Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.16 @ 09:26:16 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (193) 965 Value Destroyed (7855) 7855 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2841) 2841 TOTAL SCORE: 17501 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 2164 Met Imprinter 300 Was Imprinted 300 Friendly Fire -60 Cogmind --------- Core Integrity 1072/1300 Matter 23/350 Energy 13/100 System Corruption 3% Temperature Cool (12) Movement Treading (152) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Heavy Treads Advanced Medium Treads > --- UTILITY (10) ----- Experimental Power Amplifier Advanced Cooling System Huge Storage Unit Small Matter Pod Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (5) ------- Compact Mass Driver > --- INVENTORY (25) --- Improved Treads Peak State ------------ > --- POWER ------------ Fission Core Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Targeting Computer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Autogun Autogun Heavy Machine Gun Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Treads Heavy Treads Advanced Medium Treads Advanced Cooling System Advanced Targeting Computer Advanced Drone Bay KE Penetrator Bore Cannon [Rating: 119] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Zionite Heavy DM Reactor Propulsion Medium Treads Treads Medium Treads Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Machine Gun Energy Gun Wave Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Slots Evolved 15 | . 1 2 2 2 . . . 4 . 2 2 Power 2 | . . . 1 . . . . 1 . . . Propulsion 2 | . . . . . . . . 1 . 1 . Utility 8 | . . 1 1 2 . . . 2 . 1 1 Weapon 3 | . 1 1 . . . . . . . . 1 Parts Attached 97 | 7 1 7 12 8 . . 4 32 3 10 13 Power 10 | 1 . . 2 . . . . 6 1 . . Engine 3 | 1 . . 2 . . . . . . . . Core 6 | . . . . . . . . 6 . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 14 | 2 . . 3 . . . . 4 2 1 2 Treads 14 | 2 . . 3 . . . . 4 2 1 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 2 . 2 5 3 . . 1 12 . 8 6 Device 20 | . . 2 2 1 . . 1 6 . 4 4 Storage 8 | 1 . . 1 . . . . 2 . 3 1 Processor 6 | 1 . . 2 . . . . 2 . . 1 Hackware 2 | . . . . . . . . 2 . . . Protection 3 | . . . . 2 . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 1 5 2 5 . . 3 10 . 1 5 Energy Gun 1 | . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 19 | 2 . 5 2 3 . . 1 3 . . 3 Ballistic Cannon 14 | . 1 . . 2 . . 2 6 . 1 2 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . 2 1 1 2 Parts Lost 18 | . . . . . . . . 3 . 1 14 Power 4 | . . . . . . . . 1 . . 3 Propulsion 2 | . . . . . . . . . . . 2 Utility 6 | . . . . . . . . 1 . 1 4 Weapon 6 | . . . . . . . . 1 . . 5 Highest Loss Streak 5 | . . . . . . . . 1 . 1 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 93 100 99 100 100 100 94 99 84 79 Engine 8 | . 12 10 16 14 14 14 14 4 . . . Core 4 | . . . . . . . . 10 11 10 7 Reactor 1 | . . . . . . . . . 4 5 3 Treads 14 | . 25 20 16 14 14 14 14 16 15 9 8 Device 13 | . . 10 13 13 14 14 14 13 16 13 16 Storage 6 | . 12 10 8 7 7 7 7 5 5 5 9 Processor 12 | . 12 10 10 14 14 14 14 14 16 11 4 Hackware 2 | . . . . . . . . 7 5 5 4 Protection 3 | . . . . 7 7 7 7 . . 5 2 Energy Gun 1 | . . . . . . . . 1 5 5 . Ballistic Gun 14 | . 25 23 33 22 14 14 14 8 5 5 11 Ballistic Cannon 9 | . 9 9 . 5 14 14 14 9 11 10 8 Peak Build Rating 119 | 7 8 17 33 51 51 52 59 83 85 113 119 Average Rating 61 | 4 7 13 25 43 51 51 54 70 81 103 106 On Entrance 46 | . 7 8 16 33 51 51 52 59 79 85 112 Naked Turns . | . . . . . . . . . . . . Heaviest Build 179 | 18 21 27 44 77 77 77 83 97 92 173 179 Greatest Support 140 | 40 40 40 56 56 56 56 56 93 93 140 140 Greatest Overweight (x) 3 | 3 . . 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 . . . . Largest Inventory Capacity 25 | 10 10 10 15 15 15 15 15 15 15 25 25 Average Capacity 15 | 9 10 10 11 15 15 15 15 14 15 20 25 Most Carried 15 | 5 5 10 14 15 15 15 15 14 11 15 12 Average Carried 11 | 2 4 8 10 14 15 14 15 7 9 10 8 Final Capacity 25 | 10 10 10 15 15 15 15 15 15 15 25 25 Final Carried 15 | 4 5 10 14 15 15 15 15 10 8 12 1 Class Distribution -------------------- 55% | Hacker-Skirmisher 32% | Hacker-Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Matter Collected 6073 | 209 127 258 423 408 . . 280 1496 665 698 1509 Remotely 268 | . . . . . . . . . . . 268 Salvage Created 7656 | 28 220 599 608 530 . . 297 1600 993 1368 1413 Parts 423 | 5 11 49 48 32 . . 14 82 48 67 67 Haulers Intercepted 5 | . 1 1 1 . . . . 1 . 1 . Recyclers Shooed 5 | . . . . . . . . 3 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Combat Hostiles Destroyed 119 | . 1 15 10 10 . . 9 19 9 22 24 Guns 57 | . . 10 9 4 . . 4 7 5 10 8 Cannons 57 | . . 5 . 3 . . 5 12 4 12 16 AOE 5 | . 1 . 1 3 . . . . . . . Classes Destroyed 18 | 1 4 3 4 3 . . . 2 1 . . Worker 15 | . . . 2 1 . . . 2 . 8 2 Builder 14 | . . . . 1 . . . 4 3 4 2 Tunneler 4 | 1 1 . . . . . . . 1 . 1 Hauler 5 | . 1 1 1 . . . . 1 . 1 . Recycler 8 | . 1 . . . . . . 3 2 1 1 Carrier 1 | . . . . . . . . . 1 . . Operator 4 | . . . 1 . . . . 1 1 1 . Watcher 23 | . 2 3 3 1 . . . 5 3 3 3 Swarmer 26 | . . 7 2 1 . . 4 1 1 7 3 Grunt 31 | . 1 3 3 2 . . 3 5 3 2 9 Brawler 4 | . . 1 . 1 . . . 1 1 . . Duelist 3 | . . . 1 . . . 1 . . . 1 Protector 1 | . . . . . . . . 1 . . . Sentry 18 | . . 4 3 1 . . 1 2 3 2 2 Hunter 8 | . . . 1 1 . . . 3 1 2 . Programmer 26 | . . . . 3 . . . 5 . 9 9 Heavy 1 | . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 13 | 1 3 6 2 3 . . 7 12 6 13 5 Combat Bots Only 7 | . 1 4 2 3 . . 7 6 3 5 4 Max Kills in Single Turn 9 | 1 2 2 2 2 . . 1 3 3 9 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . 1 . 1 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Hostile Shots Fired 792 | . . 32 33 49 . . 32 192 31 90 333 Missed 208 | . . 9 6 16 . . 9 40 8 23 97 Damage Taken 6917 | . . 164 224 224 . . 187 1883 334 775 3126 Core 583 | . . 41 25 7 . . 18 150 32 82 228 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 4174 | . . 107 138 164 . . 207 1071 196 463 1828 Core Remaining (%) 93 | 100 100 89 95 . . . 96 . 81 92 . Volleys Fired 279 | 2 6 22 25 20 . . 12 57 31 45 59 Largest 5 | 2 3 4 4 4 . . 4 4 4 4 5 Hottest 238 | 40 75 98 89 154 . . 154 225 225 229 238 Shots Fired 1076 | 4 18 71 100 80 . . 48 192 118 176 269 Gun 634 | 4 12 49 100 58 . . 24 92 58 88 149 Cannon 442 | . 6 22 . 22 . . 24 100 60 88 120 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1005 | 4 18 71 100 80 . . 48 190 92 133 269 Thermal 71 | . . . . . . . . 2 26 43 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 56 | 1 15 37 17 23 . . 10 32 24 30 56 Robot Miss Streak 3 | 1 1 1 2 3 . . 2 2 1 2 2 Penetration Max 2 | . . . . . . . . 2 1 . 2 Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 769 | 2 15 48 63 58 . . 31 142 85 110 215 Core Hits 361 | 1 6 27 31 30 . . 13 66 33 79 75 Critical Kills 26 | . 1 . . . . . 1 15 5 1 3 Critical Parts Destroyed 36 | . . 1 . . . . . 21 7 4 3 Critical Strikes 103 | . 2 1 . 4 . . 4 37 15 15 25 Destroy 64 | . 1 1 . . . . 1 36 12 5 8 Blast 39 | . 1 . . 4 . . 3 1 3 10 17 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21182 | 24 544 657 1035 1434 . . 784 4270 2144 4029 6261 Guns 10064 | 24 117 425 859 741 . . 384 2133 1051 1652 2678 Cannons 9317 | . 89 232 . 268 . . 400 2107 1093 1551 3577 Explosions 1755 | . 338 . 176 425 . . . . . 816 . Melee . | . . . . . . . . . . . . Ramming 46 | . . . . . . . . 30 . 10 6 Kinetic 17926 | 24 206 657 859 1009 . . 784 4190 1638 2304 6255 Thermal 2009 | . 153 . . 216 . . . 50 506 1084 . Explosive 395 | . 185 . 176 . . . . . . 34 . Electromagnetic 806 | . . . . 209 . . . . . 597 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 1 . . . . . . 8 8 1 3 Average Corruption 3 | . 1 . . . . . . 5 8 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 87 | . 2 . . . . . . 28 34 14 9 Message Errors 13 | . . . . . . . . 5 4 2 2 Matter Fused 27 | . . . . . . . . 6 13 6 2 Heat Flow Errors 16 | . 1 . . . . . . 6 6 3 . Energy Discharges 10 | . 1 . . . . . . 4 4 1 . Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 7 | . . . . . . . . 4 2 . 1 Data Loss (major) 3 | . . . . . . . . . 1 2 . Misfires 2 | . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . 1 . 1 Weapon Failures 4 | . . . . . . . . 2 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 488 | . 16 . 38 . . . 5 101 26 99 203 Projectiles 364 | . . . . . . . 5 101 26 29 203 Explosions 124 | . 16 . 38 . . . . . . 70 . Melee . | . . . . . . . . . . . . Knockbacks 87 | . 2 2 . 4 . . 6 20 3 11 39 Impact 1 | . . . . . . . . 1 . . . Kinetic 77 | . 2 2 . 4 . . 5 18 3 10 33 Secondary 9 | . . . . . . . 1 1 . 1 6 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 8 | . . . . . . . . 6 . 1 1 Targets Rammed 9 | . . . . . . . . 7 . 1 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 599 | . 140 205 101 288 . . 507 599 342 588 327 Average Temperature 129 | . 31 25 27 79 . . 201 203 92 173 77 Received Heat Transfer 1589 | . . 78 162 51 . . 123 240 60 67 808 Effects 70 | . . . . 1 . . 12 35 . 19 3 Shutdowns 32 | . . . . . . . 3 21 . 8 . Energy Bleed 4 | . . . . 1 . . 1 . . 2 . Interference 20 | . . . . . . . 5 6 . 6 3 Matter Decay 3 | . . . . . . . . 1 . 2 . Short Circuit 2 | . . . . . . . . 2 . . . Damage (minor) 6 | . . . . . . . 1 4 . 1 . Damage (major) 3 | . . . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 2546 | . 100 . . 200 . . . 74 777 1395 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . . . 4 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Peak Influence 676 | 5 110 396 158 191 . . . 632 259 676 333 Initial 220 | . 2 33 24 33 . . . 33 168 67 220 Average 137 | 1 24 181 73 48 . . . 174 126 229 176 Maximum Alert Level 2 | . . 2 . . . . . 2 1 2 1 Low Security (%) 77 | 100 100 60 100 100 . . . 66 97 59 48 Level 1 14 | . . 39 . . . . . 12 2 17 51 Level 2 7 | . . . . . . . . 21 . 22 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . . 1 5 6 . . 1 8 2 6 3 Investigation 4 | . . 1 1 1 . . . . . 1 . Extermination 11 | . . . . 3 . . . 3 . 3 2 Reinforcement 13 | . . . 1 2 . . . 5 2 2 1 Assault 1 | . . . . . . . 1 . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Distress Signals 11 | . . 2 2 . . . . . 1 3 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 217 | . 3 16 15 19 . . 25 45 16 32 46 Peak Tracking Total 11 | . 2 4 3 7 . . 11 7 6 4 6 Tactical Retreats 11 | . . . . 3 . . 2 . 2 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Traps Triggered 8 | . 1 . . 1 . . . 2 . 4 . Indirectly 4 | . . . . 1 . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . 1 . . 2 . . . . Fabricated Traps 1 | . . . . . . . . 1 . . . Objects Rigged 25 | . 7 3 8 7 . . . . . . . Exploded 5 | . 2 . 1 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Machines Disabled 60 | . 4 1 1 8 . . . 4 3 36 3 Max in Single Turn 13 | . 3 1 1 3 . . . 1 1 13 2 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Machines Accessed 31 | . 5 4 7 6 . . . 4 2 2 1 Terminals 21 | . 4 4 5 4 . . . 2 2 . . Fabricators 5 | . . . . 2 . . . 1 . 1 1 Repair Stations 2 | . 1 . . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . Total Hacks 83 | . 15 14 19 18 . . . 7 3 5 2 Successful 50 | . 10 6 14 8 . . . 5 2 3 2 Failed 33 | . 5 8 5 10 . . . 2 1 2 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 104 | . 15 14 19 17 . . . 14 4 14 7 Terminals 61 | . 14 14 16 12 . . . 2 3 . . Fabricators 13 | . . . . 6 . . . 3 . 2 2 Repair Stations 3 | . 1 . . . . . . 2 . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . . . . . 3 . Terminal Hacks 10 | . 1 1 3 1 . . . 2 2 . . Open Door 3 | . . . . . . . . 1 2 . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 2 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . 2 2 Load Schematic 3 | . . . . . . . . 1 . 1 1 Build 3 | . . . . . . . . 1 . 1 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 33 | . 9 5 11 7 . . . 1 . . . Terminals 28 | . 8 5 9 6 . . . . . . . Track 4 | . 1 1 . 2 . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . Botnet 8 | . 2 . 4 2 . . . . . . . Detonate 7 | . 1 2 3 1 . . . . . . . Operators 7 | . 2 2 2 1 . . . . . . . Fabricators 2 | . . . . 1 . . . 1 . . . Liberate 2 | . . . . 1 . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 3 6 6 . . . 2 1 2 1 Full Trace Events 2 | . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . Robots Built 4 | . . . . . . . . 2 . 2 . Authchips . | . . . . . . . . . . . . Time 202 | . . . . . . . . 152 . 50 . Total Robot Build Rating 20 | . . . . . . . . 10 . 10 . Part Schematics Acquired 14 | . . . . . . 14 . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 39 | . . . . . . . . . . . 39 Total Part Build Rating 14 | . . . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Total Allies 37 | . . . 2 3 . 9 2 7 5 6 3 Largest Group 9 | . . . 2 3 . 9 9 5 6 6 3 Highest-Rated Group 476 | . . . 32 48 . 282 282 390 476 392 243 Highest-Rated Ally 103 | . . . 16 16 . 40 40 96 96 103 81 Zionite Dispatches 6 | . . . . . . . . 2 1 2 1 Heavy 2 | . . . . . . . . 1 . 1 . Light 1 | . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . 2 . . 2 . ROAM 4 | . . . . . . . 2 . . 2 . Ally Attacks 341 | . . . 38 1 . . 71 80 54 60 37 Total Damage 10097 | . . . 360 . . . 1103 3376 1648 3180 430 Kills 67 | . . . 4 . . . 17 25 7 10 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . 1 Zionite Intel Received 3 | . . . . . . . . 1 . 2 . Guard Positions 1 | . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Turns Passed 14645 | 115 451 581 1301 1751 121 2143 2264 1802 947 1845 1324 Spaces Moved 5381 | 52 213 205 458 634 51 875 838 642 308 688 417 Core 6 | 6 . . . . . . . . . . . Treads 5375 | 46 213 205 458 634 51 875 838 642 308 688 417 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 160 240 240 240 160 160 160 152 Average Speed 206 | 158 160 160 160 196 240 240 240 186 238 185 229 Slowest Speed 243 | 200 160 160 232 240 240 240 240 243 243 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 45 28 43 20 10 89 88 23 48 30 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . 3 . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . 1 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 339 | . 61 . 38 58 . . 5 44 20 86 27 Melee . | . . . . . . . . . . . . Projectile 143 | . . . . 7 . . 5 44 20 40 27 AOE 196 | . 61 . 38 51 . . . . . 46 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Ext Fac Res Total 8266 | 78 311 417 961 1090 51 921 1063 1112 454 1162 646 Wait 2378 | 12 91 163 446 408 1 38 200 351 109 406 153 Move 5370 | 51 212 204 457 633 50 874 837 641 307 687 417 Hop . | . . . . . . . . . . . . Pick Up 58 | 6 1 11 10 11 . 4 . 8 1 6 . Fast Attach 22 | 5 1 3 1 1 . . . 7 . . 4 Attach 31 | 2 . 2 2 2 . . . 10 1 4 8 Detach 3 | . . 1 . . . . . . . 2 . Swap 44 | . . 2 9 5 . . 4 15 2 6 1 Drop 64 | . . 9 11 10 . 5 2 16 3 5 3 Fire 279 | 2 6 22 25 20 . . 12 57 31 45 59 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . . . . . . . . 7 . 1 1 Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Weapon x1 477 | -10/Materials | Build established: Hacker-Gunner 542 | -10/Materials | Identified exit to Materials 542 | -10/Materials | Discovered exit to Materials (range 8) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1047 | -9/Materials | Identified exit to Materials 1047 | -9/Materials | Discovered exit to Materials (range 16) 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1522 | -8/Materials | Garrison activated, responded to threat 2308 | -8/Materials | Identified exit to Factory 2403 | -8/Materials | Build established: Hacker-Skirmisher 2449 | -8/Materials | Entered Factory 2449 | -7/Factory | Evolved 2 slots: Utility x2 2618 | -7/Factory | Identified exit to Lower Caves 2618 | -7/Factory | Discovered exit to Lower Caves (range 14) 3676 | -7/Factory | Cargo convoy interrupted 3735 | -7/Factory | Discovered exit to Lower Caves (range 11) 4200 | -7/Factory | Entered Lower Caves 4201 | -7/Lower Caves | Encountered a Warlord checkpoint 4294 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4319 | -7/Lower Caves | Identified exit to Zion 4321 | -7/Lower Caves | Entered Zion 4368 | -6/Zion | Found Prototype Device 4458 | -6/Zion | Found CR-A16's Pointy Stick 4515 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4527 | -6/Zion | Identified exit to Proximity Caves 4527 | -6/Zion | Discovered exit to Proximity Caves (range 8) 5356 | -6/Zion | Learned 4 Factory zone layouts 5546 | -6/Zion | Met Imprinter 5589 | -6/Zion | Imprinted 5592 | -6/Zion | Declared Zion's savior 5922 | -6/Zion | Gained Derelict followers 6096 | -6/Zion | Given A8's code to call for help 6464 | -6/Zion | Entered Proximity Caves 6464 | -5/Proximity Caves | Accompanied by 9 allies 8076 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8134 | -5/Proximity Caves | Lost 5 allies 8145 | -5/Proximity Caves | Destroyed 7 combat bots 8677 | -5/Proximity Caves | Identified exit to Factory 8677 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8728 | -5/Proximity Caves | Entered Factory 8728 | -5/Factory | Accompanied by 1 ally 8728 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8981 | -5/Factory | Spotted B-75 Beast 8989 | -5/Factory | Destroyed B-75 Beast 9158 | -5/Factory | Fabricated X-67 Chaingunner (x2) 9429 | -5/Factory | Cargo convoy interrupted 9523 | -5/Factory | Identified Bomb Factory No. 2 9745 | -5/Factory | Build established: Hacker-Gunner 9973 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9973 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9983 | -5/Factory | Retrieved Zion intel report: Guard Positions 9984 | -5/Factory | Zion Heavy squad teleported in 10268 | -5/Factory | Zion Melee Resupply teleported in 10361 | -5/Factory | P-70 Sage assimilated allied O5-IR1(A) 10511 | -5/Factory | Identified exit to Extension 10511 | -5/Factory | Discovered exit to Extension (range 10) 10525 | -5/Factory | Build established: Scavenger-Gunner 10530 | -5/Factory | Entered Extension 10530 | -5/Extension | Accompanied by 3 allies 10570 | -5/Extension | Zion Light squad teleported in 10739 | -5/Extension | Rescued a captive Derelict 10740 | -5/Extension | Rescued a captive Derelict 10844 | -5/Extension | Lost 4 allies 11280 | -5/Extension | Disrupted transfer network 11433 | -5/Extension | Spotted B-75 Beast 11441 | -5/Extension | Allies destroyed B-75 Beast 11472 | -5/Extension | Identified exit to Factory 11472 | -5/Extension | Discovered exit to Factory (range 3) 11477 | -5/Extension | Entered Factory 11477 | -4/Factory | Accompanied by 1 ally 11477 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11575 | -4/Factory | Build established: Hacker-Gunner 12356 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 12357 | -4/Factory | Zion Heavy squad teleported in 12429 | -4/Factory | Spotted B-86 Titan 12433 | -4/Factory | Allies destroyed B-86 Titan 12452 | -4/Factory | Fabricated X-67 Chaingunner (x2) 12492 | -4/Factory | Build established: Hacker-Skirmisher 12545 | -4/Factory | Retrieved Zion intel report: Trap Installations 12546 | -4/Factory | Zion Demo squad teleported in 12592 | -4/Factory | Identified exit to Upper Caves 12592 | -4/Factory | Discovered exit to Upper Caves (range 15) 13295 | -4/Factory | Identified exit to Research 13295 | -4/Factory | Discovered exit to Research (range 10) 13322 | -4/Factory | Entered Research 13322 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13399 | -3/Research | Fabricated Point Defense Array (x2) 13403 | -3/Research | Build established: Hacker-Gunner 13594 | -3/Research | Zion Hacker squad teleported in 14257 | -3/Research | Spotted B-86 Titan 14419 | -3/Research | Lost 3 parts (1p1u1w) 14608 | -3/Research | Lost 5 parts (2n2u1w) 14646 | -3/Research | Self-destructed Last Messages --------------- 14580_ Penetrated by Slug. 14580_ K-01 Serf collects debris. 14583_ Penetrated by Slug. 14583_ Slug penetrates Wall. 14585_ C-30 ARC bursts open, deploying its payload. 14585_ G-73 Enforcer unfolds itself. 14585_ G-67 Veteran unfolds itself. 14592_ Critical hit (Burn: +37). 14600_ Detecting system override signal. 14615_ Penetrated by Slug. 14618_ Zio. Heavy DM Reactor destroyed. 14618_ Terminal disabled. 14624_ Slug penetrates Terminal. 14625_ Hvy. Gauss Cannon destroyed. 14629_ Critical hit (Destroy). 14629_ KE Penetrator destroyed. 14633_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14634_ Penetrated by Slug. 14639_ U-05 Engineer builds a Wall. 14639_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????"""??????????????????????????? | | ?????????????????????""???????????########+###+#?? | | ?????????????????????"" ??????????# #?? | | ?????????????????????? ??????????# #?? | | ?????????????????????? ??????????# """ """ #?? | | ???????????? #####+####;########### """ """ ### | | ??????????? g """ """ # | | ??????????? # % # | | ?????????? g Y / | | ?????????? # !] # | | ?????????? @ % # " = #* | | ?????????? """"" # """ # | | ???????????? """""% # # | | ????????????????? """"" # ! # | | ???????????????????? ###"""##+##### | | ?????????????????? u =u / | | ???????????????? !uu ######## | | ????????????????? """"" R #??????# | | ????????????????? """"" #??????# | | ????????????????? ? ?""""" #########" | | ??????????????????????? o u | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? ] | | ??????????????????????#+###### """ """ " | | ?????????????????????????????? "?" """ " | | ?????????????????????????????? ????" " % | | ?????????????????????????????? ?????? % | | ??????????????????????????????????????? == | | ??????????????????????????????????????? %%% | | ??????????????????????????????????????? | | ???????????????????????????????????????? ######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 83 Energy Capacity 1020 Matter Stores 303 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 40 Item Schematics ----------------- Hyp. Mass Driver | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Antigrav System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ X-67 Chaingunner | x2 | -5/Factory X-67 Chaingunner | x2 | -4/Factory Point Defense Array | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Quantum Hacking Tank Challenges ------------ None Game ------ Seed AlertImprinterCycler Manual? 0 Play Time 01:56:36 Cumulative 46.0 hours Start 2024.09.15 @ 22:25:30 End 2024.09.16 @ 09:26:16 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 81 Rogue 60 Adventurer 20 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50f34929-46c9-466f-ae2e-8098aec5d1f6