Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 12:13:56 Player: Gearbrain Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1702) 1702 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 5715 Bonus ------- Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 479/700 Matter 280/300 Energy 95/290 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Cloak of Protection Hardened Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Titanium Leg Improved Cooling System Large Storage Unit Structural Scanner Weapon Cycler Advanced ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Recalibrator Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Heavy Armor Plating Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg VSS Leg Improved Titanium Leg Improved Cooling System Large Storage Unit Structural Scanner Weapon Cycler Advanced ECM Suite Cloak of Protection Improved Light Armor Plating Improved Medium Armor Plating Recalibrator Heavy Ion Cannon Heavy Ion Cannon Proton Missile Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 192 | 7 3 3 3 12 92 37 35 Power 21 | 1 2 . . 3 8 4 3 Engine 12 | 1 1 . . 2 3 3 2 Core 9 | . 1 . . 1 5 1 1 Reactor . | . . . . . . . . Propulsion 43 | 2 . 2 . 1 20 11 7 Treads 7 | 2 . . . . 5 . . Leg 32 | . . 2 . 1 15 7 7 Wheel 4 | . . . . . . 4 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 90 | 2 1 1 3 6 37 18 22 Device 46 | 1 . . 1 2 14 9 19 Storage 7 | 1 . . 2 . 3 . 1 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 36 | . 1 1 . 4 19 9 2 Artifact . | . . . . . . . . Weapon 38 | 2 . . . 2 27 4 3 Energy Gun 4 | . . . . 1 3 . . Energy Cannon 13 | . . . . . 8 3 2 Ballistic Gun 10 | 2 . . . . 8 . . Ballistic Cannon 3 | . . . . . 3 . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . 1 5 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 10 | . . . . . 6 1 3 Power 2 | . . . . . 1 . 1 Propulsion 5 | . . . . . 3 . 2 Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . 1 . . Highest Loss Streak 3 | . . . . . 3 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 97 97 92 Engine 3 | . 7 . . 1 4 8 7 Core 8 | . 7 14 14 12 4 5 6 Treads 1 | . 28 1 . . 3 . . Leg 30 | . . 26 28 28 32 32 37 Device 3 | . 4 . . 8 4 5 8 Storage 10 | . 14 14 14 14 9 7 7 Protection 14 | . 10 14 12 6 20 16 7 Energy Cannon 5 | . . . . . 3 14 14 Ballistic Gun 12 | . 28 28 28 6 6 . . Slashing Weapon 1 | . . . . 10 4 . . Peak Build Rating 54 | 9 10 12 17 17 34 46 54 Average Rating 25 | 6 9 10 11 14 28 41 46 On Entrance 16 | . 9 10 12 10 16 31 44 Naked Turns . | . . . . . . . . Heaviest Build 97 | 13 17 17 52 27 55 63 97 Greatest Support 97 | 40 40 40 20 23 63 97 97 Greatest Overweight (x) 2 | . . . 2 1 2 1 1 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 20 | 8 8 8 20 10 20 15 20 Average Capacity 14 | 7 8 8 16 10 14 15 17 Most Carried 20 | 8 8 8 10 10 15 15 20 Average Carried 11 | 5 7 7 8 9 13 14 16 Final Capacity 20 | 8 8 8 10 10 15 15 20 Final Carried 16 | 7 8 8 10 10 15 15 16 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 2295 | 288 60 114 . 170 1215 128 320 Remotely . | . . . . . . . . Salvage Created 2814 | 115 46 165 . 173 1512 198 605 Parts 143 | 7 1 5 . 11 67 9 43 Haulers Intercepted 4 | . . . . . 3 . 1 Recyclers Shooed 8 | . 1 . . . 6 . 1 Parts Field Recycled 34 | . . . . . . 34 . Retrieved Matter 275 | . . . . . . 275 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 36 | . 1 . . 2 21 5 7 Melee 5 | . . . . . 5 . . Guns 7 | . 1 . . 2 4 . . Cannons 21 | . . . . . 12 4 5 AOE 2 | . . . . . . . 2 Classes Destroyed 13 | 2 1 . . 1 8 1 . Worker 3 | . . . . . 2 . 1 Builder 6 | . . . . 1 2 . 3 Tunneler 3 | 2 . . . . 1 . . Hauler 4 | . . . . . 3 . 1 Recycler 12 | 1 . 2 . 1 5 . 3 Mechanic 2 | . . . . . 1 . 1 Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 2 . . Swarmer 12 | . . . . . 4 3 5 Grunt 12 | . 1 . . 2 9 . . Sentry 8 | . . . . . 5 1 2 Hunter 3 | . . . . . 3 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 3 1 2 . 2 5 3 6 Combat Bots Only 5 | . 1 . . 2 5 3 3 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 509 | . 5 6 . 14 207 78 199 Missed 164 | . 1 2 . 2 60 35 64 Damage Taken 5269 | . 52 66 . 196 2197 619 2139 Core 491 | . . . . 37 233 115 106 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 103 | . . . . . . 103 . Ignored by Resistances 6 | . . . . . . 6 . Regen/Repaired (Parts) 80 | . . . . . 80 . . Core Remaining (%) 80 | 100 . . . 85 57 . . Volleys Fired 162 | 3 9 10 . 5 77 17 41 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 130 | 40 40 40 . 40 130 130 130 Shots Fired 301 | 6 18 20 . 10 132 33 82 Gun 113 | 6 18 20 . 10 59 . . Cannon 187 | . . . . . 73 33 81 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 129 | 6 18 20 . 10 75 . . Thermal 171 | . . . . . 57 33 81 Explosive . | . . . . . . . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 15 | 3 5 7 . 5 15 10 11 Robot Miss Streak 10 | . 2 2 . 3 10 2 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 226 | 3 11 13 . 8 125 24 42 Core Hits 107 | 3 5 7 . 5 60 6 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 2 . . Sever 2 | . . . . . 2 . . Melee Attacks 43 | . . . . 2 40 1 . Impact . | . . . . . . . . Slashing 43 | . . . . 2 40 1 . Piercing . | . . . . . . . . Sneak Attacks 16 | . . . . 2 13 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6161 | 39 147 164 . 205 3446 772 1388 Guns 958 | 39 147 164 . 78 530 . . Cannons 3260 | . . . . . 1323 681 1256 Explosions 249 | . . . . . 117 . 132 Melee 1694 | . . . . 127 1476 91 . Ramming . | . . . . . . . . Kinetic 1258 | 39 147 164 . 78 830 . . Thermal 3117 | . . . . . 1140 681 1296 Explosive . | . . . . . . . . Electromagnetic 92 | . . . . . . . 92 Impact . | . . . . . . . . Slashing 1694 | . . . . 127 1476 91 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 2 1 1 Corruption Purged 2 | . . . . . . 2 . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . 4 1 . Message Errors 1 | . . . . . . 1 . Matter Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 264 | . . . . . 175 65 24 Projectiles 30 | . . . . . 2 4 24 Explosions 20 | . . . . . 20 . . Melee 214 | . . . . . 153 61 . Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . . . . 86 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 321 | . 11 . . 2 288 291 321 Average Temperature 87 | . 7 . . 1 60 125 107 Received Heat Transfer 1152 | . 30 . . 66 639 72 345 Effects 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 3 | . . . . . . 2 1 Heat Transferred 4239 | . . . . . 1617 925 1697 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 409 | 15 74 38 . 60 409 219 325 Initial 185 | . 9 28 . . 23 185 68 Average 116 | 9 61 30 . 51 146 101 158 Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 83 | 100 100 100 . 100 78 91 66 Level 1 16 | . . . . . 20 8 33 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 1 4 Investigation 2 | . 1 . . . . . 1 Extermination 2 | . . . . . . 1 1 Reinforcement 2 | . 1 . . . 1 . . Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 10 5 . 3 35 6 36 Peak Tracking Total 13 | . 6 5 . 3 6 3 13 Tactical Retreats 5 | . . . . . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . 1 . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . 1 . . . Triggered 1 | . . . . 1 . . . Most Traps Carried 2 | . . 2 2 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 6 | . . . . . 1 2 3 Max in Single Turn 1 | . . . . . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 26 | . 1 . 5 . 9 3 8 Terminals 17 | . 1 . . . 8 2 6 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . 1 . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 100 | . 3 . 50 . 29 6 12 Successful 74 | . 1 . 50 . 16 4 3 Failed 26 | . 2 . . . 13 2 9 Catastrophic 5 | . . . . . 1 1 3 Database Lockouts . | . . . . . . . . Manual 15 | . . . 7 . . 2 6 Terminals 42 | . 3 . . . 25 4 10 Fabricators 2 | . . . . . . 2 . Repair Stations 6 | . . . . . 4 . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 69 | . 1 . 50 . 12 3 3 Record 56 | . . . 49 . 7 . . Open Door 3 | . . . . . . . 3 Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Disarm Traps 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 3 | . 1 . . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 1 . . . 7 2 7 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 42 | . . . . . . 42 . Total Part Build Rating 8 | . . . . . . 8 . Parts Repaired 2 | . . . . . 2 . . Time 64 | . . . . . 64 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . . . 13 Total Damage 204 | . . . . . . . 204 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . . . 6 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 6865 | 231 141 354 1948 212 1946 1158 875 Spaces Moved 3701 | 131 66 249 912 133 944 757 509 Core 7 | 7 . . . . . . . Treads 276 | 124 66 13 . . 73 . . Legs 3249 | . . 236 912 133 871 588 509 Wheels 169 | . . . . . . 169 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 112 100 120 Average Speed 149 | 154 160 122 212 125 132 120 129 Slowest Speed 265 | 160 160 160 260 190 265 196 198 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 9 15 40 94 20 48 15 60 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . . . 1 . 4 Terrain Destroyed 95 | . . . . . 64 1 30 Melee 1 | . . . . . 1 . . Projectile 36 | . . . . . 13 1 22 AOE 58 | . . . . . 50 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 4656 | 154 84 280 924 161 1451 963 639 Wait 367 | . . 12 . 3 213 111 28 Move 3694 | 130 65 248 911 132 943 756 509 Hop . | . . . . . . . . Pick Up 102 | 14 4 3 5 3 43 20 10 Fast Attach 16 | . . . . 1 7 3 5 Attach 32 | 7 . . . 1 13 7 4 Detach 4 | . . . 1 . 2 . 1 Swap 144 | . 3 3 3 10 72 27 26 Drop 91 | . 3 4 4 3 41 21 15 Fire 162 | 3 9 10 . 5 77 17 41 Melee 43 | . . . . 2 40 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . 1 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 232 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 373 | -10/Materials | Entered Mines 381 | -10/Mines | Assembled infested the area 428 | -10/Mines | Met 8R-AWN 520 | -10/Mines | Found a hidden stash of uninstalled traps 535 | -10/Mines | Discovered new exit (range 5) 727 | -10/Mines | Entered Exiles 745 | -10/Exiles | Discovered new exit (range 15) 775 | -10/Exiles | Welcomed by 8R-AWN 798 | -10/Exiles | Met EX-HEX 908 | -10/Exiles | Met EX-DEC 992 | -10/Exiles | Visited The Gauntlet 1493 | -10/Exiles | Met EX-BIN 1665 | -10/Exiles | Aligned with FarCom system 1667 | -10/Exiles | Given EX-Vault access code 2031 | -10/Exiles | Learned location of Zion (-7) 2177 | -10/Exiles | Discovered new exit (range 15) 2513 | -10/Exiles | Opened EX-Vault 2527 | -10/Exiles | Found Cloak of Protection 2561 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2675 | -10/Exiles | Left Exiles lab with Cloak of Protection 2675 | -10/Exiles | Entered Mines 2867 | -9/Mines | Discovered new exit (range 3) 2887 | -9/Mines | Entered Materials 2887 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2971 | -8/Materials | Build established: Scavenger-Mutant 3722 | -8/Materials | Lost 3 parts (1n1u1w) 3949 | -8/Materials | Build established: Mutant 4231 | -8/Materials | Repaired VSS Leg 4276 | -8/Materials | Repaired Aluminum Leg? 4819 | -8/Materials | Discovered new exit (range 10) 4833 | -8/Materials | Entered Factory 4833 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4973 | -7/Factory | Fabricated Great Axe (x2) 5920 | -7/Factory | Identified exit to Storage 5920 | -7/Factory | Identified exit to Lower Caves 5991 | -7/Factory | Entered Storage 6283 | -7/Storage | Lost 4 allies 6632 | -7/Storage | Met a pair of Derelict thieves 6850 | -7/Storage | Lost 3 parts (1p2n) 6866 | -7/Storage | Self-destructed Last Messages --------------- Drone destroyed. Drone released from Drone Bay. Transfer Shaft disabled. Drone destroyed. M-28 Smith repairs L-41 Fighter. U-05 Engineer builds a Wall. P-60 Hacker resets A-02 Transporter, system corruption cleaned. Lgt. Nuclear Core destroyed. Imp. Carbon-fiber Leg destroyed. Dropped Drone Bay. Titanium Leg destroyed. Dropped Hvy. Ion Cannon. Acquired 25 matter. Aluminum Leg severed. P-60 Hacker resets L-41 Fighter, system corruption cleaned. Connecting with Terminal... ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????# | | ??????????????????????? ????????????????# | | ??????????????????????? ????????????????# | | ??????????????????????? ????????????????# | | ?????????????????????##+##??????????????# | | ?????????????????????# ?????????????## | | ???????????Y????????? #????????????### | | ?????????????????????# #???????????##!# | | ?????????????????????# #???????????##![ | | ?????????????????????# #???????????#### | | ?????????????????????# ################ | | ?????????????#######?# o # ######## | | ?????????????#"""""#?# # b | | ????????????##""T""### # ####### | | ????????????# @ls # # """ ####### | | ????????????# """ # # """ #######% | | ????????????# """p m ggg """ #######/ | | ??????????""" g""" # #g # %!% | | ?????????#"T s# # """g # =%" | | ?????????#""" """g + # """ # "" | | ?????????#### """ # # """ # | | ????????????# """ # # # ] | | ????????????# a #g ######### """ | | ????????????########## #??????## "" | | ?????????????????????# #??????## """ | | ?????????????????????# #?????### | | ?????????????????????g #?????#######/## | | ?????????????????????# #?????## ^ | | ?????????????????????# #?????## ^ | | ?????????????????????+ #?????## ^ | | ?????????????????????# #?????#######+## | | ?????????????????????? ??????### | | ???????????????????????????????? # """" | | ???????????????????????????????? # """" | | ???????????????????????????????? # """" | | ???????????????????????????????? # """" | | ???????????????????????????????? # | | ???????????????????????????????? # | | ???????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 5 Armor Coverage 825 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Great Axe | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation It's Just You Just What I Needed Librarian One Hack Too Far Shopping List Tourist Challenges ------------ None Game ------ Seed TacticalBombPlatform Manual? 0 Play Time 03:42:06 Cumulative 8.1 hours Start 2024.09.07 @ 21:32:21 End 2024.09.08 @ 12:13:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b793c22a-dd32-402f-84c9-d920a88d9e4f