Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.23 @ 22:25:42 Player: Flerik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (454) 454 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3364 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Transmission Jammer Authchip [Armor] Gatling Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer Hacking Suite > --- WEAPON ----------- Hammer > --- INVENTORY -------- Heavy Ion Engine Improved VTOL Module Improved Terrain Scanner Transmission Jammer Gatling Laser Light Assault Rifle Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 52 | 8 1 14 18 6 5 . Power 11 | 2 . 4 2 1 2 . Engine 7 | 2 . 3 1 . 1 . Core 4 | . . 1 1 1 1 . Reactor . | . . . . . . . Propulsion 18 | 2 1 3 9 2 1 . Treads 2 | . . . 2 . . . Leg 5 | 2 1 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . . 3 5 2 1 . Utility 14 | 2 . 3 5 2 2 . Device 7 | 1 . 1 2 1 2 . Storage 2 | 1 . . 1 . . . Processor 4 | . . 2 1 1 . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 4 2 1 . . Energy Gun 5 | 1 . 3 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . Parts Lost 22 | . . 10 2 1 9 . Power 3 | . . 1 1 . 1 . Propulsion 8 | . . 4 . . 4 . Utility 8 | . . 3 1 1 3 . Weapon 3 | . . 2 . . 1 . Highest Loss Streak 7 | . . 5 1 1 7 . To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 81 | . 100 82 61 90 76 . Engine 4 | . 14 9 . . . . Core 2 | . . . . 6 4 . Treads 1 | . . . 8 . . . Leg 10 | . 28 18 6 . . . Flight 12 | . . 1 7 30 23 . Device 12 | . 14 9 9 15 18 . Storage 9 | . 14 11 8 7 5 . Processor 11 | . . 17 4 14 15 . Hackware 1 | . . . 1 6 . . Energy Gun 4 | . 14 5 7 . . . Energy Cannon 1 | . . . 6 . . . Ballistic Gun 4 | . 14 10 . . . . Impact Weapon 2 | . . . . 7 5 . Naked Turns . | . . . . . . . Heaviest Build 19 | 15 15 18 19 14 17 . Greatest Support 40 | 20 20 20 40 20 20 3 Greatest Overweight (x) 4 | 1 . 4 4 . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 8 7 5 Most Carried 8 | 3 8 8 8 8 8 5 Average Carried 6 | 1 5 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 8 8 7 8 5 5 Class Distribution -------------------- 41% | Mutant 26% | Sprinter 20% | Scavenger-Mutant 6% | Ninja 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Ninja | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 777 | 142 138 167 234 56 40 . Remotely . | . . . . . . . Salvage Created 764 | 28 228 219 170 54 65 . Parts 51 | 4 14 17 8 5 3 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 13 | . 4 7 2 . . . Guns 12 | . 3 7 2 . . . AOE 1 | . 1 . . . . . Classes Destroyed 10 | 1 2 3 1 1 2 . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . 1 . . . Minesweeper 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 4 | . . 4 . . . . Grunt 6 | . 4 1 1 . . . Brawler 1 | . . 1 . . . . Sentry 2 | . . 1 1 . . . Samaritan 1 | . . . . . 1 . Best Kill Streak 4 | 1 4 4 2 1 1 . Combat Bots Only 4 | . 3 4 1 . . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 2956 | . 247 895 623 133 1028 30 Core 1313 | . 89 232 290 26 646 30 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 126 | . . 84 . 42 . . Core Remaining (%) 63 | 100 64 42 47 . . . Volleys Fired 60 | 2 16 31 11 . . . Largest 2 | 2 2 2 2 . . . Hottest 105 | 60 60 60 105 . . . Shots Fired 111 | 4 32 53 22 . . . Gun 100 | 4 32 53 11 . . . Cannon 11 | . . . 11 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 49 | 2 16 31 . . . . Thermal 34 | . . 12 22 . . . Explosive . | . . . . . . . Electromagnetic 28 | 2 16 10 . . . . Robot Hit Streak 9 | 1 6 5 9 . . . Robot Miss Streak 3 | 2 3 3 1 . . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 74 | 1 22 31 17 1 2 . Core Hits 31 | 1 9 13 6 1 1 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 3 | . 1 . . 1 1 . Destroy 1 | . 1 . . . . . Smash 2 | . . . . 1 1 . Melee Attacks 5 | . . . . 2 3 . Impact 5 | . . . . 2 3 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1260 | 13 325 387 322 74 139 . Guns 777 | 13 289 368 107 . . . Cannons 215 | . . . 215 . . . Explosions 36 | . 36 . . . . . Melee 200 | . . . . 74 126 . Ramming 32 | . . 19 . . 13 . Kinetic 366 | . 130 236 . . . . Thermal 425 | . 36 67 322 . . . Explosive . | . . . . . . . Electromagnetic 237 | 13 159 65 . . . . Impact 200 | . . . . 74 126 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 12 2 . . . Average Corruption 5 | . . 7 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . 4 1 . . . Message Errors 1 | . . 1 . . . . Matter Fused 4 | . . 3 1 . . . Overload Shots . | . . . . . . . Overflow Damage 120 | . . . . . 120 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 120 | . . . . . 120 . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . 45 3 . . 6 . Shots 1 | . 1 . . . . . Rammed 5 | . . 3 . . 2 . Targets Rammed 8 | . . 6 . . 2 . Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 99 | . 90 44 99 6 . . Average Temperature 36 | . 35 25 44 4 . . Received Heat Transfer 693 | . 114 189 261 30 99 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 3 | . . . . . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 746 | . 50 150 546 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 270 | 5 162 179 249 270 . . Initial 112 | . 3 68 5 112 . . Average 120 | . 95 129 104 161 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 90 | 100 100 100 84 75 . . Level 1 9 | . . . 15 24 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 2 2 . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 6 | . 1 2 2 1 . . Communications Jammed 1 | . . . . 1 . . Distress Signals 1 | . . . . 1 . . Times Spotted 71 | . 5 19 26 10 9 2 Peak Tracking Total 17 | . 4 10 17 9 6 3 Tactical Retreats 7 | . . 2 3 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 10 | . 3 1 1 5 . . Terminals 7 | . 3 . 1 3 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 12 3 2 11 . . Successful 16 | . 7 2 2 5 . . Failed 12 | . 5 1 . 6 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 4 . 1 6 . . Terminals 21 | . 12 . 2 7 . . Fabricators 1 | . . . . 1 . . Repair Stations 6 | . . 3 . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 5 . 1 1 . . Record 4 | . 3 . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 4 | . . 2 . 2 . . Scan Component 2 | . . 1 . 1 . . Repair 2 | . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 1 1 . . Terminals 4 | . 2 . 1 1 . . Track 1 | . 1 . . . . . Assimilate 1 | . . . 1 . . . Operators 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 1 1 4 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 84 | . . . . 84 . . Total Part Build Rating 8 | . . . . 8 . . Parts Repaired 2 | . . 1 . 1 . . Time 70 | . . 51 . 19 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 2 | . . . 1 . 1 . Largest Group 1 | . . . 1 . 1 . Highest-Rated Group 135 | . . . 10 . 135 . Highest-Rated Ally 135 | . . . 10 . 135 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 1688 | 72 197 466 342 346 262 3 Spaces Moved 2195 | 48 114 269 380 883 496 5 Core 128 | 12 . 10 30 . 71 5 Treads 26 | . . . 26 . . . Legs 434 | 36 114 201 83 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1607 | . . 58 241 883 425 . Fastest Speed 26 | 50 120 37 26 26 26 50 Average Speed 50 | 109 120 105 68 26 29 50 Slowest Speed 250 | 120 120 250 250 26 99 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 56 | . . 4 20 26 6 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 23 33 43 19 61 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . 9 . 3 . . . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 9 | . 9 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2582 | 60 141 394 416 967 599 5 Wait 280 | . 6 67 14 100 93 . Move 2086 | 47 113 261 341 836 483 5 Hop 47 | . . 3 18 20 6 . Pick Up 19 | 2 5 5 4 2 1 . Fast Attach 30 | 7 . 4 14 3 2 . Attach 16 | 1 . 7 3 2 3 . Detach 7 | 1 . 3 2 1 . . Swap 6 | . 1 3 1 1 . . Drop 18 | . . 4 8 . 6 . Fire 60 | 2 16 31 11 . . . Melee 5 | . . . . 2 3 . Ram 5 | . . 3 . . 2 . Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Utility x2 547 | -9/Materials | Repaired Hvy. Ion Engine 691 | -9/Materials | System corruption reached 10% 695 | -9/Materials | Lost 5 parts (2n3u) 718 | -9/Materials | Discovered new exit (range 11) 728 | -9/Materials | Core integrity fell below 50% 736 | -9/Materials | Entered another Materials area 736 | -8/Materials | Evolved 2 slots: Propulsion x2 765 | -8/Materials | Lost 3 parts (1p2n) 775 | -8/Materials | Build established: Mutant 1062 | -8/Materials | Core integrity fell below 50% 1076 | -8/Materials | Discovered new exit (range 7) 1077 | -8/Materials | Identified exit to Factory 1078 | -8/Materials | Entered Factory 1078 | -7/Factory | Evolved 2 slots: Utility x2 1187 | -7/Factory | Fabricated Imp. Titanium Leg? 1212 | -7/Factory | Repaired Lgt. Nuclear Core 1290 | -7/Factory | Build established: Sprinter 1329 | -7/Factory | Identified exit to Storage 1329 | -7/Factory | Identified exit to Lower Caves 1424 | -7/Factory | Entered Lower Caves 1534 | -7/Lower Caves | Spotted B-75 Beast 1551 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1553 | -7/Lower Caves | Identified exit to Zion 1650 | -7/Lower Caves | Core integrity fell below 50% 1672 | -7/Lower Caves | Core integrity fell below 20% 1675 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 1679 | -7/Lower Caves | Discovered new exit (range 15) 1685 | -7/Lower Caves | Identified exit to Lower Caves 1686 | -7/Lower Caves | Entered another Lower Caves area 1689 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01618_ Found Authchip [Armor]. 01618_ Found 27 Matter. 01619_ Acquired Authchip [Armor]. 01624_ Imp. VTOL Module destroyed. 01639_ Hammer destroyed. 01640_ Dropped Cld. VTOL Module. 01643_ Dropped Adv. ECM Suite. 01644_ Transmission Jammer destroyed. 01645_ Dropped Imp. Sensor Array. 01648_ Dropped Sml. Storage Unit. 01652_ Slammed into S-27 Virus. 01653_ S-27 Virus destroyed. 01660_ Lgt. Nuclear Core fries itself beyond repair. A strange signal echoes through the caves. 01669_ S-27 Virus destroyed. 01679_ EXIT=FOUND 01683_ Adv. Terrain Scan Processor destroyed. 01685_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????? ???????? ??????????????????????? | | ?????????????????? ??????# ??????????????????????? | | ??????????????????# ????? ??????????????????????? | | ??????????????????# ????? #?????????????????????? | | ??????????????????# ???? ?????????????????????? | | ??????????????????# #??? #####????????????????? | | ??????????????????# ?? # ?????????????????? | | ??????????????????# ?? ??????????????????? | | ??????????????????# # #?# #???????????????????? | | ??????????????????# # # #????????????????????? | | ??????????????????# # #????####????????????? | | ??????????????????# @ #??? ?????????????? | | ??????????????????# # ##? ???????????????? | | ?????????????????????# # # #????????????????? | | ?????????????????????#### ##s #????????????????? | | ???????????????????????## ##???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????## #??????????????? | | ????????????????????????## #?????????????? | | ??????????????????????????# ##?????????????? | | ???????????????????????????# ###??????????????? | | ????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoChainAccelerator Manual? 0 Play Time 00:26:48 Cumulative 36.3 hours Start 2022.09.23 @ 21:58:32 End 2022.09.23 @ 22:25:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 58 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee49b9b-691f-4546-9f8e-c802431ae78b