##?????????????????????# ???# ## #?### | | #??????????????????????# ??# ## # | | #??????????????????????# ### ## # | | +??????????????????????# ## # | | #??????????????????????# ## # " | | ? #????????????????????### T# # "G | | ??#????????????????????#BB !! w!!! # # "" | | ?????????????????????#BB !! !! ## # | | #????????????????????### !! "# #?? | | #??????????????????????# "#####+###### | | ##+#???????????????????# ! 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"??????## ##########?# """ | | ## #??????????# H # #?# """ | | ## #???######## ; #?# | | ## ] #???# % % ss #?# | | """ ## #???# s # #?# | | """ ####"##+##### w # % #?# ""Y"" | | """ #??#### # #?# """"" | | #######+######+####"##### #?######### | | " #### # #?????????? | | ############ # #?????????? | | ???????????# ##########?????????? | | ???????????# """ """ """ #??????????????????? | | ???????????# """ """ """ #??????????????????? | | ???????????# """ """ """ #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????####################??????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 72 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Imp. Diametric Drive | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Dangerous Findings Dynamic Key Hey, That's Mine! Part-time Excavator Please Form A Line Serviceable Loadout Shopping List Universal Adapter Challenges ------------ None Game ------ Seed WarpActuatorComputer Manual? 0 Play Time 02:12:24 Cumulative 11.7 hours Start 2024.05.03 @ 18:58:16 End 2024.05.03 @ 21:09:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b4cfd87-0dd4-4d5a-931a-c332e8f7ff1e