Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 00:04:32 Player: +Jones Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (449) 2245 Value Destroyed (19924) 19924 Prototype IDs (374) 7480 Alien Tech Used (1) 200 Bonus (56071) 56071 TOTAL SCORE: 95420 Bonus ------- High Alert Combat Kills 1924 Follower Combat Kills 1506 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14000 Awakened Behemoth Slayer 1000 Subatomizer Sterilization 3000 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2670 MAIN.C Attacked Proxy Base 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -829 Cogmind --------- Core Integrity 1305/1345 Matter 120/300 Energy 1528/1550 System Corruption 3% Temperature Cool (16) Movement Treading (238) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (7) --- Enhanced Armored Medium Treads Armored Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Coolant Injector Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter Hardened Heavy Armor Plating Advanced Remote Force Field X0-1V1's Piety Tracker > --- WEAPON (6) ------- Railgun Helical Railgun Multirail Multirail Multirail Multirail > --- INVENTORY (25) --- Protomatter-130 Reinforced Antimatter Reactor Advanced Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Advanced Coolant Injector Small Battery (100) Energy Well (350) Experimental Matter Compressor (500) Advanced Cloaking Device Long-range Tractor Beam Nova Cannon Heavy Machine Gun Long-range Missile Launcher RU-N14's Throwing Claymores v3 (5) Heavy Scimitar of Distortion CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Armored Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Advanced Remote Force Field Point Defense System Improved Point Defense System X0-1V1's Piety Tracker > --- WEAPON ----------- Railgun Multirail Multirail Multirail Multirail Heavy Scimitar of Distortion > --- INVENTORY -------- Protomatter Reinforced Quantum Reactor Enhanced Armored Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads Biometal Leg Small Battery Experimental Sensor Array Advanced Terrain Scanner Advanced Phase Shifter Advanced Cloaking Device Advanced Cloaking Device Long-range Tractor Beam Nova Cannon Railgun Helical Railgun Long-range Missile Launcher RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer Sapper Charge [Rating: 250] Favorites ----------- Power Cooled Fission Core Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Experimental System Shield Protection Layered Medium Armor Plating Weapon Railgun Energy Gun Advanced Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Warlord Statue Impact Weapon Powered Hammer Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 1 . . Utility 7 | . . . 2 1 . . . . 1 . . . . . . . . . . . 1 1 . 1 . Weapon 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . Parts Attached 268 | 7 13 8 30 10 5 2 2 . 26 23 13 3 . . 2 19 1 . 6 1 7 18 33 5 34 Power 27 | 1 1 1 4 1 . . . . 2 1 3 . . . . 3 . . . . . 1 4 1 4 Engine 8 | 1 1 1 2 1 . . . . 2 . . . . . . . . . . . . . . . . Core 4 | . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . Reactor 15 | . . . . . . . . . . . 3 . . . . 2 . . . . . 1 4 1 4 Propulsion 44 | 2 . 2 6 . 2 . . . 9 5 1 . . . . 3 . . . . 1 4 6 1 2 Treads 42 | 2 . 2 5 . 2 . . . 8 5 1 . . . . 3 . . . . 1 4 6 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 3 1 8 2 2 1 1 . 10 6 6 . . . . 11 . . 4 . 5 8 13 2 19 Device 53 | 1 . . 3 1 1 . 1 . 5 1 4 . . . . 8 . . 2 . 4 4 7 . 11 Storage 11 | 1 1 . 1 . 1 . . . . 1 . . . . . 1 . . . . . 1 . . 4 Processor 12 | . . . . 1 . . . . 2 . . . . . . 1 . . 1 . 1 1 4 . 1 Hackware 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Protection 25 | . 2 1 3 . . 1 . . 3 4 1 . . . . . . . 1 . . 2 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 9 4 12 7 1 1 1 . 5 11 3 3 . . 2 2 1 . 2 1 1 5 10 1 9 Energy Gun 26 | 1 7 . 5 3 . 1 1 . 2 2 1 . . . . . . . 1 1 . . 1 . . Energy Cannon 6 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 1 . 1 Ballistic Gun 35 | 1 1 . 5 . . . . . . 7 2 1 . . 1 1 1 . . . 1 2 6 1 5 Ballistic Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Launcher 7 | . . 2 . . 1 . . . 2 . . 1 . . 1 . . . . . . . . . . Special Weapon 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Impact Weapon 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 49 | . . . 3 1 1 . 2 . 1 . 6 . . . . 6 . . 4 . . 5 12 1 7 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . 7 . . . . . . . . . . . 3 . . Parts Lost 33 | . 2 . 5 . 1 . . . 10 1 1 . . . . 1 . . 1 . 2 4 . . 5 Power 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . 1 . . . 4 . . . . . . . . . . . . 1 . . . Utility 13 | . . . 2 . . . . . 3 1 . . . . . 1 . . 1 . 2 1 . . 2 Weapon 10 | . 2 . 1 . . . . . 2 . . . . . . . . . . . . 2 . . 3 Highest Loss Streak 6 | . 1 . 2 . 1 . . . 6 1 1 . . . . 1 . . 1 . 2 3 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | . 11 14 12 14 14 14 18 19 17 18 19 21 21 22 22 21 20 21 20 20 18 19 18 20 19 Power . | . . . . . . . . . . . . . 1 1 1 1 1 1 1 2 2 2 2 2 1 Propulsion 2 | . 1 2 1 3 2 1 2 2 3 3 3 4 4 4 4 3 4 4 3 3 2 1 3 3 3 Utility 7 | . 4 5 4 7 6 7 7 7 6 6 7 9 8 9 9 10 9 9 9 9 8 10 8 9 7 Weapon 6 | . 5 6 5 4 5 5 8 10 7 7 7 6 6 7 6 6 6 7 6 5 5 5 4 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 2 8 5 3 1 . 4 . 1 11 1 2 . . . 3 2 . 1 4 1 3 1 3 13 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 11 | . . 3 2 . . . . . . 3 . . . . . . . . . . . . . . 3 Utility 22 | . . 3 1 2 1 . 2 . 1 3 . 2 . . . 1 . . . 1 . 2 . . 3 Weapon 33 | . 2 2 2 1 . . 2 . . 4 1 . . . . 1 2 . 1 3 1 1 1 3 6 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 97 99 99 100 80 78 87 94 84 82 81 81 83 84 88 88 87 88 88 88 83 83 79 Engine 4 | . 14 14 8 7 7 7 7 7 5 4 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . 5 5 5 5 5 4 1 . . Reactor 3 | . . . . . . . . . . . 5 6 6 6 6 7 5 5 5 5 5 4 6 6 6 Treads 20 | . 27 27 24 23 22 28 28 28 24 21 11 12 12 12 12 16 16 16 16 16 16 18 17 15 14 Device 14 | . 10 1 19 17 16 14 15 21 17 12 11 12 12 12 12 11 16 16 12 12 20 21 18 18 14 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 3 5 Processor 5 | . . . . . 7 7 7 7 10 11 6 6 6 6 6 5 5 5 9 11 3 4 8 11 8 Hackware 1 | . . . 1 6 . . . . . . 4 6 6 6 6 8 . . . . . . . . . Protection 4 | . 3 12 4 4 5 7 5 . 1 4 7 6 6 6 6 1 5 5 4 3 4 4 3 2 2 Energy Gun 7 | . 23 7 16 25 29 25 9 7 16 4 . . . . . . . . . . . . . . . Ballistic Gun 14 | . 3 . 6 . . . . . . 23 28 25 24 25 26 24 24 26 24 26 27 21 17 20 22 Launcher 1 | . . 18 . . . 1 . . . . . . . . . . . . . . . . . . . Peak Build Rating 250 | 7 12 14 45 53 51 53 72 64 87 106 116 111 109 105 112 136 131 131 140 136 149 180 217 231 250 Average Rating 103 | 5 9 12 36 51 49 52 61 63 76 92 108 106 105 105 107 121 128 130 132 135 144 166 198 227 238 On Entrance 96 | . 7 12 14 45 51 50 53 64 64 79 106 111 105 105 105 105 131 130 130 135 135 149 180 211 229 Avg Prop Armor Cover (%) 3 | . . . 3 . . . . . . 5 . . . . . 4 . . . 3 . 8 6 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 15 34 38 48 56 69 72 80 73 100 112 143 149 137 137 143 160 155 155 167 146 159 171 226 206 234 Greatest Support 260 | 40 40 40 60 60 80 80 80 80 110 140 140 140 140 140 140 175 170 170 170 170 205 210 260 260 260 Greatest Overweight (x) 3 | 1 . 1 3 . 1 . . . 1 . 1 1 . . 1 1 . . . 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 15 15 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 15 15 15 15 15 17 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | . 11 14 13 14 14 16 19 19 18 19 23 24 24 25 24 24 24 25 24 24 22 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 15 15 15 15 13 17 20 20 20 19 24 25 25 25 25 25 25 25 25 24 25 25 25 25 21 Class Distribution -------------------- 22% | Tank 13% | Mutant 11% | Scavenger-Executioner 11% | Scavenger-Skirmisher 8% | Skirmisher 8% | Executioner 5% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Hacker-Skirmisher 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Bomber | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Executioner | -4/Factory Executioner | -3/Research Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 22776 | 272 545 906 1315 532 657 429 40 . 1180 999 722 830 187 . 749 1317 307 226 1027 324 989 1369 3972 1413 2469 Remotely 3864 | . . . . . . . . . . . . . . . . 376 . . 442 . 313 503 1092 402 736 Salvage Created 25005 | 130 591 444 1390 622 331 716 . 208 3412 1632 719 289 44 . 833 891 437 66 1335 379 711 1632 1655 1934 4604 Parts 1087 | 8 31 30 67 23 9 21 . 4 124 97 24 10 6 . 33 35 15 5 49 19 36 81 83 86 191 Haulers Intercepted 8 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . 1 1 . . Recyclers Shooed 16 | . . . . 1 . . . . 5 . 2 . . . . 2 . . . . . 2 1 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . 7 . . 4 9 1 4 . . . 9 6 . 41 . 11 7 . 19 . . . . . Prevented 82 | . . 5 . . 6 12 . . . . . 2 . . 57 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 337 | . 15 19 30 9 6 11 . 3 26 31 2 6 4 . 16 7 5 1 22 9 11 17 26 23 38 Guns 226 | . 15 2 19 6 3 1 . 3 14 14 2 4 . . 13 6 5 1 22 5 7 17 16 18 33 Cannons 7 | . . . 3 1 . . . . . . . . 2 . . . . . . . . . 1 . . AOE 86 | . . 17 7 . 2 8 . . 9 13 . 2 2 . 2 . . . . 4 4 . 8 4 4 Classes Destroyed 30 | 2 7 2 3 2 2 2 . 1 3 1 . . . . . . . . 2 . 1 . 1 . 1 Worker 19 | . 1 . 2 . . . . . 4 . 2 . . . . 2 . . . . . . . 2 6 Builder 14 | . 2 . 1 1 . . . . 7 . . . . . . 1 . . . . . 1 . 1 . Tunneler 4 | 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . 1 1 . . Recycler 39 | 1 . . 3 1 . . . . 14 . 4 . . . . 4 . . . . 1 4 1 2 4 Minesweeper 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Operator 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 3 1 . . . . 1 2 1 . . . . . . . . . . 2 1 1 1 Swarmer 87 | . 6 5 7 . . . . 2 3 13 . . 4 . 5 . . . . 5 4 8 9 8 8 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 92 | . 8 3 14 4 4 8 . . 7 4 . 3 . . 4 1 3 . 14 1 . . . 5 9 Brawler 8 | . . . . . . 1 . . . 1 . 1 . . 3 . . . 1 . . . . 1 . Duelist 7 | . . . . . . 1 . . . . . 1 . . 3 . 1 . 1 . . . . . . Protector 6 | . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . 2 Sentry 28 | . . 1 7 2 . 1 . 1 2 3 1 1 . . . . . . . 1 3 1 . 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hunter 29 | . . . 1 1 . . . . 6 . . . . . 2 1 . 1 . . 2 . 5 4 6 Programmer 38 | . . . . 1 1 . . . 4 4 1 . . . . 4 . . 2 1 2 8 3 2 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 10 | . . . . . . . . . 1 4 . . . . . 1 1 . . 1 . . . 1 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Subdweller 13 | . 1 12 . . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . Samaritan 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 3 4 4 5 4 3 5 . 3 9 14 2 3 4 . 10 6 4 1 10 4 5 7 5 8 9 Combat Bots Only 14 | . 3 4 5 4 3 5 . 3 8 14 1 3 4 . 10 2 4 1 10 4 4 7 5 6 8 Max Kills in Single Turn 4 | 1 1 3 3 1 1 2 . 1 3 3 1 1 2 . 3 3 2 1 3 2 2 2 3 4 4 Gunslinging 2 | . . . . . . . . . . 1 . . . . 1 1 1 . 2 . . 1 . 1 1 Exploded 4 | . . 3 3 . 1 2 . . 2 3 . 1 2 . 2 . . . . 2 2 . 3 4 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 1457 | . 64 54 113 87 4 14 8 22 237 81 42 15 7 . 30 46 12 6 10 27 42 67 108 100 261 Missed 449 | . 22 23 36 24 1 5 3 13 73 31 20 3 . . 3 14 3 4 2 6 11 15 36 32 69 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Hits 1008 | . 42 31 77 63 3 9 5 9 164 50 22 12 7 . 27 32 9 2 8 21 31 52 72 68 192 Melee 30 | . . . . 15 . . . . . . . 1 . . . . . . . . . . 14 . . Projectile 978 | . 42 31 77 48 3 9 5 9 164 50 22 11 7 . 27 32 9 2 8 21 31 52 58 68 192 AOE 13 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . 9 Critical Strikes 49 | . 1 2 2 2 . . . 1 5 3 1 . . . 4 5 . . 1 2 1 3 6 1 9 Part Disruptions 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 5 Damage Taken 18313 | . 514 644 1188 562 56 140 83 86 2800 870 307 168 99 . 487 800 55 36 173 489 875 1383 1351 659 4488 Core 1138 | . 93 110 135 38 16 13 . 12 213 28 22 . 14 . 61 6 . . . 22 115 44 156 8 32 Absorbed by Shields 3643 | . . . . . . . . . . . . . . . 2 . . . . . . 21 948 690 1982 Reduced by Siege Mode 568 | . . . . . . . . . . . . 46 11 . 41 26 . . . 58 18 56 103 30 179 Ignored by Resistances 88 | . . . . . . . . . . . . . . . . . . . . . . . . 88 . Regen/Repaired (Parts) 1857 | . 59 . 65 . . . 87 . 163 . 544 . . . 12 756 . . 36 . . . 135 . . Core Remaining (%) 88 | 100 . 88 71 . . . . 94 . . . . . . 71 . . . . 96 87 95 86 . 97 Volleys Fired 763 | 10 55 33 74 27 14 29 1 8 57 45 13 23 6 . 19 39 5 8 28 11 23 53 63 43 76 Largest 6 | 2 2 2 3 4 4 4 1 1 5 5 5 5 5 . 5 5 5 5 5 5 6 6 6 6 6 Hottest 303 | 70 130 90 165 248 238 238 250 250 303 303 175 253 253 . 183 175 175 175 175 175 208 248 281 288 298 Shots Fired 2546 | 20 107 62 205 98 32 47 1 8 101 159 60 64 16 . 87 139 25 13 140 47 98 179 253 177 408 Gun 2252 | 20 104 18 158 85 24 25 1 8 93 146 60 49 9 . 83 128 25 6 140 45 92 154 219 161 399 Cannon 155 | . . . 37 13 . . . . . 2 . 10 3 . . 11 . 7 . . 4 25 21 15 7 Launcher 130 | . . 44 10 . 8 22 . . 8 11 . 5 4 . 4 . . . . 2 2 . 7 1 2 Special 9 | . 3 . . . . . . . . . . . . . . . . . . . . . 6 . . Kinetic 1857 | 10 33 . 137 . . . . . . 107 60 49 9 . 83 128 25 6 140 45 92 154 219 161 399 Thermal 519 | 10 58 . 58 98 24 25 1 8 93 41 . 10 3 . . 11 . 7 . . 4 25 21 15 7 Explosive 98 | . . 44 10 . 2 . . . 6 11 . 5 4 . 2 . . . . 2 2 . 7 1 2 Electromagnetic 66 | . 16 18 . . 6 22 . . 2 . . . . . 2 . . . . . . . . . . Impact 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Robot Hit Streak 76 | 6 14 13 13 23 10 13 9 5 49 76 18 45 46 . 15 28 28 30 74 24 38 26 39 47 64 Robot Miss Streak 9 | 2 4 4 4 2 1 1 2 9 7 3 2 . 1 . 1 1 . . 1 1 1 1 3 1 2 Penetration Max 2 | . . . . . . . . . . 1 . . . . 2 2 1 . 2 1 1 2 1 2 2 Secondary Targets 43 | . . 1 1 . . . . . . 2 . 2 . . 3 1 1 . 7 1 3 5 1 5 10 Max Gunslinging Chain 2 | . . 1 1 . . . . . . 1 . 1 . . 1 1 1 . 2 1 1 2 1 1 2 Shots Hit Robots 1704 | 13 73 25 143 57 19 22 1 8 88 90 34 45 3 . 63 87 29 2 81 15 72 104 149 129 352 Core Hits 1073 | 5 40 32 86 23 16 29 2 11 122 53 12 12 5 . 43 27 11 1 44 18 28 49 66 66 272 Critical Kills 21 | . 1 . . . . . . . . 1 1 1 . . . 1 . . . 1 . 3 5 3 4 Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 4 Critical Strikes 66 | . 3 1 1 4 4 1 . . 7 4 2 1 . . . 2 2 . 1 2 . 4 10 5 12 Burn 19 | . 2 . 1 4 4 1 . . 5 2 . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Destroy 36 | . 1 . . . . . . . . 2 2 1 . . . 1 1 . 1 2 . 2 6 5 12 Smash 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Impale 6 | . . . . . . . . . 2 . . . . . . 1 1 . . . . . 2 . . Melee Attacks 103 | . . 12 . 11 1 . . . 11 13 4 . . . . 2 4 . . . . 1 6 9 29 Impact 30 | . . 12 . 11 1 . . . 5 1 . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 26 Piercing 46 | . . . . . . . . . 6 12 4 . . . . 2 4 . . . . . 6 9 3 Sneak Attacks 16 | . . . . . . . . . 2 2 2 . . . . 1 4 . . . . . 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61687 | 182 965 2276 3384 1284 612 1488 99 654 6156 2741 1025 1335 298 . 2318 2639 1055 65 2760 1521 2402 3725 5507 3600 13596 Guns 44536 | 179 959 197 1918 1071 382 317 99 635 4055 1687 810 870 . . 1630 2587 825 65 2760 1267 1970 3382 3394 3206 10271 Cannons 1568 | . . . 411 189 . . . . . . . 36 73 . . . . . . . . 325 413 . 121 Explosions 10950 | . . 1966 1032 . 230 1171 . . 1859 1054 . 429 225 . 688 . . . . 254 432 . 882 142 586 Melee 3999 | . . 113 . . . . . . 209 . 187 . . . . 48 230 . . . . 18 414 252 2528 Ramming 299 | 3 6 . 23 24 . . . 19 33 . 28 . . . . 4 . . . . . . 69 . 90 Kinetic 36241 | 93 224 . 1697 . . . . . . 1106 810 870 . . 1630 2587 825 65 2760 1267 1970 3382 3394 3206 10355 Thermal 9683 | 86 532 . 632 1260 382 537 99 635 4055 581 . 36 73 . . . . . . . . 325 413 . 37 Explosive 8985 | . . 1966 1032 . 11 . . . 1504 1054 . 429 225 . 468 . . . . 254 432 . 882 142 586 Electromagnetic 2145 | . 203 197 . . 219 951 . . 355 . . . . . 220 . . . . . . . . . . Impact 524 | . . 113 . . . . . . 76 . . . . . . . . . . . . . 335 . . Slashing 2546 | . . . . . . . . . . . . . . . . . . . . . . 18 . . 2528 Piercing 1264 | . . . . . . . . . 133 . 187 . . . . 48 230 . . . . . 414 252 . Highest Corruption 15 | . . 14 . 1 1 6 . . 3 1 8 . . . 15 3 3 3 3 1 12 6 4 1 3 Average Corruption 3 | . . 14 . 1 1 4 . . 1 1 4 . . . 15 2 3 3 3 1 8 4 3 1 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . . 1 . 3 7 18 . . 16 3 10 . . . 12 9 9 12 2 4 27 10 22 2 16 Message Errors 39 | . . 1 . 1 1 5 . . 5 . 1 . . . 4 1 1 5 . 1 6 2 2 . 3 Matter Fused 46 | . . . . 1 . 4 . . 6 1 5 . . . 1 2 2 4 . 2 5 3 6 . 4 Heat Flow Errors 24 | . . . . . 3 2 . . 1 . . . . . 1 1 3 1 . . 4 1 2 1 4 Energy Discharges 28 | . . . . . 1 2 . . 1 2 . . . . 4 1 2 . 2 . 1 2 8 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 25 | . . . . 1 2 3 . . . . 1 . . . 2 3 1 1 . 1 4 2 3 . 1 Data Loss (major) 9 | . . . . . . 2 . . 1 . 2 . . . . . . 1 . . 2 . 1 . . Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Overload Shots 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Overflow Damage 921 | . . . 4 6 . . . . 158 1 26 86 17 . 13 66 210 . . 32 . 6 161 . 135 Projectiles 42 | . . . 1 6 . . . . . . . . . . . . . . . . . 6 29 . . Explosions 307 | . . . 3 . . . . . 28 1 . 86 17 . 13 . . . . 32 . . 66 . 61 Melee 572 | . . . . . . . . . 130 . 26 . . . . 66 210 . . . . . 66 . 74 Knockbacks 10 | . . 1 5 . . . . . . . . . . . . . . . . . . . 3 . 1 Impact 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . 136 . . 8 . . . . . . . . . . . . . . . . . . . . Shots 5 | . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . Rammed 22 | 1 2 . 4 1 . . . 1 2 . 2 . . . . 1 . . . . . . 5 . 3 Targets Rammed 24 | 1 3 . 4 1 . . . 1 3 . 2 . . . . 1 . . . . . . 5 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 461 | 90 327 . 357 461 178 243 88 166 310 264 249 223 171 . 257 396 203 275 327 195 216 200 324 430 278 Average Temperature 93 | 46 95 . 87 119 78 107 48 67 50 70 83 84 104 . 125 112 94 117 125 97 99 85 99 91 89 Received Heat Transfer 2389 | . 204 114 513 144 9 81 . 24 246 129 48 72 . . 130 24 12 . 54 18 18 9 9 48 483 Effects 14 | . 3 . 1 . . . . . 3 . . . . . 1 1 . 3 1 . . . . 1 . Energy Bleed 6 | . 2 . . . . . . . 1 . . . . . 1 1 . . 1 . . . . . . Interference 6 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . 1 . Matter Decay 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 42 | . . . . . . . . . . . . 3 1 . 2 3 2 1 . 4 3 5 4 6 8 Total Turns 695 | . . . . . . . . . . . . 65 21 . 75 40 10 1 . 68 30 48 68 108 161 Longest Duration 53 | . . . . . . . . . . . . 30 21 . 53 20 8 1 . 30 10 14 43 27 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . 2 1 . . 1 6 . . 2 . . 1 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Robots Melted 10 | . . . 1 3 . . . . 3 . . . . . . . . . . . . 2 1 . . Combat Hostiles 7 | . . . 1 3 . . . . 2 . . . . . . . . . . . . . 1 . . Parts Melted 57 | . 1 . 9 6 3 2 . 4 21 6 . . . . . . . . 3 . . 1 1 . . Heat Transferred 16993 | 259 1545 . 1287 2479 962 916 150 925 6472 1110 . 37 74 . . . . . . . . 333 407 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Maximum Alert Level 4 | . . . 2 1 . . . . 2 4 2 . . . . 1 . . . . 1 . 2 2 3 Low Security (%) 57 | 100 100 . 55 96 . . . . 42 2 . . . . . 98 . . . . 80 100 58 26 . Level 1 14 | . . . 8 3 . . . . 45 15 6 . . . . 1 . . . . 19 . 34 41 8 Level 2 13 | . . . 36 . . . . . 11 7 93 . . . . . . . . . . . 6 32 15 Level 3 13 | . . . . . . . . . . 63 . . . . . . . . . . . . . . 76 Level 4 1 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 1261 | 15 143 . 481 207 . . . . 428 1261 661 . . . . 205 . . . . 230 168 499 629 861 Initial 661 | . . . 40 207 . . . . . 168 661 . . . . 132 . . . . 49 26 36 292 387 Average 272 | 2 31 . 225 128 . . . . 212 810 508 . . . . 93 . . . . 127 80 202 351 705 Influence Increases 11341 | 15 444 160 1237 296 140 349 . 65 987 1183 150 125 90 . 618 589 144 77 431 210 472 530 1106 735 1188 Destroy 0b10 Robot/C 6820 | . 280 140 580 180 100 260 . 60 520 680 40 120 80 . 480 180 100 60 420 180 240 340 620 460 700 Destroy 0b10 Robot/NC 645 | 15 35 . 70 20 5 . . 5 165 30 35 5 . . 15 45 . . 5 . 5 40 20 35 95 Destroy Leader 1122 | . 68 20 140 54 20 20 . . 108 30 22 . 10 . 40 50 20 10 . 30 60 66 116 102 136 Allied During Kill 328 | . . . . . . 9 . . 6 59 . . . . 68 13 24 7 6 . . . 77 . 59 Successful Hack 209 | . 13 . 59 13 . . . . 27 . 11 . . . . 40 . . . . 28 14 . . 4 Disable Machine 345 | . . . 30 15 . . . . 30 30 30 . . . . 75 . . . . 15 15 15 15 75 Anti-Garrison Action 250 | . . . . . . . . . . 250 . . . . . . . . . . . . . . . Destroy Structure 1057 | . 3 . 78 14 . . . . 41 104 12 . . . . 186 . . . . 124 40 243 93 119 Lose Combat Pursuer 345 | . 45 . 60 . 15 60 . . 90 . . . . . 15 . . . . . . 15 15 30 . Miscellaneous 220 | . . . 220 . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 10394 | 15 444 82 858 690 203 349 . 65 746 163 1026 453 132 15 408 675 168 177 135 428 500 514 685 617 846 Entered New Map 2091 | . . . 38 250 24 . . . . 73 600 143 12 15 . 78 47 19 . 296 29 24 30 195 218 Time Decay 7061 | 15 424 82 580 440 170 329 . 65 487 . 416 310 120 . 368 417 121 158 105 132 317 450 595 422 538 Search Patrol Dispatched 100 | . . . 100 . . . . . . . . . . . . . . . . . . . . . . Lost Part 288 | . 20 . 50 . 9 . . . 75 10 10 . . . . 10 . . 10 . 4 40 . . 50 Lost Ally 314 | . . . . . . 20 . . 34 80 . . . . 40 20 . . 20 . . . 60 . 40 Purge Threat 540 | . . . 90 . . . . . 150 . . . . . . 150 . . . . 150 . . . . Squads Dispatched 53 | . 3 . 3 2 . 1 . . 8 . 2 . . . . 5 . . . . 3 6 4 7 9 Investigation 6 | . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Extermination 20 | . . . . 2 . . . . 3 . 2 . . . . 4 . . . . 1 3 . 3 2 Reinforcement 15 | . 1 . 1 . . . . . 5 . . . . . . . . . . . 2 1 3 . 2 Assault 9 | . . . 2 . . 1 . . . . . . . . . . . . . . . 2 . . 4 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 31 | . 1 . 2 . . . . . 5 . . 1 . . . . . . . . . 1 5 . 16 Communications Jammed 14 | . . . . . . . . . 5 2 . . . . . . . . . . . 1 . 6 . Distress Signals 8 | . . . . . . . . . 5 2 . . . . . . . . . . . . . 1 . Times Spotted 451 | . 23 23 45 11 6 17 1 3 42 26 4 7 4 . 41 9 5 2 43 5 13 20 27 22 52 Peak Tracking Total 12 | . 6 3 6 4 3 5 1 1 12 8 3 2 4 . 8 2 4 2 8 3 4 7 5 4 11 Tactical Retreats 20 | . 5 . 4 . 1 2 . . 3 . . . . . 1 . . . . . . 1 1 2 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 5 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 1 1 1 1 1 1 . . . 1 . . . . 2 . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 28 | . . . 2 1 1 1 . . 2 5 2 . . . . 5 . . . . 1 1 1 1 5 Max in Single Turn 2 | . . . 1 1 1 1 . . 1 2 1 . . . . 1 . . . . 1 1 1 1 1 Garrison Access 7 | . . . 1 . . . . . . . . . . . . 3 . . . . . 2 1 . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 67 | . 8 1 11 3 1 1 . . 6 2 3 . . 4 3 11 . . 2 . 6 4 . . 1 Terminals 33 | . 6 . 7 3 . . . . 3 2 1 . . . 1 3 . . . . 4 2 . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Repair Stations 6 | . 1 . 1 . . . . . 1 . 1 . . . 1 1 . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . . . Scanalyzers 4 | . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . Garrison Access 8 | . . . 1 . . . . . 1 . 1 . . . . 4 . . . . . 1 . . . Total Hacks 199 | . 21 4 28 8 1 1 . . 15 2 13 . . 27 8 45 . . 5 . 13 7 . . 1 Successful 126 | . 15 4 17 3 1 1 . . 7 . 10 . . 27 2 26 . . 5 . 6 1 . . 1 Failed 71 | . 6 . 11 5 . . . . 7 2 3 . . . 6 18 . . . . 7 6 . . . Catastrophic 10 | . . . 1 . . . . . . 2 . . . . 2 2 . . . . 1 2 . . . Database Lockouts 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Manual 73 | . 18 . 14 8 . . . . 6 . 1 . . . . 17 . . . . 7 1 . . 1 Terminals 90 | . 15 . 18 8 . . . . 9 2 3 . . . 1 18 . . . . 11 4 . . 1 Fabricators 7 | . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . Repair Stations 35 | . 4 . 4 . . . . . 2 . 9 . . . 4 12 . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . . . . . 3 . . . . . 2 . . . . Scanalyzers 9 | . . . 4 . . . . . 2 . . . . . . 3 . . . . . . . . . Garrison Access 13 | . . . 2 . . . . . 2 . 1 . . . . 7 . . . . . 1 . . . Terminal Hacks 57 | . 1 4 5 . 1 1 . . 2 . 1 . . 27 1 5 . . 5 . 3 . . . 1 Record 12 | . . 4 . . 1 . . . . . . . . 7 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 2 . . . . . . . . . . 3 . 1 . . 4 . 1 . . . . Open Door 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 27 | . 4 . 2 . . . . . 2 . 8 . . . 1 10 . . . . . . . . . Scan Component 15 | . 2 . 1 . . . . . 1 . 5 . . . 1 5 . . . . . . . . . Repair 12 | . 2 . 1 . . . . . 1 . 3 . . . . 5 . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . Retrieve Study 5 | . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . 1 . . . . . . 3 . . . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . Unauthorized Hacks 26 | . 8 . 7 3 . . . . 1 . 1 . . . . 3 . . . . 2 1 . . . Terminals 26 | . 8 . 7 3 . . . . 1 . 1 . . . . 3 . . . . 2 1 . . . Botnet 12 | . 2 . 2 1 . . . . 1 . 1 . . . . 2 . . . . 2 1 . . . Skim 14 | . 6 . 5 2 . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 8 3 . . . . 5 2 3 . . . 2 8 . . . . 5 4 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . 253 . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . Parts Repaired 12 | . 2 . 1 . . . . . 1 . 3 . . . . 5 . . . . . . . . . Time 597 | . 52 . 26 . . . . . 25 . 196 . . . . 298 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 1 . . . 1 . . . . 7 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 33 | . . 3 . . . 1 . . 4 5 . . . . 8 4 . . . . . 4 . . 4 Largest Group 7 | . . 2 . . . 1 . . 4 4 . . . . 7 2 2 2 1 . . 4 4 . 3 Highest-Rated Group 549 | . . 90 . . . 16 . . 116 116 . . . . 200 98 98 98 49 . . 200 200 . 549 Highest-Rated Ally 183 | . . 90 . . . 16 . . 29 116 . . . . 68 67 49 49 49 . . 50 50 . 183 Initial Warlord ECA Mod 3 | . . . . . . . . . . . 3 3 3 3 2 2 2 2 2 1 1 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 198 | . . 19 . . . 9 . . 23 11 . . . . 31 8 9 8 4 . . . 32 . 44 Total Damage 7620 | . . 409 . . . 116 . . 400 227 . . . . 1455 626 317 305 22 . . . 871 . 2872 Kills 38 | . . 4 . . . 2 . . 2 3 . . . . 11 4 . 2 . . . . 5 . 5 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Allies Melted 6 | . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . 1 X0-1V1 Amusement Gains 458 | . 4 . 15 10 . . . . 95 4 . . . . 70 10 . . 50 5 45 65 45 10 30 Average Entertainment 46 | . 4 1 16 22 9 3 . 2 52 99 100 51 24 . 42 60 36 17 17 36 52 57 79 72 68 Good Acts 194 | . . 35 2 7 5 5 . 1 15 8 8 9 2 . 9 16 2 1 . 5 4 12 19 11 18 Bad Acts 78 | . . 18 10 2 . 3 . 6 7 7 . . . . 1 2 1 3 1 4 6 3 3 . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 23436 | 25 1783 219 969 336 1122 1089 1038 804 1630 1086 983 684 253 127 1539 2269 380 22 . 802 815 1690 1805 1029 937 Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sensors 15657 | . . . . . 1122 1089 1038 804 1630 310 274 684 253 127 1539 1982 123 22 . 797 382 941 1656 871 13 A.S.S. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 IFF 1507 | . . . . . . . . . . . 334 . . . . 287 2 . . . 511 373 . . . Terrain 736 | . . . . . . . . . . . . . . . . . . . . . . . 736 . . Seismic 2996 | 25 1783 219 969 . . . . . . . . . . . . . . . . . . . . . . Cloaking 2109 | . . . . . . . . . . . . . . . . . . . . . . . 227 1029 853 Jamming 4159 | . . . . 336 . . 255 804 325 776 375 . . . . . 255 . . 5 . 377 . 568 83 ECM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 2 2 . 1 . . . . 1 . 1 . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 32024 | 107 2423 1858 1917 1095 1303 1254 1038 804 1821 1824 1006 684 253 127 1539 2290 456 523 1078 1091 816 1792 1887 1029 2009 Spaces Moved 15013 | 46 711 1033 854 561 742 697 637 475 772 851 452 326 127 80 763 998 249 301 591 523 391 890 819 409 715 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15000 | 36 711 1033 851 561 742 697 637 475 772 851 452 326 127 80 763 998 249 301 591 523 391 890 819 409 715 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 135 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 156 155 155 155 Average Speed 165 | 139 160 160 165 160 160 160 160 160 171 160 181 169 160 160 177 174 160 160 160 181 160 165 166 155 176 Slowest Speed 250 | 160 160 240 240 160 240 160 160 160 245 162 240 240 160 160 240 240 160 160 160 240 160 240 250 156 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 3 95 68 72 17 84 91 80 68 24 85 11 63 29 69 59 33 52 41 82 74 11 30 29 12 31 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 11 | . 1 3 1 . 1 . 2 . . . . 1 . 1 1 . . . . . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 4 . . 6 2 3 1 . . . 1 . . 2 . 2 2 . 2 . . . . . Spaces Dug 78 | . 3 1 1 11 1 . . . 5 3 1 5 . . . 9 . . . 2 5 9 4 13 5 Terrain Destroyed 1201 | . 3 246 86 11 19 15 . . 34 133 23 57 66 . 62 48 6 10 20 43 89 22 123 35 50 Melee 22 | . . 1 . 10 1 . . . 4 3 1 . . . . . . . . . . . . 2 . Projectile 332 | . 3 . 8 1 . . . . 3 5 22 23 . . 20 48 6 10 20 13 49 21 42 22 16 AOE 822 | . . 245 78 . 18 15 . . 27 121 . 34 66 . 42 . . . . 30 40 . 79 9 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total 20379 | 65 1880 1161 1201 676 825 797 659 495 1089 1201 600 416 166 79 897 1450 285 336 670 635 541 1140 1209 691 1215 Wait 3132 | 1 1054 43 174 28 43 36 1 10 161 176 73 55 25 . 38 326 16 25 18 78 82 118 130 184 237 Move 14984 | 46 710 1032 853 560 741 696 636 474 771 847 451 325 126 79 762 997 248 300 590 522 389 889 818 408 714 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 1 22 11 23 13 4 2 6 1 14 22 12 2 2 . 1 15 2 . 6 3 9 15 20 8 32 Fast Attach 133 | 7 4 1 7 5 2 1 2 . 7 10 11 . . . 1 11 . . 3 1 4 7 28 2 19 Attach 131 | . 3 2 8 4 3 1 . . 16 3 7 3 1 . 2 10 . . 3 2 8 11 27 3 14 Detach 88 | . 2 . 5 1 . 2 4 . 6 2 8 3 1 . 3 6 . . 2 1 1 6 21 1 13 Swap 364 | . 17 11 33 12 12 3 2 . 33 28 5 2 2 . 2 26 8 3 12 12 15 26 47 24 29 Drop 301 | . 10 16 20 14 5 1 7 1 10 38 14 3 3 . 3 17 2 . 8 5 9 14 44 9 48 Fire 763 | 10 55 33 74 27 14 29 1 8 57 45 13 23 6 . 19 39 5 8 28 11 23 53 63 43 76 Melee 103 | . . 12 . 11 1 . . . 11 13 4 . . . . 2 4 . . . . 1 6 9 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 3 . 4 1 . . . 1 3 . 2 . . . . 1 . . . . . . 5 . 3 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 108 | . . . . . . 26 . . . 16 . . . . 66 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / Qua) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 13) 528 | -10/Materials | Discovered new exit (range 10) 708 | -10/Materials | Derelicts attacked the area 718 | -10/Materials | Discovered new exit (range 11) 990 | -10/Materials | Discovered new exit (range 13) 1172 | -10/Materials | Repaired Lgt. Treads 1199 | -10/Materials | Repaired Lgt. Treads 1952 | -10/Materials | Learned location of Storage (-7) 2050 | -10/Materials | Identified exit to Subcaves 2086 | -10/Materials | Learned location of 2 exits from Mines 2113 | -10/Materials | Learned Materials emergency access door positions 2128 | -10/Materials | Identified exit to Materials 2155 | -10/Materials | Learned Materials emergency access door positions 2193 | -10/Materials | Learned location of 2 exits from Subcaves 2505 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2531 | -10/Materials | Entered Subcaves 2532 | -10/Subcaves | Approached by a straggling Scientist 2532 | -10/Subcaves | Identified exit to Materials 2660 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 2797 | -10/Subcaves | X0-1V1 activates XOMVISION 3013 | -10/Subcaves | X0-1V1 activates XOMVISION 3074 | -10/Subcaves | Visited Clippyterm 3079 | -10/Subcaves | Learned location of Deep Caves (-7) 3079 | -10/Subcaves | Learned location of Extension (-5) 3126 | -10/Subcaves | Ambushed by Subdweller buried in earth 3242 | -10/Subcaves | X0-1V1 caused items to flee you 3514 | -10/Subcaves | Items stopped fleeing you 3571 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3716 | -10/Subcaves | X0-1V1 activates XOMVISION 3799 | -10/Subcaves | Identified exit to Recycling 3799 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 3820 | -10/Subcaves | Core integrity restored by X0-1V1 (+38) 3847 | -10/Subcaves | Ambushed by Subdweller buried in earth 3855 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 3883 | -10/Subcaves | Core integrity restored by X0-1V1 (+29) 4065 | -10/Subcaves | X0-1V1 activates XOMVISION 4206 | -10/Subcaves | X0-1V1 sent you into danger 4223 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x2) 4233 | -10/Subcaves | System corruption reached 10% 4243 | -10/Subcaves | Core integrity restored by X0-1V1 (+40) 4248 | -10/Subcaves | Learned location of Mines (-10) 4307 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 4310 | -10/Subcaves | X0-1V1 whisked you away to safety 4389 | -10/Subcaves | Entered Materials 4389 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4406 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 4568 | -8/Materials | Repaired Lgt. Treads 4728 | -8/Materials | Build established: Bomber 5116 | -8/Materials | Build established: Scavenger-Bomber 5151 | -8/Materials | X0-1V1 foreshadows a heat wave 5372 | -8/Materials | X0-1V1 upgraded hostiles (x3) 5398 | -8/Materials | Ambient heat levels rising (+10) 5528 | -8/Materials | Discovered new exit (range 5) 5529 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5589 | -8/Materials | Search patrols dispatched 5655 | -8/Materials | Ambient heat levels rising (+10) 5838 | -8/Materials | Ambient heat levels falling (-10) 5879 | -8/Materials | Discovered new exit (range 5) 5989 | -8/Materials | First assault squad dispatched 6129 | -8/Materials | Ambient heat levels falling (-10) 6137 | -8/Materials | Learned location of 1 exit from Extension 6174 | -8/Materials | Learned 4 Recycling zone layouts 6200 | -8/Materials | Learned Factory recycling unit intel 6215 | -8/Materials | Learned 2 Lower Caves zone layouts 6220 | -8/Materials | Learned Storage trap positions 6221 | -8/Materials | Learned Factory stockpile data 6222 | -8/Materials | Learned location of 1 exit from Recycling 6232 | -8/Materials | Identified exit to Factory 6251 | -8/Materials | Learned Factory security intel 6284 | -8/Materials | Build established: Scavenger-Gunner 6306 | -8/Materials | Entered Factory 6306 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6307 | -7/Factory | Identified exit to Factory 6310 | -7/Factory | Loaded intel: 5 recycling unit locations 6920 | -7/Factory | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 6968 | -7/Factory | Build established: Scavenger-Tank 7012 | -7/Factory | Hvy. Particle Gun reconfigured into Item Mimic 7281 | -7/Factory | Discovered new exit (range 5) 7399 | -7/Factory | Identified exit to Lower Caves 7401 | -7/Factory | Entered Lower Caves 7402 | -7/Lower Caves | Identified exit to Lower Caves 7708 | -7/Lower Caves | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 7848 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7917 | -7/Lower Caves | Learned location of Zion (-7) 7922 | -7/Lower Caves | Entered a destroyed Warlord outpost 8183 | -7/Lower Caves | Build established: Skirmisher 8415 | -7/Lower Caves | Encountered a Warlord checkpoint 8633 | -7/Lower Caves | X0-1V1 activates XOMVISION 8668 | -7/Lower Caves | Found Alien Artifact 8668 | -7/Lower Caves | Identified Core Expander 8668 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8704 | -7/Lower Caves | Entered another Lower Caves area 8722 | -7/Lower Caves | Discovered exit to Factory (range 9) 8910 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9119 | -7/Lower Caves | X0-1V1 whisked you away to safety 9128 | -7/Lower Caves | X0-1V1 activates XOMVISION 9252 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9277 | -7/Lower Caves | Learned 8 Factory zone layouts 9289 | -7/Lower Caves | Encountered a Warlord checkpoint 9304 | -7/Lower Caves | Identified exit to Zion 9958 | -7/Lower Caves | Entered Zion 10048 | -7/Zion | Discovered new exit (range 16) 10082 | -7/Zion | Found Prototype Energy Gun 10082 | -7/Zion | Identified Storm Laser 10240 | -7/Zion | Found CR-A16's Pointy Stick 10515 | -7/Zion | Learned location of Data Miner (-6) 10678 | -7/Zion | Learned location of Quarantine (-2) 10729 | -7/Zion | Found Prototype Device 10729 | -7/Zion | Identified Phasing AFG 10994 | -7/Zion | Identified exit to Proximity Caves 10996 | -7/Zion | Entered Proximity Caves 11003 | -6/Proximity Caves | Sensors blinded by X0-1V1 11030 | -6/Proximity Caves | Build established: Skirmisher 11240 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11258 | -6/Proximity Caves | Learned Factory stockpile data 11289 | -6/Proximity Caves | X0-1V1 caused items to flee you 11290 | -6/Proximity Caves | Sensors blinded by X0-1V1 11518 | -6/Proximity Caves | Items stopped fleeing you 11792 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11800 | -6/Proximity Caves | Entered Factory 11800 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11801 | -6/Factory | Identified exit to Lower Caves 11802 | -6/Factory | Identified exit to Factory 11858 | -6/Factory | X0-1V1 activates XOMVISION 11947 | -6/Factory | X0-1V1 tapped a No Entrance sign 11983 | -6/Factory | Spotted B-75 Beast 12008 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 12012 | -6/Factory | Destroyed B-75 Beast 12033 | -6/Factory | Lost 3 parts (1p1n1u) 12070 | -6/Factory | X0-1V1 sent you to a vault 12212 | -6/Factory | X0-1V1 put everyone to sleep 12407 | -6/Factory | Central database locked down 12478 | -6/Factory | X0-1V1 caused items to flee you 12710 | -6/Factory | Build established: Scavenger-Skirmisher 12787 | -6/Factory | Items stopped fleeing you 12846 | -6/Factory | Cargo convoy interrupted 12908 | -6/Factory | Lost 6 parts (3n2u1w) 12913 | -6/Factory | Destroyed 8 combat bots 13019 | -6/Factory | X0-1V1 woke everyone up 13172 | -6/Factory | Core integrity restored by X0-1V1 (+142) 13238 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 13325 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 13529 | -6/Factory | Repaired Imp. Medium Treads 13619 | -6/Factory | Identified exit to Garrison 13621 | -6/Factory | Entered Garrison 13662 | -6/Garrison | Triggered checkpoint 13785 | -6/Garrison | X0-1V1 sent allied Savage (x4) 13921 | -6/Garrison | Build established: Scavenger-Gunner 13953 | -6/Garrison | Phase Generator disabled 14043 | -6/Garrison | Triggered checkpoint 14049 | -6/Garrison | Triggered checkpoint 14107 | -6/Garrison | Destroyed 14 combat bots 14108 | -6/Garrison | Lost 4 allies 14127 | -6/Garrison | Triggered checkpoint 14200 | -6/Garrison | Spotted B-75 Beast 14232 | -6/Garrison | Discovered new exit (range 19) 14246 | -6/Garrison | Destroyed B-75 Beast 14473 | -6/Garrison | Identified exit to Factory 14477 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14670 | -6/Garrison | X0-1V1 caused items to flee you 14699 | -6/Garrison | Spotted B-75 Beast 14724 | -6/Garrison | Spotted B-86 Titan 14742 | -6/Garrison | Destroyed B-86 Titan 14769 | -6/Garrison | Rewired B-86 Titan 14793 | -6/Garrison | Build established: Skirmisher 14833 | -6/Garrison | X0-1V1 rewrote Titan 5a IFF filter 14833 | -6/Garrison | Spotted Titan 5a 14836 | -6/Garrison | Destroyed Titan 5a 14927 | -6/Garrison | Items stopped fleeing you 15060 | -6/Garrison | Discovered exit to Factory (range 13) 15089 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15108 | -6/Garrison | Triggered checkpoint 15232 | -6/Garrison | X0-1V1 sent you into danger 15234 | -6/Garrison | Build established: Scavenger-Tank 15264 | -6/Garrison | Destroyed B-75 Beast 15425 | -6/Garrison | Discovered exit to Factory (range 13) 15445 | -6/Garrison | Entered Factory 15535 | -6/Factory | Build established: Tank 15720 | -6/Factory | X0-1V1 sent you to a vault 15734 | -6/Factory | X0-1V1 activates XOMVISION 15744 | -6/Factory | Found Prototype Device 15744 | -6/Factory | Identified Exp. ECM Suite 15759 | -6/Factory | Found Prototype Hackware 15759 | -6/Factory | Identified Exp. System Shield 15965 | -6/Factory | Repaired Broken Hvy. Treads 16025 | -6/Factory | Repaired Hvy. Treads? 16168 | -6/Factory | Repaired Railgun 16312 | -6/Factory | X0-1V1 activates XOMVISION 16451 | -6/Factory | Entered Lower Caves 16479 | -6/Lower Caves | Met a Warlord Commander 16480 | -6/Lower Caves | Learned location of Warlord (-5) 16481 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16488 | -6/Lower Caves | Found Encrypted Comm Array 16712 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16934 | -6/Lower Caves | Identified exit to Lower Caves 16934 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 17010 | -6/Lower Caves | X0-1V1 activates XOMVISION 17135 | -6/Lower Caves | Entered another Lower Caves area 17159 | -6/Lower Caves | Identified exit to Data Miner 17159 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 17364 | -6/Lower Caves | Learned location of 1 exit from Factory 17388 | -6/Lower Caves | Entered Data Miner 17388 | -6/Data Miner | Discovered new exit (range 7) 17419 | -6/Data Miner | Met Data Miner 17449 | -6/Data Miner | Learned location of Section 7 (-2) 17449 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17476 | -6/Data Miner | Received God Mode back door access code from Data Miner 17513 | -6/Data Miner | Identified exit to Proximity Caves 17515 | -6/Data Miner | Entered Proximity Caves 17516 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 17636 | -5/Proximity Caves | System corruption reached 10% 17682 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 17908 | -5/Proximity Caves | Lost 13 allies 17941 | -5/Proximity Caves | Build established: Commander-Tank 17973 | -5/Proximity Caves | Spotted R4-ELP(g) 17977 | -5/Proximity Caves | Allies destroyed R4-ELP(g) 18015 | -5/Proximity Caves | 0b10 base defense nominally successful 18106 | -5/Proximity Caves | Lost 13 allies 18133 | -5/Proximity Caves | Destroyed 10 combat bots 18188 | -5/Proximity Caves | Learned location of Armory (-4) 18371 | -5/Proximity Caves | Build established: Tank 18891 | -5/Proximity Caves | X0-1V1 activates XOMVISION 18987 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 19054 | -5/Proximity Caves | Entered Factory 19054 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19055 | -5/Factory | Identified exit to Upper Caves 19314 | -5/Factory | X0-1V1 activates XOMVISION 19360 | -5/Factory | Build established: Scavenger-Tank 19377 | -5/Factory | X0-1V1 put everyone to sleep 19531 | -5/Factory | Repaired Railgun 19602 | -5/Factory | Repaired Railgun 19666 | -5/Factory | Repaired Railgun 19707 | -5/Factory | Build established: Hacker-Skirmisher 19723 | -5/Factory | Repaired Hvy. Treads? 19798 | -5/Factory | Repaired Hvy. Treads 19953 | -5/Factory | Fabricated D-63 Destroyer? 20014 | -5/Factory | Spotted B-75 Beast 20041 | -5/Factory | Destroyed B-75 Beast 20087 | -5/Factory | X0-1V1 upgraded ally (x1) 20273 | -5/Factory | X0-1V1 woke everyone up 20322 | -5/Factory | Build established: Hacker-Tank 20435 | -5/Factory | Central database locked down 20623 | -5/Factory | Build established: Hacker-Skirmisher 20761 | -5/Factory | Identified exit to Factory 20761 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 20992 | -5/Factory | Watched by a mysterious "MATRIX" hacker 21037 | -5/Factory | X0-1V1 sent you to a vault 21081 | -5/Factory | Found Prototype Device 21081 | -5/Factory | Identified Exp. Sensor Array 21093 | -5/Factory | Found Prototype Processor 21093 | -5/Factory | Identified Exp. Melee Analysis Suite 21196 | -5/Factory | Fabricated Y-64 Sentinel? 21336 | -5/Factory | Build established: Tank 21344 | -5/Factory | Entered Upper Caves 21344 | -5/Upper Caves | Accompanied by 2 allies 21373 | -5/Upper Caves | Spotted B-75 Beast 21390 | -5/Upper Caves | Destroyed B-75 Beast 21466 | -5/Upper Caves | Learned Factory emergency access door positions 21467 | -5/Upper Caves | Identified exit to Upper Caves 21467 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 21509 | -5/Upper Caves | Sensors blinded by X0-1V1 21800 | -5/Upper Caves | Entered another Upper Caves area 21800 | -5/Upper Caves | Accompanied by 2 allies 21839 | -5/Upper Caves | X0-1V1 rewrote Sentinel 6b IFF filter 21903 | -5/Upper Caves | Entered a destroyed Warlord outpost 22066 | -5/Upper Caves | Identified exit to Warlord 22066 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 22323 | -5/Upper Caves | Entered Warlord 22323 | -5/Warlord | Accompanied by 1 ally 22379 | -5/Warlord | System corruption cleaned by Quarantine Array 22662 | -5/Warlord | Found Prototype Reactor 22664 | -5/Warlord | Found Prototype Processor 22664 | -5/Warlord | Identified Exp. Core Analyzer 22702 | -5/Warlord | Found Prototype Device 22702 | -5/Warlord | Identified Exp. Focal Shield 22829 | -5/Warlord | Warlord's base attacked by MAIN.C 22839 | -5/Warlord | Found Prototype Energy Gun 22839 | -5/Warlord | Identified Vortex Shotgun 22852 | -5/Warlord | Found Vortex Shotgun 22963 | -5/Warlord | Met Warlord 23161 | -5/Warlord | Found Prototype Special Weapon 23161 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 23179 | -5/Warlord | Warlord forces counterattacked 23209 | -5/Warlord | Spotted B-86 Titan 23219 | -5/Warlord | Spotted B-75 Beast 23314 | -5/Warlord | Lost 10 allies 23320 | -5/Warlord | Spotted Executioner 23332 | -5/Warlord | Destroyed Executioner 23378 | -5/Warlord | Discovered new exit (range 12) 23384 | -5/Warlord | Lost 4 allies 23386 | -5/Warlord | Destroyed 10 combat bots 23399 | -5/Warlord | Identified exit to Proximity Caves 23401 | -5/Warlord | Entered Proximity Caves 23466 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 23827 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23896 | -4/Proximity Caves | X0-1V1 caused items to flee you 23952 | -4/Proximity Caves | X0-1V1 activates XOMVISION 24095 | -4/Proximity Caves | Items stopped fleeing you 24106 | -4/Proximity Caves | Destroyed B-86 Titan 24373 | -4/Proximity Caves | Build established: Gunner 24492 | -4/Proximity Caves | Entered Factory 24492 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24514 | -4/Factory | X0-1V1 enhanced Transport squad support 24692 | -4/Factory | X0-1V1 tapped a No Entrance sign 24705 | -4/Factory | Crushed by falling debris 24706 | -4/Factory | System corruption reached 10% 24754 | -4/Factory | Build established: Tank 24770 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 25018 | -4/Factory | Discovered new exit (range 7) 25036 | -4/Factory | Found Unknown Device 25036 | -4/Factory | Identified Launcher Loader 25066 | -4/Factory | Build established: Executioner 25306 | -4/Factory | Identified exit to Research 25308 | -4/Factory | Entered Research 25308 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25406 | -3/Research | X0-1V1 released a cloud of subatomizers 25654 | -3/Research | X0-1V1 activates XOMVISION 25887 | -3/Research | Found Prototype Processor 25887 | -3/Research | Identified Exp. Signal Interpreter 26064 | -3/Research | Destroyed 7 combat bots 26066 | -3/Research | Lost 3 parts (1n2w) 26333 | -3/Research | Sensors blinded by X0-1V1 26370 | -3/Research | X0-1V1 mutated your Weapon slot to Utility slot 26474 | -3/Research | Sterilization system engaged 26474 | -3/Research | Non-combat units ordered to evacuate 26574 | -3/Research | Combat units ordered to evacuate 26665 | -3/Research | Cargo convoy interrupted 26677 | -3/Research | Build established: Tank 26774 | -3/Research | Ambient heat levels rising (+10) 26924 | -3/Research | Ambient heat levels rising (+10) 26949 | -3/Research | X0-1V1 put everyone to sleep 26960 | -3/Research | Discovered new exit (range 15) 26974 | -3/Research | Identified exit to Research 27031 | -3/Research | X0-1V1 sent you to a vault 27066 | -3/Research | Discovered exit to Research (range 13) 27074 | -3/Research | Ambient heat levels rising (+10) 27100 | -3/Research | Entered another Research area 27100 | -2/Research | Accompanied by 4 allies 27100 | -2/Research | Warlord forces began assault on 0b10 27100 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 27187 | -2/Research | Found Prototype Processor 27187 | -2/Research | Identified Exp. Terrain Scan Processor 27210 | -2/Research | Research machine network offline 27380 | -2/Research | P-80 Master assimilated allied Rainmaker 8b 27539 | -2/Research | Spotted Striker 27552 | -2/Research | Destroyed Striker 27561 | -2/Research | Build established: Executioner 27568 | -2/Research | X0-1V1 sent hostile S-43 Plague (x4) 27677 | -2/Research | Borebot progress halted 27692 | -2/Research | Borebot progress halted 27925 | -2/Research | Found Exp. Core Analyzer 28034 | -2/Research | Met PL-HR7 28034 | -2/Research | X0-1V1 activates XOMVISION 28039 | -2/Research | Found Warlord Statue 28147 | -2/Research | Build established: Scavenger-Executioner 28274 | -2/Research | Spotted Striker 28285 | -2/Research | Borebot progress halted 28300 | -2/Research | Destroyed Striker 28353 | -2/Research | Spotted Striker 28354 | -2/Research | X0-1V1 downgraded hostiles (x1) 28367 | -2/Research | Destroyed Striker 28499 | -2/Research | Build established: Executioner 28582 | -2/Research | Spotted Striker 28591 | -2/Research | Destroyed Striker 28602 | -2/Research | X0-1V1 activates XOMVISION 28610 | -2/Research | Given Cave Seal Controls access code 28656 | -2/Research | Spotted Executioner 28662 | -2/Research | Spotted Striker 28670 | -2/Research | Lost 6 allies 28687 | -2/Research | Destroyed Striker 28692 | -2/Research | Destroyed Executioner 28699 | -2/Research | Spotted Executioner 28702 | -2/Research | Spotted Striker 28716 | -2/Research | Destroyed Striker 28719 | -2/Research | Destroyed Executioner 28763 | -2/Research | Found Prototype Processor 28763 | -2/Research | Identified Exp. Targeting Computer 28867 | -2/Research | Spotted Striker 28871 | -2/Research | Spotted Striker 28873 | -2/Research | Destroyed Striker 28937 | -2/Research | Discovered new exit (range 15) 28959 | -2/Research | Identified exit to Access 28964 | -2/Research | Identified exit to Quarantine 28964 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 28987 | -2/Research | Entered Access 28987 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28988 | -1/Access | Identified Vortex Chain Reactor 29036 | -1/Access | X0-1V1 activates XOMVISION 29048 | -1/Access | Build established: Scavenger-Executioner 29066 | -1/Access | Identified exit to Surface 29066 | -1/Access | X0-1V1 revealed exit location to -0/Surface 29197 | -1/Access | Identified exit to Command 29197 | -1/Access | X0-1V1 revealed exit location to -1/Command 29640 | -1/Access | X0-1V1 put everyone to sleep 29664 | -1/Access | X0-1V1 activates XOMVISION 29698 | -1/Access | Garrison activated, responded to threat 29783 | -1/Access | Spotted B-99 Colossus 29804 | -1/Access | Destroyed B-99 Colossus 29809 | -1/Access | Found Prototype Ballistic Gun 29812 | -1/Access | Found Prototype Ballistic Gun 29933 | -1/Access | X0-1V1 destroyed Energy Cycler 29933 | -1/Access | Energy Cycler disabled 30016 | -1/Access | Entered Command 30030 | -1/Command | Spotted B-99 Colossus 30035 | -1/Command | Destroyed B-99 Colossus 30044 | -1/Command | Found Prototype Ballistic Gun 30044 | -1/Command | Identified Multirail (x3) 30057 | -1/Command | Found Multirail 30110 | -1/Command | X0-1V1 sent you to a vault 30113 | -1/Command | Found Prototype Slashing Weapon 30113 | -1/Command | Identified Hvy. Scimitar of Distortion 30144 | -1/Command | X0-1V1 revealed exit location to -0/Surface 30168 | -1/Command | Found Hvy. Scimitar of Distortion 30214 | -1/Command | X0-1V1 activates XOMVISION 30279 | -1/Command | Found Prototype Device 30279 | -1/Command | Identified Active Sensor Suite 30285 | -1/Command | Found Prototype Special Weapon 30285 | -1/Command | Identified Exp. Remote Datajack 30386 | -1/Command | Destroyed 8 combat bots 30415 | -1/Command | X0-1V1 revealed exit location to -0/Surface 30516 | -1/Command | First assault squad dispatched 30543 | -1/Command | Incoming assault squad redirected 30543 | -1/Command | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 30677 | -1/Command | Disengaged cave seal 30677 | -1/Command | Derelicts emerged from the dark tunnel 30678 | -1/Command | Welcomed Warlord to Command 30886 | -1/Command | Lost 4 allies 30887 | -1/Command | Botcube activated 30907 | -1/Command | Botcube completed mutation into treaded form, armed with 2 cannons 30984 | -1/Command | Spotted M Guard 30984 | -1/Command | Spotted M Guard 30984 | -1/Command | Spotted Combat Programmer 30985 | -1/Command | Warlord commented on Warlord statues 30985 | -1/Command | Spotted Combat Programmer 31011 | -1/Command | Destroyed Combat Programmer 31023 | -1/Command | Destroyed M Guard 31037 | -1/Command | Allies destroyed M Guard 31037 | -1/Command | All MAIN.C guards destroyed 31046 | -1/Command | Lost 3 parts (1u2w) 31066 | -1/Command | Lost 4 allies 31253 | -1/Command | X0-1V1 activates XOMVISION 31512 | -1/Command | Met MAIN.C 31515 | -1/Command | Warlord shut down involuntarily 31520 | -1/Command | 0b10 Conduit disabled 31546 | -1/Command | X0-1V1 sent allied H-81 Overseer (x3) 31550 | -1/Command | Destroyed MAIN.C Shell 31553 | -1/Command | MAIN.C activated Command garrisons 31566 | -1/Command | Destroyed MAIN.C 31609 | -1/Command | Discovered exit to Surface (range 50) 31609 | -1/Command | Discovered exit to Surface (range 107) 31609 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31785 | -1/Command | X0-1V1 activates XOMVISION 31989 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 20) 32025 | *** | Establishing 0b11! Last Messages --------------- 31799_ Slug penetrates H-81 Overseer. 31799_ H-81 Overseer destroyed. 31799_ Slug penetrates Wall. 31801_ System corrupted: Heat flow error (+243). 31802_ Wall collapses. 31802_ K-01 Serf collects debris. 31803_ K-01 Serf destroyed. 31803_ Slug penetrates Wall. 31806_ Wall collapses. 31807_ Acquired 15 matter. 31816_ Acquired 65 matter. 31826_ Acquired Hvy. Machine Gun. 31895_ System corrupted: Matter fused (-9). Surrounding terrain vaporized. 31989_ X0-1V1: "Learned that one from the Sigix." 32015_ System corrupted: IFF burst signal emitted. [Achievement: Commander 0b11] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | #+########## # # #??# ! + #??????# | | # # # #??# ==* # #??????# | | #^^####+## #??#####+######## ##?????# | | * # #??# #??????#=#?????# ####### | | [! %! # #??# #??????# #?????# =% | | [ + #??# #??????#=#?????# | | %* ! # #?## ########=#?????#! % | | =% # #?#"! %%!*![#?????# ####### | | # ###%%######""###+##????#######?????# | | ########+### ##"#=# #????????????????# | | !**%%#= != #????????????????# | | !!! =! = !!%"" #????????????????# | | ####;;= !|*""" ;????????????????# | | #? ; !* """" ; ??????????????? | | ####### ; ; [=!"" ; ????????????? | | """"""# ; ; ==[ ; ????????????? | | """# ; ; ; ???????????? | | """# ; ; ; ???????????? | | """# ; ; ; ??????????? | | """"""# ; ; ; ??????????? | | ######" ; ; ; ??????????? | | ; ;;;;;;;;;;;;;; ?????????? | | ^ ; ?????????? | | ; ;;;;; ????????? | | !! ; ; ; ????????? | | !! ;;;;;;;;;; @ ; ????????? | | ; ????????? | | ; ????????? | | #######+#""; ^ ;;;;;;;;; ????????? | | ?# ; ^ ;;;;;;;;;;;;; ?????????? | | ## "^^ ; ; ?????????? | | + + ^ ; ] ; ??????????? | | ## "^ + ; ??????????? | | ?# "";;;; ; ; ??????????? | | ?# " ; ; ; ???????????? | | ?# #"";;; ; ; ???????????? | | ?# + ; ; ????????????? | | ?# ##"#"; ;;;;;;;;;+;;; ????????????? | | ?# ###"""+;;;;;;;;;; ; ?????????????? | | ?#!! # ;; ; ???????????????? | | ?#!! # ;; # ?????????????????? | | ?#! # "" #???????????????????? | | ?# + = + #???????????????????? | | ?# # ####???????????????????? | | ?# = # #??????????????????????? | | ?##########################??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 79 Energy Capacity 1950 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 12 Cloak Strength 6 Armor Coverage 1200 Resistance: TH 32 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 7 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Salvage Targeting Computer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ D-63 Destroyer | x1 | -5/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory Repaired ---------- Lgt. Treads | 73% | -10/Materials Lgt. Treads | 84% | -10/Materials Lgt. Treads | 53% | -8/Materials Imp. Medium Treads | 18% | -6/Factory Hvy. Treads | 46% | -6/Factory | Broken Hvy. Treads | 65% | -6/Factory Railgun | 42% | -6/Factory Railgun | 28% | -5/Factory Railgun | 38% | -5/Factory Railgun | 42% | -5/Factory Hvy. Treads | 52% | -5/Factory Hvy. Treads | 62% | -5/Factory Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Railgun | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Chaotic Teddy Bear Commander 0b11 Into The Furnace Challenges ------------ None Game ------ Seed TransdimensionalBombGravjet Manual? 0 Play Time 06:47:49 Cumulative 491.1 hours Start 2026.09.02 @ 02:29:16 End 2026.09.05 @ 00:04:32 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type 1 Total 9 Types 6/1/0/0/0/0/0/2/0/0 Lore% 73 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f84aa12-4845-461d-b9d3-885d49d4e3eb