Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 14:44:19 Player: Windjigo Result: Destroyed by YG-BCS(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (655) 655 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1230 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 180/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Rolling (105) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Wheel Compact Wheel Disposable Heat Sink High-capacity Matter Pod (19) Sensor Array Signal Interpreter Scrap Shield Medium Laser Improved Light Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Wheel Compact Wheel Compact Wheel Disposable Heat Sink High-capacity Matter Pod Sensor Array Signal Interpreter Medium Laser Medium Laser Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 10 6 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 3 13 14 Power 1 | . 1 2 Propulsion 3 | 1 3 3 Utility 2 | . 2 3 Weapon 5 | 1 5 5 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 93 Engine 14 | . 14 14 Wheel 27 | . 28 25 Device 8 | . 11 . Storage 14 | . 14 14 Processor 4 | . 2 10 Ballistic Cannon 26 | . 26 25 Peak Build Rating 13 | 7 11 13 Average Rating 10 | 4 10 11 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 34 | 15 34 33 Greatest Support 36 | 26 26 36 Greatest Overweight (x) 3 | 3 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 6 15 15 Average Carried 13 | 3 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 14 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 892 | 240 372 280 Remotely . | . . . Salvage Created 581 | 113 349 119 Parts 43 | 6 22 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 13 9 Cannons 21 | . 12 9 Classes Destroyed 8 | 2 4 2 Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Swarmer 8 | . 5 3 Grunt 8 | . 8 . Sentry 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 92 | . 43 49 Missed 16 | . 6 10 Hits 76 | . 37 39 Projectile 76 | . 37 39 AOE 2 | . . 2 Critical Strikes 1 | . . 1 Damage Taken 1098 | . 375 723 Core 265 | . 103 162 Absorbed by Shields . | . . . Regen/Repaired (Parts) 124 | . 124 . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 5 34 27 Largest 2 | 2 2 2 Hottest 89 | 40 66 89 Shots Fired 131 | 10 68 53 Gun 11 | 10 . 1 Cannon 120 | . 68 52 Launcher . | . . . Special . | . . . Kinetic 130 | 10 68 52 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 4 5 12 Robot Miss Streak 5 | 1 5 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | 6 34 39 Core Hits 34 | 3 16 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Blast 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1640 | 69 756 815 Guns 69 | 69 . . Cannons 1571 | . 756 815 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1640 | 69 756 815 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 22 | . 14 8 Message Errors 3 | . 2 1 Matter Fused 5 | . 4 1 Heat Flow Errors 1 | . 1 . Energy Discharges 8 | . 3 5 Parts Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 3 | . 2 1 Overload Shots . | . . . Overflow Damage 26 | . 26 . Projectiles 26 | . 26 . Explosions . | . . . Melee . | . . . Knockbacks 21 | . 11 10 Impact . | . . . Kinetic 17 | . 9 8 Secondary 4 | . 2 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 196 | . 196 . Average Temperature 28 | . 28 . Received Heat Transfer 207 | . 111 96 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | . 1 . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 90 . Level 1 8 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 225 | 5 225 . Initial . | . . . Average 100 | . 108 . Influence Increases 676 | 10 576 90 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 74 | . 64 10 Successful Hack 25 | . 25 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 135 | . 135 . Influence Decreases 676 | 10 398 268 Entered New Map 86 | . . 86 Time Decay 558 | 10 398 150 Lost Part 32 | . . 32 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 19 11 Peak Tracking Total 5 | . 4 5 Tactical Retreats 7 | . 7 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 20 | . 20 . Failed 12 | . 12 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Recall Investigation 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 918 | 19 899 . Sensors 785 | . 785 . Seismic 133 | 19 114 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1556 | 92 1098 366 Spaces Moved 899 | 60 643 196 Core 20 | 20 . . Treads . | . . . Legs . | . . . Wheels 879 | 40 643 196 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 95 Average Speed 100 | 96 99 105 Slowest Speed 200 | 200 105 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 94 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1414 | 81 1031 302 Wait 386 | . 322 64 Move 897 | 59 642 196 Hop . | . . . Pick Up 28 | 9 15 4 Fast Attach 5 | 3 1 1 Attach 8 | 4 1 3 Detach . | . . . Swap 14 | 1 9 4 Drop 10 | . 7 3 Fire 66 | 5 34 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 10) 675 | -10/Materials | Discovered new exit (range 8) 1050 | -10/Materials | Discovered new exit (range 10) 1144 | -10/Materials | Repaired Imp. Light Cannon 1171 | -10/Materials | Repaired Sensor Array 1186 | -10/Materials | Discovered new exit (range 6) 1191 | -10/Materials | Entered Subcaves 1192 | -10/Subcaves | Approached by a straggling Scientist 1374 | -10/Subcaves | Core integrity fell below 50% 1554 | -10/Subcaves | Ambushed by Subdweller buried in earth 1555 | -10/Subcaves | Core integrity fell below 20% 1557 | -10/Subcaves | Destroyed by YG-BCS(R) with Subdweller Machine Gun Last Messages --------------- 01480_ Acquired 1 matter. 01481_ Acquired 2 matter. 01485_ Hvy. Assault Rifle fries itself beyond repair. 01486_ Acquired 6 matter. 01487_ Lgt. Treads fries itself beyond repair. 01491_ System corrupted: Energy discharge (-54). 01496_ Acquired 14 matter. 01518_ Acquired 6 matter. 01532_ System corrupted: Matter fused (-7). 01538_ I2-UOT(R) knocked back. 01541_ Beam Rifle destroyed. 01544_ Sub. Power Source shoots sparks and powers down. 01544_ I2-UOT(R) destroyed. 01548_ B1-WJ0(R) knocked back. 01552_ Acquired 2 matter. 01554_ B1-WJ0(R) destroyed. 01555_ YG-BCS(R): "ARGHSUB!" 01555_ YG-BCS(R) knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????#??????????????? | | ???????????????????????????????" #??????????????? | | ??????????????????????????????"" ???????????????? | | ?????????????????????????????? ???????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????######## ??????????????????? | | ????????????????????#;; ???????????????????? | | ?????????????????????# % #???????????????????? | | ????????##########???#;%&!;;##??????????????????? | | ???????## ##??##* =; #??????????????????? | | ######## #### ; @R; #??????????????????? | | # # ## ## ; #??????????????????? | | % #??????????????????? | | ## ; #??????????????????? | | ### ##### ###??????????????????? | | ### #???###; ;#???????????????????? | | #?????##; ;#???????????????????? | | # #??????#;; ;#???????????????????? | | ## ##??????### ###???????????????????? | | ### #?????????## #?????????????????????? | | # ##?# #?????????# ????????????????????? | | # ##??# #????????# ???????????????????? | | #???# #???????## ??????????????????? | | #?? #????????# ????????????????? | | ####?? #####????????? ## ???????????????? | | #?????###??????????????###? ???????????????? | | #???????????????????????????? #???????????????? | | ????####????????????????????? ????????????????? | | #?## ##?????? ?????????????? ?????????????????? | | # #????? ?????????????????????????????????? | | #???? ?????????????????????????????????? | | #?????? ??????????????????????????????????? | | ## #????? ??????????????????????????????????? | | ## #???? #??????????????????????????????????? | | #???? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 21% | -10/Materials Sensor Array | 10% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveSuperchargedCannon Manual? 0 Play Time 00:17:51 Cumulative 41.5 hours Start 2025.05.19 @ 14:26:42 End 2025.05.19 @ 14:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e84eb849-1beb-4c71-b24c-2be60889e4ce