Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 20:56:53 Player: JoshuaCF Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2379) 2379 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 8564 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 231/300 Energy 100/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Skirmisher] Hardened Heavy Armor Plating Force Field A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Machine Analyzer Hardened Heavy Armor Plating Improved Spread Laser Disruptor Cannon Heavy Flak Cannon Heavy Flak Cannon Improved Grenade Launcher Power Maul [Rating: 80] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Slots Evolved 10 | . . . . 8 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 4 . 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 95 | 5 13 4 3 7 9 46 7 1 Power 20 | 1 1 2 2 1 . 10 2 1 Engine 12 | 1 1 2 1 . . 6 . 1 Core 8 | . . . 1 1 . 4 2 . Reactor . | . . . . . . . . . Propulsion 26 | 1 2 1 1 2 4 11 4 . Treads 1 | . . . . . . 1 . . Leg 14 | 1 2 1 1 2 4 . 3 . Wheel 8 | . . . . . . 7 1 . Hover 1 | . . . . . . 1 . . Flight 2 | . . . . . . 2 . . Utility 25 | 1 5 . . 3 . 16 . . Device 10 | . 1 . . 1 . 8 . . Storage 3 | 1 1 . . . . 1 . . Processor 7 | . 1 . . 2 . 4 . . Hackware 1 | . 1 . . . . . . . Protection 4 | . 1 . . . . 3 . . Artifact . | . . . . . . . . . Weapon 24 | 2 5 1 . 1 5 9 1 . Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon 3 | . 2 . . . . 1 . . Ballistic Gun 11 | 1 2 1 . . 3 4 . . Ballistic Cannon 4 | . . . . 1 2 1 . . Launcher 2 | . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 6 | . . . . . . . . 6 Parts Lost 45 | . 1 3 . . 2 21 18 . Power 10 | . . 1 . . 1 6 2 . Propulsion 12 | . . . . . . 7 5 . Utility 10 | . 1 . . . . 3 6 . Weapon 13 | . . 2 . . 1 5 5 . Highest Loss Streak 14 | . 1 3 . . 1 8 14 . To Critical Strikes . | . . . . . . . . . Average Backups 8 | 4 9 9 9 5 9 8 8 1 Power 1 | . 1 1 1 . . . 1 . Propulsion 2 | 2 1 3 3 . 1 1 3 1 Utility 1 | . 1 . . 3 4 1 . . Weapon 4 | . 5 4 3 2 3 4 2 . Tool/Special . | . . . . . . . . . Unused Backups 19 | . 8 1 3 . 2 5 . . Power 5 | . 2 1 1 . . 1 . . Propulsion 7 | . 5 . 1 . . 1 . . Utility 2 | . . . . . 2 . . . Weapon 5 | . 1 . 1 . . 3 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 100 90 88 80 85 2 Engine 7 | . 14 13 12 . . 3 . 2 Core 3 | . . . 1 12 8 3 10 . Leg 20 | . 28 28 28 25 26 12 3 . Wheel 3 | . . . . . . 5 17 . Device 7 | . 4 . . 6 6 14 17 . Storage 9 | . 14 14 14 6 6 4 4 . Processor 12 | . 1 14 14 19 20 13 13 . Energy Cannon 2 | . 14 4 . . . . . . Ballistic Gun 15 | . 9 19 28 13 12 7 7 . Ballistic Cannon 2 | . . . . 5 6 5 . . Peak Build Rating 80 | 5 10 14 19 48 64 80 64 7 Average Rating 35 | 4 8 11 17 46 56 59 55 2 On Entrance 24 | . 5 8 14 18 48 64 64 . Avg Prop Armor Cover (%) 4 | . . . . . 4 5 2 . Naked Turns 153 | . . . . . . 124 19 10 Heaviest Build 65 | 13 22 20 20 36 41 65 42 9 Greatest Support 80 | 10 20 30 38 58 80 68 64 26 Greatest Overweight (x) 6 | 3 1 . . . . 6 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 9 9 5 Most Carried 10 | 7 10 10 10 8 10 10 10 2 Average Carried 9 | 4 9 9 9 5 9 8 8 . Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 7 10 10 10 8 10 10 3 . Scrap Suit Usage (%) 19 | . . . . 100 100 32 . . Parts Cannibalized 11 | . . . . . 5 6 . . Class Distribution -------------------- 53% | Mutant 14% | Scavenger-Mutant 12% | Tank 10% | Scavenger-Tank 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Derelict-Gunner | -6/DSF Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Matter Collected 2531 | 226 300 86 69 . 290 1470 90 . Remotely 173 | . . . . . . 173 . . Salvage Created 3194 | . 703 99 . . 262 1860 270 . Parts 172 | . 59 7 . . 22 79 5 . Haulers Intercepted 2 | . 1 . . . . 1 . . Recyclers Shooed 3 | . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . Prevented 2 | . . . . . . . 2 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Combat Hostiles Destroyed 52 | . 15 2 . . 9 21 5 . Melee 9 | . . . . . . 7 2 . Guns 15 | . 4 1 . . 3 7 . . Cannons 21 | . 7 1 . . 6 7 . . AOE 6 | . 4 . . . . . 2 . Classes Destroyed 15 | . 7 1 . . 1 5 1 . Worker 6 | . 2 . . . . 4 . . Builder 2 | . . . . . . 2 . . Hauler 2 | . 1 . . . . 1 . . Recycler 8 | . 3 . . . . 5 . . Mechanic 1 | . . . . . . 1 . . Operator 4 | . 2 . . . . 2 . . Watcher 2 | . 2 . . . . . . . Swarmer 19 | . 6 . . . 7 4 2 . Grunt 18 | . 9 . . . . 7 2 . Brawler 1 | . . . . . . . 1 . Sentry 1 | . . . . . . 1 . . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . . 1 . . Programmer 8 | . . . . . . 8 . . Subdweller 2 | . . 2 . . . . . . Best Kill Streak 6 | . 6 1 . . 6 6 3 . Combat Bots Only 6 | . 5 1 . . 6 6 3 . Max Kills in Single Turn 3 | . 3 1 . . 1 1 2 . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 . . . . . 2 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Hostile Shots Fired 544 | . 72 16 . . 90 279 80 7 Missed 167 | . 27 5 . . 37 75 21 2 Hits 377 | . 45 11 . . 53 204 59 5 Melee 8 | . . . . . . 2 6 . Projectile 369 | . 45 11 . . 53 202 53 5 AOE 3 | . . . . . . 3 . . Critical Strikes 17 | . . . . . 1 9 5 2 Part Disruptions 3 | . . . . . . 2 1 . Damage Taken 7322 | . 476 260 . . 1185 3916 1380 105 Core 1290 | . 106 18 . . 154 638 269 105 Absorbed by Shields 409 | . . . . . . 409 . . Ignored by Resistances 32 | . . . . . . 32 . . Regen/Repaired (Parts) 104 | . 27 . . . 41 36 . . Core Remaining (%) 77 | 100 . . 50 . 81 . . . Volleys Fired 140 | . 50 12 . . 20 55 3 . Largest 3 | . 2 2 . . 3 3 2 . Hottest 125 | . 120 100 . . 82 125 101 . Shots Fired 347 | . 98 23 . . 58 160 8 . Gun 180 | . 43 13 . . 38 81 5 . Cannon 158 | . 50 10 . . 20 78 . . Launcher 9 | . 5 . . . . 1 3 . Special . | . . . . . . . . . Kinetic 270 | . 42 11 . . 58 157 2 . Thermal 60 | . 50 10 . . . . . . Explosive 9 | . 5 . . . . 1 3 . Electromagnetic 8 | . 1 2 . . . 2 3 . Robot Hit Streak 11 | . 9 11 . . 7 8 4 . Robot Miss Streak 10 | . 4 4 . . 10 6 1 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 253 | . 60 19 . . 25 134 15 . Core Hits 153 | . 37 5 . . 16 89 6 . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . Critical Strikes 12 | . 1 . . . . 6 5 . Meltdown 1 | . 1 . . . . . . . Destroy 1 | . . . . . . 1 . . Smash 1 | . . . . . . . 1 . Impale 9 | . . . . . . 5 4 . Melee Attacks 52 | . . . . . . 34 18 . Impact 7 | . . . . . . . 7 . Slashing . | . . . . . . . . . Piercing 45 | . . . . . . 34 11 . Sneak Attacks 12 | . . . . . . 12 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6526 | . 1042 245 . . 396 4024 819 . Guns 1726 | . 349 105 . . 202 1042 28 . Cannons 2087 | . 470 140 . . 194 1283 . . Explosions 534 | . 223 . . . . . 311 . Melee 2164 | . . . . . . 1684 480 . Ramming 15 | . . . . . . 15 . . Kinetic 3133 | . 349 95 . . 396 2293 . . Thermal 610 | . 470 140 . . . . . . Explosive 534 | . 223 . . . . . 311 . Electromagnetic 70 | . . 10 . . . 32 28 . Impact 164 | . . . . . . . 164 . Slashing . | . . . . . . . . . Piercing 2000 | . . . . . . 1684 316 . Highest Corruption 48 | . 1 1 1 . . 15 42 48 Average Corruption 5 | . 1 1 1 . . 8 22 48 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 108 | . 3 4 19 . . 59 23 . Message Errors 34 | . 1 1 6 . . 20 6 . Matter Fused 27 | . . 1 5 . . 15 6 . Heat Flow Errors 13 | . . . 5 . . 6 2 . Energy Discharges 9 | . 2 1 1 . . 3 2 . Data Loss (minor) 12 | . . . 1 . . 9 2 . Data Loss (major) 3 | . . 1 1 . . 1 . . Misfires 6 | . . . . . . 3 3 . Alerts 2 | . . . . . . 1 1 . Misdirections 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 300 | . . . . . . 177 123 . Projectiles 11 | . . . . . . 11 . . Explosions 49 | . . . . . . . 49 . Melee 240 | . . . . . . 166 74 . Knockbacks 24 | . . . . . 1 23 . . Impact . | . . . . . . . . . Kinetic 21 | . . . . . 1 20 . . Secondary 3 | . . . . . . 3 . . Self-Inflicted Damage 132 | . 28 . . . . 36 68 . Shots 4 | . 1 . . . . 1 2 . Rammed 5 | . . . . . . 5 . . Targets Rammed 7 | . . . . . . 7 . . Kicked 2 | . . . . . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 719 | . 402 6 243 . 719 239 104 . Average Temperature 104 | . 104 2 92 . 255 76 51 . Received Heat Transfer 1131 | . 162 78 . . . 486 405 . Effects 12 | . 3 . . . 9 . . . Shutdowns 2 | . 1 . . . 1 . . . Interference 3 | . 2 . . . 1 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 3 | . . . . . 3 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 1295 | . 999 296 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Maximum Alert Level 1 | . 1 . . . 1 1 . . Low Security (%) 87 | 100 71 . . 100 62 95 . . Level 1 12 | . 28 . . . 37 4 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 294 | . 294 . . 4 287 256 . . Initial 150 | . . . . . 2 150 . . Average 85 | . 121 . . . 137 74 . . Influence Increases 1877 | . 592 . . 4 305 786 190 . Destroy 0b10 Robot/C 1000 | . 300 . . . 180 420 100 . Destroy 0b10 Robot/NC 130 | . 50 . . . . 75 5 . Destroy Leader 218 | . 76 . . . 20 112 10 . Successful Hack 64 | . 55 . . 4 . 5 . . Disable Machine 30 | . 15 . . . . 15 . . Destroy Structure 45 | . 21 . . . . 24 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 375 | . 75 . . . 105 120 75 . Influence Decreases 1848 | . 370 222 . . 22 819 407 8 Entered New Map 349 | . . 107 . . 2 137 95 8 Time Decay 1195 | . 360 85 . . . 522 228 . Lost Part 304 | . 10 30 . . 20 160 84 . Squads Dispatched 18 | . 5 . . 2 1 10 . . Investigation 5 | . 1 . . 2 . 2 . . Extermination 6 | . . . . . . 6 . . Reinforcement 7 | . 4 . . . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Distress Signals 4 | . 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 32 2 . . 17 36 8 2 Peak Tracking Total 9 | . 5 2 . . 5 9 6 2 Tactical Retreats 15 | . 2 . . . 7 3 3 . Traps | -11 -10 -10 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Traps Triggered 4 | . 1 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Machines Disabled 3 | . 1 . . . . 1 1 . Max in Single Turn 1 | . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Machines Accessed 22 | . 7 . 7 3 . 4 1 . Terminals 8 | . 5 . . 2 . 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 4 | . 1 . . 1 . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 77 | . 25 . 37 7 . 7 1 . Successful 60 | . 15 . 37 3 . 4 1 . Failed 17 | . 10 . . 4 . 3 . . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 17 . . 3 . 6 . . Terminals 27 | . 20 . . 5 . 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 9 | . 3 . . 2 . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 51 | . 11 . 37 2 . . 1 . Record 37 | . . . 36 1 . . . . Prototype ID Bank 4 | . 4 . . . . . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 . 3 . . Terminals 1 | . . . . . . 1 . . Botnet 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 . 2 . . Fedlink 3 | . . . . 1 . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 11 | . 6 . . 2 . 3 . . Full Trace Events 3 | . 2 . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 50 | . . . . 23 33 36 50 50 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Active Infowar (turns) 3085 | . 389 . . 267 369 1698 362 . Terrain 1605 | . . . . . . 1603 2 . Seismic 389 | . 389 . . . . . . . Decoding 2276 | . . . . 267 369 1640 . . Machine Analysis 418 | . . . . . . 58 360 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 31 | . . . . 6 3 22 . . Garrisons 3 | . . . . 1 . 2 . . Patrols 13 | . . . . . 3 10 . . Investigations 6 | . . . . 4 . 2 . . Reinforcements 2 | . . . . . . 2 . . Guards 7 | . . . . 1 . 6 . . Exploration | -11 -10 -10 -8 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Turns Passed 7747 | 114 1123 248 2411 268 369 2689 510 15 Spaces Moved 4787 | 56 590 161 1837 197 239 1257 429 21 Core 327 | 5 . . . . . 265 38 19 Treads 2 | . . . . . . 2 . . Legs 3715 | 51 590 161 1837 197 239 584 56 . Wheels 740 | . . . . . . 403 335 2 Hover . | . . . . . . . . . Flight 3 | . . . . . . 3 . . Fastest Speed 50 | 50 120 120 130 125 120 50 50 50 Average Speed 129 | 180 150 126 130 125 120 129 98 53 Slowest Speed 540 | 200 190 130 130 125 125 540 190 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 77 13 93 5 93 27 54 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . 1 1 . Known Exits Taken 4 | . 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched 5 | . . . 4 . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . 33 . . . . 9 12 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 1 . AOE 51 | . 33 . . . . 7 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Fac Upp Upp Total 5976 | 67 736 184 1867 219 283 2122 474 24 Wait 772 | . 51 . 8 10 6 683 14 . Move 4779 | 55 589 160 1836 196 238 1256 428 21 Hop . | . . . . . . . . . Pick Up 63 | 7 15 4 9 6 3 18 1 . Fast Attach 38 | 5 3 . . . . 29 1 . Attach 36 | . 2 3 . 7 1 12 8 3 Detach 5 | . 1 . . . . 4 . . Swap 39 | . 11 3 3 . 8 13 1 . Drop 45 | . 14 2 11 . 7 11 . . Fire 140 | . 50 12 . . 20 55 3 . Melee 52 | . . . . . . 34 18 . Ram 5 | . . . . . . 5 . . Kick 2 | . . . . . . 2 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Mines 447 | -10/Materials | Discovered new exit (range 7) 629 | -10/Materials | Repaired Assault Rifle 980 | -10/Materials | Discovered new exit (range 13) 994 | -10/Materials | Identified exit to Materials 1225 | -10/Materials | Discovered new exit (range 11) 1237 | -10/Materials | Identified exit to Subcaves 1238 | -10/Materials | Entered Subcaves 1239 | -10/Subcaves | Approached by a straggling Scientist 1244 | -10/Subcaves | Learned location of Zion (-7) 1244 | -10/Subcaves | Met a Zionite searching for "candidates" 1350 | -10/Subcaves | Lost 3 parts (1p2w) 1451 | -10/Subcaves | Discovered new exit (range 12) 1459 | -10/Subcaves | Identified exit to Scraptown 1472 | -10/Subcaves | Identified exit to Materials 1486 | -10/Subcaves | Entered Scraptown 1808 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1839 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1843 | -8/Scraptown | Learned Research interactive machine intel 1844 | -8/Scraptown | Learned Factory emergency access door positions 1922 | -8/Scraptown | Discovered new exit (range 5) 1930 | -8/Scraptown | Identified exit to Factory 2058 | -8/Scraptown | Visited Observation Area 2113 | -8/Scraptown | Visited Assassins FH 2502 | -8/Scraptown | Visited IN-MT5's Study 2533 | -8/Scraptown | Visited Spacefarers 2594 | -8/Scraptown | Visited The Evicted 2655 | -8/Scraptown | Visited CPS Storage 2685 | -8/Scraptown | Visited Cyclists 2730 | -8/Scraptown | Visited UFD Registry 2730 | -8/Scraptown | Registered with UFD as "Cryomod" 2756 | -8/Scraptown | Entered Cyclist Reading Room 2863 | -8/Scraptown | Visited Curators Association 2907 | -8/Scraptown | Visited Abandonware Association 2927 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 2927 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 2955 | -8/Scraptown | Visited Scrapoid Pod Storage 2973 | -8/Scraptown | Visited Infowarlord's Domain 3162 | -8/Scraptown | Visited Science Guys 3210 | -8/Scraptown | Visited Scrap Suit Storage 3219 | -8/Scraptown | Found Scrap Suit 3259 | -8/Scraptown | Visited Botcube Research 3295 | -8/Scraptown | Visited A0-MCA Data Center 3303 | -8/Scraptown | Given an A rating by A0-MCA 3308 | -8/Scraptown | Found A0-MCA's Component Scanner 3391 | -8/Scraptown | Visited Cartography Club 3579 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3595 | -8/Scraptown | Found DCF Scrap (29 items) 3739 | -8/Scraptown | Discovered exit to Factory (range 5) 3817 | -8/Scraptown | Met Optimus 3817 | -8/Scraptown | Accepted into 0bPrime 3897 | -8/Scraptown | Entered Factory 3897 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3968 | -6/Factory | Loaded intel: 8 recycling unit locations 4141 | -6/Factory | Identified exit to DSF 4165 | -6/Factory | Entered DSF 4210 | -6/DSF | Additional patrols routed to DSF 4211 | -6/DSF | Build established: Derelict-Gunner 4357 | -6/DSF | Discovered new exit (range 15) 4422 | -6/DSF | Sterilization system engaged 4442 | -6/DSF | Ambient heat levels rising (+10) 4457 | -6/DSF | Ambient heat levels rising (+10) 4472 | -6/DSF | Ambient heat levels rising (+10) 4487 | -6/DSF | Ambient heat levels rising (+10) 4502 | -6/DSF | Ambient heat levels rising (+10) 4517 | -6/DSF | Ambient heat levels rising (+10) 4532 | -6/DSF | Ambient heat levels rising (+10) 4534 | -6/DSF | Entered Factory 4534 | -5/Factory | Evolved 2 slots: Utility x2 4840 | -5/Factory | Build established: Tank 5613 | -5/Factory | Build established: Scavenger-Tank 5965 | -5/Factory | Discovered new exit (range 12) 5991 | -5/Factory | Identified exit to Extension 6014 | -5/Factory | System corruption reached 10% 6162 | -5/Factory | Loaded intel: 8 recycling unit locations 6162 | -5/Factory | Learned location of Protoforge (-3) 6375 | -5/Factory | Released all parts (9) 6403 | -5/Factory | Lost 8 parts (1p1n2u4w) 6523 | -5/Factory | Core integrity fell below 50% 6581 | -5/Factory | Lost 3 parts (1p2n) 6895 | -5/Factory | Build established: Scavenger-Mutant 7183 | -5/Factory | Discovered new exit (range 16) 7223 | -5/Factory | Entered Upper Caves 7267 | -5/Upper Caves | Encountered a Warlord checkpoint 7491 | -5/Upper Caves | Discovered new exit (range 9) 7584 | -5/Upper Caves | System corruption reached 30% 7644 | -5/Upper Caves | Lost 14 parts (2p3n6u3w) 7695 | -5/Upper Caves | Learned location of Warlord (-5) 7712 | -5/Upper Caves | Core integrity fell below 20% 7714 | -5/Upper Caves | Released all parts (8) 7733 | -5/Upper Caves | Entered another Upper Caves area 7738 | -5/Upper Caves | Released all parts (3) 7742 | -5/Upper Caves | Lost 4 parts (2n2w) 7748 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Com. Wheel destroyed. Destroyed Com. Wheel. Imp. Grenade Launcher destroyed. Penetrated by Slug. Slug penetrates Wall. System corrupted: Energy discharge (-48). Released Carbon-fiber Leg. Released Imp. Target Analyzer. Released Imp. Heat Sink. Released Med. Storage Unit. Released Lgt. Neutrino Core. Released Carbon-fiber Leg. Released Power Maul. Machine disabled. LOCATION=UNKNOWN GOAL=ESCAPE Integrated Corrupted Lgt. Angular Momentum Engine (+6). Released Lgt. Angular Momentum Engine. Released Wheel. Released Com. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????#####?????????????????????? | | ???????????#####??## ####??????????????????? | | ????????#### #??# ##?????????????????? | | ????????# #### p ##????????????????? | | ????????# = ### #????????????????? | | ????????### *= ##?# #????????????????? | | ??????????## #?## ##???????????????? | | ???????????##### #?# @ #???????????????? | | ???????????????## #?#p #??????????????? | | ????????????????# ##??????????????? | | ???????????????? #???????????????? | | ??????????????? #???????????????? | | ??????????????# ### #???????????????? | | ??????????????# ??# #???????????????? | | ??????????????# ??# #####???????????????? | | ?????????????? ??# ##???????????????????? | | ?????????????? ?? #????????????????????? | | ?????????????####? #????????????????????? | | ?????????????????? ## ?????????????????????? | | ?????????????????# ?# ?????????????????????? | | ?????????????????? ??# ?????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 33 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 55 Target Analysis 9 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 73% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Brute Force True Hacker Challenges ------------ None Game ------ Seed InertialXenonSuite Manual? 0 Play Time 01:40:04 Cumulative 10.7 hours Start 2026.07.12 @ 18:10:35 End 2026.07.12 @ 20:56:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d08ee63f-4c4d-43c5-9188-e672f3bf22d1