Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 20:55:28 Player: BlobtheGreat Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (272) 1360 Value Destroyed (8767) 8767 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (9731) 9731 TOTAL SCORE: 31218 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 2339 Forged Quantum Companion 1000 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1276 Hacked Protovariant 500 Acquired SGEMP 2000 Friendly Fire -624 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 12/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Experimental Melee Analysis Suite > --- WEAPON (2) ------- Quantum Companion > --- INVENTORY (5) ---- Centrium Medium Armor Plating Heavy Regenerative Plating SGEMP Prototype Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Heavy Regenerative Plating System Mapper > --- WEAPON ----------- DM-GVY's Chainsaw Quantum Companion > --- INVENTORY -------- Light Quantum Reactor High-capacity Matter Pod Improved Reaction Control System Advanced Force Field Transdimensional Reconstructor Cooled Nova Cannon Hypervelocity Multirail Improved Remote Datajack CPS Tube CR-A16's Behemoth Slayer Thermal Lance DRS Beacon SGEMP Prototype [Rating: 200] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Companion Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 1 Utility 10 | . . . 1 . 2 . . . 2 . . . . . . 1 . . . . 1 . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | 7 1 1 14 2 23 4 2 13 9 . 1 1 1 2 2 16 2 1 3 3 15 5 6 1 . 20 2 1 8 7 Power 15 | 1 . . . 1 3 . . 1 1 . . . . . . 2 . . 1 . 2 . 1 . . 1 . . . 1 Engine 7 | 1 . . . 1 2 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 . . . 1 Propulsion 48 | 2 . . 6 1 8 1 1 3 4 . . . . 1 . 4 . . . 1 7 1 2 . . 3 . . 2 1 Treads 17 | 2 . . 6 1 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . 1 . . 3 4 . . . . 1 . 4 . . . 1 7 1 2 . . 3 . . 2 1 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 1 . 5 . 4 1 1 3 4 . . 1 1 1 1 9 2 1 2 1 5 2 3 1 . 11 2 1 3 5 Device 25 | 1 . . . . 2 . . . 2 . . . . 1 . 4 1 . 1 . 3 1 1 . . 3 2 . 1 2 Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . . . . 1 . . 2 1 . . 1 1 . 1 2 . 1 . 1 1 . . . . 5 . 1 . 1 Hackware 11 | . . . 1 . . . . . 1 . . . . . . 3 . . . . 1 . 1 1 . . . . 1 2 Protection 14 | . . . 3 . 1 . 1 1 . . . . . . . . 1 . 1 . . 1 1 . . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 1 3 . 8 2 . 6 . . 1 . . . 1 1 . . . 1 1 2 . . . 5 . . 3 . Energy Gun 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 6 | . . . . . 2 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Ballistic Gun 10 | 2 . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . 4 . . 3 . . . . . . . 3 . . 4 . 1 . . . . 13 . . 5 1 Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . System Corruption 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . Parts Lost 65 | . . 1 . 1 13 2 2 1 . . 1 . . . . 2 . . . 8 10 . . . . 4 . . 2 18 Power 12 | . . . . 1 3 . . 1 . . . . . . . 1 . . . 1 2 . . . . . . . . 3 Propulsion 24 | . . . . . 5 . 2 . . . . . . . . . . . . 3 6 . . . . . . . 1 7 Utility 24 | . . . . . 4 2 . . . . . . . . . 1 . . . 4 2 . . . . 3 . . 1 7 Weapon 5 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 10 | . . 1 . 1 7 2 1 1 . . 1 . . . . 2 . . . 6 3 . . . . 2 . . 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 16 | 4 8 9 11 13 13 17 20 22 12 13 12 11 12 12 12 13 13 13 13 11 12 13 13 13 14 13 13 13 13 10 Power . | . 1 1 1 . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . 2 2 1 . Propulsion 3 | 3 4 3 4 6 4 4 5 5 1 2 2 2 2 1 1 2 2 2 2 . . . 1 1 1 1 1 1 . . Utility 6 | . 1 2 2 3 3 5 6 10 6 6 5 5 5 5 5 4 6 5 4 3 4 4 4 5 5 4 4 4 4 3 Weapon 4 | . 1 3 3 4 5 7 9 5 4 4 4 3 4 5 5 5 4 4 5 4 5 5 5 4 5 4 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 2 . . 5 . . 16 3 . 1 . . 1 1 2 . . 1 . . . 1 . . 1 . . 1 4 Power 5 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 10 | . 2 2 . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . Utility 20 | . . . . . . . . 10 2 . 1 . . 1 1 1 . . 1 . . . . . . 1 . . . 2 Weapon 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 100 100 99 100 89 96 85 84 88 86 91 93 93 90 86 91 94 94 94 84 75 92 94 94 94 90 93 92 93 74 Engine 6 | . 14 14 10 11 4 9 9 9 6 6 6 6 6 6 6 9 5 5 4 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 2 3 10 10 10 10 5 5 4 4 4 Treads 13 | . 28 28 33 33 26 26 26 18 . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . 3 32 33 33 33 33 29 26 26 29 29 29 25 20 31 31 31 31 31 31 28 28 22 Device 10 | . 14 14 11 11 10 9 9 9 8 6 9 10 6 6 6 10 11 8 5 12 18 11 12 14 15 10 10 13 12 7 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . . . . . 8 9 9 9 19 20 20 22 26 26 26 21 17 19 23 21 21 19 15 15 15 19 21 21 23 19 Hackware 1 | . . . . . . . . . . . . . . . . 2 5 5 5 1 . 5 5 5 5 5 5 4 4 4 Protection 8 | . . . 10 11 11 15 4 14 6 6 6 6 6 6 6 3 5 5 5 1 . . 7 5 5 5 5 4 4 3 Ballistic Gun 6 | . 28 20 17 21 15 13 18 5 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 5 4 4 7 Peak Build Rating 200 | 7 8 10 18 17 30 31 31 53 69 60 69 69 67 76 75 94 92 92 93 98 110 122 121 127 130 162 164 175 186 200 Average Rating 59 | 6 7 9 14 16 23 28 28 28 59 60 61 62 65 67 67 81 88 87 87 85 84 106 109 118 124 142 162 172 177 160 On Entrance 75 | . 7 8 10 16 17 30 28 31 43 60 60 69 65 67 67 67 88 88 86 89 78 101 110 113 119 126 162 164 175 185 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . 2 . . . . 20 . 2 . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 17 18 37 38 48 104 99 100 38 37 43 47 37 37 37 62 62 54 60 61 52 64 82 69 62 83 79 86 94 94 Greatest Support 98 | 40 40 40 60 63 63 60 60 60 52 52 55 55 55 55 51 56 66 56 56 62 74 74 83 83 83 83 83 88 96 98 Greatest Overweight (x) 8 | . . . . . 1 1 2 2 . . . . . . . 1 1 . 1 1 2 . . . . . . 1 1 8 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 18 | 7 9 10 12 15 15 21 25 23 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 7 10 10 15 14 15 20 24 25 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 4 8 9 11 13 13 17 20 22 14 15 14 13 14 14 14 14 14 14 14 11 13 14 14 14 14 14 14 14 14 13 Final Capacity 25 | 8 10 10 15 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 24 | 7 10 10 14 14 15 20 24 15 15 15 13 14 15 15 15 15 15 14 15 12 14 15 15 15 15 14 15 15 14 5 Class Distribution -------------------- 35% | Scavenger-Mutant 18% | Mutant 16% | Commander-Mutant 7% | Scout 4% | Scavenger-Ninja 3% | Ninja 3% | Infiltrator-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Scout | -6/Factory Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Hacker-Gladiator | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Matter Collected 5844 | 354 140 30 309 157 1202 257 146 200 115 . 159 84 34 60 64 419 105 30 . 120 200 478 128 150 47 478 80 30 141 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13461 | 293 510 14 523 268 1967 304 273 59 212 . 282 . 70 . . 1419 145 126 . 145 827 1115 555 269 121 379 312 666 1271 1336 Parts 613 | 25 21 . 38 12 87 21 14 7 12 . 17 . 1 . 1 75 8 4 . 6 37 2 21 11 9 13 12 35 56 68 Haulers Intercepted 22 | . 2 . 3 . 3 . . . 1 . 1 . . . . 3 . . . . 2 . 3 . . . . 3 . 1 Recyclers Shooed 9 | 1 1 . 3 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . . . 9 . 1 . 5 2 . 6 . . . 8 9 . 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 158 | . 6 1 14 7 32 8 4 . . . 7 . . . 1 7 1 . . 2 6 5 3 6 6 8 4 2 9 19 Melee 46 | . . . . . . . . . . . 2 . . . . 2 1 . . 1 6 . 3 1 1 3 3 2 8 13 Guns 57 | . 6 1 11 4 26 4 4 . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 13 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 3 . . . 5 AOE 38 | . . . 3 3 6 . . . . . 5 . . . 1 5 . . . . . 5 . 4 4 2 . . . . Classes Destroyed 26 | 3 2 1 3 . 4 . 2 1 1 . . . . . 1 . 1 . . 1 . 1 . . . 2 1 . 1 1 Worker 28 | 2 . . . . 5 . . . 4 . . . . . . 10 . . . . 1 . . . . . . 2 3 1 Builder 10 | . . . 1 . 3 . . . . . . . . . . 2 . . . . . . 1 . . . . . 3 . Tunneler 13 | 8 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Hauler 22 | . 2 . 3 . 3 . . . 1 . 1 . . . . 3 . . . . 2 . 3 . . . . 3 . 1 Recycler 20 | 1 2 . 1 . 4 1 . . . . 1 . . . . 4 . . . . 2 . . . . . . 1 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Watcher 12 | . . . . . 3 1 . . . . . . . . . 2 . . . . . . . . . . . 2 1 3 Swarmer 49 | . . . 10 . 3 4 . . . . 7 . . . . 5 . . . . . . 2 5 5 . . . . 8 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 50 | . 6 . 2 7 19 2 . . . . . . . . . . . . . . 2 . 1 . . 4 2 . 5 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 17 | . . . 2 . 8 2 2 . . . . . . . . . . . . . 1 . . . . . . . . 2 Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Programmer 18 | . . . . . . . 1 . . . . . . . . 2 1 . . 1 3 . . . 1 . . 1 4 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 14 | 4 5 1 4 3 14 5 2 . 3 . 4 . . . 1 7 1 . . 1 5 2 2 5 5 2 4 4 7 4 Combat Bots Only 7 | . 3 1 4 3 7 5 2 . . . 4 . . . 1 5 1 . . 1 3 2 2 5 5 2 3 1 4 4 Max Kills in Single Turn 4 | 1 1 1 3 2 2 1 1 1 1 . 3 . . . 1 3 1 . . 1 1 1 1 4 4 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 1 . . . . . 3 . . . 1 3 . . . . . 1 . 4 4 1 . . . . Melee 2 | . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 . 1 1 1 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1050 | . 40 8 37 22 185 63 12 5 3 . 29 . . . . 58 6 6 . 74 55 . 11 23 11 66 15 18 65 238 Missed 364 | . 15 3 18 11 43 12 2 3 1 . 16 . . . . 28 2 5 . 31 16 . 7 13 3 26 10 6 29 64 Deflected 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 7 Hits 686 | . 25 5 19 11 142 51 10 2 2 . 13 . . . . 30 4 1 . 43 39 . 4 10 8 40 5 12 36 174 Melee 24 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 12 Projectile 662 | . 25 . 19 11 142 51 10 2 2 . 13 . . . . 30 4 1 . 43 39 . 4 10 8 37 5 12 32 162 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Critical Strikes 30 | . . . . 2 8 2 2 . . . . . . . . 1 . 1 . . 2 . . . 1 3 . . 2 6 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . Damage Taken 13518 | . 318 154 198 144 2252 579 151 77 40 . 154 . . . 27 554 85 23 . 1012 1023 . 106 150 197 1004 49 358 949 3914 Core 2818 | . 97 . 7 13 339 78 26 . 8 . 16 . . . . 68 . 23 . 229 198 . . . . 138 10 34 74 1460 Absorbed by Shields 436 | . . . . . 192 . 17 . . . . . . . . . . . . . . . . . . 206 21 . . . Regen/Repaired (Parts) 934 | . . . . . . . . . . . . . . 67 . . . . . . . 84 14 . . 175 . . 67 527 Core Remaining (%) 75 | 100 . 61 . 95 . . . 19 . . . . . . 97 . . . . 68 . . . . . . 69 . 91 . Volleys Fired 403 | 21 26 10 48 16 130 21 13 2 . . 6 4 . . 3 27 7 5 . 2 2 26 6 2 1 8 1 3 11 2 Largest 2 | 2 2 2 2 2 2 2 2 1 . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 Hottest 150 | 40 40 83 83 46 136 96 56 . . . 90 90 . . 90 90 90 90 . 90 90 43 120 43 43 43 120 120 150 50 Shots Fired 660 | 42 52 20 92 30 240 42 26 2 . . 6 4 . . 3 27 7 5 . 2 2 24 6 2 1 8 1 3 11 2 Gun 504 | 42 52 20 90 28 218 25 26 . . . . . . . . . . . . . . . . . . . . . 1 2 Cannon 91 | . . . . . 6 17 . . . . 2 4 . . 2 24 7 5 . 2 2 . 6 . . . 1 3 10 . Launcher 62 | . . . 2 2 16 . . . . . 4 . . . 1 3 . . . . . 24 . 2 1 7 . . . . Special 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 472 | 42 52 15 64 28 217 25 26 . . . . . . . . . . . . . . . . . . . . . 1 2 Thermal 122 | . . 5 26 . 6 17 . . . . 2 4 . . 2 24 7 5 . 2 2 . 6 . . . 1 3 10 . Explosive 62 | . . . 2 2 16 . . . . . 4 . . . 1 3 . . . . . 24 . 2 1 7 . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 6 8 3 7 16 45 30 27 29 . . . . . . . . . . . . . 35 . . . 1 . . 4 3 Robot Miss Streak 8 | 2 5 8 5 2 3 8 . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 . . 1 11 Shots Hit Robots 623 | 26 32 7 56 22 185 21 23 3 7 . 9 . 1 . . 41 6 2 . 7 33 19 11 5 2 8 8 18 30 41 Core Hits 383 | 15 21 3 30 13 102 13 7 1 3 . 14 . 1 . 1 24 1 2 . 4 14 11 9 5 6 29 3 10 16 25 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 17 | . . . 1 . 3 . 1 . . . . . . . . . . . . 1 . . 2 . . . . 2 1 6 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 391 | . . . . . 4 1 . 8 12 . 18 . 1 1 1 58 6 2 . 8 42 . 21 6 3 21 11 33 62 72 Thermal 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Impact 8 | . . . . . 4 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . Slashing 372 | . . . . . . . . 6 12 . 17 . 1 . 1 57 6 2 . 2 41 . 21 5 3 21 10 33 62 72 Piercing 9 | . . . . . . . . . . . . . . . . . . . . 6 1 . . 1 . . 1 . . . Sneak Attacks 81 | . . . . . . . . 1 5 . 4 . . . . 24 1 . . . 9 . 8 . . 3 2 8 12 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 3 . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Inflicted 31739 | 300 367 94 1009 561 4123 471 471 62 506 . 952 . 69 . 78 3226 329 196 . 222 1777 2922 817 773 573 2752 679 1855 2722 3833 Guns 5492 | 300 367 93 801 334 2862 257 465 . . . . . . . . . . . . . . . . . . . . . 6 7 Cannons 2331 | . . . . . 83 211 . . . . . . . . . . . . . . . . . . 100 909 . . 87 941 Explosions 7590 | . . . 201 213 1178 . . . . . 457 . . . 78 409 . . . . . 2922 . 459 374 1299 . . . . Melee 16295 | . . . . . . . . 62 506 . 495 . 69 . . 2817 329 196 . 222 1777 . 817 314 99 544 679 1855 2629 2885 Ramming 31 | . . 1 7 14 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5135 | 300 367 42 512 334 2845 257 465 . . . . . . . . . . . . . . . . . . . . . 6 7 Thermal 634 | . . 51 289 . 83 211 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 7494 | . . . 201 213 1082 . . . . . 457 . . . 78 409 . . . . . 2922 . 459 374 1299 . . . . Electromagnetic 113 | . . . . . 113 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16116 | . . . . . . . . 62 506 . 495 . 69 . . 2817 329 196 . 43 1777 . 817 314 99 544 679 1855 2629 2885 Piercing 179 | . . . . . . . . . . . . . . . . . . . . 179 . . . . . . . . . . Phasic 2037 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 909 . . 87 941 Highest Corruption 13 | . . . . . . . . . 3 13 13 13 13 13 . 3 5 . . . 4 4 4 4 5 5 3 . 2 4 Average Corruption 4 | . . . . . . . . . 3 11 13 13 13 13 . 2 2 . . . 2 4 4 4 4 2 3 . 1 2 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 144 | . . . . . . . . . 10 5 14 13 8 1 . 6 5 . . . 7 11 24 4 7 13 2 . 3 11 Message Errors 37 | . . . . . . . . . 3 1 3 3 2 1 . . 2 . . . 1 2 9 1 2 3 . . 2 2 Matter Fused 33 | . . . . . . . . . 2 1 3 4 1 . . 3 . . . . 2 2 4 1 2 7 . . . 1 Heat Flow Errors 9 | . . . . . . . . . 1 . . . 1 . . 1 1 . . . . . 4 . 1 . . . . . Energy Discharges 28 | . . . . . . . . . 1 1 5 4 3 . . 2 2 . . . 2 1 1 1 1 . 1 . 1 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 19 | . . . . . . . . . 1 . 1 1 . . . . . . . . 2 3 3 . 1 2 1 . . 4 Data Loss (major) 9 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . 1 2 . . . . . . 2 Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 2875 | . . . . . 64 3 . . 129 . 81 . . . . 763 184 . . . 249 . . 211 . 131 212 132 475 241 Projectiles 273 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 128 . . 32 109 Explosions 204 | . . . . . 63 . . . . . 5 . . . . 52 . . . . . . . 81 . 3 . . . . Melee 2398 | . . . . . . . . . 129 . 76 . . . . 711 184 . . . 249 . . 130 . . 212 132 443 132 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . . . 56 . . . . . . . . . 27 20 . . . . . . . . 32 . . . . . Shots 4 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Rammed 12 | . 1 1 4 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 1 1 4 3 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | . 40 150 177 27 114 395 20 . 93 . 76 114 150 72 84 265 114 114 . . 1 . 265 . 260 14 42 72 78 . Average Temperature 72 | . 13 76 69 11 27 164 12 . 49 . 37 48 81 34 43 72 58 41 . . 1 . 93 . 161 14 25 34 40 . Received Heat Transfer 1793 | . 171 . 48 120 804 117 55 21 9 . 6 . . . . 18 9 27 . 54 126 . 18 . 9 68 17 . 33 63 Effects 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 1332 | . . 111 703 . 148 370 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . . . . . . . 2 1 2 . . . . . 2 2 Low Security (%) 76 | 100 100 100 100 100 54 72 100 . 100 100 100 . . . . 100 . . . . 76 44 15 . . . . 100 59 . Level 1 17 | . . . . . 45 27 . . . . . . . . . . . . . . . 55 49 . . . . . 20 86 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . 22 . 35 . . . . . 20 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 620 | 15 70 . 179 87 403 236 108 . 124 40 118 . . . . 171 . . . . 620 280 533 . . . . 157 459 544 Initial 247 | . 9 . . 67 . 143 78 . . 40 . . . . . 150 . . . . 12 204 81 . . . . 9 72 247 Average 118 | 2 10 . 79 19 173 149 17 . 36 19 61 . . . . 104 . . . . 141 203 352 . . . . 47 231 305 Influence Increases 8905 | 55 165 . 503 185 1068 260 295 . 269 . 233 45 5 . 65 676 50 20 . 120 942 146 924 150 170 583 111 292 674 899 Destroy 0b10 Robot/C 3860 | . 120 . 300 140 640 160 100 . 140 . 140 . . . . 140 20 . . 40 320 . 340 120 120 340 60 40 200 380 Destroy 0b10 Robot/NC 625 | 55 20 . 30 . 95 10 5 . 40 . 10 . 5 . 5 130 5 5 . . 35 . 25 10 . . 15 45 55 25 Destroy Leader 840 | . 24 . 76 30 192 32 . . 44 . 22 . . . . 30 10 . . 20 74 . 78 20 20 . 10 30 32 96 Allied During Kill 545 | . . . 2 . . . 6 . 29 . . . . . . . . . . . 88 . 331 . . 78 11 . . . Successful Hack 266 | . . . 16 . 12 11 15 . . . . . . . . 11 . . . . 5 . 81 . . . . 25 49 41 Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 480 | . . . 45 . 45 15 . . . . 45 . . . . 60 . . . . 150 . . . . . . . 105 15 Destroy Structure 669 | . 1 . 4 15 39 2 19 . 1 . 16 . . . . 80 . . . . 210 146 24 . . . . 32 38 42 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . 15 30 45 Lose Combat Pursuer 1200 | . . . 30 . 45 30 . . 15 . . 45 . . 60 75 15 15 . 60 30 . 45 . 30 165 15 105 165 255 Influence Decreases 8367 | 40 180 . 330 358 727 398 498 . 153 116 131 140 12 . 65 533 193 20 . 100 378 614 701 266 249 459 364 179 362 801 Entered New Map 1864 | . 6 . . 106 . 198 125 . . 76 . 39 2 . . . 53 . . . 8 380 35 126 43 144 268 6 56 193 Time Decay 5306 | 40 174 . 295 252 447 180 325 . 113 40 121 101 10 . 65 513 140 20 . 95 223 214 386 140 206 263 56 173 286 428 Lost Part 496 | . . . . . 130 20 12 . . . 10 . . . . 20 . . . 5 67 . . . . 32 . . 20 180 Lost Ally 528 | . . . 35 . . . 13 . 40 . . . . . . . . . . . 80 20 280 . . 20 40 . . . Purge Threat 173 | . . . . . 150 . 23 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 1 2 . 6 1 . . 5 . 3 . . . . 7 . . . . 3 . 6 . . . . 1 10 8 Investigation 13 | . 1 1 1 . . . . . 4 . 1 . . . . 1 . . . . 2 . . . . . . . 1 1 Extermination 15 | . . . . . . . . . 1 . 1 . . . . 4 . . . . 1 . 2 . . . . 1 2 3 Reinforcement 14 | . 1 . 1 . 3 . . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison 10 | . . . . . 3 1 . . . . . . . . . . . . . . . . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Distress Signals 18 | . 1 . 1 . 6 . . . 1 . . . . . 1 2 . . . . . . . . . . . . 4 2 Communications Jammed 45 | . . . . . . . . . . . . . . . . 2 . . . 18 3 . . . . . 1 5 16 . Distress Signals 23 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 5 15 . Times Spotted 432 | . 10 1 28 7 42 14 4 17 11 4 8 1 . . 5 21 2 1 . 7 17 5 15 7 4 91 8 18 37 47 Peak Tracking Total 16 | . 6 1 5 3 7 5 2 4 3 5 3 3 . . 4 5 1 1 . 3 7 2 4 5 1 16 2 9 12 10 Tactical Retreats 52 | . . . 1 . 2 1 . . 1 . . 2 . . 1 4 1 1 . 3 2 . 3 . 2 5 1 4 6 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Traps Triggered 16 | . 4 . . . 1 1 . . 1 . 1 . . . . . . . . . 2 . 1 . . . . 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Machines Disabled 40 | . . . 3 . 3 1 . 3 . . 3 . . . . 4 . . . . 10 . . . . 4 . . 8 1 Max in Single Turn 3 | . . . 1 . 1 1 . 1 . . 3 . . . . 2 . . . . . . . . . 2 . . 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Machines Accessed 104 | . 3 1 5 . 6 3 10 2 5 . 4 . . . . 15 3 . 4 . 6 . 8 1 1 2 . 10 8 7 Terminals 50 | . 3 . 3 . 5 3 5 . 1 . 1 . . . . 7 . . . . 4 . 4 . . . . 5 8 1 Fabricators 9 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . 2 . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . . 5 . 3 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 2 Scanalyzers 9 | . . . 2 . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 1 . 1 Garrison Access 7 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 Total Hacks 255 | . 8 1 15 . 18 11 21 8 12 . 10 . . . . 34 7 . 17 . 13 . 19 1 1 6 . 24 16 13 Successful 139 | . 1 1 10 . 9 3 14 8 4 . 6 . . . . 10 7 . 17 . 3 . 11 1 1 6 . 12 7 8 Failed 116 | . 7 . 5 . 9 8 7 . 8 . 4 . . . . 24 . . . . 10 . 8 . . . . 12 9 5 Catastrophic 25 | . 3 . . . 2 1 . . 5 . 2 . . . . 3 . . . . 3 . 2 . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 8 . 11 . 15 4 15 . 9 . . . . . . 15 . . . . 7 . 4 . . . . 7 5 . Terminals 134 | . 8 . 9 . 15 11 15 . 2 . 3 . . . . 20 . . . . 9 . 9 . . . . 15 16 2 Fabricators 18 | . . . . . . . . . 4 . 1 . . . . 3 . . . . . . 3 . . . . 3 . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . . . . . 6 . 6 . 2 . . . . 2 . . . . 2 . 1 . . . . 2 . 2 Scanalyzers 25 | . . . 6 . . . . . . . 4 . . . . 6 . . . . . . 4 . . . . 2 . 3 Garrison Access 14 | . . . . . 3 . . . . . . . . . . 3 . . . . 2 . 2 . . . . 2 . 2 Terminal Hacks 67 | . 1 1 1 . 2 1 3 8 . . . . . . . 3 7 . 17 . . . 3 1 1 6 . 6 6 . Record 11 | . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . . . . 1 . Part Schematic 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 15 | . 1 . 1 . . . . 7 . . . . . . . . . . 4 . . . 2 . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 . 1 . . Open Door 8 | . . 1 . . . 1 . 1 . . . . . . . . 2 . . . . . . 1 1 1 . . . . Branch Access Points 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Protovariant Controls 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabricator Hacks 13 | . . . . . . . . . 2 . . . . . . 3 . . . . . . 3 . . . . 2 . 3 Network Status 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Load Schematic 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 Build 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Retrieve Components 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Scanalyzer 16 | . . . 4 . . . . . . . 4 . . . . 2 . . . . . . 3 . . . . 1 . 2 Insert Component 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Analyze 6 | . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 Retrieve Study 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Seal Access 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 Unauthorized Hacks 34 | . . . 5 . 6 2 11 . 2 . . . . . . 1 . . . . 2 . 2 . . . . 2 1 . Terminals 27 | . . . 5 . 6 2 6 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 1 . Botnet 13 | . . . 2 . 1 1 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 2 1 . Skim 14 | . . . 3 . 5 1 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 5 . 1 . . . . . . . . . . . 1 . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 . 5 . 6 3 4 . 4 . 3 . . . . 12 . . . . 5 . 6 . . . . 7 8 5 Full Trace Events 9 | . . . 1 . . 1 . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . 2 . . . . . . 15 . 1 . . 4 . . . 1 . . . . . 3 1 Parts Built 7 | . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . 2 . . Authchips 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Time 407 | . . . . . . . . . 47 . . . . . . 47 . . . . . . 139 . . . . 128 . 46 Total Part Build Rating 49 | . . . . . . . . . 10 . . . . . . 5 . . . . . . 18 . . . . 16 . . Part Studies Acquired 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 8 . 2 . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Total Allies 42 | . . 2 . . . . 8 1 2 . . . . . . . . . . . 5 19 . . . 5 . . . . Largest Group 19 | . . 2 2 . . . 8 6 3 . . . . . . . . . . . 5 19 18 . . 5 4 . . . Highest-Rated Group 684 | . . 55 55 . . . 111 157 127 . . . . . . . . . . . 235 684 659 . . 294 224 . . . Highest-Rated Ally 90 | . . 31 31 . . . 34 90 90 . . . . . . . . . . . 47 50 50 . . 68 64 . . . Total Orders 11 | . . . . . . . 3 5 . . . . . . . . . . . . . . . . . 3 . . . . STAY 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 356 | . . . 6 . . . 6 21 33 . . . . . . . . . . . 77 19 127 . . 62 5 . . . Total Damage 9047 | . . . 83 . . . 114 884 1505 . . . . . . . . . . . 1724 290 2271 . . 2034 142 . . . Kills 66 | . . . 2 . . . 1 13 9 . . . . . . . . . . . 13 1 16 . . 10 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 26619 | 105 929 483 899 1324 1102 372 1411 9262 468 100 296 415 213 443 320 1497 441 272 84 363 415 450 911 295 428 1075 212 547 637 850 Optics 6137 | . . . . . . . . 400 468 100 296 415 213 443 320 1497 441 272 84 81 . . . . . 216 196 79 . 616 Sensors 8485 | . . . . . . . . . 444 100 296 415 213 443 320 1489 441 272 78 273 . . 870 295 428 587 205 547 353 416 Seismic 16512 | 105 929 483 899 1324 1102 372 1411 9262 204 . 167 254 . . . . . . . . . . . . . . . . . . Cloaking 2078 | . . . . . . . . . . . . . . . . . . . . . . 180 145 268 428 1057 . . . . Jamming 5803 | . . . . . . . . . . . . . . . . 1472 281 . . 274 415 317 766 32 . . 212 547 637 850 Robot Analysis Total 15 | . 1 . 1 . . . . 7 . . . . . . . . . . 4 . . . 2 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . . . 2 1 1 1 . . 2 . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Turns Passed 27717 | 217 930 483 901 1324 1321 372 1411 9262 468 100 296 415 213 443 320 1497 441 272 84 363 744 450 911 295 428 1313 213 547 637 1046 Spaces Moved 23702 | 87 528 279 453 792 491 139 539 4011 652 155 377 629 386 833 549 2075 502 499 138 536 759 554 1251 389 677 1748 332 1046 966 1330 Core 179 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 Treads 6079 | 84 528 279 453 792 491 139 539 2774 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17444 | . . . . . . . . 1237 652 155 377 629 386 833 549 2075 502 499 138 536 759 554 1251 389 677 1748 332 1046 966 1154 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 160 160 160 160 163 243 74 54 54 54 54 54 48 48 40 35 47 47 41 45 52 52 55 55 42 42 42 27 30 Average Speed 97 | 156 160 160 160 160 162 206 243 218 54 54 54 54 54 50 48 48 47 47 50 53 69 52 53 55 55 48 42 42 43 61 Slowest Speed 450 | 160 160 160 160 160 240 243 325 320 54 54 54 54 54 54 48 116 107 47 107 126 150 52 58 55 55 55 42 133 122 450 Overloaded Moves 139 | . . . . . . . . . . . . . . . . . 6 . . 24 . . . . . . . . 62 47 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 3 . 2 . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 87 76 49 95 53 24 96 90 11 80 16 75 55 82 69 45 59 68 61 67 23 95 22 50 68 89 55 28 76 21 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 16 | . . . . 2 1 . 6 . . . . . . 2 . . . 1 3 . . . . 1 . . . . . . Known Exits Taken 19 | . . . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 2 . . . 12 . . . 2 1 2 2 . 2 3 . 2 . . . 2 1 . 2 . . . Spaces Dug 232 | . . . . 18 3 1 . 3 1 . 8 4 . . 14 31 7 5 . 2 7 12 12 37 15 6 2 16 15 13 Terrain Destroyed 507 | . . . 4 32 35 1 . 3 1 . 18 4 . . 14 44 7 5 . 2 7 177 12 37 15 41 2 16 16 14 Melee 79 | . . . . . 3 1 . 3 1 . 6 . . . 1 8 . . . . 5 . 6 1 1 6 1 13 10 13 Projectile 64 | . . . . . . . . . . . 2 4 . . 2 24 7 5 . 2 2 . 6 . . . 1 3 6 . AOE 363 | . . . 4 32 32 . . . . . 10 . . . 11 12 . . . . . 177 . 36 14 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Total 27209 | 127 566 298 538 816 765 175 608 4530 750 170 435 700 388 853 600 2465 691 529 151 593 920 685 1461 458 727 2166 385 1110 1091 1458 Wait 1969 | 6 . 3 9 2 69 1 16 408 66 15 14 62 . . 38 225 168 18 . 34 80 87 155 53 45 278 32 24 26 35 Move 23674 | 86 527 278 452 791 490 138 538 4010 652 154 376 628 385 832 548 2074 501 498 137 535 759 553 1250 388 676 1747 331 1045 965 1330 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | 7 5 3 2 . 12 4 5 32 2 . 3 . 1 4 1 7 1 1 1 1 4 2 2 . . 4 1 1 2 1 Fast Attach 114 | 7 3 . 3 . 16 1 2 4 1 1 1 . . 2 . 9 . . 6 1 13 3 3 1 . 20 . 1 8 8 Attach 121 | . . 1 2 1 10 . 1 10 4 . 8 2 . 2 3 25 2 2 . 8 9 4 10 3 1 4 1 2 1 5 Detach 107 | . . . . . 6 . . 11 1 . 5 3 . 1 3 24 2 2 1 4 8 6 9 4 1 7 1 1 1 6 Swap 95 | . 1 . 12 3 12 6 . 5 6 . 2 1 1 2 2 10 2 . 1 . 1 2 3 1 . 9 7 . 5 1 Drop 137 | . 3 2 6 . 15 1 . 42 2 . 2 . . 9 1 10 2 1 5 . 1 2 4 . . 17 . . 10 2 Fire 403 | 21 26 10 48 16 130 21 13 2 . . 6 4 . . 3 27 7 5 . 2 2 26 6 2 1 8 1 3 11 2 Melee 377 | . . . . . 4 1 . 6 11 . 18 . 1 1 1 54 6 2 . 8 41 . 19 6 3 21 11 33 62 68 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 1 4 3 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . 32 . 5 . . . . . . . . . . . 2 . . . . 51 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Ext) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 14) 792 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Discovered new exit (range 4) 1148 | -10/Materials | Entered Mines 1186 | -10/Mines | Met a Derelict shopkeep closing up shop 1311 | -10/Mines | Learned Materials emergency access door positions 1325 | -10/Mines | Assembled infested the area 1480 | -10/Mines | Discovered new exit (range 7) 1564 | -10/Mines | Discovered new exit (range 8) 1631 | -10/Mines | Entered Materials 1631 | -9/Materials | Accompanied by 2 allies 1631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1964 | -9/Materials | Discovered new exit (range 5) 2370 | -9/Materials | Discovered new exit (range 4) 2372 | -9/Materials | Build established: Scavenger-Mutant 2532 | -9/Materials | Entered Mines 2548 | -9/Mines | Learned Materials stockpile data 2626 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2768 | -9/Mines | Discovered new exit (range 10) 2794 | -9/Mines | Discovered new exit (range 8) 3073 | -9/Mines | Learned location of Storage (-8) 3597 | -9/Mines | Build established: Mutant 3856 | -9/Mines | Entered Materials 3856 | -8/Materials | Evolved 2 slots: Utility x2 3857 | -8/Materials | Identified exit to Storage 4123 | -8/Materials | Garrison activated, responded to threat 4274 | -8/Materials | Garrison activated, responded to threat 4326 | -8/Materials | Destroyed 7 combat bots 4371 | -8/Materials | Lost 7 parts (1p3n3u) 4555 | -8/Materials | Core integrity fell below 50% 4595 | -8/Materials | Lost 4 parts (1p1n1u1w) 4629 | -8/Materials | Discovered new exit (range 3) 4702 | -8/Materials | Learned 4 Recycling zone layouts 4736 | -8/Materials | Identified exit to Factory 4762 | -8/Materials | Learned 2 Storage zone layouts 4777 | -8/Materials | Learned location of Extension (-4) 4783 | -8/Materials | Learned 2 Lower Caves zone layouts 4806 | -8/Materials | Learned Storage trap positions 4832 | -8/Materials | Learned location of 3 exits from Factory 4869 | -8/Materials | Learned 4 Factory zone layouts 5177 | -8/Materials | Entered Storage 5180 | -8/Storage | Loaded intel: 12 trap records 5454 | -8/Storage | Garrison activated, responded to threat 5539 | -8/Storage | Used back door to open Recycling access 5539 | -8/Storage | Discovered new exit (range 5) 5549 | -8/Storage | Entered Recycling 5550 | -8/Recycling | Identified exit to Factory 5777 | -8/Recycling | Core integrity fell below 20% 5919 | -8/Recycling | Build established: Commander-Mutant 6622 | -8/Recycling | Learned Factory fabricator intel 6659 | -8/Recycling | Learned Storage trap positions 6687 | -8/Recycling | Learned 2 Storage zone layouts 6703 | -8/Recycling | Learned Factory interactive machine intel 6709 | -8/Recycling | Learned location of 2 exits from Factory 6714 | -8/Recycling | Learned location of 3 exits from Factory 6729 | -8/Recycling | Learned Storage security intel 6881 | -8/Recycling | Scanned before Scraplab entrance 6917 | -8/Recycling | Entered Scraplab 6937 | -8/Recycling | Discovered new exit (range 3) 6960 | -8/Recycling | Entered Scraptown 6960 | -8/Scraptown | Accompanied by 6 allies 7391 | -8/Scraptown | Discovered exit to Factory (range 13) 7532 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7541 | -8/Scraptown | Visited Cyclists 7962 | -8/Scraptown | Visited Assassins FH 7996 | -8/Scraptown | Visited Bundlers 8186 | -8/Scraptown | Visited Fellowship of the Rings 8225 | -8/Scraptown | Visited Cave Peace 8254 | -8/Scraptown | Visited Awakened 8288 | -8/Scraptown | Visited UFD Registry 8288 | -8/Scraptown | Registered with UFD as "Wirecycle" 8370 | -8/Scraptown | Visited Junk Repository 8441 | -8/Scraptown | Visited Derelict Rescue Squad 8482 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8504 | -8/Scraptown | Found DCF Scrap (31 items) 8550 | -8/Scraptown | Visited Science Guys 8572 | -8/Scraptown | Visited Science Testing Area 8606 | -8/Scraptown | Visited Analyses Database 8657 | -8/Scraptown | Visited Sword Containment 8689 | -8/Scraptown | Visited Botcube Research 8759 | -8/Scraptown | Visited Curators Association 9603 | -8/Scraptown | Attached CPS modules to Grenadier 3a. 9908 | -8/Scraptown | Build established: Scavenger-Mutant 11544 | -8/Scraptown | Found Lrg. Botcube 13575 | -8/Scraptown | Found Scrap Suit 14169 | -8/Scraptown | Lrg. Botcube activated 14205 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 14504 | -8/Scraptown | Discovered exit to Factory (range 5) 14768 | -8/Scraptown | Attached CPS modules to Large Mutated Botcube. 14996 | -8/Scraptown | Found DRS Beacon 15281 | -8/Scraptown | Found Prototype Slashing Weapon 15281 | -8/Scraptown | Identified Companion Sword 15911 | -8/Scraptown | Met Optimus 15911 | -8/Scraptown | Accepted into 0bPrime 15961 | -8/Scraptown | Civil war broke out across Scraptown 15968 | -8/Scraptown | Found DM-GVY's Chainsaw 16007 | -8/Scraptown | Lost 3 allies 16085 | -8/Scraptown | Found Prototype Piercing Weapon 16085 | -8/Scraptown | Identified Thermal Lance 16169 | -8/Scraptown | Lost 10 allies 16222 | -8/Scraptown | Entered Factory 16222 | -6/Factory | Accompanied by 1 ally 16222 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 16223 | -6/Factory | Identified exit to Lower Caves 16223 | -6/Factory | Identified exit to Factory 16225 | -6/Factory | Loaded intel: 54 interactive machine locations 16226 | -6/Factory | Loaded intel: 6 fabricator locations 16298 | -6/Factory | Loaded intel: 8 recycling unit locations 16474 | -6/Factory | Fabricated Cmb. Airjet? 16504 | -6/Factory | Build established: Scavenger-Scout 16690 | -6/Factory | Manually triggered Chute Trap 16690 | -6/Factory | Sucked down chute 16690 | -6/Factory | Entered Waste 16705 | -6/Waste | EMP discharged 16705 | -6/Waste | System corruption reached 10% 16708 | -6/Waste | Spotted C-40 Crusher 16709 | -6/Waste | Spotted C-40 Crusher 16727 | -6/Waste | Spotted C-40 Crusher 16727 | -6/Waste | Spotted C-40 Crusher 16727 | -6/Waste | Spotted C-40 Crusher 16777 | -6/Waste | Discovered new exit (range 22) 16782 | -6/Waste | Spotted C-40 Crusher 16790 | -6/Waste | Identified exit to Factory 16790 | -6/Waste | Entered Factory 16910 | -6/Factory | Build established: Scout 17086 | -6/Factory | Entered Lower Caves 17111 | -6/Lower Caves | Learned Factory security intel 17153 | -6/Lower Caves | Learned Factory trap positions 17224 | -6/Lower Caves | Build established: Scavenger-Scout 17443 | -6/Lower Caves | Encountered a Warlord checkpoint 17493 | -6/Lower Caves | Discovered new exit (range 6) 17495 | -6/Lower Caves | Identified exit to Lower Caves 17501 | -6/Lower Caves | Entered another Lower Caves area 17504 | -6/Lower Caves | Encountered a Warlord checkpoint 17506 | -6/Lower Caves | Learned Factory security intel 17641 | -6/Lower Caves | Build established: Scout 17704 | -6/Lower Caves | Discovered new exit (range 9) 17707 | -6/Lower Caves | Identified exit to Zion 17714 | -6/Lower Caves | Entered Zion 17747 | -6/Zion | System corruption cleaned by Quarantine Array 17759 | -6/Zion | Found CR-A16's Pointy Stick 17812 | -6/Zion | Given the Hacking Drone Bay 17812 | -6/Zion | Found Prototype Device 17953 | -6/Zion | Found Prototype Launcher 18012 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18054 | -6/Zion | Learned location of Warlord (-4) 18070 | -6/Zion | Identified exit to Proximity Caves 18157 | -6/Zion | Entered Proximity Caves 18277 | -5/Proximity Caves | Learned Factory security intel 18463 | -5/Proximity Caves | Spotter reported a threat 18468 | -5/Proximity Caves | Discovered exit to Factory (range 9) 18477 | -5/Proximity Caves | Entered Factory 18477 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18478 | -5/Factory | Loaded intel: 98 trap records 18584 | -5/Factory | Spotted B-75 Beast 18670 | -5/Factory | Found Prototype Launcher 18670 | -5/Factory | Identified Mni. Smartbomb Launcher 18761 | -5/Factory | Build established: Scientist-Ninja 18768 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 19495 | -5/Factory | Build established: Ninja 19855 | -5/Factory | Identified exit to Upper Caves 19897 | -5/Factory | Discovered new exit (range 16) 19913 | -5/Factory | Identified exit to Factory 19974 | -5/Factory | Entered Upper Caves 19976 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20363 | -5/Upper Caves | Entered an active Warlord outpost 20368 | -5/Upper Caves | Learned 8 Factory zone layouts 20368 | -5/Upper Caves | Learned Armory trap positions 20368 | -5/Upper Caves | Learned Armory emergency access door positions 20368 | -5/Upper Caves | Learned Factory garrison access intel 20403 | -5/Upper Caves | Discovered new exit (range 5) 20404 | -5/Upper Caves | Identified exit to Upper Caves 20415 | -5/Upper Caves | Entered another Upper Caves area 20420 | -5/Upper Caves | Learned location of Armory (-4) 20433 | -5/Upper Caves | Discovered exit to Factory (range 7) 20525 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20525 | -5/Upper Caves | Learned Factory terminal intel 20525 | -5/Upper Caves | Spotted B-75 Beast 20562 | -5/Upper Caves | Build established: Scout 20584 | -5/Upper Caves | Discovered new exit (range 7) 20587 | -5/Upper Caves | Identified exit to Zhirov 20687 | -5/Upper Caves | Entered Zhirov 20687 | -5/Zhirov | Discovered new exit (range 3) 20696 | -5/Zhirov | Met Zhirov 20734 | -5/Zhirov | Found Alien Artifact 20734 | -5/Zhirov | Identified Integrated Dissipator 20734 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20743 | -5/Zhirov | Found Alien Artifact 20754 | -5/Zhirov | Learned location of Quarantine (-2) 20754 | -5/Zhirov | Learned location of Command (-1) 20759 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20771 | -5/Zhirov | Identified exit to Proximity Caves 20771 | -5/Zhirov | Entered Proximity Caves 20811 | -4/Proximity Caves | Spotted B-86 Titan 20851 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 20855 | -4/Proximity Caves | Destroyed B-86 Titan 20883 | -4/Proximity Caves | Lost 6 parts (1p2n3u) 21130 | -4/Proximity Caves | Discovered exit to Factory (range 8) 21134 | -4/Proximity Caves | Entered Factory 21134 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21135 | -4/Factory | Identified exit to Research 21135 | -4/Factory | Identified exit to Extension 21137 | -4/Factory | Loaded intel: 28 terminal locations 21138 | -4/Factory | Loaded intel: 4 garrison access locations 21176 | -4/Factory | Spotted B-86 Titan 21224 | -4/Factory | Build established: Mutant 21293 | -4/Factory | Discovered new exit (range 11) 21489 | -4/Factory | Lost 3 parts (3n) 21700 | -4/Factory | Scrapoid reinforcements arrived 21757 | -4/Factory | Lost 3 allies 21878 | -4/Factory | Sucked down chute 21878 | -4/Factory | Entered Waste 21885 | -4/Waste | Lost 3 parts (2n1u) 21885 | -4/Waste | Spotted C-40 Crusher 21912 | -4/Waste | Spotted C-40 Crusher 21939 | -4/Waste | Destroyed C-40 Crusher 21957 | -4/Waste | Spotted C-40 Crusher 21961 | -4/Waste | Destroyed C-40 Crusher 21984 | -4/Waste | Destroyed C-40 Crusher 21994 | -4/Waste | Spotted C-40 Crusher 22001 | -4/Waste | Destroyed C-40 Crusher 22012 | -4/Waste | Spotted C-40 Crusher 22012 | -4/Waste | Spotted C-40 Crusher 22035 | -4/Waste | Destroyed C-40 Crusher 22044 | -4/Waste | Build established: Scavenger-Mutant 22083 | -4/Waste | Discovered new exit (range 13) 22091 | -4/Waste | Identified exit to Factory 22104 | -4/Waste | Warlord forces began an assault 22328 | -4/Waste | Entered Factory 22328 | -4/Factory | Accompanied by 18 allies 22504 | -4/Factory | Lost 5 allies 22644 | -4/Factory | Discovered exit to Research (range 8) 22681 | -4/Factory | Identified exit to Upper Caves 22681 | -4/Factory | Identified exit to Armory 22924 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 22950 | -4/Factory | Lost 3 allies 22950 | -4/Factory | Garrison activated, responded to threat 23000 | -4/Factory | Lost 3 allies 23227 | -4/Factory | Build established: Mutant 23239 | -4/Factory | Entered Upper Caves 23301 | -4/Upper Caves | Spotted B-86 Titan 23342 | -4/Upper Caves | Destroyed B-86 Titan 23440 | -4/Upper Caves | Encountered a Warlord checkpoint 23529 | -4/Upper Caves | Discovered new exit (range 8) 23533 | -4/Upper Caves | Identified exit to Upper Caves 23534 | -4/Upper Caves | Entered another Upper Caves area 23547 | -4/Upper Caves | Build established: Infiltrator-Mutant 23555 | -4/Upper Caves | Lost 3 allies 23565 | -4/Upper Caves | Encountered a Warlord checkpoint 23636 | -4/Upper Caves | P-70 Sage assimilated allied 12-MZ2(M) 23642 | -4/Upper Caves | Forged Quantum Companion 23654 | -4/Upper Caves | Learned Research emergency access door positions 23666 | -4/Upper Caves | Entered a destroyed Warlord outpost 23756 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23956 | -4/Upper Caves | Discovered new exit (range 12) 23962 | -4/Upper Caves | Identified exit to Warlord 23962 | -4/Upper Caves | Entered Warlord 23983 | -4/Warlord | System corruption cleaned by Quarantine Array 24167 | -4/Warlord | Found Prototype Processor 24167 | -4/Warlord | Identified Exp. Core Analyzer 24171 | -4/Warlord | Found Prototype Processor 24171 | -4/Warlord | Identified Exp. Targeting Computer 24182 | -4/Warlord | Found Prototype Device 24182 | -4/Warlord | Identified Exp. Focal Shield 24199 | -4/Warlord | Found Prototype Reactor 24199 | -4/Warlord | Identified Vortex Chain Reactor 24227 | -4/Warlord | Visited the Vortex Lab 24229 | -4/Warlord | Found Prototype Energy Gun 24229 | -4/Warlord | Identified Vortex Rifle 24234 | -4/Warlord | Found Prototype Energy Gun 24234 | -4/Warlord | Identified Vortex Rail 24248 | -4/Warlord | Warlord's base attacked by MAIN.C 24490 | -4/Warlord | Build established: Commander-Gladiator 24538 | -4/Warlord | Warlord forces counterattacked 24579 | -4/Warlord | Lost 6 allies 24626 | -4/Warlord | Spotted Executioner 24652 | -4/Warlord | Lost 6 allies 24670 | -4/Warlord | P-80 Master assimilated allied HH-O4W(l) 24676 | -4/Warlord | Spotted B-90 Cyclops 24710 | -4/Warlord | P-70 Sage assimilated allied 50-Q9U(b) 24714 | -4/Warlord | Spotted Striker 24717 | -4/Warlord | P-80 Master assimilated allied YZ-G66(M) 24741 | -4/Warlord | Destroyed Striker 24775 | -4/Warlord | Lost 27 allies 24828 | -4/Warlord | Build established: Commander-Mutant 24923 | -4/Warlord | Warlord base infiltrated, sounded retreat 24934 | -4/Warlord | Spotted Striker 25023 | -4/Warlord | Spotted Striker 25024 | -4/Warlord | Spotted Striker 25028 | -4/Warlord | Destroyed Striker 25031 | -4/Warlord | Spotted Executioner 25052 | -4/Warlord | Rebuked by Warlord 25059 | -4/Warlord | Lost 3 allies 25127 | -4/Warlord | Discovered new exit (range 15) 25154 | -4/Warlord | Spotted B-86 Titan 25154 | -4/Warlord | Spotted B-90 Cyclops 25189 | -4/Warlord | Identified exit to Proximity Caves 25240 | -4/Warlord | Attached CPS modules to AU-AKA(K). 25244 | -4/Warlord | Attacked by Warlord forces 25248 | -4/Warlord | Spotted AU-AKA(K) 25267 | -4/Warlord | Allies destroyed AU-AKA(K) 25269 | -4/Warlord | Found Prototype Processor 25269 | -4/Warlord | Identified Exp. Melee Analysis Suite 25275 | -4/Warlord | Entered Proximity Caves 25275 | -3/Proximity Caves | Accompanied by 4 allies 25347 | -3/Proximity Caves | Spotted B-86 Titan 25351 | -3/Proximity Caves | Destroyed B-86 Titan 25461 | -3/Proximity Caves | Discovered exit to Research (range 10) 25488 | -3/Proximity Caves | Entered Research 25488 | -3/Research | Evolved 2 slots: Utility x2 25569 | -3/Research | Build established: Scavenger-Ninja 25871 | -3/Research | Fabricated Lgt. Particle Reactor? 25929 | -3/Research | Identified exit to Testing 26035 | -3/Research | Entered Testing 26042 | -3/Testing | Found Prototype Launcher 26042 | -3/Testing | Identified Z-bomb Delivery System 26078 | -3/Testing | Found Prototype Ballistic Gun 26078 | -3/Testing | Identified Hyp. Multirail 26249 | -3/Testing | Protovariant out of control (PD-7PM4IF87Q4) 26249 | -3/Testing | Unleashed a protovariant (PD-7PM4IF87Q4) 26252 | -3/Testing | Garrison activated, responded to threat 26443 | -3/Testing | Discovered new exit (range 12) 26456 | -3/Testing | Identified exit to Research 26470 | -3/Testing | Found Prototype Energy Cannon 26470 | -3/Testing | Identified Cld. Nova Cannon 26506 | -3/Testing | Found Prototype Hackware 26506 | -3/Testing | Identified System Mapper 26548 | -3/Testing | Found Prototype Protection 26548 | -3/Testing | Identified Hvy. Regenerative Plating 26601 | -3/Testing | Spotted Alpha 7 26603 | -3/Testing | Spotted Striker 26605 | -3/Testing | Stole the SGEMP Prototype 26672 | -3/Testing | Entered Research 26672 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26950 | -2/Research | Spotted B-90 Cyclops 27251 | -2/Research | Lost 3 parts (1p1n1u) 27347 | -2/Research | Build established: Hacker-Gladiator 27583 | -2/Research | Core integrity fell below 50% 27587 | -2/Research | Lost 10 parts (1p5n3u1w) 27630 | -2/Research | Lost 3 parts (3u) 27697 | -2/Research | Core integrity fell below 20% 27718 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 27702_ K-01 Serf collects debris. 27702_ U-05 Engineer builds a Wall. 27702_ K-01 Serf cleans the Fabricator. 27706_ K-01 Serf collects debris. 27707_ U-05 Engineer lays Concrete. 27709_ U-05 Engineer builds a Wall. 27709_ K-01 Serf cleans the Fabricator. 27710_ R-10 Processor collects Imp. Melee Analysis Suite. 27710_ K-01 Serf collects debris. 27711_ M-36 Artificer repairs R-10 Processor Hpw. Tractor Beam. 27712_ K-01 Serf cleans the Fabricator. 27714_ U-05 Engineer lays Concrete. 27715_ K-01 Serf cleans the Fabricator. 27715_ R-10 Processor collects Adv. Surge Thruster. 27716_ U-05 Engineer builds a Wall. 27716_ K-01 Serf collects debris. 27717_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? "???????????????????? | | ????????????????????????? ""??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | #######?????????????????# #???????????????????? | | #???????????####### #???????????????????? | | #????????# ? + #???????????????????? | | ? #????????# k# #???????????????????? | | ? * #????????# """ # #???????????????????? | | #######????????# k""" # #???????????????????? | | ##????????# ""A # #???????????????????? | | #?????????# F"" /# u ##??????????????????? | | #?????????# """ w @ ##??????????????????? | | #?????????# cmR c u##??????????????????? | | # #?????????# ! u##??????????????????? | | # ## ###########;Y# k #??????????????????? | | # A A H #??????????????????? | | # ##### #####??###### # ###????????????????? | | # #????? ##????????# #????????????????? | | #+###### #?????????# #????????????????? | | + #?????????# """"" #????????????????? | | # ######????????## ""Y"" #????????????????? | | !# #?????????#####" #????????????????? | | %]# #?????????# # #????????????????? | | ]=# #?????????# # = #????????????????? | | # #?????????# # """ [[!#????????????????? | | # #????###### # """ [!!#????????????????? | | # #?#### # # """ [!!#????????????????? | | # ### # # #????????????????? | | ### + # #????????????????? | | ??# #?#+## %# ######### ####????????????????? | | ??# #????# # #????????##???????????????????? | | ??# "????# ###########????????????????????????? | | ??# "????# # """ #????????????????????????? | | ### #????# # """ #????????????????????????? | | / # # """ #????????????????????????? | | ### #????# # #?????##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 13 Core Analysis 11 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hyb. Deuterium Engine | -8/Recycling | Hacked Imp. Hacking Suite | -8/Recycling | Hacked Imp. Actuator Array | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Power Sword | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Lance | -6/Zion | Archive Cmb. Gravmag System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Scanalyzed Exp. Power Amplifier | -3/Testing | Archive Adv. Myomer Leg | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Cld. Linear Gravjet | -2/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive W-25 Informer | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ Cmb. Airjet | x2 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Lgt. Particle Reactor | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Cmb. Airjet | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRegenerativeShielding Manual? 0 Play Time 03:16:58 Cumulative 225.3 hours Start 2025.12.15 @ 17:29:49 End 2025.12.17 @ 20:55:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/0/0/0/0/0/0/1 Lore% 85 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84511779-8df9-4ca9-b0dd-5593dc0c55f3