Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 15:25:09 Player: MrFartsburg Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (904) 904 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4969 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 1649/1650 System Corruption 2% Temperature Cool (-100) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Cryofiber Web Superbattery Advanced Visual Processing Unit Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Scrap Suit Medium Storage Unit Superbattery Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Mini Grenade Launcher > --- INVENTORY -------- Cryofiber Web Heat Sink Advanced Visual Processing Unit Terrain Scan Processor Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Heavy EM Shotgun Beam Cannon Shotgun [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Combat Airjet Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . 2 . . . 2 . 2 Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 1 . . . 2 . 2 Weapon . | . . . . . . . . . Parts Attached 47 | 7 6 3 2 . 2 5 6 16 Power 6 | 1 1 1 . . . . 2 1 Engine 4 | 1 1 1 . . . . 1 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 11 | 3 1 . 1 . . 2 . 4 Treads 8 | 1 1 . . . . 2 . 4 Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 1 | . . . 1 . . . . . Flight . | . . . . . . . . . Utility 19 | 1 2 1 . . 1 3 2 9 Device 5 | . 1 . . . . 1 . 3 Storage 3 | 1 1 . . . . . 1 . Processor 6 | . . 1 . . . 1 . 4 Hackware 1 | . . . . . . . . 1 Protection 4 | . . . . . 1 1 1 1 Artifact . | . . . . . . . . . Weapon 11 | 2 2 1 1 . 1 . 2 2 Energy Gun 6 | 1 2 1 . . . . 1 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 35 | . 2 . 7 . 2 . 8 16 Power 5 | . 1 . 2 . . . 2 . Propulsion 9 | . 1 . 2 . . . 2 4 Utility 11 | . . . . . 1 . 2 8 Weapon 10 | . . . 3 . 1 . 2 4 Highest Loss Streak 7 | . 2 . 7 . 2 . 4 6 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 4 3 2 6 7 7 8 3 Power . | . 1 . . . . . . . Propulsion . | 1 . . . . . . . . Utility 3 | . 1 1 1 4 6 6 6 1 Weapon 1 | . 1 2 1 2 1 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 71 | . 97 99 78 66 64 68 79 57 Engine 3 | . 12 22 8 . . . 4 . Core 1 | . . . . . . . 4 . Treads 7 | . 20 22 9 . . 10 17 3 Hover 4 | . . . 5 11 11 3 . . Device 9 | . 13 11 11 11 . 9 9 14 Storage 12 | . 14 11 11 11 11 9 16 12 Processor 7 | . . 10 11 11 11 9 1 7 Protection 4 | . . . . . 10 9 8 4 Energy Gun 8 | . 24 22 15 11 . . 1 8 Energy Cannon 3 | . . . . . 9 9 7 . Launcher 6 | . . . 5 11 11 9 8 . Peak Build Rating 40 | 6 8 11 12 13 15 25 40 35 Average Rating 19 | 4 7 10 10 12 14 24 33 30 On Entrance 12 | . 6 8 11 12 13 15 25 26 Avg Prop Armor Cover (%) 16 | 9 . . . . . . . 29 Naked Turns . | . . . . . . . . . Heaviest Build 40 | 10 21 26 26 14 19 26 40 30 Greatest Support 40 | 32 40 40 40 12 12 40 40 40 Greatest Overweight (x) 9 | 3 . . 1 1 1 1 8 9 Average Overweight (x) . | . . . . 1 . . . 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 8 Most Carried 10 | 4 7 4 6 7 10 8 10 7 Average Carried 5 | 2 4 3 2 6 8 7 8 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 3 5 3 6 7 10 7 8 1 Scrap Suit Usage (%) 28 | . . . . . . 100 92 54 Parts Cannibalized 1 | . . . . . . . 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Matter Collected 673 | 245 84 . 34 . 48 . 252 10 Remotely . | . . . . . . . . . Salvage Created 657 | . 119 . 11 . 46 . 481 . Parts 45 | . 7 . . . 1 . 37 . Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 22 | . 3 . 1 . 3 . 15 . Guns 5 | . 3 . 1 . . . 1 . Cannons 1 | . . . . . . . 1 . AOE 16 | . . . . . 3 . 13 . Classes Destroyed 7 | . 2 . 1 . . . 4 . Worker 1 | . . . . . . . 1 . Hauler 2 | . . . . . . . 2 . Operator 1 | . . . . . . . 1 . Swarmer 4 | . 1 . . . . . 3 . Grunt 14 | . 2 . . . 3 . 9 . Sentry 3 | . . . . . . . 3 . Assembled 1 | . . . 1 . . . . . Best Kill Streak 7 | . 2 . 1 . 3 . 7 . Combat Bots Only 3 | . 2 . 1 . 3 . 3 . Max Kills in Single Turn 3 | . 1 . 1 . 1 . 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 513 | . 34 1 44 . 21 . 140 273 Missed 168 | . 3 . 9 . 10 . 37 109 Hits 345 | . 31 1 35 . 11 . 103 164 Melee 1 | . . . 1 . . . . . Projectile 344 | . 31 1 34 . 11 . 103 164 AOE 13 | . . . 12 . . . . 1 Critical Strikes 11 | . . . 1 . 1 . 5 4 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5895 | . 324 11 799 . 262 . 1588 2911 Core 1208 | . 68 . 178 . 115 . 143 704 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 18 | . 10 . . . . . 8 . Core Remaining (%) 68 | 100 72 . . . 26 . 74 . Volleys Fired 59 | . 18 . 5 . 9 . 27 . Largest 2 | . 2 . 2 . 2 . 2 . Hottest 121 | . 105 . 121 . 70 . 97 . Shots Fired 94 | . 29 . 8 . 11 . 46 . Gun 52 | . 29 . 8 . 2 . 13 . Cannon 13 | . . . . . . . 13 . Launcher 29 | . . . . . 9 . 20 . Special . | . . . . . . . . . Kinetic 10 | . 9 . 1 . . . . . Thermal 55 | . 20 . 7 . 2 . 26 . Explosive 28 | . . . . . 9 . 19 . Electromagnetic 1 | . . . . . . . 1 . Robot Hit Streak 6 | . 6 . 3 . 2 . 6 . Robot Miss Streak 3 | . 2 . 1 . 2 . 3 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 58 | . 19 . 5 . 4 . 30 . Core Hits 53 | . 6 . 2 . 8 . 37 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Burn 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2736 | . 224 1 65 . 520 . 1919 7 Guns 446 | . 217 . 65 . 24 . 140 . Cannons 140 | . . . . . . . 140 . Explosions 2132 | . . . . . 496 . 1636 . Melee . | . . . . . . . . . Ramming 18 | . 7 1 . . . . 3 7 Kinetic 41 | . 31 . 10 . . . . . Thermal 545 | . 186 . 55 . 24 . 280 . Explosive 2081 | . . . . . 496 . 1585 . Electromagnetic 51 | . . . . . . . 51 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . 6 2 Message Errors 3 | . . . . . . . 2 1 Matter Fused 2 | . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . . . 27 . 16 . Projectiles . | . . . . . . . . . Explosions 43 | . . . . . 27 . 16 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . . . . . 74 . 124 . Shots 10 | . . . . . 4 . 6 . Rammed 8 | . 4 1 . . . . 1 2 Targets Rammed 8 | . 4 1 . . . . 1 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 458 | . 120 . 66 . 53 . 458 . Average Temperature 152 | . 57 . 32 . 32 . 198 . Received Heat Transfer 948 | . 96 6 . . 117 . 729 . Effects 8 | . . . . . . . 8 . Shutdowns 2 | . . . . . . . 2 . Interference 3 | . . . . . . . 3 . Matter Decay 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 . Heat Transferred 1239 | . 424 . 136 . 50 . 629 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 95 | 100 100 100 100 . 100 100 80 100 Level 1 4 | . . . . . . . 19 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 394 | . 30 . . . 82 . 394 149 Initial 149 | . . . . . . . . 149 Average 34 | . 4 . . . 13 . 91 34 Influence Increases 820 | . 85 . . . 101 . 619 15 Destroy 0b10 Robot/C 420 | . 60 . . . 60 . 300 . Destroy 0b10 Robot/NC 20 | . . . . . . . 20 . Destroy Leader 114 | . 20 . . . 10 . 84 . Successful Hack 5 | . 5 . . . . . . . Disable Machine 90 | . . . . . . . 90 . Destroy Structure 141 | . . . . . 31 . 110 . Lose Combat Pursuer 30 | . . . . . . . 15 15 Influence Decreases 820 | . 85 . . . 101 . 289 345 Entered New Map 181 | . . . . . . . . 181 Time Decay 523 | . 65 . . . 92 . 209 157 Lost Part 116 | . 20 . . . 9 . 80 7 Squads Dispatched 6 | . . . . . . . 4 2 Investigation 1 | . . . . . . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . . . . . . . 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Distress Signals 4 | . . . . . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 6 3 21 . 3 . 24 9 Peak Tracking Total 20 | . 3 3 20 . 3 . 6 4 Tactical Retreats 6 | . 1 . 3 . . . 1 1 ECM-based Alert Blocks 1 | . 1 . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Disabled 6 | . . . . . . . 6 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Machines Accessed 14 | . 2 2 . 5 . . 3 2 Terminals 4 | . 1 2 . . . . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 71 | . 4 6 . 50 . . 8 3 Successful 61 | . 4 3 . 50 . . 2 2 Failed 10 | . . 3 . . . . 6 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 3 . . . 1 Terminals 12 | . 2 6 . . . . 4 . Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . 2 . . . . . 1 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Terminal Hacks 55 | . 2 3 . 50 . . . . Record 53 | . 1 3 . 49 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 2 | . . . . . . . . 2 Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Process 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 1 . . . . 2 2 Full Trace Events 2 | . . . . . . . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 32 | . . . . . . . 32 . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 896 | . 325 121 181 . . . . 269 Optics 269 | . . . . . . . . 269 ECM 627 | . 325 121 181 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Turns Passed 3923 | 71 346 121 300 1018 570 60 749 688 Spaces Moved 2078 | 52 174 73 178 674 307 32 350 238 Core 156 | 25 . . . . . . 3 128 Treads 749 | . 118 73 77 . . 24 347 110 Legs . | . . . . . . . . . Wheels 83 | 27 56 . . . . . . . Hover 1090 | . . . 101 674 307 8 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 160 150 150 80 150 170 100 Average Speed 167 | 111 140 160 154 150 147 167 174 278 Slowest Speed 500 | 200 160 160 160 150 150 250 450 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 23 15 52 94 73 4 62 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 172 | . . . . . 71 . 101 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 171 | . . . . . 71 . 100 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Total 2410 | 63 244 77 195 681 412 37 442 259 Wait 184 | . 33 . 4 4 91 . 52 . Move 2070 | 51 173 72 177 673 306 31 349 238 Hop . | . . . . . . . . . Pick Up 27 | 4 7 . 5 1 4 . 4 2 Fast Attach 23 | 5 1 1 2 . . 2 4 8 Attach 22 | 2 2 2 2 . 2 1 2 9 Detach 1 | 1 . . . . . . . . Swap 8 | . 4 . . . . 2 2 . Drop 5 | . 2 1 . . . 1 1 . Fire 59 | . 18 . 5 . 9 . 27 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 4 1 . . . . 1 2 Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Repaired Sml. Laser 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 528 | -9/Materials | Discovered new exit (range 8) 538 | -9/Materials | Identified exit to Mines 539 | -9/Materials | Entered Mines 556 | -9/Mines | Met a Derelict bent on vengeance 561 | -9/Mines | Assembled infested the area 707 | -9/Mines | Lost 7 parts (2p2n3w) 710 | -9/Mines | Learned Materials interactive machine intel 757 | -9/Mines | Learned location of Storage (-8) 832 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 833 | -9/Mines | Discovered new exit (range 5) 838 | -9/Mines | Identified exit to Exiles 839 | -9/Mines | Entered Exiles 872 | -9/Exiles | Discovered new exit (range 14) 890 | -9/Exiles | Identified exit to Mines 923 | -9/Exiles | Met 8R-AWN 965 | -9/Exiles | Met EX-HEX 1115 | -9/Exiles | Met EX-DEC 1184 | -9/Exiles | Discovered exit to Mines (range 11) 1253 | -9/Exiles | Learned location of Zion (-6) 1304 | -9/Exiles | Met EX-BIN 1332 | -9/Exiles | Aligned with FarCom system 1334 | -9/Exiles | Given EX-Vault access code 1421 | -9/Exiles | Opened EX-Vault 1424 | -9/Exiles | Found Prototype Storage 1428 | -9/Exiles | Identified Superbattery 1459 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1555 | -9/Exiles | Visited The Gauntlet 1857 | -9/Exiles | Left Exiles lab with Superbattery 1857 | -9/Exiles | Entered Mines 1858 | -8/Mines | Core integrity fell below 50% 1908 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1911 | -8/Mines | Found Scrap Suit 2405 | -8/Mines | Discovered new exit (range 13) 2423 | -8/Mines | Identified exit to Materials 2427 | -8/Mines | Entered Materials 2427 | -8/Materials | Evolved 2 slots: Utility x2 2428 | -8/Materials | Loaded intel: 19 interactive machine locations 2458 | -8/Materials | Discovered new exit (range 15) 2487 | -8/Materials | Entered Storage 3197 | -8/Storage | Lost 4 parts (2p1u1w) 3197 | -8/Storage | Discovered new exit (range 16) 3236 | -8/Storage | Entered Factory 3236 | -7/Factory | Evolved 2 slots: Utility x2 3256 | -7/Factory | Lost 4 parts (2n1u1w) 3649 | -7/Factory | Lost 5 parts (3u2w) 3741 | -7/Factory | Core integrity fell below 50% 3756 | -7/Factory | Lost 6 parts (2n2u2w) 3867 | -7/Factory | Core integrity fell below 20% 3924 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- U-05 Engineer builds a Wall. Arm. Treads destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into T-07 Excavator. Acquired Adv. Visual Processing Unit. Critical hit (Destroy). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. LDE,:ZE87>SC&BRIW:HY3G#M:C64ILWXBN TJ Imp. Medium Armor Plating destroyed. Trap Extractor destroyed. Arm. Treads destroyed. Acquired Mic. Nuclear Core. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2D. System corrupted: Matter fused (-10). 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"" """?????# #= ! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 85% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Hunted Slippery One Challenges ------------ None Game ------ Seed GreatChromaticNanoactuators Manual? 0 Play Time 00:45:17 Cumulative 36.4 hours Start 2026.08.30 @ 14:36:09 End 2026.08.30 @ 15:25:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52374648-b590-4d1c-bf35-8a27051f88b6