Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 01:27:22 // Halloween2020/ForbiddenLore Player: Zyalin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (76) 380 Value Destroyed (2786) 2786 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2092) 2092 TOTAL SCORE: 10838 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 305 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -126 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 85/150 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer Core Analyzer Weapon Shielding > --- WEAPON (4) ------- Improved EM Pulse Cannon > --- INVENTORY (4) ---- High-capacity Matter Pod (176) Makeshift Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Target Analyzer Core Analyzer Improved Transmission Jammer Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Treads Advanced Heat Sink High-capacity Matter Pod Makeshift Transmission Jammer Improved Light Armor Plating Advanced Hacking Suite Force Rifle Force Rifle Improved EM Pulse Cannon Coil Gun [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Storm Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 5 | . . . . . 1 2 . . . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 80 | 6 2 . . . 20 9 1 4 2 3 12 7 . 2 8 4 Power 10 | 1 . . . . 2 2 . 1 . . 1 2 . . . 1 Engine 7 | 1 . . . . 1 1 . 1 . . . 2 . . . 1 Core 3 | . . . . . 1 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 16 | 2 . . . . 9 . . . . . 1 2 . 1 1 . Treads 9 | 2 . . . . 4 . . . . . 1 . . 1 1 . Leg 7 | . . . . . 5 . . . . . . 2 . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 22 | 1 2 . . . 2 4 . 1 . . 8 1 . . 1 2 Device 8 | . . . . . 2 1 . . . . 3 . . . 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . 2 . . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 8 | . 1 . . . . 2 . 1 . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 . . . . 7 3 1 2 2 3 2 2 . 1 6 1 Energy Gun 8 | . . . . . 2 1 . . . . . . . 1 4 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 18 | 2 . . . . 5 2 1 1 1 1 2 1 . . 2 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . Launcher 2 | . . . . . . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 . . Parts Lost 25 | . . . . . 3 1 . 2 . 1 1 4 . . 12 1 Power 5 | . . . . . 1 1 . 1 . . . 1 . . 1 . Propulsion 6 | . . . . . . . . . . . . 2 . . 4 . Utility 9 | . . . . . 1 . . 1 . . 1 . . . 5 1 Weapon 5 | . . . . . 1 . . . . 1 . 1 . . 2 . Highest Loss Streak 7 | . . . . . 1 1 . 2 . 1 1 4 . . 7 1 Average Slot Usage (%) 95 | . 99 100 100 100 96 97 99 100 100 98 97 99 100 95 64 28 Engine 5 | . 14 14 14 14 2 1 7 7 7 7 . 4 6 6 3 1 Core 1 | . . . . . 6 5 . . . . 5 1 . . . . Treads 15 | . 28 28 28 28 8 23 23 23 23 23 20 12 6 7 9 . Leg 5 | . . . . . 17 . . . . . . 6 13 11 3 . Device 9 | . . . . . 7 7 7 7 7 7 13 13 13 13 12 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 . Processor 8 | . . . . . . 2 7 7 7 7 11 13 13 13 13 13 Protection 11 | . 13 14 14 14 9 17 15 15 15 15 6 12 13 13 8 4 Energy Gun 1 | . . . . . 2 4 1 . . . . . . 1 4 . Ballistic Gun 21 | . 28 28 28 28 32 25 28 29 26 27 20 18 20 15 . . Ballistic Cannon 1 | . . . . . . . . . . 1 6 2 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 4 6 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 53 | 13 30 30 30 30 43 49 44 47 44 48 50 53 49 53 53 3 Greatest Support 60 | 40 40 40 40 40 60 60 60 60 60 60 60 60 20 50 50 3 Greatest Overweight (x) 4 | 4 . . . . 1 . . . . . 1 2 2 2 1 . Average Overweight (x) . | 1 . . . . . . . . . . . . 2 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 4 Most Carried 10 | 4 6 6 6 10 10 10 10 10 9 9 10 10 6 10 10 4 Average Carried 8 | 1 5 6 6 7 9 9 8 9 9 8 9 7 6 8 8 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 Final Carried 10 | 4 6 6 6 9 10 9 10 9 9 8 10 6 6 10 4 2 Class Distribution -------------------- 42% | Gunner 26% | Tank 18% | Mutant 10% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 3102 | 113 . . . 357 699 229 95 379 . 149 589 261 52 80 31 68 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2846 | . 11 . . 160 1015 383 85 274 . 92 506 223 . . 51 46 Parts 122 | . 2 . . 10 53 21 1 5 . 2 22 4 . . . 2 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 3 . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 61 | . . . . 3 18 6 . 10 . 2 10 4 . . 6 2 Guns 43 | . . . . 3 18 6 . 2 . . 8 3 . . 3 . AOE 17 | . . . . . . . . 8 . 2 2 . . . 3 2 Classes Destroyed 15 | . 1 . . 2 5 1 . 2 . . 2 . . . 2 . Worker 1 | . . . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . Swarmer 10 | . . . . . 4 . . 2 . . 2 . . . . 2 Grunt 32 | . . . . 3 10 5 . 4 . 2 5 3 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . 1 . . . . Sentry 7 | . . . . . 3 1 . 2 . . 1 . . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . Z-Light 2 | . . . . . . . . . . . . . . . 2 . Packrat 2 | . . . . . . . 1 . . 1 . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . Best Kill Streak 10 | . 1 . . 2 6 3 . 10 . 2 3 3 . . 7 2 Combat Bots Only 10 | . . . . 2 6 3 . 10 . 2 2 3 . . 3 2 Max Kills in Single Turn 7 | . 1 . . 1 1 1 1 2 . 2 2 1 . . 7 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . 2 2 . . . 3 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 6792 | . . . . 278 908 529 10 747 . 274 909 644 . . 2305 188 Core 1107 | . . . . 21 96 39 . 34 . 56 68 75 . . 673 45 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 91 82 . . . . 81 . . . . . . Volleys Fired 157 | 1 1 . . 13 45 19 5 14 . 8 27 10 . . 11 3 Largest 4 | 2 2 . . 2 4 4 4 4 . 4 4 3 . . 1 1 Hottest 250 | 40 40 . . 40 138 146 146 106 . 109 134 86 . . 250 69 Shots Fired 470 | 2 2 . . 26 178 76 18 29 . 14 83 28 . . 11 3 Gun 440 | 2 2 . . 26 178 76 18 20 . 8 71 28 . . 11 . Cannon 15 | . . . . . . . . . . . 12 . . . . 3 Launcher 15 | . . . . . . . . 9 . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 424 | 2 2 . . 26 162 68 16 20 . 8 83 28 . . 9 . Thermal 28 | . . . . . 16 8 2 . . . . . . . 2 . Explosive 15 | . . . . . . . . 9 . 6 . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 Robot Hit Streak 18 | 1 3 . . 7 12 14 3 6 . 11 18 10 . . 2 5 Robot Miss Streak 8 | 1 . . . 2 3 2 4 1 . 1 4 1 . . 8 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 7 | . . . . 1 2 1 . 1 . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 . . 1 1 . . . . Shots Hit Robots 300 | 1 2 . . 18 108 48 7 19 1 11 57 21 . . 4 3 Core Hits 167 | . 2 . . 7 41 17 3 23 . 10 45 7 . . 10 2 Critical Hits 12 | . . . . . 1 2 . . . . 7 1 . . . 1 Critical Kills 5 | . . . . . 1 2 . . . . 1 1 . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 5 . . . . 1 Melee Attacks 2 | . . . . . . . . . 1 . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10107 | 13 24 . . 245 1335 904 134 1041 . 950 1790 422 . . 3069 180 Guns 4527 | 13 24 . . 245 1335 794 134 266 . 40 1135 422 . . 119 . Cannons 242 | . . . . . . . . . . . 166 . . . . 76 Explosions 5305 | . . . . . . 110 . 775 . 910 456 . . . 2950 104 Melee . | . . . . . . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . 33 . . . . . Kinetic 4490 | 13 24 . . 245 1238 719 103 266 . 40 1301 422 . . 119 . Thermal 3367 | . . . . . 97 185 31 . . . . . . . 2950 104 Explosive 1685 | . . . . . . . . 775 . 910 . . . . . . Electromagnetic 532 | . . . . . . . . . . . 456 . . . . 76 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 1 1 1 1 1 4 4 4 4 . . Average Corruption 2 | . 1 1 1 1 . 1 1 1 1 1 2 4 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 36 | . . 1 2 . . 1 5 1 . . 1 18 4 3 . . Message Errors 7 | . . . . . . . 1 . . . . 6 . . . . Matter Fused 9 | . . . . . . . . . . . . 6 3 . . . Heat Flow Errors 3 | . . . . . . . . . . . . 1 . 2 . . Energy Discharges 8 | . . 1 1 . . 1 1 . . . . 3 1 . . . Data Loss (minor) 6 | . . . 1 . . . 3 1 . . . . . 1 . . Targeting Errors 3 | . . . . . . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 488 | . . . . . . . . 52 . 66 5 . . . 365 . Projectiles 5 | . . . . . . . . . . . 5 . . . . . Explosions 483 | . . . . . . . . 52 . 66 . . . . 365 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 538 | . . . . . . 14 . . . . 54 . . . 470 . Shots 3 | . . . . . . 1 . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 192 | . . . . 56 192 129 78 36 . 18 48 160 . 65 39 8 Average Temperature 35 | . . . . 26 37 49 47 16 . 9 16 78 . 36 18 6 Received Heat Transfer 1827 | . . . . 156 324 243 . 180 . 87 90 270 . . 477 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . 4 . . . . Heat Transferred 582 | . . . . . 223 235 74 . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 557 | . 39 15 . 75 371 557 . . . . 438 . . . . . Initial 165 | . . 15 . . 29 165 . . . . . . . . . . Average 206 | . 15 15 . 53 254 278 . . . . 234 . . . . . Maximum Alert Level 2 | . . . . . 1 2 . . . . 2 . . . . . Low Security (%) 39 | 100 100 100 . 100 24 27 . . . . 25 . . . . . Level 1 56 | . . . . . 75 60 . . . . 69 . . . . . Level 2 3 | . . . . . . 12 . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . . 3 3 . 1 . . 8 . . . . . Investigation 7 | . 1 . . . 2 1 . . . . 3 . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . . Reinforcement 5 | . 1 . . . 1 . . . . . 3 . . . . . Assault 2 | . . . . . . 1 . 1 . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals . | . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 94 | . 2 . . 3 22 9 1 10 . 3 22 6 . . 12 4 Peak Tracking Total 7 | . 1 . . 3 5 3 1 7 . 3 4 4 . . 6 4 Tactical Retreats 11 | . . . . . 1 2 . 2 . . 2 2 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 6 | . 2 . . . 1 . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 13 | . . . . . 1 2 . 1 . . 8 . . . 1 . Max in Single Turn 5 | . . . . . 1 2 . 1 . . 5 . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 12 | . 2 . 1 . 1 1 . . 3 . 4 . . . . . Terminals 7 | . 2 . . . 1 1 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 50 | . 6 . 5 . 3 2 . . 24 . 10 . . . . . Successful 37 | . 3 . 5 . 1 1 . . 24 . 3 . . . . . Failed 13 | . 3 . . . 2 1 . . . . 7 . . . . . Catastrophic 7 | . 2 . . . 2 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . 7 . . . 3 . . . . . 6 . . 10 . . Terminals 19 | . 6 . . . 3 2 . . . . 8 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . Terminal Hacks 34 | . 1 . 5 . 1 1 . . 24 . 2 . . . . . Record 8 | . . . 5 . . . . . 3 . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 1 1 . . . . 4 . . . . . Full Trace Events 6 | . 1 . . . 1 1 . . . . 3 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 5 | . . . . . . . . . . 1 . . . 4 . . Largest Group 4 | . . . . . . . . . . 1 1 . . 4 3 . Highest-Rated Group 154 | . . . . . . . . . . 94 94 . . 154 117 . Highest-Rated Ally 94 | . . . . . . . . . . 94 94 . . 41 41 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 6 19 . . . . . Total Damage 936 | . . . . . . . . . . 235 701 . . . . . Kills 7 | . . . . . . . . . . 1 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . 1 . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 7186 | 102 182 24 215 169 598 337 507 401 157 473 1166 752 357 1272 429 45 Spaces Moved 3742 | 50 109 16 135 74 264 153 287 212 90 264 608 366 171 615 281 47 Core 163 | 17 . . . . . . . . . . . . . . 99 47 Treads 3395 | 33 109 16 135 74 80 153 287 212 90 264 608 366 171 615 182 . Legs 184 | . . . . . 184 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 170 170 170 170 170 170 170 210 185 50 50 Average Speed 173 | 173 160 160 160 160 150 170 170 170 170 170 170 189 210 204 136 50 Slowest Speed 250 | 250 160 160 160 160 190 170 170 170 170 170 190 210 210 210 185 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 28 7 50 18 29 4 55 45 75 54 28 52 35 69 59 10 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 4 | . . . 1 . . . . 1 1 . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . 1 . Scrap Searched 14 | . . . . 1 . . 1 1 . 2 . 2 1 3 . 3 Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . Terrain Destroyed 129 | . . . . . . 24 1 33 . 19 4 2 . . 39 7 Melee 1 | . . . . . . . . . . . . 1 . . . . Projectile 13 | . . . . . . 1 1 5 . 2 3 1 . . . . AOE 114 | . . . . . . 23 . 28 . 17 . . . . 39 7 Terrain Rammed 2 | . . . . . . . . . . . 2 . . . . . Walls Destroyed 1 | . . . . . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 4156 | 60 114 15 134 100 371 194 296 233 92 277 686 403 170 633 313 65 Wait 78 | . . . . 6 25 7 . 1 . 3 9 6 . 5 8 8 Move 3726 | 49 108 15 134 73 263 152 286 211 89 263 607 365 170 614 280 47 Hop . | . . . . . . . . . . . . . . . . . Pick Up 42 | 4 2 . . 5 5 1 3 2 . . 11 2 . 6 . 1 Fast Attach 36 | 6 1 . . . 12 2 . . . . 7 2 . 1 2 3 Attach 26 | . . . . . 4 3 1 2 . 1 2 5 . 1 6 1 Detach 4 | . . . . . . 1 . . . . 2 . . . 1 . Swap 18 | . 1 . . . 4 4 . 2 2 2 3 . . . . . Drop 55 | . 1 . . 2 13 5 1 1 . . 16 3 . 6 5 2 Fire 157 | 1 1 . . 13 45 19 5 14 . 8 27 10 . . 11 3 Melee 2 | . . . . . . . . . 1 . . 1 . . . . Ram 2 | . . . . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 9 | . . . . 1 . . . . . . . 8 . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered Mines 301 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 303 | -10/Mines | Discovered new exit (range 5) 305 | -10/Mines | Build established: Mutant 309 | -10/Mines | Entered Exiles 348 | -10/Exiles | Met 8R-AWN 372 | -10/Exiles | Met EX-HEX 437 | -10/Exiles | Met EX-DEC 447 | -10/Exiles | Learned location of Zion (-6) 511 | -10/Exiles | Discovered new exit (range 10) 524 | -10/Exiles | Entered Mines 640 | -9/Mines | Discovered new exit (range 14) 693 | -9/Mines | Entered Materials 693 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1057 | -8/Materials | Discovered new exit (range 13) 1152 | -8/Materials | Build established: Scavenger-Tank 1291 | -8/Materials | Entered Factory 1291 | -7/Factory | Evolved 2 slots: Utility x2 1346 | -7/Factory | Discovered new exit (range 11) 1563 | -7/Factory | Identified exit to Storage 1563 | -7/Factory | Identified exit to Lower Caves 1628 | -7/Factory | Entered Lower Caves 1716 | -7/Lower Caves | Particle Gun stolen by Master Thief 1870 | -7/Lower Caves | Build established: Tank 2118 | -7/Lower Caves | Discovered new exit (range 9) 2135 | -7/Lower Caves | Entered another Lower Caves area 2149 | -7/Lower Caves | Discovered new exit (range 8) 2254 | -7/Lower Caves | Encountered a Warlord checkpoint 2361 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2371 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2419 | -7/Lower Caves | Destroyed 10 combat bots 2425 | -7/Lower Caves | Discovered new exit (range 15) 2536 | -7/Lower Caves | Entered Data Miner 2536 | -7/Data Miner | Discovered new exit (range 6) 2569 | -7/Data Miner | Met Data Miner 2622 | -7/Data Miner | Learned location of Section 7 (-2) 2647 | -7/Data Miner | Received God Mode back door access code from Data Miner 2693 | -7/Data Miner | Entered Proximity Caves 2974 | -6/Proximity Caves | Escorted by Enhanced Grunt 3143 | -6/Proximity Caves | Discovered new exit (range 2) 3166 | -6/Proximity Caves | Entered Factory 3166 | -6/Factory | Accompanied by 1 ally 3166 | -6/Factory | Evolved 2 slots: Utility x2 3481 | -6/Factory | Incoming investigation squad redirected 3836 | -6/Factory | Build established: Gunner 3873 | -6/Factory | Identified exit to Lower Caves 3901 | -6/Factory | Incoming investigation squad redirected 4159 | -6/Factory | Discovered new exit (range 10) 4332 | -6/Factory | Entered Lower Caves 4446 | -6/Lower Caves | Build established: Mutant 4616 | -6/Lower Caves | Learned Factory terminal intel 4715 | -6/Lower Caves | Lost 4 parts (1p2n1w) 4973 | -6/Lower Caves | Build established: Gunner 5044 | -6/Lower Caves | Discovered new exit (range 8) 5084 | -6/Lower Caves | Entered another Lower Caves area 5316 | -6/Lower Caves | Encountered a Warlord checkpoint 5322 | -6/Lower Caves | Discovered new exit (range 16) 5370 | -6/Lower Caves | Learned 12 Factory zone layouts 5441 | -6/Lower Caves | Entered Zion 5528 | -6/Zion | System corruption cleaned by Quarantine Array 5582 | -6/Zion | Discovered new exit (range 16) 5689 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5859 | -6/Zion | Identified exit to Deep Caves 6317 | -6/Zion | Imprinted 6319 | -6/Zion | Declared Zion's savior 6426 | -6/Zion | Found Prototype Energy Gun 6426 | -6/Zion | Identified Storm Laser 6513 | -6/Zion | Received a visual enhancement algorithm 6671 | -6/Zion | Opened final containment barrier to the Deep Caves 6701 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6713 | -6/Zion | Entered Deep Caves 6713 | -6/Deep Caves | Accompanied by 4 allies 6964 | -6/Deep Caves | Attacked by Z-Imprinter 6979 | -6/Deep Caves | Z-Facility disabled 6999 | -6/Deep Caves | Destroyed Z-Imprinter 7000 | -6/Deep Caves | Core integrity fell below 50% 7030 | -6/Deep Caves | Lost 7 parts (1p3n2u1w) 7088 | -6/Deep Caves | Core integrity fell below 20% 7127 | -6/Deep Caves | Lost 5 parts (1n3u1w) 7139 | -6/Deep Caves | Discovered new exit (range 6) 7142 | -6/Deep Caves | Entered Proximity Caves 7167 | -5/Proximity Caves | Spotted B-75 Beast 7187 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07151_ Found Mak. Hammer. 07151_ Found Lgt. Angular Momentum Engine. 07151_ Found 36 Matter. 07152_ Acquired 36 matter. 07152_ Acquired Weapon Shielding. 07155_ Dropped Imp. Light Armor Plating. 07155_ Acquired Lgt. Angular Momentum Engine. 07160_ CP-MBT(c): "Looks like you're headed in the direction of 0b10." 07164_ Searching scrap... 07164_ Found Scythe. 07164_ Found 16 Matter. 07165_ Acquired 16 matter. 07169_ CP-MBT(c) destroyed. 07173_ Dropped Imp. EM Pulse Cannon. 07173_ Acquired Imp. EM Pulse Cannon. 07174_ S-27 Virus suffers critical hit. 07174_ Destroyed Autogun. 07183_ Imp. Maneuvering Thrusters destroyed. 07183_ Chain reaction triggered in Lgt. Nuclear Core. 07183_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? ???????????????????????????? | | ????????????????## ?????????????????????????? | | ????????????????# ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ???????????????????????????? | | ??????????????#### ??####??????????????????????? | | ??????????????# #?## ##?????????????????????? | | ??????????????# ### ##????????????????????? | | ??????????????# s @ #????????????????????? | | ????????######?# ## #######??????????????? | | ???????## ### ### #### ##????? ???????? | | #####?## #; ;### ## #??????? | | ### ! #;%; # #??????? | | [ ! / ### #;%;## #?????? | | ## ! #?# [!/ ## #????? | | ### % #???? #????? | | ??# ## ########### #???????????? | | ???# ### #?????????## #??????????? | | ???## ##?# #?????????? #?????????? | | ?????## ##??# ?????????? #????????? | | ??????## ##???## ####????????? ## #????????? | | ???????###?????# #???????????? #? #????????? | | ??????????????? #???????????? #?? #????????? | | ??????????????? ???????????? ?? ##????????? | | ?????????????? ????????????? ??????????????? | | ?????????????? ????????????? ?????????????? | | ????????????? ### ????????????? ???????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 60 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSurgeAutogun Manual? 0 Play Time 00:38:12 Cumulative 382.1 hours Start 2020.10.30 @ 00:25:31 End 2020.10.30 @ 01:27:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 247 Rogue 246 Adventurer 0 Explorer 1 Win Type - Total 38 Types 29/2/4/2/1/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f28828d-c0eb-4110-a74d-02603c6c3457