Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.09 @ 18:29:34

Player: Cog on my mind

Result: Destroyed by G-73 Enforcer with Heavy Laser

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (23)       4600
Robots Destroyed (250)     1250
Value Destroyed (17381)    17381
Prototype IDs (54)         1080
Alien Tech Used (0)        0
Bonus (13231)              13231
              TOTAL SCORE: 42042

 Bonus
-------
High Alert Combat Kills    2146
Follower Combat Kills      4196
Entered Garrisons          1800
Used RIF Installer         5000
Aligned with FarCom        300
Friendly Fire              -211

 Cogmind 
---------
Core Integrity             0/1600
Matter                     300/300
Energy                     99/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Garrison

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (7) ---
               (None)
>          --- UTILITY (12) -----
           Machine Analyzer
           Relay Coupler [C] (80)
           Relay Coupler [Sentry] (7)
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Powered Armor
  Improved Energy Mantle
           Relay Coupler [Heavy] (17)
           Relay Coupler [Proto] (10)
           Relay Coupler [Proto] (10)

 Peak State 
------------
>            --- POWER ------------
        Mini Fusion Reactor
       Light Quantum Reactor
>            --- PROPULSION -------
             Myomer Leg
             Myomer Leg
    Advanced VSS Leg
             Biometal Leg
             Biometal Leg
             Wheel
             Wheel
>            --- UTILITY ----------
    Advanced Heat Sink
    Advanced Heat Sink
    Advanced Coolant Injector
             Huge Storage Unit
             Machine Analyzer
             System Shield
             Relay Coupler [NC]
             Relay Coupler [C]
             Relay Coupler [C]
             Relay Coupler [Sentry]
             Relay Coupler [Specialist]
             Relay Coupler [Hunter]
>            --- WEAPON -----------
       Heavy Disruptor Cannon
      Cooled Phase Cannon
    Advanced Remote Datajack
>            --- INVENTORY --------
  Reinforced Antimatter Reactor
       Light Quantum Reactor
      Medium Treads
             Biometal Leg
             Matter Compressor
       Heavy Armor Plating
    Advanced Powered Armor
    Advanced Powered Armor
    Improved Energy Mantle
             Relay Coupler [NC]
             Relay Coupler [NC]
             Relay Coupler [C]
             Relay Coupler [C]
             Relay Coupler [Cutter]
             Relay Coupler [Heavy]
             Relay Coupler [Proto]
             Relay Coupler [Proto]
             Relay Coupler [Proto]
             Relay Coupler [Proto]
      Cooled Phase Cannon
    Enhanced Nova Cannon
    Enhanced Nova Cannon
    Enhanced Nova Cannon
    Advanced Remote Datajack
[Rating: 158]

 Favorites 
-----------
Power                      Particle Reactor
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Particle Reactor
Propulsion                 Wheel
  Treads                   Medium Treads
  Leg                      Myomer Leg
  Wheel                    Wheel
  Flight Unit              Xenon Bombardment Thruster
Utility                    Huge Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Huge Storage Unit
  Processor                Machine Analyzer
  Hackware                 Relay Coupler [Grunt]
  Protection               Improved Light Armor Plating
Weapon                     Ionic Axe
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Cooled Phase Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Micro-nuke Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Power Maul
  Slashing Weapon          Ionic Axe
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Slots Evolved              18   | .   .   .   .   .   4   2   .   2   .   .   .   2   .   2   .   2   .   .   .   2   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               5    | .   .   .   .   .   2   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   
  Utility                  10   | .   .   .   .   .   2   2   .   2   .   .   .   1   .   1   .   2   .   .   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Parts Attached             550  | 7   7   10  1   1   39  13  14  6   29  10  21  19  48  14  52  23  62  11  63  50  31  5   14  
  Power                    35   | 1   2   1   .   .   2   1   1   .   1   .   2   1   3   .   2   2   4   1   2   5   2   .   2   
    Engine                 8    | 1   2   .   .   .   1   1   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   1   .   .   1   .   .   .   .   .   .   1   1   .   .   .   1   1   .   .   .   .   .   
    Reactor                21   | .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   2   2   3   .   2   5   2   .   2   
  Propulsion               168  | 2   1   5   .   .   15  3   1   .   5   4   5   4   12  2   11  6   30  7   22  15  9   3   6   
    Treads                 47   | 2   .   .   .   .   5   1   .   .   3   4   2   2   6   .   1   .   2   3   15  1   .   .   .   
    Leg                    62   | .   .   2   .   .   .   .   .   .   2   .   .   .   3   .   10  6   11  .   4   10  7   1   6   
    Wheel                  49   | .   1   3   .   .   10  2   1   .   .   .   3   2   3   2   .   .   7   4   3   4   2   2   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
  Utility                  199  | 2   2   3   1   .   10  5   5   4   6   4   8   11  26  11  21  10  15  .   23  17  13  .   2   
    Device                 48   | 1   .   2   .   .   5   2   .   1   1   .   .   3   2   4   3   1   4   .   5   8   5   .   1   
    Storage                7    | 1   2   .   1   .   .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Processor              4    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Hackware               93   | .   .   .   .   .   1   1   2   3   2   1   7   6   18  4   15  5   10  .   10  3   5   .   .   
    Protection             47   | .   .   1   .   .   4   .   2   .   3   2   1   2   6   3   3   3   1   .   8   4   3   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   148  | 2   2   1   .   1   12  4   7   2   17  2   6   3   7   1   18  5   13  3   16  13  7   2   4   
    Energy Gun             22   | .   .   1   .   .   9   4   .   .   2   .   .   .   .   .   1   .   1   .   1   2   1   .   .   
    Energy Cannon          32   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   1   3   2   7   6   4   1   3   
    Ballistic Gun          22   | 2   2   .   .   1   1   .   5   1   5   .   .   .   .   .   .   .   .   .   2   3   .   .   .   
    Ballistic Cannon       15   | .   .   .   .   .   1   .   .   .   5   .   3   .   1   .   2   .   3   .   .   .   .   .   .   
    Launcher               9    | .   .   .   .   .   1   .   .   1   1   .   1   .   .   .   .   2   3   .   .   .   .   .   .   
    Special Weapon         23   | .   .   .   .   .   .   .   2   .   4   .   .   2   2   .   8   .   .   .   .   1   2   1   1   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        11   | .   .   .   .   .   .   .   .   .   .   1   2   1   1   .   4   1   1   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   13   | .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   1   2   1   6   .   .   .   .   
  Unidentified Prototypes  9    | .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   
  Corrupted Parts          3    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    System Corruption      6    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
Parts Lost                 203  | .   5   5   .   .   16  2   .   1   7   2   3   1   19  2   5   6   38  8   24  16  11  1   31  
  Power                    18   | .   2   1   .   .   2   1   .   .   .   1   .   .   1   .   .   .   4   1   .   1   .   .   4   
  Propulsion               84   | .   1   2   .   .   9   .   .   .   3   .   .   1   7   .   3   3   19  2   11  5   5   1   12  
  Utility                  68   | .   .   1   .   .   2   1   .   1   2   1   .   .   9   2   2   2   10  3   10  7   6   .   9   
  Weapon                   33   | .   2   1   .   .   3   .   .   .   2   .   3   .   2   .   .   1   5   2   3   3   .   .   6   
  Highest Loss Streak      25   | .   3   4   .   .   3   1   .   1   4   2   1   1   11  1   2   3   9   8   4   11  5   1   25  
  To Critical Strikes      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   2   
Average Slot Usage (%)     88   | .   98  88  71  85  90  97  83  85  89  96  97  98  88  92  93  93  83  83  79  75  86  95  71  
  Engine                   2    | .   12  7   .   .   5   1   .   .   5   5   5   1   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   6   14  14  2   5   .   .   .   .   .   3   1   .   .   .   .   2   1   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   6   6   .   .   .   .   3   5   5   4   2   .   2   5   8   8   5   
  Treads                   7    | .   23  2   .   .   11  15  .   .   2   24  10  11  10  5   2   .   .   8   19  6   .   .   .   
  Leg                      6    | .   .   10  .   .   .   .   .   .   7   .   .   .   6   .   16  27  9   .   1   10  18  16  9   
  Wheel                    9    | .   3   14  28  28  18  14  14  13  5   .   15  16  5   21  6   .   2   10  4   6   4   10  3   
  Flight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   8   .   .   .   .   .   
  Device                   5    | .   14  3   .   .   10  7   6   5   .   .   .   .   .   1   7   4   5   1   9   9   9   12  9   
  Storage                  6    | .   14  14  14  14  9   7   7   6   6   6   6   5   5   5   5   4   4   4   4   4   4   4   3   
  Processor                3    | .   .   .   .   .   .   7   7   6   6   6   6   5   5   5   5   4   4   4   2   .   4   4   4   
  Hackware                 22   | .   .   .   .   .   5   13  15  26  33  33  34  37  30  32  30  32  30  32  17  15  20  28  24  
  Protection               4    | .   .   5   14  14  9   7   7   6   5   5   4   2   2   5   2   3   1   .   3   2   1   .   .   
  Energy Gun               2    | .   .   5   .   .   15  15  .   .   1   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   5   2   5   10  8   8   
  Ballistic Gun            3    | .   27  17  .   14  1   .   7   6   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   4   6   3   6   4   4   .   .   2   2   .   .   .   .   1   4   1   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   1   2   5   4   5   1   3   1   .   .   .   .   .   .   
  Special Melee Weapon     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   3   5   1   1   2   .   1   .   .   .   .   
Peak Build Rating          158  | 7   8   15  15  27  35  47  59  67  72  63  55  73  80  90  106 122 118 92  95  123 150 158 158 
  Average Rating           68   | 5   6   11  12  27  30  40  56  63  63  58  51  62  68  85  94  113 86  71  78  100 125 151 118 
  On Entrance              64   | .   7   8   15  13  27  34  47  58  67  60  53  52  73  78  90  104 110 92  63  86  111 143 151 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             167  | 15  30  34  49  59  61  57  106 104 114 108 109 109 121 128 132 130 137 123 156 167 161 138 148 
  Greatest Support         168  | 40  40  26  20  20  40  28  56  56  56  112 112 36  76  52  151 159 151 84  168 128 144 30  102 
  Greatest Overweight (x)  33   | .   1   2   2   2   5   2   1   1   4   2   8   4   32  2   7   1   33  12  7   8   8   6   26  
  Average Overweight (x)   1    | .   .   1   1   2   2   1   1   1   3   .   1   2   1   1   1   .   3   4   1   4   2   4   4   
Largest Inventory Capacity 25   | 8   15  15  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 7   13  15  15  20  20  20  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  
  Most Carried             25   | .   7   15  15  13  20  20  25  24  25  25  25  25  25  25  25  25  25  23  25  25  25  25  25  
  Average Carried          20   | .   3   9   14  13  17  19  23  23  23  24  23  24  23  23  23  23  21  18  21  23  24  24  19  
  Final Capacity           25   | 8   15  15  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | .   7   15  15  13  20  20  25  23  24  24  25  25  25  25  25  20  22  18  25  23  24  25  5   

 Class Distribution 
--------------------
 34% | Botlord-Mutant
 19% | Scavenger-Mutant
 13% | Mutant
 10% | Bothacker-Mutant
  7% | Botlord-Skirmisher
  5% | Scavenger-Skirmisher
  4% | Botlord-Assassin

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
               Mutant | -9/Mines
     Scavenger-Mutant | -8/Materials
     Scavenger-Mutant | -7/Factory
     Bothacker-Mutant | -7/Garrison
 Bothacker-Skirmisher | -6/Factory
     Bothacker-Mutant | -6/Garrison
     Bothacker-Mutant | -6/Factory
       Botlord-Mutant | -6/Garrison
       Botlord-Mutant | -5/Factory
       Botlord-Mutant | -5/Garrison
       Botlord-Mutant | -4/Factory
       Botlord-Mutant | -4/Garrison
       Botlord-Mutant | -3/Research
     Botlord-Assassin | -3/Garrison
       Botlord-Mutant | -3/Research
       Botlord-Mutant | -3/Garrison
 Scavenger-Skirmisher | -2/Research
   Botlord-Skirmisher | -2/Garrison
   Botlord-Skirmisher | -1/Access
   Botlord-Skirmisher | -1/Garrison

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  
Matter Collected           10555 | 258  487  299  .    .    499  110  101  213  857  .    734  350  708  448  758  711  1144 537  893  714  349  205  180  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12282 | 28   708  183  .    .    2321 745  101  65   464  .    337  150  645  227  385  288  1105 241  621  1723 1175 181  589  
  Parts                    554   | 5    50   .    .    .    135  52   7    .    22   .    18   6    22   13   14   13   48   15   16   56   32   13   17   
Haulers Intercepted        4     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Recyclers Shooed           5     | 1    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Combat Hostiles Destroyed  209  | .   19  12  .   .   48  8   1   1   18  .   6   .   5   2   7   8   28  1   10  16  10  2   7   
  Melee                    13   | .   .   .   .   .   .   .   .   .   .   .   1   .   4   2   2   1   3   .   .   .   .   .   .   
  Guns                     94   | .   19  12  .   .   42  7   1   1   3   .   .   .   .   .   .   .   .   .   6   3   .   .   .   
  Cannons                  42   | .   .   .   .   .   .   .   .   .   3   .   4   .   1   .   5   .   6   1   2   6   6   2   6   
  AOE                      40   | .   .   .   .   .   4   .   .   .   9   .   1   .   .   .   .   7   18  .   .   1   .   .   .   
Classes Destroyed          19   | 1   5   1   .   .   5   2   .   .   1   .   2   .   1   .   .   .   .   .   .   1   .   .   .   
  Worker                   14   | .   .   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   3   .   
  Builder                  11   | .   .   .   .   .   2   3   .   .   .   .   .   1   .   .   .   2   .   1   .   2   .   .   .   
  Tunneler                 5    | 2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recycler                 6    | .   .   .   .   .   2   1   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   
  Mechanic                 3    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 5    | .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  8    | .   2   .   .   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  50   | .   6   .   .   .   14  .   1   .   7   .   .   .   2   .   .   .   17  .   3   .   .   .   .   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    65   | .   13  .   .   .   25  2   .   1   3   .   .   .   .   .   3   1   7   .   3   5   .   .   2   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   20   | .   .   .   .   .   9   1   .   .   2   .   1   .   .   .   .   .   1   .   .   2   4   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   
  Hunter                   21   | .   .   .   .   .   .   3   .   .   2   .   .   .   1   .   .   2   3   1   3   .   2   .   4   
  Programmer               32   | .   .   .   .   .   .   2   .   .   3   .   3   .   1   2   4   4   .   .   .   8   3   2   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Assembled                12   | .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           9    | 2   4   4   .   .   6   5   1   1   9   .   3   1   2   1   2   9   7   4   2   8   3   2   3   
  Combat Bots Only         9    | .   4   4   .   .   6   1   1   1   9   .   3   .   2   1   2   7   7   1   2   7   3   2   3   
Max Kills in Single Turn   4    | 1   1   2   .   .   3   3   1   1   3   .   1   1   1   1   1   4   4   1   1   1   1   1   1   
  Gunslinging              1    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   3   .   .   .   3   .   1   .   .   .   .   3   4   .   .   1   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   1   1   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  
Hostile Shots Fired        2445  | .    107  37   .    .    176  48   .    50   145  5    62   10   249  38   112  137  332  62   236  154  123  26   336  
  Missed                   714   | .    27   10   .    .    42   14   .    16   43   3    22   2    73   6    32   47   123  23   53   42   32   7    97   
Damage Taken               34043 | .    890  435  .    .    1856 614  .    566  1679 513  752  227  2879 638  1158 2083 4370 658  4474 2713 2243 427  4868 
  Core                     4841  | .    106  115  .    .    236  57   .    74   288  127  107  27   347  106  80   194  411  61   403  325  174  .    1603 
  Absorbed by Shields      542   | .    .    .    .    .    .    .    .    .    30   .    .    .    .    101  406  .    .    .    .    .    .    .    5    
  Ignored by Resistances   706   | .    .    .    .    .    56   .    .    .    .    .    .    .    154  .    46   .    .    .    .    .    .    .    450  
  Regen/Repaired (Parts)   972   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    530  .    .    .    .    .    442  .    
Core Remaining (%)         57    | 100  .    .    .    11   57   .    91   .    .    .    29   .    62   .    83   .    .    .    17   .    65   .    .    
Volleys Fired              1028  | 4    70   54   .    .    146  33   15   20   75   10   54   26   43   .    49   22   80   11   83   77   89   40   27   
  Largest                  3     | 2    2    2    .    .    2    2    1    1    2    1    1    1    1    .    2    1    2    2    2    3    3    1    3    
  Hottest                  360   | 40   40   40   .    .    121  116  33   39   138  5    57   7    90   .    199  113  178  218  218  160  240  120  360  
Shots Fired                1646  | 8    139  67   .    .    337  66   15   20   108  10   54   26   45   .    63   22   113  21   128  139  167  40   58   
  Gun                      800   | 8    139  67   .    .    335  66   10   6    48   .    .    .    .    .    2    .    10   .    70   39   .    .    .    
  Cannon                   605   | .    .    .    .    .    .    .    .    .    42   .    22   .    12   .    41   1    85   21   58   91   154  24   54   
  Launcher                 35    | .    .    .    .    .    2    .    .    1    6    .    2    .    .    .    .    6    18   .    .    .    .    .    .    
  Special                  206   | .    .    .    .    .    .    .    5    13   12   10   30   26   33   .    20   15   .    .    .    9    13   16   4    
  Kinetic                  545   | 8    139  67   .    .    75   .    10   6    61   .    22   .    6    .    10   .    63   7    39   32   .    .    .    
  Thermal                  774   | .    .    .    .    .    260  24   .    .    29   .    .    .    6    .    33   1    32   14   89   62   154  23   47   
  Explosive                35    | .    .    .    .    .    2    .    .    1    6    .    2    .    .    .    .    6    18   .    .    .    .    .    .    
  Electromagnetic          86    | .    .    .    .    .    .    42   .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    1    7    
  Robot Hit Streak         27    | 5    12   9    .    .    18   17   23   27   14   2    8    10   4    .    8    11   12   12   22   11   18   12   8    
  Robot Miss Streak        11    | 1    3    4    .    .    11   5    .    2    3    3    2    2    4    .    3    1    5    1    3    4    4    2    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Secondary Targets        13    | .    5    1    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Capacitor                14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    
  Autonomous               57    | .    .    .    .    .    49   .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1174  | 7    95   41   .    .    225  48   6    13   57   5    49   21   61   25   43   25   83   14   115  96   87   28   30   
  Core Hits                444   | 3    39   22   .    .    98   34   2    1    32   .    10   1    11   2    11   18   54   7    21   35   25   7    11   
  Critical Kills           9     | 1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    4    .    .    
  Critical Parts Destroyed 2     | .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         38    | 1    1    1    .    .    10   .    .    .    8    .    4    .    .    3    2    .    2    .    1    1    4    .    .    
    Burn                   13    | .    .    .    .    .    10   .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    4    .    .    
    Destroy                4     | 1    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  7     | .    .    .    .    .    .    .    .    .    4    .    1    .    .    .    1    .    1    .    .    .    .    .    .    
    Sever                  7     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    3    1    .    .    .    .    .    .    .    .    
Melee Attacks              283   | .    .    .    .    .    .    .    .    .    .    1    25   5    63   45   27   19   37   4    53   4    .    .    .    
  Impact                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
  Slashing                 140   | .    .    .    .    .    .    .    .    .    .    1    25   5    46   22   17   3    21   .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            26    | .    .    .    .    .    .    .    .    .    .    .    .    2    2    3    .    2    1    .    16   .    .    .    .    
    Combat Hostiles        5     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    1    1    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           35733 | 80   1239 533  .    .    5008 1403 49   117  2315 .    1362 232  2325 524  1030 2000 5426 416  2720 3862 3253 660  1179 
  Guns                     10742 | 80   1239 533  .    .    4773 1094 49   117  630  .    .    .    .    .    56   .    87   .    1213 871  .    .    .    
  Cannons                  13425 | .    .    .    .    .    .    .    .    .    702  .    471  .    234  .    719  50   1425 416  1507 2809 3253 660  1179 
  Explosions               6619  | .    .    .    .    .    235  309  .    .    983  .    127  .    .    .    .    1836 2947 .    .    182  .    .    .    
  Melee                    4947  | .    .    .    .    .    .    .    .    .    .    .    764  232  2091 524  255  114  967  .    .    .    .    .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  7621  | 80   1239 533  .    .    1559 .    49   117  921  .    471  .    124  .    251  .    868  126  582  701  .    .    .    
  Thermal                  15133 | .    .    .    .    .    3271 696  .    .    411  .    .    .    110  .    524  50   644  290  2138 2050 3253 625  1071 
  Explosive                6071  | .    .    .    .    .    178  .    .    .    983  .    127  .    .    .    .    1836 2947 .    .    .    .    .    .    
  Electromagnetic          1961  | .    .    .    .    .    .    707  .    .    .    .    .    .    .    .    .    .    .    .    .    1111 .    35   108  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 4947  | .    .    .    .    .    .    .    .    .    .    .    764  232  2091 524  255  114  967  .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         26    | .    1    4    4    4    .    1    1    .    4    5    5    3    8    3    6    5    9    9    10   20   26   1    1    
  Average Corruption       7     | .    1    2    4    4    .    1    1    .    3    4    5    3    7    2    5    4    7    9    9    16   23   1    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  432   | .    .    8    6    3    .    2    7    .    27   13   28   10   51   1    45   8    64   9    59   35   54   1    1    
    Message Errors         100   | .    .    3    1    .    .    1    2    .    9    3    8    2    8    .    7    2    13   3    12   9    17   .    .    
    Matter Fused           100   | .    .    2    2    2    .    1    3    .    3    4    8    1    14   .    12   2    20   1    15   6    3    1    .    
    Heat Flow Errors       51    | .    .    .    .    .    .    .    1    .    4    1    5    2    10   .    6    2    8    .    4    5    3    .    .    
    Energy Discharges      49    | .    .    1    .    1    .    .    .    .    3    .    5    2    6    .    6    1    9    .    6    .    8    .    1    
    Parts Rejected         9     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    3    .    2    1    1    .    .    
    Parts Fused            4     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
    Data Loss (minor)      52    | .    .    2    2    .    .    .    1    .    2    4    .    2    6    1    7    .    5    3    8    4    5    .    .    
    Data Loss (major)      27    | .    .    .    .    .    .    .    .    .    2    .    2    .    4    .    3    1    3    .    2    4    6    .    .    
    Misfires               19    | .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    3    .    3    2    4    2    1    .    .    
    Alerts                 6     | .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    .    2    .    .    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
    Weapon Failures        13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    7    .    .    
Overload Shots             16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    8    1    3    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Heat Surge             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overflow Damage            1125  | .    .    .    .    .    .    18   .    .    15   .    44   62   232  62   49   141  176  23   .    224  43   36   .    
  Projectiles              400   | .    .    .    .    .    .    .    .    .    1    .    24   .    .    .    18   .    31   23   .    224  43   36   .    
  Explosions               279   | .    .    .    .    .    .    18   .    .    14   .    .    .    .    .    .    141  106  .    .    .    .    .    .    
  Melee                    446   | .    .    .    .    .    .    .    .    .    .    .    20   62   232  62   31   .    39   .    .    .    .    .    .    
Knockbacks                 12    | .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    2    .    6    1    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  12    | .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    2    .    6    1    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      455   | .    .    .    .    .    .    115  .    .    .    .    .    .    .    .    .    263  77   .    .    .    .    .    .    
  Shots                    10    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    5    3    .    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        693   | .    8    19   .    .    304  34   213  1    432  183  259  232  265  .    263  277  486  228  693  344  211  .    193  
  Average Temperature      89    | .    2    9    .    .    40   16   120  1    95   95   81   100  85   .    71   132  172  86   160  103  77   .    97   
  Received Heat Transfer   4975  | .    312  240  .    .    954  90   .    129  312  18   114  39   495  42   179  195  189  .    1205 198  102  90   72   
  Effects                  13    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    8    .    4    .    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    
    Energy Bleed           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    
    Interference           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           7     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    1    
  Combat Hostiles          6     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    1    
  Parts Fried              10    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    1    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              14    | .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    1    .    2    2    5    .    .    
  Combat Hostiles          14    | .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    1    .    2    2    5    .    .    
  Parts Melted             63    | .    .    .    .    .    12   1    .    .    4    .    .    .    .    .    1    .    4    3    7    10   16   1    4    
  Heat Transferred         18878 | .    .    .    .    .    7241 879  .    .    999  .    .    .    150  .    499  37   629  296  2067 1632 2980 531  938  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  
Peak Influence             1704 | 10   351  19   .    .    796  388  566  396  1219 652  683  389  554  450  802  465  1704 967  1354 810  1116 702  155  
  Initial                  958  | .    6    19   .    .    .    361  61   296  133  639  106  358  90   290  6    450  186  958  593  761  598  669  87   
  Average                  484  | 2    110  6    .    .    379  156  325  287  626  589  434  255  336  213  354  273  1036 884  896  726  815  528  86   
Maximum Alert Level        5    | .    1    .    .    .    3    1    2    1    4    2    2    1    2    2    3    2    5    3    4    3    4    3    .    
  Low Security (%)         26   | 100  88   100  .    100  27   75   19   19   25   8    14   43   2    36   31   18   1    .    .    .    .    7    100  
  Level 1                  25   | .    11   .    .    .    33   24   42   80   2    .    22   56   68   56   31   64   14   .    .    .    .    24   .    
  Level 2                  22   | .    .    .    .    .    28   .    37   .    27   91   63   .    29   6    30   17   10   .    21   33   36   66   .    
  Level 3                  15   | .    .    .    .    .    10   .    .    .    24   .    .    .    .    .    6    .    17   100  47   66   57   1    .    
  Level 4                  8    | .    .    .    .    .    .    .    .    .    19   .    .    .    .    .    .    .    46   .    31   .    5    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          40   | .    4    .    .    .    8    3    .    2    .    1    .    2    .    4    .    5    .    3    .    6    .    2    .    
  Investigation            12   | .    3    .    .    .    5    1    .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    
  Extermination            6    | .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    3    .    .    .    
  Reinforcement            17   | .    1    .    .    .    3    1    .    1    .    1    .    1    .    2    .    4    .    1    .    2    .    .    .    
  Assault                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    2    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Distress Signals           10   | .   .   .   .   .   1   2   .   1   .   .   .   1   .   3   .   .   .   .   .   2   .   .   .   
Communications Jammed      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   
  Distress Signals         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
Times Spotted              547  | .   26  12  .   .   65  16  .   19  32  7   33  13  35  19  28  33  46  2   49  35  21  23  33  
  Peak Tracking Total      24   | .   5   3   .   .   6   3   .   5   6   3   6   4   11  8   7   8   8   4   9   6   4   13  24  
  Tactical Retreats        38   | .   2   .   .   .   9   .   .   1   1   .   1   1   2   3   3   .   5   .   6   2   2   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Traps Triggered            53   | .   2   .   .   .   5   1   1   .   9   .   5   1   5   .   9   3   3   .   6   .   2   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   7   .   1   .   .   .   .   
  Triggered                5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
Most Traps Carried         5    | .   .   3   3   3   3   .   .   .   .   .   .   .   .   .   .   .   5   1   1   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Machines Disabled          56   | .   .   .   .   .   4   .   4   2   6   .   5   .   6   .   5   1   11  .   5   4   2   1   .   
  Max in Single Turn       2    | .   .   .   .   .   1   .   1   .   2   .   1   .   1   .   1   1   1   .   1   1   1   1   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Relay           31   | .   .   .   .   .   .   .   4   .   3   .   4   .   6   .   5   .   3   .   4   .   2   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Machines Accessed          87   | .   9   2   2   .   7   12  4   8   3   3   3   4   3   3   3   4   3   2   2   3   2   5   .   
  Terminals                71   | .   7   .   .   .   7   11  4   7   3   2   3   3   3   2   3   3   3   1   2   2   2   3   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   2   .   
Total Hacks                226  | .   24  2   24  .   23  30  9   23  5   7   6   12  7   7   7   5   9   4   3   8   4   7   .   
  Successful               107  | .   13  2   24  .   10  12  3   12  1   2   2   6   1   3   2   1   2   4   1   2   1   3   .   
  Failed                   118  | .   10  .   .   .   13  18  6   11  4   5   4   6   6   4   5   4   7   .   2   6   3   4   .   
    Catastrophic           20   | .   1   .   .   .   4   1   1   .   .   .   1   1   1   2   1   2   1   .   1   .   1   2   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   81   | .   15  .   1   .   17  6   .   11  .   1   2   2   1   5   2   3   3   1   .   7   .   4   .   
  Terminals                184  | .   22  .   .   .   23  29  9   22  5   6   6   10  7   5   7   4   9   2   3   7   4   4   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          14   | .   .   .   .   .   .   1   .   1   .   1   .   2   .   2   .   1   .   2   .   1   .   3   .   
Terminal Hacks             75   | .   9   2   24  .   8   8   3   8   1   .   2   2   1   .   2   .   2   1   1   .   1   .   .   
  Record                   23   | .   .   .   23  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   .   .   .   .   2   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                6    | .   .   2   .   .   .   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          10   | .   2   .   .   .   2   3   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        5    | .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   1   .   .   .   .   .   1   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      14   | .   .   .   .   .   .   1   .   1   .   1   .   2   .   2   .   1   .   2   .   1   .   3   .   
  Unlock Access            9    | .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Coupler Status           4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   1   .   
Unauthorized Hacks         18   | .   4   .   .   .   2   3   .   3   .   1   .   2   .   1   .   .   .   1   .   1   .   .   .   
  Terminals                16   | .   2   .   .   .   2   3   .   3   .   1   .   2   .   1   .   .   .   1   .   1   .   .   .   
    Botnet                 16   | .   2   .   .   .   2   3   .   3   .   1   .   2   .   1   .   .   .   1   .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         73   | .   6   .   .   .   7   11  3   7   2   3   3   4   3   3   3   4   3   2   2   2   2   3   .   
  Full Trace Events        9    | .   .   .   .   .   .   1   1   1   1   .   1   .   2   1   .   .   1   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Used RIF Installer         10   | .   .   .   .   .   .   .   2   .   1   .   1   .   1   .   2   .   1   .   1   .   1   .   .   
  Code Merge               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Cloak               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Crosswire                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Hacked              179  | .   .   .   .   .   .   .   .   8   5   3   18  16  24  11  17  19  10  2   21  7   7   8   3   
  Non-combat               23   | .   .   .   .   .   .   .   .   .   .   1   .   6   .   2   .   7   .   .   .   1   .   6   .   
  Combat                   156  | .   .   .   .   .   .   .   .   8   5   2   18  10  24  9   17  12  10  2   21  6   7   2   3   
Robot Hacks Applied        200  | .   .   .   .   .   .   .   .   8   5   4   19  19  26  13  19  21  10  3   23  7   8   12  3   
  parse_system             8    | .   .   .   .   .   .   .   .   .   .   .   1   1   3   .   .   1   .   .   1   .   1   .   .   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   1   .   3   .   
  purge_threat             9    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   2   .   .   .   .   .   4   .   
  locate_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  block_reporting          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  map_route                4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disrupt_area             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  spike_heat               17   | .   .   .   .   .   .   .   .   1   .   .   3   3   .   .   4   .   1   1   2   1   1   .   .   
  overload_power           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  amplify_resonance        12   | .   .   .   .   .   .   .   .   1   .   1   2   1   4   .   .   1   .   .   .   .   1   .   1   
  wipe_record              3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   
  disable_weapons          3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
  reboot_system            4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   1   .   .   
  go_dormant               2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overwrite_iff            38   | .   .   .   .   .   .   .   .   3   1   .   4   2   10  1   4   3   2   .   5   1   .   .   2   
  streamctrl_high          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  formatsys_low            6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   3   .   .   .   .   .   1   .   
  formatsys_high           75   | .   .   .   .   .   .   .   .   1   2   .   6   4   9   7   10  7   6   1   13  4   3   2   .   
Relay Couplers Released    123  | .   .   .   .   .   .   .   17  .   9   .   16  .   26  .   21  .   11  .   14  .   9   .   .   
  Machine Destruction      120  | .   .   .   .   .   .   .   17  .   9   .   16  .   23  .   21  .   11  .   14  .   9   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Attached                 86   | .   .   .   .   .   .   .   2   3   2   1   7   4   17  4   15  4   10  .   10  3   4   .   .   
  Crosswired               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   
  Merged Code Value        181  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  .   .   .   .   26  132 .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   4   .   2   .   2   .   .   .   .   .   .   .   8   .   .   1   .   
Allies Hacked              4    | .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  
Total Allies               152   | .    .    .    .    2    .    .    8    4    7    .    12   10   18   9    16   13   8    1    30   5    3    4    2    
  Largest Group            11    | .    .    .    .    2    .    .    8    9    4    2    3    5    4    4    4    9    2    1    11   4    1    3    1    
  Highest-Rated Group      504   | .    .    .    .    41   .    .    282  311  250  104  129  167  136  182  197  414  128  51   504  254  89   139  58   
  Highest-Rated Ally       116   | .    .    .    .    31   .    .    80   80   95   75   51   47   49   56   58   64   64   51   116  80   89   58   58   
Total Orders               36    | .    .    1    .    .    .    .    .    .    1    .    .    1    5    .    1    4    4    .    .    18   .    1    .    
  STAY                     1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  AID                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    
  EXPLORE                  18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    
  RETURN                   12    | .    .    1    .    .    .    .    .    .    1    .    .    .    5    .    1    .    4    .    .    .    .    .    .    
Ally Attacks               794   | .    .    .    .    .    .    .    .    61   66   2    59   44   77   64   70   60   102  .    121  32   19   14   3    
  Total Damage             21212 | .    .    .    .    .    .    .    .    1781 2174 20   1733 1116 1313 1523 2266 1915 1869 .    3720 792  588  311  91   
  Kills                    116   | .    .    .    .    .    .    .    .    11   13   .    12   5    6    12   12   9    9    .    19   3    4    1    .    
Allies Corrupted           6     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    1    .    2    .    .    .    .    .    1    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -6  -6  -6  -6  -5  -5  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar 
Robot Analysis Total       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             68   | .   .   1   .   .   .   .   .   .   4   .   .   .   8   .   6   .   16  .   .   30  3   .   .   
  Drone Recoveries         63   | .   .   1   .   .   .   .   .   .   4   .   .   .   8   .   6   .   13  .   .   28  3   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  
Turns Passed               23531 | 81   1142 802  356  298  2111 902  803  720  1539 476  1045 705  1666 1264 1563 766  2289 266  1740 1297 1038 432  230  
Spaces Moved               12416 | 37   600  442  369  271  1095 590  625  535  762  253  582  488  685  802  845  436  860  131  781  494  454  209  70   
  Core                     32    | 3    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    1    .    .    .    .    .    21   
  Treads                   1513  | 34   408  .    .    .    .    .    .    .    59   253  87   .    142  .    .    .    23   10   497  .    .    .    .    
  Legs                     1971  | .    .    78   .    .    .    .    .    .    .    .    .    .    185  .    490  436  319  .    2    164  271  .    26   
  Wheels                   8695  | .    192  364  369  271  1095 590  625  535  703  .    495  488  351  802  355  .    312  121  282  330  183  209  23   
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   205   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    205  .    .    .    .    .    .    
  Fastest Speed            50    | 50   115  95   95   110  95   105  115  115  115  160  120  116  116  106  116  114  115  125  125  140  111  140  50   
  Average Speed            139   | 151  145  127  95   110  115  117  115  115  160  170  129  118  182  121  136  116  190  155  158  176  150  148  195  
  Slowest Speed            1700  | 160  240  260  110  110  155  120  115  115  325  325  210  150  1650 122  230  185  1700 260  240  200  200  170  1350 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       48    | 4    96   87   88   57   71   24   97   18   91   10   76   17   78   18   78   16   78   3    75   15   42   8    23   
  Regions Visited          23
    Branch Regions         3
  Pre-discovered Areas     3     | .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        10    | .    1    .    .    .    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    
  Unknown Exits Taken      5     | 1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 99    | .    .    .    .    .    .    .    .    .    24   1    7    2    .    7    2    14   21   2    1    5    9    4    .    
Terrain Destroyed          537   | .    .    .    .    .    70   8    1    13   107  1    10   2    2    7    7    51   146  7    12   30   39   5    19   
  Melee                    16    | .    .    .    .    .    .    .    .    .    .    1    .    2    .    7    .    2    .    .    .    4    .    .    .    
  Projectile               162   | .    .    .    .    .    22   .    1    1    10   .    3    .    2    .    7    .    14   7    12   20   39   5    19   
  AOE                      358   | .    .    .    .    .    48   8    .    12   97   .    7    .    .    .    .    49   132  .    .    5    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -6   -6   -6   -6   -5   -5   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Res  Gar  Acc  Gar  
Total                      16873 | 51   727  610  376  271  1649 736  701  625  989  292  800  592  1002 1045 1172 668  1357 174  1147 806  658  307  118  
  Wait                     1928  | 4    39   94   .    .    320  80   21   62   72   8    46   38   108  170  95   153  253  8    102  147  58   45   5    
  Move                     12399 | 36   599  441  368  270  1094 590  624  535  761  253  581  488  684  801  844  434  859  131  780  494  453  209  70   
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Pick Up                  202   | .    10   9    1    .    22   8    10   2    12   2    22   5    15   7    12   5    19   3    20   4    12   2    .    
  Fast Attach              247   | 7    2    4    .    .    23   4    4    .    7    6    7    9    19   6    16   11   33   4    27   33   17   3    5    
  Attach                   150   | .    3    3    .    1    10   3    6    4    12   1    3    5    17   5    3    7    19   4    19   11   6    .    8    
  Detach                   57    | .    .    2    2    .    7    .    7    .    5    1    1    2    6    1    2    1    4    .    7    5    2    1    1    
  Swap                     155   | .    2    3    1    .    7    6    4    2    10   3    11   5    12   3    33   5    10   3    17   7    8    2    1    
  Drop                     215   | .    2    .    4    .    19   12   10   .    14   7    18   9    14   6    22   10   12   6    9    22   13   5    1    
  Fire                     1028  | 4    70   54   .    .    146  33   15   20   75   10   54   26   43   .    49   22   80   11   83   77   89   40   27   
  Melee                    283   | .    .    .    .    .    .    .    .    .    .    1    25   5    63   45   27   19   37   4    53   4    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            186   | .    .    .    .    .    .    .    .    .    21   .    32   .    18   .    69   .    18   .    28   .    .    .    .    
  Rewire                   11    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    6    .    1    1    .    .    .    
  Trap                     10    | .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    7    .    1    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 2 exits: *Fac / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 2 exits: *Res / Gar)
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research
-3/Garrison (discovered 4 exits: *Res x4)
-3/Research
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research
-2/Garrison (discovered 3 exits: *Acc x3)
-1/Access
-1/Garrison

 History 
---------
  Turn | Location      | Event
    28 | -11/Scrapyard | Discovered new exit (range 15)
    82 | -11/Scrapyard | Entered Materials
   122 | -10/Materials | Discovered new exit (range 16)
   266 | -10/Materials | Identified exit to Mines
   305 | -10/Materials | Build established: Mutant
   351 | -10/Materials | Discovered new exit (range 10)
   525 | -10/Materials | Discovered new exit (range 7)
   930 | -10/Materials | Discovered new exit (range 10)
   944 | -10/Materials | Lost 3 parts (1p1n1w)
  1148 | -10/Materials | Central database locked down
  1224 | -10/Materials | Entered Mines
  1228 | -10/Mines     | Met a Derelict bent on vengeance
  1234 | -10/Mines     | Found the Drone Emporium
  1237 | -10/Mines     | Found Prototype Device
  1247 | -10/Mines     | Identified Thief Drone Bay
  1269 | -10/Mines     | Assembled infested the area
  1388 | -10/Mines     | Core integrity fell below 50%
  1452 | -10/Mines     | Lost 4 parts (2n1u1w)
  1669 | -10/Mines     | Core integrity fell below 20%
  1723 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1795 | -10/Mines     | Discovered new exit (range 7)
  1888 | -10/Mines     | Discovered new exit (range 13)
  1901 | -10/Mines     | Learned Materials terminal intel
  1926 | -10/Mines     | Found a hidden stash of uninstalled traps
  2022 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  2022 | -10/Mines     | Discovered new exit (range 5)
  2026 | -10/Mines     | Entered Exiles
  2051 | -10/Exiles    | Met 8R-AWN
  2067 | -10/Exiles    | Met EX-HEX
  2096 | -10/Exiles    | Met EX-BIN
  2113 | -10/Exiles    | Aligned with FarCom system
  2114 | -10/Exiles    | Given EX-Vault access code
  2136 | -10/Exiles    | Opened EX-Vault
  2142 | -10/Exiles    | Found AWS/Gauss
  2164 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  2191 | -10/Exiles    | Met EX-DEC
  2196 | -10/Exiles    | Learned location of Zion (-7)
  2241 | -10/Exiles    | Visited The Gauntlet
  2371 | -10/Exiles    | Discovered new exit (range 12)
  2382 | -10/Exiles    | Left Exiles lab with AWS/Gauss
  2382 | -10/Exiles    | Entered Mines
  2530 | -9/Mines      | Discovered new exit (range 13)
  2680 | -9/Mines      | Entered Materials
  2680 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
  2681 | -8/Materials  | Loaded intel: 11 terminal locations
  2977 | -8/Materials  | Build established: Scavenger-Mutant
  3072 | -8/Materials  | Lost 3 parts (1p2n)
  3717 | -8/Materials  | Discovered new exit (range 15)
  4156 | -8/Materials  | Discovered new exit (range 16)
  4791 | -8/Materials  | Entered Factory
  4791 | -7/Factory    | Evolved 2 slots: Utility x2
  4792 | -7/Factory    | Discovered new exit (range 11)
  5281 | -7/Factory    | Discovered new exit (range 14)
  5693 | -7/Factory    | Identified exit to Garrison
  5693 | -7/Factory    | Entered Garrison
  5693 | -7/Garrison   | Discovered recently destroyed garrison
  5839 | -7/Garrison   | Installed Relay Interface Framework
  5850 | -7/Garrison   | Garrison Relay disabled
  5971 | -7/Garrison   | Expanded RIF knowledge: Patrol Navigation
  6016 | -7/Garrison   | Discovered new exit (range 9)
  6042 | -7/Garrison   | Garrison Relay disabled
  6192 | -7/Garrison   | Garrison Relay disabled
  6224 | -7/Garrison   | Discovered new exit (range 14)
  6251 | -7/Garrison   | Found embedded Infiltrators
  6352 | -7/Garrison   | Build established: Bothacker-Mutant
  6377 | -7/Garrison   | Rescued a captive Derelict
  6388 | -7/Garrison   | Rescued a captive Derelict
  6395 | -7/Garrison   | Garrison Relay disabled
  6413 | -7/Garrison   | Discovered new exit (range 57)
  6413 | -7/Garrison   | Discovered new exit (range 78)
  6413 | -7/Garrison   | Discovered new exit (range 7)
  6496 | -7/Garrison   | Entered Factory
  6496 | -6/Factory    | Accompanied by 8 allies
  6496 | -6/Factory    | Evolved 2 slots: Utility x2
  6679 | -6/Factory    | Discovered new exit (range 6)
  6784 | -6/Factory    | Build established: Bothacker-Skirmisher
  7191 | -6/Factory    | Lost 4 allies
  7216 | -6/Factory    | Identified exit to Garrison
  7216 | -6/Factory    | Entered Garrison
  7365 | -6/Garrison   | Lost 4 parts (1n2u1w)
  7506 | -6/Garrison   | Triggered checkpoint
  7605 | -6/Garrison   | Triggered checkpoint
  7605 | -6/Garrison   | Triggered checkpoint
  7621 | -6/Garrison   | Build established: Mutant
  7638 | -6/Garrison   | Destroyed 9 combat bots
  7639 | -6/Garrison   | AWS/Gauss suddenly broke down
  7816 | -6/Garrison   | Discovered new exit (range 14)
  7900 | -6/Garrison   | Expanded RIF knowledge: Robot Detection
  7980 | -6/Garrison   | Phase Generator disabled
  7990 | -6/Garrison   | Found embedded Infiltrators
  8010 | -6/Garrison   | Triggered checkpoint
  8023 | -6/Garrison   | Build established: Bothacker-Mutant
  8035 | -6/Garrison   | Garrison Relay disabled
  8219 | -6/Garrison   | Discovered new exit (range 15)
  8226 | -6/Garrison   | Triggered checkpoint
  8291 | -6/Garrison   | Garrison Relay disabled
  8350 | -6/Garrison   | Triggered checkpoint
  8412 | -6/Garrison   | Discovered new exit (range 14)
  8480 | -6/Garrison   | Triggered checkpoint
  8498 | -6/Garrison   | Garrison Relay disabled
  8755 | -6/Garrison   | Entered Factory
  8755 | -6/Factory    | Accompanied by 2 allies
  9187 | -6/Factory    | Crushed by falling debris
  9187 | -6/Factory    | Core integrity fell below 50%
  9231 | -6/Factory    | Identified exit to Garrison
  9231 | -6/Factory    | Entered Garrison
  9323 | -6/Garrison   | Spotted B-86 Titan
  9345 | -6/Garrison   | Triggered checkpoint
  9409 | -6/Garrison   | Garrison Relay disabled
  9577 | -6/Garrison   | Spotted B-75 Beast
  9584 | -6/Garrison   | Triggered checkpoint
  9598 | -6/Garrison   | Destroyed B-75 Beast
  9606 | -6/Garrison   | Triggered checkpoint
  9635 | -6/Garrison   | Lost 6 allies
  9653 | -6/Garrison   | Discovered new exit (range 8)
  9668 | -6/Garrison   | Expanded RIF knowledge: Zone Cloak
  9730 | -6/Garrison   | Garrison Relay disabled
  9735 | -6/Garrison   | Lost 3 allies
  9883 | -6/Garrison   | Triggered checkpoint
  9898 | -6/Garrison   | Garrison Relay disabled
  9939 | -6/Garrison   | Discovered new exit (range 56)
  9939 | -6/Garrison   | Discovered new exit (range 12)
  9939 | -6/Garrison   | Discovered new exit (range 42)
  9953 | -6/Garrison   | Build established: Botlord-Mutant
 10236 | -6/Garrison   | Garrison Relay disabled
 10276 | -6/Garrison   | Entered Factory
 10276 | -5/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 10411 | -5/Factory    | Allied Derelicts emerged from ambush trap array
 10673 | -5/Factory    | Found Hvy. Insulated Plating
 10959 | -5/Factory    | Identified exit to Garrison
 10981 | -5/Factory    | Entered Garrison
 10981 | -5/Garrison   | Accompanied by 3 allies
 11001 | -5/Garrison   | Triggered checkpoint
 11020 | -5/Garrison   | Triggered checkpoint
 11038 | -5/Garrison   | Garrison Relay disabled
 11056 | -5/Garrison   | Garrison Relay disabled
 11130 | -5/Garrison   | Triggered checkpoint
 11136 | -5/Garrison   | Spotted B-75 Beast
 11220 | -5/Garrison   | Allies destroyed B-75 Beast
 11226 | -5/Garrison   | Lost 7 allies
 11247 | -5/Garrison   | Lost 11 parts (1p5n4u1w)
 11417 | -5/Garrison   | Garrison Relay disabled
 11588 | -5/Garrison   | Lost 6 parts (1n4u1w)
 11695 | -5/Garrison   | Triggered checkpoint
 11856 | -5/Garrison   | Discovered new exit (range 10)
 11883 | -5/Garrison   | Triggered checkpoint
 11933 | -5/Garrison   | Lost 3 allies
 11961 | -5/Garrison   | Garrison Relay disabled
 11999 | -5/Garrison   | Expanded RIF knowledge: Zone Cloak
 12296 | -5/Garrison   | Discovered new exit (range 12)
 12320 | -5/Garrison   | Discovered new exit (range 62)
 12320 | -5/Garrison   | Discovered new exit (range 51)
 12320 | -5/Garrison   | Discovered new exit (range 5)
 12419 | -5/Garrison   | Triggered checkpoint
 12437 | -5/Garrison   | Garrison Relay disabled
 12535 | -5/Garrison   | Triggered checkpoint
 12593 | -5/Garrison   | Garrison Relay disabled
 12647 | -5/Garrison   | Entered Factory
 12647 | -4/Factory    | Accompanied by 4 allies
 12647 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 12944 | -4/Factory    | Lost 4 allies
 13044 | -4/Factory    | Lost 5 allies
 13492 | -4/Factory    | Discovered new exit (range 16)
 13662 | -4/Factory    | Identified exit to Garrison
 13911 | -4/Factory    | Entered Garrison
 13943 | -4/Garrison   | Triggered checkpoint
 14036 | -4/Garrison   | Garrison Relay disabled
 14059 | -4/Garrison   | Expanded RIF knowledge: Program Shield
 14130 | -4/Garrison   | Triggered checkpoint
 14135 | -4/Garrison   | Spotted B-86 Titan
 14137 | -4/Garrison   | Triggered checkpoint
 14231 | -4/Garrison   | Allies destroyed B-86 Titan
 14399 | -4/Garrison   | Triggered checkpoint
 14429 | -4/Garrison   | Triggered checkpoint
 14483 | -4/Garrison   | Discovered new exit (range 10)
 14489 | -4/Garrison   | Lost 3 allies
 14531 | -4/Garrison   | Triggered checkpoint
 14598 | -4/Garrison   | Garrison Relay disabled
 14810 | -4/Garrison   | Discovered new exit (range 12)
 14882 | -4/Garrison   | Rescued a captive Derelict
 14887 | -4/Garrison   | Rescued a captive Derelict
 14917 | -4/Garrison   | Triggered checkpoint
 14935 | -4/Garrison   | Garrison Relay disabled
 14954 | -4/Garrison   | Discovered new exit (range 75)
 14954 | -4/Garrison   | Discovered new exit (range 18)
 14954 | -4/Garrison   | Discovered new exit (range 61)
 15255 | -4/Garrison   | Triggered checkpoint
 15279 | -4/Garrison   | Expanded RIF knowledge: Code Merge
 15296 | -4/Garrison   | Garrison Relay disabled
 15297 | -4/Garrison   | Triggered checkpoint
 15393 | -4/Garrison   | Triggered checkpoint
 15422 | -4/Garrison   | Garrison Relay disabled
 15474 | -4/Garrison   | Entered Research
 15474 | -3/Research   | Accompanied by 4 allies
 15474 | -3/Research   | Evolved 2 slots: Utility x2
 15563 | -3/Research   | Found Adv. Powered Armor
 15566 | -3/Research   | Found Adv. Powered Armor
 15571 | -3/Research   | Found Adv. Powered Armor
 15959 | -3/Research   | Cargo convoy interrupted
 16004 | -3/Research   | Lost 9 allies
 16020 | -3/Research   | Destroyed 7 combat bots
 16030 | -3/Research   | Lost 3 parts (1n1u1w)
 16111 | -3/Research   | Lost 3 allies
 16239 | -3/Research   | Identified exit to Garrison
 16240 | -3/Research   | Garrison activated, responded to threat
 16240 | -3/Research   | Entered Garrison
 16240 | -3/Garrison   | Accompanied by 1 ally
 16246 | -3/Garrison   | Spotted B-90 Cyclops
 16246 | -3/Garrison   | Spotted B-75 Beast
 16667 | -3/Garrison   | Destroyed 7 combat bots
 16674 | -3/Garrison   | Lost 9 parts (1p4n4u)
 16768 | -3/Garrison   | Triggered checkpoint
 16809 | -3/Garrison   | Garrison Relay disabled
 16838 | -3/Garrison   | Build established: Botlord-Assassin
 16860 | -3/Garrison   | Triggered checkpoint
 16884 | -3/Garrison   | Spotted B-86 Titan
 16922 | -3/Garrison   | Triggered checkpoint
 16992 | -3/Garrison   | Triggered checkpoint
 16994 | -3/Garrison   | Triggered checkpoint
 17033 | -3/Garrison   | Lost 3 parts (1u2w)
 17129 | -3/Garrison   | Allies destroyed B-86 Titan
 17139 | -3/Garrison   | Lost 3 parts (3n)
 17221 | -3/Garrison   | Lost 4 parts (4n)
 17234 | -3/Garrison   | Lost 3 allies
 17345 | -3/Garrison   | Learned Research security intel
 17354 | -3/Garrison   | Triggered checkpoint
 17391 | -3/Garrison   | Lost 3 parts (2n1w)
 17430 | -3/Garrison   | Garrison Relay disabled
 17458 | -3/Garrison   | Expanded RIF knowledge: Code Merge
 17522 | -3/Garrison   | Discovered new exit (range 12)
 17562 | -3/Garrison   | Triggered checkpoint
 17667 | -3/Garrison   | Discovered new exit (range 5)
 17924 | -3/Garrison   | Lost 9 parts (1p4n3u1w)
 18015 | -3/Garrison   | Discovered new exit (range 12)
 18124 | -3/Garrison   | Triggered checkpoint
 18148 | -3/Garrison   | Build established: Scavenger-Skirmisher
 18171 | -3/Garrison   | Garrison Relay disabled
 18504 | -3/Garrison   | Discovered new exit (range 12)
 18529 | -3/Garrison   | Entered Research
 18584 | -3/Research   | Core integrity fell below 50%
 18646 | -3/Research   | Lost 8 parts (1p2n3u2w)
 18779 | -3/Research   | First assault squad dispatched
 18795 | -3/Research   | Identified exit to Garrison
 18795 | -3/Research   | Entered Garrison
 18897 | -3/Garrison   | Lost 4 allies
 18920 | -3/Garrison   | Build established: Botlord-Mutant
 18948 | -3/Garrison   | Expanded RIF knowledge: Signal Jamming
 19013 | -3/Garrison   | Triggered checkpoint
 19036 | -3/Garrison   | Garrison Relay disabled
 19359 | -3/Garrison   | Triggered checkpoint
 19404 | -3/Garrison   | Spotted B-86 Titan
 19422 | -3/Garrison   | Hijacked Titan 8a control node with streamctrl_high
 19423 | -3/Garrison   | Triggered checkpoint
 19484 | -3/Garrison   | Lost 13 allies
 19488 | -3/Garrison   | Destroyed Titan 8a
 19613 | -3/Garrison   | Triggered checkpoint
 19678 | -3/Garrison   | Triggered checkpoint
 19684 | -3/Garrison   | Lost 3 allies
 19840 | -3/Garrison   | Discovered new exit (range 8)
 19901 | -3/Garrison   | Triggered checkpoint
 19903 | -3/Garrison   | Garrison Relay disabled
 19969 | -3/Garrison   | Lost 4 parts (1n3u)
 19985 | -3/Garrison   | Build established: Scavenger-Mutant
 20198 | -3/Garrison   | Discovered new exit (range 10)
 20317 | -3/Garrison   | Found embedded Infiltrators
 20375 | -3/Garrison   | Triggered checkpoint
 20384 | -3/Garrison   | Core integrity fell below 20%
 20411 | -3/Garrison   | Lost 3 parts (2n1u)
 20413 | -3/Garrison   | System corruption reached 10%
 20461 | -3/Garrison   | Garrison Relay disabled
 20511 | -3/Garrison   | Discovered new exit (range 14)
 20535 | -3/Garrison   | Entered Research
 20535 | -2/Research   | Accompanied by 2 allies
 20535 | -2/Research   | Evolved 2 slots: Power x1, Weapon x1
 20575 | -2/Research   | Found Quantum Capacitor
 20729 | -2/Research   | Found Prototype Processor
 20729 | -2/Research   | Identified Exp. Targeting Computer
 20785 | -2/Research   | First assault squad dispatched
 21020 | -2/Research   | Build established: Scavenger-Skirmisher
 21040 | -2/Research   | System corruption reached 10%
 21088 | -2/Research   | Lost 11 parts (1p4n4u2w)
 21090 | -2/Research   | Destroyed 7 combat bots
 21790 | -2/Research   | Build established: Botlord-Skirmisher
 21832 | -2/Research   | Garrison activated, responded to threat
 21832 | -2/Research   | Identified exit to Garrison
 21832 | -2/Research   | Entered Garrison
 21998 | -2/Garrison   | Lost 4 parts (3n1u)
 22200 | -2/Garrison   | Triggered checkpoint
 22274 | -2/Garrison   | Lost 5 parts (1n4u)
 22275 | -2/Garrison   | Garrison Relay disabled
 22316 | -2/Garrison   | Found Unknown Device
 22316 | -2/Garrison   | Identified Adv. Force Booster
 22328 | -2/Garrison   | Found Adv. Powered Armor
 22332 | -2/Garrison   | Found Adv. Powered Armor
 22523 | -2/Garrison   | Discovered new exit (range 69)
 22523 | -2/Garrison   | Discovered new exit (range 71)
 22523 | -2/Garrison   | Discovered new exit (range 26)
 22594 | -2/Garrison   | Found Relay Coupler [Proto]
 22596 | -2/Garrison   | Found Relay Coupler [Proto]
 22599 | -2/Garrison   | Found Relay Coupler [Proto]
 22602 | -2/Garrison   | Found Relay Coupler [Proto]
 22732 | -2/Garrison   | Expanded RIF knowledge: Crosswire
 22762 | -2/Garrison   | Triggered checkpoint
 22787 | -2/Garrison   | Garrison Relay disabled
 22870 | -2/Garrison   | Entered Access
 22870 | -1/Access     | Accompanied by 1 ally
 22870 | -1/Access     | Spotted B-99 Colossus
 22870 | -1/Access     | Evolved 2 slots: Propulsion x1, Weapon x1
 23116 | -1/Access     | Found Exp. Focal Shield
 23120 | -1/Access     | First assault squad dispatched
 23302 | -1/Access     | Identified exit to Garrison
 23302 | -1/Access     | Entered Garrison
 23387 | -1/Garrison   | Lost 6 parts (1p3n2w)
 23438 | -1/Garrison   | Triggered checkpoint
 23507 | -1/Garrison   | Core integrity fell below 50%
 23529 | -1/Garrison   | Core integrity fell below 20%
 23529 | -1/Garrison   | Spotted B-99 Colossus
 23530 | -1/Garrison   | Triggered checkpoint
 23532 | -1/Garrison   | Destroyed by G-73 Enforcer with Heavy Laser

 Last Messages 
---------------
23514_ Relay Coupler [C] destroyed.
23516_ Slug penetrates Wall. <x5>
23517_ Penetrated by Slug. <x2>
23517_ Huge Storage Unit destroyed.
23518_ Wall collapses.
23519_ Penetrated by Slug.
23521_ Wall collapses.
23522_ Slug penetrates Wall. <x2>
23522_ Penetrated by Slug. <x6>
23530_ Beams of light sweep through the air. An
  alarm sounds.
23531_ C-30 ARC bursts open, deploying its
  payload.
23531_ G-73 Enforcer unfolds itself. <x5>
23531_ Relay Coupler [Hunter] destroyed.
23532_ S-43 Plague destroyed.
23532_ Triggered Stasis Trap.
23532_ A bubble of rippling energy engulfs the
  area.
23532_ Field strength at 94.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????????????   ???????? |
| ???????????????????????????????????????   ???????? |
| ???????????????????????????????????????#  ???????? |
| ???????????????????????????????????????#  #??????? |
| ???????????????????????????????????????#  #??????? |
| ???????????????????????????????????????#  #??????? |
| ???????????s?????????????????????????###  #??????? |
| ???????????s?????????????????????????#    #??????? |
| ???????????s?????????????????????????#    #??????? |
| ??????????????????????????????????????    ###????? |
| ????????????????????????????????????####  # ####?? |
| ?????????????????????????????######## [=  "###"### |
| ?????????????????????????????# "%"   !%* !         |
| ???????????????Y?????????????#  "   [%*%![ % %     |
| ?????????????????????????????#   h     [%[%!       |
| ?????????????????????????????#   ##"    ![[#####"# |
| ?????????????????????????????#   #            #### |
| ?????????????????????????????#   #   !! % "     #? |
| ?????????????????????????????#   ###h!!"! ##     # |
| ?????????????????????????????#  h+h!!!!%[ #?#      |
| ???????????????????????#######   ##!#!""  #???##?? |
| ???????????????????????#CCCg##   #  #! "  #??????? |
| ??????????????????###### g%g##   #### ##  #??????? |
| ?????????????######     gssg s   #??####  #??????? |
| ??????????               s  s    #?????   #??????? |
| ??????????               @*      #?????   #??????? |
| ??????????????#####   ## s%s##   #?????####??????? |
| ??????????????????# ???#  =s##   #???????????????? |
| ??????????????????????  pBBs     "???????????????? |
| ????????????????????     BBs     "???????????????? |
| ?????????????????x?              "???????????????? |
| ??????????????????"   p          "???????????????? |
| ??????????????????#   ##    ##   #???????????????? |
| ??????????????????#   ?#    ##   #???????????????? |
| ??????????????????#  ??          #???????????????? |
| ??????????????????#  ??          #???????????????? |
| ??????????????????# ??           #???????????????? |
| ??????????????????# ??##""""##   #???????????????? |
| ??????????????????#?????Y?????   #???????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           103
Coolant Potential          100
Energy Generation          41
Energy Capacity            565
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Jamming Range              14
Armor Coverage             1200
Resistance: KI             30
Resistance: TH             10
Resistance: EM             30
Evasion (%)                55
Recoil Reduction           6
Offensive Hacking          24
Defensive Hacking          12
Relay Coupler Types        8
Relay Coupler Value        269

 Item Schematics 
-----------------
 Huge Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ProcessingResetMallet
  Manual?         0
Play Time         04:51:53
  Cumulative      242.7 hours
  Start           2025.02.09 @ 12:04:52
  End             2025.02.09 @ 18:29:34
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           52
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           11/0/2/1/0/0/0/1/0
Lore%             66
Gallery%          76
Achievement%      73
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7307d61a-4578-461e-8689-d7fa96264245