Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 18:13:13 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (325) 325 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1300 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 284/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads VTOL Module VTOL Module VTOL Module VTOL Module Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Improved EM Shotgun Medium Laser Light Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads VTOL Module VTOL Module VTOL Module VTOL Module Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved EM Shotgun Medium Laser Light Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Flail [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | . 8 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads . | . . . Leg 3 | . 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Corrupted Parts 2 | . 2 . System Corruption 6 | . 6 . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 98 Engine 10 | . 10 11 Leg 29 | . 28 33 Device 2 | . . 11 Storage 13 | . 14 11 Protection 13 | . 14 10 Energy Gun 20 | . 21 19 Ballistic Gun 5 | . 6 . Naked Turns . | . . . Heaviest Build 55 | 11 54 55 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 19 | . 19 20 Most Carried 20 | . 20 20 Average Carried 14 | . 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 318 | 200 58 60 Remotely . | . . . Salvage Created 418 | . 224 194 Parts 29 | . 18 11 Haulers Intercepted . | . . . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 5 | . 3 2 Worker 1 | . 1 . Builder 2 | . 1 1 Operator 1 | . . 1 Grunt 6 | . 4 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 439 | . 278 161 Core 63 | . 29 34 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 39 | . 30 9 Largest 2 | . 2 2 Hottest 90 | . 60 90 Shots Fired 76 | . 60 16 Gun 74 | . 60 14 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 30 | . 30 . Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 44 | . 30 14 Robot Hit Streak 16 | . 6 16 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 50 | . 34 16 Core Hits 29 | . 18 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 779 | . 412 367 Guns 636 | . 401 235 Cannons . | . . . Explosions 112 | . . 112 Melee . | . . . Ramming 11 | . 11 . Kinetic 188 | . 188 . Thermal 132 | . . 132 Explosive . | . . . Electromagnetic 448 | . 213 235 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 . Average Corruption 5 | . 5 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 89 | . 57 32 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 232 | . 232 18 Average Temperature 103 | . 115 10 Received Heat Transfer 228 | . 189 39 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 174 | . . 174 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 118 | . 118 114 Initial . | . . . Average 43 | . 33 78 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 6 5 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 7 5 Successful 7 | . 5 2 Failed 5 | . 2 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 11 | . 6 5 Terminals 12 | . 7 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 2 | . 1 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1060 | . 826 234 Spaces Moved 392 | 1 298 93 Core . | . . . Treads . | . . . Legs 392 | 1 298 93 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 225 | 120 236 190 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 41 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 3 7 Melee . | . . . Projectile . | . . . AOE 10 | . 3 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 494 | . 363 131 Wait 24 | . . 24 Move 390 | . 297 93 Hop . | . . . Pick Up 22 | . 20 2 Fast Attach 1 | . 1 . Attach 3 | . 1 2 Detach . | . . . Swap 7 | . 6 1 Drop 6 | . 6 . Fire 39 | . 30 9 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -9/Materials | Self-destructed Last Messages --------------- 00925_ U-05 Engineer lays Concrete. 00926_ Acquired Corrupted Lgt. Treads. 00926_ U-05 Engineer lays Concrete. 00936_ U-05 Engineer builds a Wall. 00981_ K-01 Serf collects debris. 00998_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01004_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01050_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01056_ O-16 Technician destroyed. 01059_ Triggered Blade Trap. 01059_ Massive razor-sharp blades shoot up from within the floor. 01059_ Imp. EM Shotgun severed. 01059_ Plasma Cutter severed. 01059_ Hrd. Light Armor Plating severed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????##?????+#?????????????????????????? | | ?????# ????? #?????????????????????????? | | ?????# """"" #?????????????????????????? | | ###### """"" #?????????????????????????? | | # # """"" #??"??????????????????????? | | # # """ #??"""????????????????????? | | # # ## """ ??###########?????? | | # # ## # ! T #?????? | | # # #??""" +%@| #?????? | | # # #???"" #/[ #?????? | | # # #?????????# ^ """ ######## | | # #? ???????????# """ # # | | # ####+###??????????# """ # "" # | | ###+### ############ # "T # | | # "" # | | # # | | # """ # | | ###+### ## ######## [ + """ # | | ## ######## #??????# ### # """ # | | ## #??????# #??????# #?# # # | | ## #??????# #??????# #?# # """ # | | ## ""#??????# #??????####?# + """ # | | ## ""#??????# #??????????? # """ # | | ## T"#?????? ?????????? ## # | | ## ""#?????? ?????????? ######??# | | ?# "???????+ ???????? #???????? | | ?# ???????# #???????######???????? | | ?####???????# #????????????????????? | | ????????????#######????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeZioniteCompressor Manual? 0 Play Time 00:05:41 Cumulative 827.3 hours Start 2023.03.07 @ 18:04:50 End 2023.03.07 @ 18:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1247 Rogue 1247 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6231e98-ae32-4a4c-af74-574e7eec7041