Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 00:59:47 Player: Rq Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (223) 1115 Value Destroyed (6512) 6512 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 14415 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 559 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Engine Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Field Recycling Unit (0) Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Fission-Ion Core > --- PROPULSION ------- Wheeled Huge-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Signal Interpreter Improved Target Analyzer Hacking Suite Drone Bay > --- WEAPON ----------- Shotgun Directed Plasma Construct/C Hpw. EM Shock Construct/G Charged Tesla Construct/C > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Huge Wheel Improved Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Matter Pod Armor Integrity Analyzer Armor Integrity Analyzer Graphene Brace System Shield High-powered Tractor Beam Field Recycling Unit Heavy Rocket Launcher Precision Rocket Launcher Field Lobotomy Kit Makeshift Hammer Greatsword [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Precision Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 6 | . . . 1 . . . 1 2 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 236 | 3 15 5 47 12 3 4 65 5 41 9 25 2 . Power 22 | . 1 . 7 . . . 5 . 6 1 2 . . Engine 13 | . . . 7 . . . 3 . 3 . . . . Core 5 | . 1 . . . . . 2 . . . 2 . . Reactor 4 | . . . . . . . . . 3 1 . . . Propulsion 48 | 2 2 . 17 2 . . 17 . 6 1 1 . . Treads 36 | 2 2 . 17 2 . . 13 . . . . . . Leg 1 | . . . . . . . 1 . . . . . . Wheel 10 | . . . . . . . 3 . 5 1 1 . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . Utility 77 | 1 4 . 12 3 . 2 19 3 15 2 16 . . Device 26 | 1 1 . 4 1 . . 5 1 2 2 9 . . Storage 9 | . 2 . 1 . . . . . 4 . 2 . . Processor 12 | . . . 1 . . 2 3 2 1 . 3 . . Hackware 4 | . . . . . . . 2 . . . 2 . . Protection 26 | . 1 . 6 2 . . 9 . 8 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 89 | . 8 5 11 7 3 2 24 2 14 5 6 2 . Energy Gun 7 | . . . 1 . . . 3 . 3 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 59 | . 6 4 10 5 3 2 19 1 8 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 9 | . 2 1 . 1 . . 2 . 1 . 2 . . Special Weapon 3 | . . . . . . . . . . . 1 2 . Impact Weapon 3 | . . . . 1 . . . . . . 2 . . Slashing Weapon 7 | . . . . . . . . . 2 4 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . 4 1 . . . Parts Lost 71 | . 2 . 3 . . . 16 . 11 1 32 6 . Power 8 | . 1 . . . . . 1 . 1 . 5 . . Propulsion 17 | . . . 1 . . . 4 . 3 1 8 . . Utility 24 | . 1 . 2 . . . 6 . 2 . 8 5 . Weapon 22 | . . . . . . . 5 . 5 . 11 1 . Highest Loss Streak 16 | . 2 . 2 . . . 16 . 5 1 9 6 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 98 100 98 99 70 99 98 92 88 75 58 15 . Engine 5 | . 1 . 10 11 11 11 3 . . . 1 . . Core 3 | . 11 14 . . . . 5 7 1 . 1 . . Treads 17 | . 27 28 21 21 22 22 23 . . . . . . Wheel 2 | . . . . . . . . 15 14 11 3 . . Device 4 | . 3 . . 11 11 3 . 12 7 3 11 6 . Storage 10 | . 14 14 11 11 11 11 9 7 9 11 4 . . Processor 7 | . . . 5 . . 7 17 9 8 7 11 5 . Hackware 1 | . . . . . . . 1 15 8 7 4 1 . Protection 9 | . 9 14 14 11 11 11 7 . 8 8 . . . Energy Gun 2 | . . . 3 . . . 6 7 5 . . . . Ballistic Gun 21 | . 27 27 29 32 4 32 20 9 12 15 . . . Peak Build Rating 84 | 7 10 11 29 31 31 33 42 48 53 63 84 51 23 Average Rating 33 | 6 9 10 20 29 24 31 36 47 46 50 64 26 23 On Entrance 29 | 6 7 10 11 29 31 31 33 42 48 50 50 42 23 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 153 | 12 50 52 107 105 105 105 110 104 153 153 126 11 1 Greatest Support 63 | 40 40 40 40 43 40 40 63 40 40 38 40 3 3 Greatest Overweight (x) 38 | . 1 1 2 5 2 2 32 2 5 5 38 3 . Average Overweight (x) 2 | . . 1 1 2 2 2 1 2 2 3 4 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 8 16 20 23 25 25 25 25 25 24 25 24 5 5 Most Carried 25 | 7 17 20 25 25 25 25 25 24 25 25 22 5 5 Average Carried 21 | 6 11 19 22 24 24 24 23 23 23 22 14 4 5 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 17 20 25 25 24 25 25 24 25 21 5 5 5 Scrap Engine Consumption 112 | . . . . . . . . . . 30 77 5 . Constructs Created 16 | . . . . . . . . . . 3 12 1 . Constructs Modified 23 | . . . . . . . . . . 5 18 . . Class Distribution -------------------- 24% | Tank 23% | Mutant 13% | Gunner 11% | Scavenger-Gunner 6% | Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Tank | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Matter Collected 7082 | 226 679 78 1214 641 55 365 1695 . 1024 373 725 7 . Remotely 51 | . . . . . . . . . . . 51 . . Salvage Created 9431 | 113 796 52 1675 681 . 398 2440 . 919 310 2047 . . Parts 500 | 6 43 8 107 19 . 20 147 . 45 17 88 . . Haulers Intercepted 11 | . 2 . 4 . . . 4 . . . 1 . . Recyclers Shooed 15 | 1 6 1 1 . . . 1 . . . 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 150 | . 11 5 27 20 . 6 33 . 14 5 29 . . Melee 10 | . . . . . . . . . . . 10 . . Guns 112 | . 11 2 27 17 . 6 33 . 11 5 . . . Cannons 10 | . . . . . . . . . 3 . 7 . . AOE 18 | . . 3 . 3 . . . . . . 12 . . Classes Destroyed 20 | 2 6 . 2 2 . 3 2 . 1 2 . . . Worker 18 | . 2 . 1 1 . . 7 . 2 . 5 . . Builder 15 | . 1 . 2 2 . . 1 . 1 1 7 . . Tunneler 3 | 1 . . . . . 2 . . . . . . . Hauler 11 | . 2 . 4 . . . 4 . . . 1 . . Recycler 25 | 1 3 . 3 3 . 1 4 . 3 . 7 . . Operator 3 | . . . 1 . . . 1 . 1 . . . . Watcher 11 | . 1 . 5 . . . 4 . 1 . . . . Swarmer 30 | . 3 5 6 . . . 3 . . . 13 . . Grunt 53 | . 8 . 12 4 . 3 15 . 7 . 4 . . Brawler 2 | . . . . . . 1 . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 24 | . . . 9 . . . 9 . 4 2 . . . Demolisher 2 | . . . . 2 . . . . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . Hunter 7 | . . . . . . 1 1 . 1 . 4 . . Programmer 10 | . . . . . . . . . 2 . 8 . . Heavy 1 | . . . . . . . 1 . . . . . . Scientist 2 | . . . . . . . . . . 2 . . . Scrapper 3 | . . . . . . . . . . 3 . . . Assembled 14 | . . . . 14 . . . . . . . . . Best Kill Streak 12 | 2 6 3 5 6 . 4 4 . 4 3 12 . . Combat Bots Only 8 | . 3 3 3 5 . 3 4 . 3 1 8 . . Max Kills in Single Turn 5 | 1 2 1 2 2 . 2 2 . 2 1 5 . . Gunslinging 1 | . . . 1 1 . . . . . . . . . Exploded 4 | . . 1 . 2 . . . . . . 4 . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Hostile Shots Fired 1141 | . 59 19 135 46 . 22 188 . 200 95 340 35 2 Missed 303 | . 11 7 35 13 . 5 52 . 56 28 84 11 1 Damage Taken 13986 | . 580 102 1171 750 . 282 3204 . 1720 584 5006 559 28 Core 1899 | . 86 15 85 79 . 16 322 . 190 96 771 211 28 Absorbed by Shields 62 | . . . . . . . . . 41 . 21 . . Redirected to Shielding 10 | . . . . . . . 10 . . . . . . Ignored by Resistances 46 | . . . . . . . . . . . 46 . . Regen/Repaired (Parts) 1692 | . 138 . 136 . . . 316 . 290 16 796 . . Core Remaining (%) 62 | 100 . 59 . . . 55 41 . . 59 . . . Volleys Fired 530 | 4 101 8 81 38 . 22 128 . 69 26 52 1 . Largest 3 | 2 2 2 3 3 . 3 3 . 3 3 3 1 . Hottest 302 | 40 40 40 93 69 . 74 154 . 142 81 302 . . Shots Fired 1277 | 8 198 12 247 104 1 65 343 . 161 55 82 1 . Gun 1142 | 8 194 8 247 100 1 65 341 . 121 55 2 . . Cannon 94 | . . . . . . . . . 40 . 54 . . Launcher 38 | . 4 4 . 4 . . 2 . . . 24 . . Special 3 | . . . . . . . . . . . 2 1 . Kinetic 1066 | 8 194 8 207 100 1 65 302 . 124 55 2 . . Thermal 164 | . . . 40 . . . 39 . 37 . 48 . . Explosive 38 | . 4 4 . 4 . . 2 . . . 24 . . Electromagnetic 6 | . . . . . . . . . . . 6 . . Robot Hit Streak 22 | 2 11 5 22 16 . 12 21 . 16 12 13 3 . Robot Miss Streak 10 | 1 4 2 6 2 . 2 4 . 10 8 5 . . Penetration Max 1 | . . . . . . 1 1 . . . . . . Secondary Targets 15 | . 2 1 4 2 . 3 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . Shots Hit Robots 838 | 5 104 5 167 63 . 43 237 . 97 43 73 1 . Core Hits 436 | 3 40 10 67 40 . 15 94 . 59 43 65 . . Critical Kills 7 | . 1 . . 2 . . 3 . . . 1 . . Critical Parts Destroyed 9 | . 1 . 4 . . . 1 . . . 3 . . Critical Strikes 27 | . 2 . 11 2 . . 5 . 3 . 4 . . Burn 7 | . . . 6 . . . 1 . . . . . . Destroy 13 | . 2 . 5 2 . . 4 . . . . . . Blast 3 | . . . . . . . . . 3 . . . . Smash 4 | . . . . . . . . . . . 4 . . Melee Attacks 50 | . . . . . . . . . 2 2 46 . . Impact 33 | . . . . . . . . . . . 33 . . Slashing 17 | . . . . . . . . . 2 2 13 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 8 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18624 | 46 1066 149 2567 1264 . 710 4239 . 2173 728 5667 15 . Guns 11669 | 46 1012 35 2548 947 . 699 4178 . 1428 728 48 . . Cannons 1729 | . . . . . . . . . 706 . 1023 . . Explosions 3191 | . 25 101 . 278 . . . . . . 2787 . . Melee 1809 | . . . . . . . . . . . 1809 . . Ramming 226 | . 29 13 19 39 . 11 61 . 39 . . 15 . Kinetic 11343 | 46 1012 35 2201 947 . 699 3753 . 1874 728 48 . . Thermal 2010 | . . . 347 . . . 425 . 260 . 978 . . Explosive 3191 | . 25 101 . 278 . . . . . . 2787 . . Electromagnetic 45 | . . . . . . . . . . . 45 . . Impact 1323 | . . . . . . . . . . . 1323 . . Slashing 486 | . . . . . . . . . . . 486 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . 5 5 5 5 . . 24 24 33 34 34 Average Corruption 10 | . . . 3 5 5 5 . . 21 24 13 33 34 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 507 | . . . 76 78 29 53 . . 79 94 87 11 . Message Errors 138 | . . . 21 15 8 10 . . 24 28 29 3 . Matter Fused 123 | . . . 22 25 8 11 . . 17 15 24 1 . Heat Flow Errors 56 | . . . 6 10 4 8 . . 4 14 8 2 . Energy Discharges 50 | . . . 8 5 1 8 . . 11 6 11 . . Parts Rejected 7 | . . . 1 1 . 1 . . 1 1 1 1 . Parts Fused 8 | . . . 1 1 3 2 . . 1 . . . . Data Loss (minor) 57 | . . . 7 13 3 5 . . 7 12 7 3 . Data Loss (major) 21 | . . . 3 2 1 3 . . 5 5 2 . . Misfires 19 | . . . 4 2 1 4 . . 4 3 1 . . Alerts 16 | . . . 3 2 . 1 . . 3 4 3 . . Misdirections 5 | . . . . . . . . . 1 2 1 1 . Weapon Failures 7 | . . . . 2 . . . . 1 4 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 736 | . . . . . . . . . 42 . 694 . . Projectiles 68 | . . . . . . . . . 42 . 26 . . Explosions 194 | . . . . . . . . . . . 194 . . Melee 474 | . . . . . . . . . . . 474 . . Knockbacks 20 | . . 1 1 . . 1 1 . 10 . 6 . . Impact 10 | . . 1 1 . . 1 1 . . . 6 . . Kinetic 9 | . . . . . . . . . 9 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 171 | . . 4 . 25 . . . . 19 . 116 7 . Shots 6 | . . 1 . 1 . . . . . . 4 . . Rammed 28 | . 6 2 6 5 . . 7 . 1 . . 1 . Targets Rammed 32 | . 6 2 8 5 . 1 8 . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . 2 . . 1 1 . . . . . . Highest Temperature 431 | . 79 10 417 276 249 230 294 . 431 259 354 131 . Average Temperature 82 | . 22 7 82 82 95 66 58 . 127 102 141 67 . Received Heat Transfer 2792 | . 315 . 495 88 . 63 864 . 550 186 165 66 . Effects 9 | . . . 2 . . . . . 4 1 2 . . Shutdowns 2 | . . . 1 . . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . . . 1 . . . Interference 4 | . . . . . . . . . 2 . 2 . . Matter Decay 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 6 . . Impact Corruptions 14 | . . . . . . . . . . . 14 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . 1 1 2 . . Heat Transferred 3593 | . . . 1443 . . . 962 . 518 . 670 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Peak Influence 558 | 10 294 191 487 341 . 105 297 132 362 262 558 . . Initial 408 | . 6 1 . 187 . . . 132 59 102 408 . . Average 128 | 6 75 48 155 58 . 21 117 132 179 62 347 . . Maximum Alert Level 2 | . 1 . 2 1 . . 1 . 1 1 2 . . Low Security (%) 75 | 100 92 100 67 87 . 100 77 100 62 86 31 . . Level 1 15 | . 7 . 21 12 . . 22 . 37 13 6 . . Level 2 8 | . . . 10 . . . . . . . 61 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 1 2 . . 4 . 8 . 12 . . Investigation 8 | . 3 . 1 1 . . . . 3 . . . . Extermination 9 | . . . . . . . . . 2 . 7 . . Reinforcement 12 | . . . . 1 . . 4 . 2 . 5 . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . 1 . . . . . . 4 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Distress Signals 13 | . 1 . 3 . . . 5 . 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 242 | . 28 9 40 20 . 6 51 . 27 5 44 11 1 Peak Tracking Total 9 | . 7 3 3 4 . 2 5 . 3 3 6 9 1 Tactical Retreats 19 | . 2 . 3 1 . . 4 . 1 1 3 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Traps Triggered 11 | . 2 . 3 . . . 2 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Machines Disabled 24 | . . 5 1 . . . 12 . 3 . 3 . . Max in Single Turn 3 | . . 3 1 . . . 3 . 1 . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Machines Accessed 75 | . 10 . 16 1 1 . 15 . 16 13 3 . . Terminals 49 | . 8 . 12 . . . 8 . 13 5 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 . . . 2 . 2 . . . . Recycling Units 11 | . 1 . 2 . . . 2 . . 6 . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 235 | . 33 . 58 1 1 . 50 . 40 45 7 . . Successful 148 | . 15 . 44 1 1 . 32 . 19 35 1 . . Failed 86 | . 18 . 13 . . . 18 . 21 10 6 . . Catastrophic 11 | . 1 . 1 . . . 3 . 4 1 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 101 | . 29 . 27 . 1 . 20 . 8 15 1 . . Terminals 134 | . 27 . 36 . . . 24 . 30 10 7 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 28 | . 3 . 8 . . . 10 . 7 . . . . Recycling Units 23 | . 3 . 6 . . . 4 . . 10 . . . Scanalyzers 18 | . . . 8 . . . 10 . . . . . . Garrison Access 5 | . . . . . . . 2 . 3 . . . . Terminal Hacks 69 | . 7 . 14 1 1 . 7 . 12 26 1 . . Record 23 | . . . . . . . . . . 23 . . . Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Analysis 9 | . 4 . 3 . . . . . 2 . . . . Prototype ID Bank 4 | . . . 3 . . . . . 1 . . . . Open Door 7 | . . . . 1 . . . . 6 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 10 | . . . 4 . . . 4 . 1 1 . . . Unreport Threat 4 | . . . . . . . 3 . 1 . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . 8 . . . 6 . 5 . . . . Scan Component 11 | . 1 . 4 . . . 3 . 3 . . . . Repair 10 | . 1 . 4 . . . 3 . 2 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 17 | . . . 8 . . . 9 . . . . . . Insert Component 9 | . . . 4 . . . 5 . . . . . . Analyze 8 | . . . 4 . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 38 | . 6 . 13 . . . 9 . 1 9 . . . Terminals 24 | . 4 . 9 . . . 7 . 1 3 . . . Botnet 24 | . 4 . 9 . . . 7 . 1 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 4 . . . 2 . . 6 . . . Reject 3 | . 1 . 2 . . . . . . . . . . Mask 5 | . 1 . 2 . . . 2 . . . . . . Tunnel 6 | . . . . . . . . . . 6 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 55 | . 10 . 12 . . . 12 . 15 4 2 . . Full Trace Events 9 | . 2 . 1 . . . 1 . 3 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . 4 . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . 4 . . . 3 . 2 . . . . Time 370 | . 26 . 160 . . . 114 . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . 3 . . . . . . Part Schematics Acquired 7 | . . . 4 . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Total Allies 16 | . . 3 . . . . . . 10 . 2 1 . Largest Group 10 | . . 3 3 . . . . . 10 . 1 1 . Highest-Rated Group 173 | . . 40 40 . . . . . 173 . 49 54 . Highest-Rated Ally 54 | . . 16 16 . . . . . 29 . 49 54 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 145 | . . 7 9 . . . . . 117 . 9 3 . Total Damage 1900 | . . 86 95 . . . . . 1374 . 274 71 . Kills 18 | . . 3 1 . . . . . 13 . 1 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 2 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Robot Analysis Total 9 | . 4 . 3 . . . . . 2 . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Turns Passed 26772 | 48 2142 1467 4975 3130 1120 1692 5267 142 1899 1935 2758 196 1 Spaces Moved 9764 | 26 916 596 1484 853 338 483 1636 109 1045 937 1004 336 1 Core 361 | . . . . . . . 1 . . . 23 336 1 Treads 6242 | 2 916 596 1484 853 338 483 1497 . . . 73 . . Legs 79 | 24 . . . . . . . . . 55 . . . Wheels 2923 | . . . . . . . 138 109 1045 882 749 . . Hover 159 | . . . . . . . . . . . 159 . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 240 240 325 330 330 125 125 105 120 50 50 50 Average Speed 231 | 123 184 240 289 330 330 330 253 125 126 161 228 52 50 Slowest Speed 1950 | 160 240 240 330 570 330 330 1650 125 175 308 1950 200 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 66 | 3 99 99 98 98 68 101 98 3 92 95 17 53 6 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . . . . 1 . . . . . 6 . . . Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . 4 . Spaces Dug 28 | . 13 5 . . . . 7 . . 2 1 . . Terrain Destroyed 250 | . 33 5 . 41 . . 21 . 17 2 131 . . Melee 3 | . . . . . . . . . . 2 1 . . Projectile 27 | . . . . . . . 2 . 17 . 8 . . AOE 220 | . 33 5 . 41 . . 19 . . . 122 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Total 12869 | 36 1188 621 1998 1076 345 531 2474 113 1485 1321 1326 354 1 Wait 1973 | . 129 3 292 160 . 18 581 . 287 317 176 10 . Move 9751 | 25 915 595 1483 852 337 482 1635 108 1044 936 1003 335 1 Hop . | . . . . . . . . . . . . . . Pick Up 121 | 1 16 4 33 3 1 2 24 . 22 6 6 3 . Fast Attach 90 | 1 7 . 14 2 2 2 26 . 17 7 12 . . Attach 44 | 2 . . 4 1 1 . 12 2 7 1 12 2 . Detach 8 | . . . 1 1 . . . . . 2 4 . . Swap 102 | . 8 5 29 9 . 2 27 3 17 1 1 . . Drop 167 | 3 6 4 53 5 4 2 33 . 18 23 14 2 . Fire 530 | 4 101 8 81 38 . 22 128 . 69 26 52 1 . Melee 50 | . . . . . . . . . 2 2 46 . . Ram 2 | . . . . . . . . . 1 . . 1 . Kick . | . . . . . . . . . . . . . . Crush 30 | . 6 2 8 5 . 1 8 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 49 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 7) 782 | -10/Materials | Repaired Lgt. Treads 936 | -10/Materials | Discovered new exit (range 13) 1442 | -10/Materials | Discovered new exit (range 9) 1661 | -10/Materials | Discovered new exit (range 13) 2191 | -10/Materials | Entered Mines 2334 | -10/Mines | Learned 8 Materials zone layouts 2351 | -10/Mines | Found DCF Scrap (11 items) 2491 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2813 | -10/Mines | Discovered new exit (range 5) 3104 | -10/Mines | Discovered new exit (range 6) 3286 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3335 | -10/Mines | Discovered new exit (range 10) 3658 | -10/Mines | Entered Materials 3658 | -9/Materials | Accompanied by 3 allies 3658 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3659 | -9/Materials | Identified exit to Mines 4088 | -9/Materials | Central database locked down 4249 | -9/Materials | Build established: Gunner 5824 | -9/Materials | Discovered new exit (range 14) 6627 | -9/Materials | Build established: Tank 7618 | -9/Materials | Repaired Hcp. Storage Unit 7677 | -9/Materials | Repaired Imp. Assault Rifle 7730 | -9/Materials | Repaired Cld. Ion Engine 7763 | -9/Materials | Repaired Hrd. Light Armor Plating 8103 | -9/Materials | Discovered new exit (range 16) 8633 | -9/Materials | Entered Mines 8643 | -9/Mines | Discovered new exit (range 12) 8708 | -9/Mines | Assembled infested the area 9467 | -9/Mines | Found a hidden stash of uninstalled traps 9474 | -9/Mines | Discovered new exit (range 13) 9728 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9972 | -9/Mines | Learned Materials stockpile data 10170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10174 | -9/Mines | Discovered new exit (range 5) 10531 | -9/Mines | Met a Derelict shopkeep closing up shop 10875 | -9/Mines | Build established: Gunner 10969 | -9/Mines | Learned location of Zion (-7) 11763 | -9/Mines | Entered Exiles 11813 | -9/Exiles | Discovered new exit (range 15) 11859 | -9/Exiles | Met 8R-AWN 11917 | -9/Exiles | Met EX-HEX 12009 | -9/Exiles | Met EX-BIN 12049 | -9/Exiles | Aligned with FarCom system 12052 | -9/Exiles | Given EX-Vault access code 12135 | -9/Exiles | Opened EX-Vault 12147 | -9/Exiles | Build established: Mutant 12152 | -9/Exiles | Found Field Lobotomy Kit 12215 | -9/Exiles | Warned to stay clear of 0b10 Research branches 12301 | -9/Exiles | Met EX-DEC 12883 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 12883 | -9/Exiles | Entered Mines 13419 | -8/Mines | Build established: Skirmisher 13557 | -8/Mines | Discovered new exit (range 15) 14006 | -8/Mines | Discovered new exit (range 11) 14575 | -8/Mines | Entered Materials 14575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14576 | -8/Materials | Identified exit to Factory 14880 | -8/Materials | Build established: Tank 15341 | -8/Materials | Repaired Arm. Treads 15375 | -8/Materials | Repaired Imp. Treads 15775 | -8/Materials | Repaired Gauss Rifle 16658 | -8/Materials | Crushed by falling debris 16679 | -8/Materials | Discovered exit to Factory (range 5) 16721 | -8/Materials | Core integrity fell below 50% 16751 | -8/Materials | Lost 16 parts (1p4n6u5w) 17025 | -8/Materials | Build established: Scavenger-Gunner 18697 | -8/Materials | Discovered exit to Factory (range 11) 19842 | -8/Materials | Entered Factory 19842 | -7/Factory | Evolved 2 slots: Utility x2 19910 | -7/Factory | Build established: Scavenger-Skirmisher 19941 | -7/Factory | Discovered new exit (range 6) 19949 | -7/Factory | Identified exit to Storage 19984 | -7/Factory | Entered Storage 20025 | -7/Storage | Garrison activated, responded to threat 20376 | -7/Storage | System corruption reached 10% 20435 | -7/Storage | Lost 5 parts (1p1n2u1w) 20513 | -7/Storage | Lost 3 parts (1n2w) 20708 | -7/Storage | Discovered new exit (range 16) 20725 | -7/Storage | Identified exit to Factory 20739 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 20749 | -7/Storage | P-60 Hacker assimilated allied Soldier 4a 20952 | -7/Storage | Repaired Hvy. Rocket Launcher 21359 | -7/Storage | Repaired Huge Storage Unit 21434 | -7/Storage | Lost 3 allies 21686 | -7/Storage | Build established: Scavenger-Tank 21877 | -7/Storage | Used back door to open Recycling access 21877 | -7/Storage | Discovered new exit (range 5) 21881 | -7/Storage | Identified exit to Recycling 21883 | -7/Storage | Entered Recycling 22160 | -7/Recycling | Discovered new exit (range 16) 22312 | -7/Recycling | Scanned before Scraplab entrance 22761 | -7/Recycling | Entered Scraplab 22794 | -7/Recycling | Angered Scraplab inhabitants 22918 | -7/Recycling | Found Prototype Device 22918 | -7/Recycling | Identified Scrap Engine 23354 | -7/Recycling | Build established: Mutant 23813 | -7/Recycling | Identified exit to Factory 23818 | -7/Recycling | Entered Factory 23818 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 24118 | -5/Factory | Search patrols dispatched 24692 | -5/Factory | Build established: Construct 24797 | -5/Factory | Identified exit to Upper Caves 24797 | -5/Factory | Identified exit to Extension 24968 | -5/Factory | System corruption reached 10% 25030 | -5/Factory | Lost 6 parts (1p2n3w) 25173 | -5/Factory | Destroyed 8 combat bots 25180 | -5/Factory | Lost 3 parts (1n2w) 25467 | -5/Factory | Lost 3 parts (1p1n1w) 25515 | -5/Factory | Build established: Scavenger-Mutant 26192 | -5/Factory | Core integrity fell below 50% 26218 | -5/Factory | Lost 3 parts (1p1n1u) 26411 | -5/Factory | System corruption reached 30% 26417 | -5/Factory | Assimilated P-70 Sage with FLK Orb 26460 | -5/Factory | Lost 9 parts (1p2n3u3w) 26486 | -5/Factory | Assimilated P-70 Sage with FLK Orb 26576 | -5/Factory | Entered Upper Caves 26584 | -5/Upper Caves | Assimilated P-70 Sage with FLK Orb 26594 | -5/Upper Caves | Spotted B-75 Beast 26627 | -5/Upper Caves | Core integrity fell below 20% 26639 | -5/Upper Caves | Ambushed by wild Derelicts 26657 | -5/Upper Caves | Lost 6 parts (5u1w) 26662 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26685 | -5/Upper Caves | Build established: Mutant 26686 | -5/Upper Caves | Learned Factory garrison access intel 26765 | -5/Upper Caves | Discovered new exit (range 15) 26772 | -5/Upper Caves | Entered another Upper Caves area 26773 | -5/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 26692_ System corrupted: Matter fused (-7). 26704_ Searching scrap... 26704_ Found Lrn. Proton Cannon. 26704_ Found 53 Matter. 26705_ Acquired 7 matter. 26707_ Acquired Lrn. Proton Cannon. 26723_ System corrupted: Component data lost. 26739_ Dropped Lrn. Proton Cannon. 26740_ Scrap Engine consumes Imp. Light Armor Plating. 26741_ QZ>M