Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 19:14:29 Player: Ammie Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (3813) 3813 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 7215 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Weapon Cycler Transmission Jammer > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (10) --- Improved Deuterium Engine Hacking Suite System Shield Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle High-powered Field Laser High-powered Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Mini Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core Aerolev Unit Gravmag System Reaction Control System Hacking Suite System Shield Shock Rifle Heavy EM Shotgun Lightning Gun High-powered Field Laser High-powered Field Laser Improved Spread Laser Heavy Ion Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Advanced EMP Blaster [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 111 | 6 12 9 42 42 Power 14 | 1 2 . 5 6 Engine 9 | 1 1 . 3 4 Core 5 | . 1 . 2 2 Reactor . | . . . . . Propulsion 25 | 2 3 2 13 5 Treads 14 | 2 3 2 7 . Leg 5 | . . . 4 1 Wheel . | . . . . . Hover 5 | . . . 1 4 Flight 1 | . . . 1 . Utility 23 | 1 3 . 8 11 Device 14 | . 1 . 5 8 Storage 5 | 1 2 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 49 | 2 4 7 16 20 Energy Gun 24 | 1 . . 10 13 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon 11 | . 3 4 1 3 Launcher 8 | . 1 2 4 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 17 | . . . 7 10 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 42 | . . 7 14 21 Power 6 | . . 1 3 2 Propulsion 16 | . . 2 5 9 Utility 10 | . . . 3 7 Weapon 10 | . . 4 3 3 Highest Loss Streak 9 | . . 3 9 6 To Critical Strikes 1 | . . . 1 . Average Backups 16 | 1 11 18 16 16 Power 2 | . 2 2 1 3 Propulsion 1 | . 1 2 1 1 Utility 3 | . 2 4 1 2 Weapon 9 | . 5 8 12 10 Tool/Special . | . . . . . Unused Backups 21 | . 2 1 6 12 Power 3 | . . . 1 2 Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon 14 | . 2 1 3 8 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 97 97 88 85 Engine 5 | . 6 6 3 4 Core 5 | . 7 6 5 2 Treads 18 | . 28 25 13 . Leg 7 | . . . 13 21 Hover 1 | . . . . 7 Device 16 | . 11 14 18 21 Storage 11 | . 14 14 9 7 Protection 2 | . . . 5 4 Energy Gun 5 | . 6 . 14 7 Ballistic Cannon 10 | . 17 17 1 3 Launcher 3 | . . 7 1 1 Slashing Weapon 1 | . . 3 . . Peak Build Rating 56 | 6 11 16 43 56 Average Rating 22 | 4 8 12 28 46 On Entrance 14 | . 6 11 12 43 Avg Prop Armor Cover (%) 3 | . . . 3 3 Naked Turns . | . . . . . Heaviest Build 88 | 13 88 58 72 78 Greatest Support 89 | 40 40 40 86 89 Greatest Overweight (x) 19 | . 2 2 15 19 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 19 | 6 19 20 20 17 Most Carried 20 | 2 19 20 20 20 Average Carried 16 | 1 12 18 16 16 Final Capacity 20 | 8 20 20 20 10 Final Carried 20 | 2 19 18 20 8 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2640 | 212 357 530 777 764 Remotely . | . . . . . Salvage Created 4028 | . 541 195 1880 1412 Parts 205 | . 41 10 84 70 Haulers Intercepted 9 | . 1 . 5 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 83 | . 16 12 29 26 Melee 1 | . . . 1 . Guns 37 | . 6 . 21 10 Cannons 20 | . 10 5 . 5 AOE 23 | . . 7 6 10 Classes Destroyed 14 | . 6 2 4 2 Worker 6 | . 1 . 2 3 Builder 7 | . 1 . 4 2 Hauler 9 | . 1 . 5 3 Recycler 6 | . . . 2 4 Operator 2 | . . . 1 1 Watcher 4 | . 1 . 2 1 Swarmer 18 | . 6 . 6 6 Grunt 35 | . 10 . 15 10 Brawler 2 | . . . 1 1 Sentry 6 | . . 1 4 1 Specialist 3 | . . . 3 . Hunter 2 | . . . . 2 Programmer 6 | . . . . 6 Subdweller 11 | . . 11 . . Best Kill Streak 8 | . 7 4 8 8 Combat Bots Only 6 | . 6 4 5 4 Max Kills in Single Turn 8 | . 2 2 3 8 Gunslinging 1 | . 1 . 1 . Exploded 3 | . . 2 2 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 637 | . 49 51 237 300 Missed 200 | . 19 19 63 99 Hits 437 | . 30 32 174 201 Melee 9 | . . . 1 8 Projectile 428 | . 30 32 173 193 AOE 12 | . . 8 . 4 Critical Strikes 24 | . 1 . 11 12 Part Disruptions 2 | . . . . 2 Damage Taken 7041 | . 318 1018 2431 3274 Core 1294 | . 55 144 367 728 Absorbed by Shields 290 | . . . 83 207 Regen/Repaired (Parts) 79 | . . . 79 . Core Remaining (%) 51 | 100 . 20 33 . Volleys Fired 278 | . 39 55 91 93 Largest 2 | . 2 2 2 2 Hottest 150 | . 80 73 100 150 Shots Fired 457 | . 76 97 142 142 Gun 258 | . 37 . 123 98 Cannon 148 | . 37 71 6 34 Launcher 51 | . 2 26 13 10 Special . | . . . . . Kinetic 159 | . 48 79 6 26 Thermal 109 | . 26 . 10 73 Explosive 20 | . 2 18 . . Electromagnetic 169 | . . . 126 43 Robot Hit Streak 19 | . 9 19 12 7 Robot Miss Streak 6 | . 3 2 6 5 Penetration Max . | . . . . . Secondary Targets 8 | . 2 . 3 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 284 | . 41 39 105 99 Core Hits 203 | . 26 24 82 71 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 10 | . 5 1 1 3 Burn 5 | . 3 . 1 1 Destroy 2 | . 2 . . . Blast 2 | . . 1 . 1 Corrupt 1 | . . . . 1 Melee Attacks 8 | . . 8 . . Impact . | . . . . . Slashing 8 | . . 8 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9413 | . 627 1573 2949 4264 Guns 3726 | . 242 . 1877 1607 Cannons 1548 | . 385 564 74 525 Explosions 4105 | . . 1009 964 2132 Melee . | . . . . . Ramming 34 | . . . 34 . Kinetic 1946 | . 449 1032 74 391 Thermal 3500 | . 178 . 622 2700 Explosive 1010 | . . 541 244 225 Electromagnetic 2923 | . . . 1975 948 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . 2 12 Average Corruption 3 | . . . 1 4 Corruption Purged 9 | . . . 2 7 Corruption Blocked . | . . . . . Effects 49 | . . . 7 42 Message Errors 19 | . . . 4 15 Matter Fused 6 | . . . 1 5 Heat Flow Errors 8 | . . . . 8 Energy Discharges 6 | . . . 1 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . 1 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 582 | . . 6 137 439 Projectiles 20 | . . . 2 18 Explosions 562 | . . 6 135 421 Melee . | . . . . . Knockbacks 9 | . 5 2 1 1 Impact . | . . . . . Kinetic 9 | . 5 2 1 1 Secondary . | . . . . . Self-Inflicted Damage 670 | . . 21 330 319 Shots 20 | . . 2 11 7 Rammed 7 | . . . 7 . Targets Rammed 8 | . . . 8 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 450 | . 100 . 368 450 Average Temperature 81 | . 33 . 47 125 Received Heat Transfer 1917 | . 138 138 819 822 Effects 6 | . . . 2 4 Shutdowns 2 | . . . 1 1 Energy Bleed 2 | . . . . 2 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Fried 18 | . . . 13 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 . 1 4 Heat Transferred 4623 | . 740 . 933 2950 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 14 | . . . 10 4 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 62 | 100 81 . 72 35 Level 1 20 | . 18 . 27 15 Level 2 16 | . . . . 49 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 590 | . 250 . 283 590 Initial 126 | . . . 5 126 Average 195 | . 113 . 150 320 Influence Increases 2802 | . 490 20 972 1320 Destroy 0b10 Robot/C 1440 | . 320 20 580 520 Destroy 0b10 Robot/NC 170 | . 20 . 80 70 Destroy Leader 346 | . 74 . 134 138 Successful Hack 59 | . 20 . 5 34 Disable Machine 465 | . 45 . 60 360 Destroy Structure 202 | . 11 . 68 123 Lose Combat Pursuer 120 | . . . 45 75 Influence Decreases 2214 | . 382 118 703 1011 Entered New Map 210 | . . 52 5 153 Time Decay 1684 | . 382 56 598 648 Lost Part 320 | . . 10 100 210 Squads Dispatched 22 | . 3 . 6 13 Investigation 4 | . 2 . 1 1 Extermination 5 | . . . . 5 Reinforcement 11 | . 1 . 4 6 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 3 | . . . . 3 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 1 . 2 2 Communications Jammed 22 | . . . . 22 Distress Signals 22 | . . . . 22 Times Spotted 125 | . 22 14 42 47 Peak Tracking Total 5 | . 5 3 5 5 Tactical Retreats 8 | . 1 . 4 3 ECM-based Alert Blocks 4 | . 2 . 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 9 | . . 1 8 . Indirectly 7 | . . . 7 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 31 | . 3 . 4 24 Max in Single Turn 9 | . 1 . 2 9 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 12 | . 5 . 5 2 Terminals 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 1 2 Garrison Access 1 | . . . 1 . Total Hacks 28 | . 10 . 11 7 Successful 19 | . 7 . 7 5 Failed 9 | . 3 . 4 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 11 | . 10 . 1 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 9 | . . . 2 7 Garrison Access 3 | . . . 3 . Terminal Hacks 3 | . 2 . 1 . Part Schematic 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 2 5 Insert Component 3 | . . . 1 2 Analyze 4 | . . . 1 3 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 5 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 1 . 1 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 1 2 Part Schematics Acquired 3 | . . . 1 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 8188 | . 1577 4698 1228 685 Sensors 168 | . . . 168 . Terrain 159 | . . . 159 . Jamming 685 | . . . . 685 ECM 7503 | . 1577 4698 1228 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 11863 | 84 1939 4809 2667 2364 Spaces Moved 5143 | 50 741 1791 1173 1388 Core 27 | 5 . . 3 19 Treads 3104 | 45 741 1791 527 . Legs 1495 | . . . 637 858 Wheels . | . . . . . Hover 511 | . . . . 511 Flight 6 | . . . 6 . Fastest Speed 43 | 50 160 240 120 43 Average Speed 198 | 149 235 256 170 128 Slowest Speed 1000 | 160 320 320 870 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 99 69 51 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 9 . . Spaces Dug 44 | . . 44 . . Terrain Destroyed 337 | . 11 119 72 135 Melee 1 | . . 1 . . Projectile 9 | . . 2 . 7 AOE 327 | . 11 116 72 128 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 6345 | 57 857 1903 1693 1835 Wait 618 | . 43 27 317 231 Move 5139 | 49 740 1790 1172 1388 Hop . | . . . . . Pick Up 75 | 2 16 4 27 26 Fast Attach 27 | 6 3 . 11 7 Attach 35 | . . 8 14 13 Detach 3 | . . 1 1 1 Swap 88 | . 10 8 27 43 Drop 66 | . 6 2 25 33 Fire 278 | . 39 55 91 93 Melee 8 | . . 8 . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . . . 8 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 3) 585 | -10/Materials | Derelicts attacked the area 1130 | -10/Materials | Discovered new exit (range 10) 1344 | -10/Materials | Discovered new exit (range 10) 1606 | -10/Materials | Discovered new exit (range 10) 1985 | -10/Materials | Discovered new exit (range 14) 2024 | -10/Materials | Entered Subcaves 2295 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4222 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4243 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4246 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4247 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4264 | -10/Subcaves | Learned location of Mines (-10) 4363 | -10/Subcaves | Lost 3 parts (1p1n1w) 5022 | -10/Subcaves | Disturbed a concealed Subdweller 5023 | -10/Subcaves | Ambushed by Subdweller buried in earth 5045 | -10/Subcaves | Core integrity fell below 50% 5056 | -10/Subcaves | Lost 3 parts (1n2w) 5511 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6634 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6765 | -10/Subcaves | Discovered new exit (range 9) 6833 | -10/Subcaves | Entered Materials 6833 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6924 | -8/Materials | Discovered new exit (range 15) 7089 | -8/Materials | Lost 9 parts (2p3n2u2w) 7399 | -8/Materials | Lost 3 parts (1p2n) 7596 | -8/Materials | Core integrity fell below 50% 8149 | -8/Materials | Discovered new exit (range 16) 8572 | -8/Materials | Discovered new exit (range 5) 8736 | -8/Materials | Repaired Med. Armor Plating 8742 | -8/Materials | Garrison activated, responded to threat 9500 | -8/Materials | Entered Factory 9500 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9666 | -7/Factory | Discovered new exit (range 6) 9865 | -7/Factory | Noticed a derelict Sapper rigging charges 10700 | -7/Factory | First assault squad dispatched 10772 | -7/Factory | Lost 5 parts (3n2u) 10991 | -7/Factory | Lost 6 parts (1p2n3u) 11504 | -7/Factory | Discovered new exit (range 9) 11745 | -7/Factory | Discovered new exit (range 11) 11841 | -7/Factory | System corruption reached 10% 11844 | -7/Factory | Core integrity fell below 50% 11845 | -7/Factory | Core integrity fell below 20% 11864 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 11844_ B-48 Gladiator destroyed. 11844_ U-05 Engineer destroyed. 11844_ M-28 Smith destroyed. 11845_ K-01 Serf collects debris. 11850_ U-05 Engineer lays Concrete. 11851_ K-01 Serf collects debris. 11852_ U-05 Engineer lays Concrete. 11855_ K-01 Serf destroyed. 11855_ Door malfunctions. 11855_ Chain reaction triggered in Lgt. Ion Engine. 11855_ U-05 Engineer destroyed. 11857_ U-05 Engineer lays Concrete. 11858_ Gatling Laser severed. 11858_ Critical hit (Burn: +37). 11859_ G-47 Trooper misfires. 11859_ U-05 Engineer lays Concrete. 11861_ System corrupted: Energy discharge (-36). 11861_ U-05 Engineer lays Concrete. 11863_ Critical hit (Burn: +37). 11863_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????? | | "????????????????????? | | "????????????????????? | | ???????????????????? | | "????????????????????? | | "????????????????????? | | ""???????????????????? | | ? ????????????????? | | "?" ???????? ???????? | | "?" ??????? ?????? | | ??" #????? ????? | | #???????? #????? ???? | | #????????"" #????? ???? | | +#########+###?????? """ +????? ???? | | ?????# #?????#? """ #????? ????? | | """" ???#[! #?""??# #????? ?????? | | """" ?#[! #??" ?# """ ###### ??????? | | "" ##[! #??? [# """ ????????? | | = ## #??? # """ #?????????? | | ######### ##??? + #?????????? | | ####????# [ #? ??# """ #######???? | | #????##+##??#/## """ #???? | | #?????# #???# u """ #???? | | #?????# #???# #???? | | ! ####### ##### [ ##+###### #???? | | + g l@ #?# #???? | | # g! #?# #???? | | # g% ] =!#?# #???? | | + = *!#?# #???? | | ################ =% * [ #?# #???? | | ? #??????# ! == ######### #???? | | #??????# ! |%*#???? | | ######?# m #???? | | """" + #?# #???? | | ]! """" # ### #???? | | ]! """" # ## # """ #???? | | !! """" + #m "R #???? | | ####### # """ #???? | | #########??######## """% ######## #???? | | ??????????## % # #??????# #???? | | ??????????## =+ =% #??????? #???? | | ??????????# %# ##### #???????+#???? | | ??????????## # ###?# #????????????? | | ??????????## # ###?# #????????????? | | ??????????## %= # # #?# #????????????? | | ??????????####/#### ###?# #????????????? | | ???????????# #!# # ##?? ????????????? | | ???????????###]#### ##?? #???????????? | | ?????????????# #??# #?? < +???????????? | | ?????????????#]#??# #??? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 34% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Total Silence Challenges ------------ None Game ------ Seed LinearInterdictionForcewell Manual? 0 Play Time 01:06:26 Cumulative 76.3 hours Start 2026.06.23 @ 18:08:13 End 2026.06.23 @ 19:14:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb7e0e57-74ee-477b-9a3b-3e9b00a696f3