Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 23:07:59 Player: Tmvn Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (34) 170 Value Destroyed (1002) 1002 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1047) 1047 TOTAL SCORE: 7859 Bonus ------- High Alert Combat Kills 47 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Transmission Jammer Hardened Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Plasma Cannon Magnetic Acceleration Cannon [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Advanced Armor Integrity Analyzer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 . . 1 . . . . . Utility 7 | . . . 2 2 1 . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 90 | 2 4 14 12 5 4 . 6 8 7 4 . 17 7 Power 12 | . 1 2 . . 2 . 1 1 3 . . 2 . Engine 6 | . 1 2 . . 2 . . . . . . 1 . Core 4 | . . . . . . . . 1 2 . . 1 . Reactor 2 | . . . . . . . 1 . 1 . . . . Propulsion 30 | 2 . 5 5 3 2 . 2 2 3 1 . 5 . Treads 5 | . . . . . . . . . 1 . . 4 . Leg 15 | . . 5 4 . 1 . 2 1 1 1 . . . Wheel 4 | 2 . . 1 . . . . . . . . 1 . Hover 1 | . . . . . . . . 1 . . . . . Flight 5 | . . . . 3 1 . . . 1 . . . . Utility 29 | . 2 1 4 2 . . 1 4 1 3 . 7 4 Device 10 | . 2 . 1 . . . . 2 . 1 . 3 1 Storage 6 | . . 1 2 1 . . . . . 1 . . 1 Processor 5 | . . . 1 1 . . . . 1 . . 2 . Hackware 2 | . . . . . . . . . . 1 . . 1 Protection 6 | . . . . . . . 1 2 . . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 19 | . 1 6 3 . . . 2 1 . . . 3 3 Energy Gun 3 | . 1 2 . . . . . . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . 2 Ballistic Gun 5 | . . 2 2 . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . 2 1 Launcher 2 | . . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . Parts Lost 40 | . 2 1 6 . 4 . . 8 . . 1 10 8 Power 6 | . . . . . 2 . . 1 . . . 2 1 Propulsion 11 | . 1 . 2 . 2 . . 3 . . . 2 1 Utility 15 | . . . 1 . . . . 4 . . 1 3 6 Weapon 8 | . 1 1 3 . . . . . . . . 3 . Highest Loss Streak 9 | . 1 1 5 . 4 . . 4 . . 1 9 4 Average Slot Usage (%) 54 | . 94 96 86 51 39 . 14 34 13 36 46 51 36 Engine 4 | . 14 11 9 7 4 . . . . . . . 1 Core 2 | . . . . . . . . 3 3 5 5 4 . Reactor 1 | . . . . . . . 3 2 2 5 5 4 . Treads 1 | . . . . . . . . . . 5 5 6 . Leg 7 | . . 31 21 1 . . 5 8 1 5 5 4 . Wheel 3 | . 26 . 4 . . . . . . . . . 1 Flight 4 | . . . . 20 19 . . . 3 5 5 4 . Device 5 | . 10 11 7 . . . . 4 . 1 5 7 5 Storage 4 | . 14 11 9 9 3 . . . . 1 4 . 1 Processor 5 | . . . 8 9 10 . . . 3 5 5 6 14 Hackware 1 | . . . . . . . . . . 1 5 5 6 Energy Gun 2 | . 13 7 4 . . . . . . . . . . Ballistic Gun 3 | . 14 9 10 . . . . . . . . . . Launcher 1 | . . 5 9 2 . . . . . . . . . Naked Turns 300 | . . . . . 59 139 34 17 51 . . . . Heaviest Build 67 | 12 13 26 40 33 26 . 25 32 21 23 23 67 40 Greatest Support 156 | 26 26 33 35 35 32 3 25 28 25 23 23 156 10 Greatest Overweight (x) 10 | . 1 1 2 10 1 . 3 4 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 8 14 14 10 4 4 4 4 4 4 4 10 Average Capacity 5 | 6 6 7 10 11 7 4 4 4 4 4 4 4 5 Most Carried 12 | 6 6 8 10 12 10 2 4 4 4 4 4 4 4 Average Carried 4 | 4 4 6 9 10 5 2 1 2 2 2 4 3 2 Final Capacity 10 | 6 6 8 10 10 4 4 4 4 4 4 4 4 4 Final Carried 10 | 2 6 8 10 10 2 2 . 4 2 4 4 2 2 Class Distribution -------------------- 71% | Mutant 9% | Sprinter 7% | Skirmisher 3% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 1393 | 200 143 221 150 . . . 60 . 67 96 80 301 75 Remotely . | . . . . . . . . . . . . . . Salvage Created 1018 | . 239 503 276 . . . . . . . . . . Parts 62 | . 13 36 13 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . . . 85 . Prevented 3 | . . . . . . . . . . . . 3 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 31 | . 6 15 10 . . . . . . . . . . Guns 13 | . 6 2 5 . . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . AOE 13 | . . 8 5 . . . . . . . . . . Classes Destroyed 7 | . 2 3 2 . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 8 | . . 4 4 . . . . . . . . . . Grunt 19 | . 6 9 4 . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . Best Kill Streak 7 | . 2 7 5 . . . . . . . . . . Combat Bots Only 7 | . 2 7 4 . . . . . . . . . . Max Kills in Single Turn 5 | . 1 5 3 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 4 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Damage Taken 8288 | . 335 302 623 129 918 156 . 1470 149 72 356 2489 1289 Core 2632 | . 53 51 89 50 539 156 . 527 48 24 62 302 731 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 78 87 83 92 . . 18 47 . . . . . Volleys Fired 81 | . 31 27 22 . . . . . . . . 1 . Largest 3 | . 2 3 3 . . . . . . . . 2 . Hottest 131 | . 60 131 111 . . . . . . . . 114 . Shots Fired 163 | . 57 52 52 . . . . . . . . 2 . Gun 137 | . 57 36 44 . . . . . . . . . . Cannon 15 | . . 13 . . . . . . . . . 2 . Launcher 11 | . . 3 8 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 93 | . 31 21 39 . . . . . . . . 2 . Thermal 45 | . 26 14 5 . . . . . . . . . . Explosive 11 | . . 3 8 . . . . . . . . . . Electromagnetic 14 | . . 14 . . . . . . . . . . . Robot Hit Streak 18 | . 9 18 7 . . . . . . . . 1 . Robot Miss Streak 3 | . 3 3 3 . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 112 | . 40 39 32 . . . . . . . . 1 . Core Hits 55 | . 14 22 19 . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2359 | . 478 907 974 . . . . . . . . . . Guns 1141 | . 478 277 386 . . . . . . . . . . Cannons 259 | . . 259 . . . . . . . . . . . Explosions 959 | . . 371 588 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 743 | . 236 149 358 . . . . . . . . . . Thermal 463 | . 242 193 28 . . . . . . . . . . Explosive 894 | . . 306 588 . . . . . . . . . . Electromagnetic 259 | . . 259 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 12 . . 6 16 6 Average Corruption 6 | . . . . . . . . 9 . . 4 6 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 21 | . . . . . . . . 3 . . 3 6 9 Message Errors 7 | . . . . . . . . 2 . . 2 1 2 Matter Fused 3 | . . . . . . . . 1 . . 1 1 . Heat Flow Errors 4 | . . . . . . . . . . . . 2 2 Energy Discharges 4 | . . . . . . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 49 | . . . 49 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 49 | . . . 49 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 218 | . . 11 207 . . . . . . . . . . Shots 6 | . . 1 5 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 299 | . 6 84 103 11 2 . . 1 . . . 299 138 Average Temperature 43 | . 5 31 35 11 2 . . 1 . . . 100 63 Received Heat Transfer 1356 | . 156 90 180 24 294 9 . 180 36 18 . 87 282 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . Heat Transferred 1045 | . 550 421 74 . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 510 | . 171 510 449 263 153 . . 81 30 . . . . Initial 203 | . . 67 130 203 128 . . 44 . . . . . Average 162 | . 85 250 279 224 138 . . 50 8 . . . . Maximum Alert Level 2 | . . 2 2 1 . . . . . . . . . Low Security (%) 62 | 100 100 47 21 . 100 . . 100 100 . . . . Level 1 28 | . . 18 61 100 . . . . . . . . . Level 2 8 | . . 34 17 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 3 . 1 . . . 1 . . 1 . 1 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . . . Reinforcement 4 | . . 3 . . . . . 1 . . . . . Assault 2 | . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 2 | . . . 1 . 1 . . . . . . . . Communications Jammed 2 | . . . . . . . . 1 . . . 1 . Distress Signals 2 | . . . . . . . . 1 . . . 1 . Times Spotted 149 | . 8 20 12 7 28 5 . 13 3 1 2 26 24 Peak Tracking Total 15 | . 3 8 4 6 15 7 . 6 3 1 6 12 11 Tactical Retreats 24 | . . 1 . 2 6 3 . 4 . 1 1 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 9 | . 2 . . 3 1 . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . 8 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 3 | . . 1 2 . . . . . . . . . . Max in Single Turn 2 | . . 1 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 13 | . 2 3 2 1 1 . 1 1 1 . . 1 . Terminals 9 | . 2 3 2 . . . 1 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 23 | . 4 4 4 1 4 . 1 1 3 . . 1 . Successful 16 | . 4 3 1 . 3 . 1 1 2 . . 1 . Failed 7 | . . 1 3 1 1 . . . 1 . . . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . 1 2 . . . . . . . . 2 . Terminals 14 | . 4 4 4 . . . 1 1 . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . 4 2 1 . . . 1 1 . . . 1 . Record 1 | . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . 1 1 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 3962 | 4 380 414 293 359 248 139 90 306 148 288 312 709 272 Spaces Moved 4342 | 1 305 262 163 684 409 277 104 321 293 281 313 534 395 Core 920 | . . . . 2 119 277 71 43 103 . . 1 304 Treads 190 | . . . . . . . . . . . . 190 . Legs 419 | . . 254 83 15 . . 33 33 1 . . . . Wheels 487 | 1 305 8 80 . . . . . . . . 2 91 Hover 245 | . . . . . . . . 245 . . . . . Flight 2081 | . . . . 667 290 . . . 189 281 313 341 . Fastest Speed 27 | 90 90 90 110 29 27 50 50 50 40 100 100 80 50 Average Speed 78 | 90 90 119 116 40 41 50 79 90 46 100 100 127 65 Slowest Speed 550 | 90 90 120 150 550 94 50 200 250 120 100 100 180 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 5 2 . . . 5 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 54 27 17 24 14 54 16 15 10 63 49 68 63 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . 1 1 . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 . 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . 1 2 . . 3 2 . 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 105 | . . 22 83 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 105 | . . 22 83 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp War Pro Total 4723 | 6 352 317 222 760 487 276 110 332 299 285 312 554 411 Wait 140 | . 9 . 16 36 75 . . . . . . 1 3 Move 4304 | . 304 261 162 673 404 276 103 320 283 278 312 533 395 Hop 12 | . . . . 5 2 . . . 4 1 . . . Pick Up 17 | . 3 4 4 . . . . 1 3 1 . . 1 Fast Attach 50 | . 2 4 2 4 1 . 3 7 4 4 . 16 3 Attach 28 | 2 1 4 5 1 3 . 3 1 3 . . 1 4 Detach 18 | . 1 3 2 3 . . 1 3 1 . . . 4 Swap 12 | . 1 6 5 . . . . . . . . . . Drop 25 | 4 . 8 4 2 2 . . . 1 1 . 2 1 Fire 81 | . 31 27 22 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . 36 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 605 | -9/Materials | Destroyed 7 combat bots 703 | -9/Materials | Discovered new exit (range 14) 799 | -9/Materials | Entered another Materials area 799 | -8/Materials | Evolved 2 slots: Utility x2 1073 | -8/Materials | Lost 5 parts (2n1u2w) 1076 | -8/Materials | Discovered new exit (range 9) 1091 | -8/Materials | Identified exit to Factory 1092 | -8/Materials | Entered Factory 1092 | -7/Factory | Evolved 2 slots: Utility x2 1417 | -7/Factory | Discovered new exit (range 6) 1418 | -7/Factory | Identified exit to Lower Caves 1441 | -7/Factory | Discovered new exit (range 3) 1441 | -7/Factory | Identified exit to Factory 1451 | -7/Factory | Entered another Factory area 1451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1499 | -6/Factory | Build established: Sprinter 1640 | -6/Factory | Released all parts (5) 1668 | -6/Factory | Lost 4 parts (2p2n) 1690 | -6/Factory | Core integrity fell below 50% 1695 | -6/Factory | Discovered new exit (range 8) 1699 | -6/Factory | Entered Lower Caves 1701 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1735 | -6/Lower Caves | Core integrity fell below 20% 1778 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1786 | -6/Lower Caves | Identified exit to Lower Caves 1838 | -6/Lower Caves | Entered another Lower Caves area 1867 | -6/Lower Caves | Discovered new exit (range 9) 1928 | -6/Lower Caves | Entered Factory 1928 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1978 | -5/Factory | Build established: Mutant 2035 | -5/Factory | Identified exit to Upper Caves 2126 | -5/Factory | System corruption reached 10% 2232 | -5/Factory | Core integrity fell below 50% 2232 | -5/Factory | Discovered new exit (range 5) 2234 | -5/Factory | Entered another Factory area 2234 | -4/Factory | Evolved 2 slots: Utility x2 2242 | -4/Factory | Lost 4 parts (2n2u) 2360 | -4/Factory | Discovered new exit (range 14) 2382 | -4/Factory | Entered Upper Caves 2512 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2546 | -4/Upper Caves | Learned location of Quarantine (-3) 2661 | -4/Upper Caves | Discovered new exit (range 10) 2670 | -4/Upper Caves | Entered another Upper Caves area 2728 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2971 | -4/Upper Caves | Discovered new exit (range 12) 2982 | -4/Upper Caves | Entered Warlord 3026 | -4/Warlord | Discovered new exit (range 8) 3060 | -4/Warlord | System corruption reached 10% 3085 | -4/Warlord | System corruption cleaned by Quarantine Array 3204 | -4/Warlord | Met Warlord 3229 | -4/Warlord | Warlord's base attacked by MAIN.C 3574 | -4/Warlord | Spotted Executioner 3579 | -4/Warlord | Warlord forces counterattacked 3592 | -4/Warlord | Spotted Executioner 3655 | -4/Warlord | Spotted Striker 3691 | -4/Warlord | Entered Proximity Caves 3702 | -3/Proximity Caves | Spotted B-86 Titan 3717 | -3/Proximity Caves | Lost 9 parts (2p1n3u3w) 3786 | -3/Proximity Caves | Core integrity fell below 50% 3825 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 3934 | -3/Proximity Caves | Core integrity fell below 20% 3943 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3963 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03870_ Found 38 Matter. 03871_ Acquired 10 matter. 03872_ DOA0DWF=AERRROBC8R=3 03873_ Acquired 10 matter. 03873_ Dropped Magnetic Acceleration Cannon. 03885_ Force Field destroyed. 03909_ System corrupted: Energy discharge (-38). 03923_ Penetrated by Slug. 03923_ Mak. System Shield destroyed. 03926_ System corrupted: Heat flow error (+107). 03930_ Slug penetrates Wall. 03933_ Mak. Hacking Suite destroyed. 03942_ Penetrated by Slug. 03942_ Slug penetrates Wall. 03942_ L-61 Swordsman springs to life. 03943_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 03943_ L-61 Swordsman springs to life. 03947_ Y-72 Warden: "REQUESTING BACKUP." 03947_ Imp. Targeting Computer destroyed. 03962_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | # #??????# ##???????? ??????????????? | | # ##?????# ##????????? #??????????????? | | # #???### ##????????? ##?????????????? | | ##?# ######????# #?????????????? | | #??# #????# #?????????????? | | #??# # # #???## ##########?????? | | #????### ### ## #??## #?????? | | ##?????" ???# ### #?## ???????? | | #?????#" ????# ###?# ### #???????? ??? | | # #?????#??????# ##???# ###### #???? | | ###????????????# ##?????##### #??? | | ???????????????# ???????????#### %! ?? | | ??????????????? ??????????????## ### ?? | | ?????????????? ???????????????# #????? ???? | | ????????????? ???????????????## #?????????????? | | ????????????? ???????????????# #?????????????? | | ???????????? ? ???????????????# ##????????????? | | ??????????????????????????????## ##???????????? | | ??????????????????????????????# ####????????? | | ???????????????????????#####?## #????????? | | ???????????????????##### ### ##????????? | | ??????????????????## ss ###?????????? | | ??????????????????# ##???????????? | | ??????????????????# #### ###????????????? | | ??????????????????# ## #??????????????? | | ??????????????????# ## @ ### #??????????????? | | ??????????????????## ### #?# ??????????????? | | ???????????????????# ?## ?????????????? | | ??????????????????? ??# ????????????? | | ??????????????????## ??# #????????????? | | ???????????????????# #??## ##????????????? | | ???????????????????####????### ##?????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 11 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed BladeZioniteSheargun Manual? 0 Play Time 01:00:50 Cumulative 34.9 hours Start 2020.09.28 @ 00:07:02 End 2020.09.28 @ 23:07:59 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: fab6cd6e-150d-49db-9c82-e1002129ad37