Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 18:21:26 Player: naththebg Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (197) 985 Value Destroyed (7418) 7418 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1383) 1383 TOTAL SCORE: 14426 Bonus ------- High Alert Combat Kills 1383 Cogmind --------- Core Integrity 0/1000 Matter 330/450 Energy 54/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Compact Matter Pod Makeshift System Shield Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Kinecellerator Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Kinecellerator Improved Shield Generator > --- WEAPON ----------- Heavy Flak Cannon Antimatter Cannon Mass Driver Mass Driver > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Armored Treads Armored Treads Medium Treads Compact Matter Pod Kinecellerator Weapon Cycler Improved Component Analysis Suite Improved Field Recycling Unit Heavy Flak Cannon Heavy Flak Cannon Improved Proton Missile Launcher [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Medium Reactive Plating Weapon Heavy Flak Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 2 . . . . . 1 . Utility 4 | . . . 2 . . . 2 . . Weapon 2 | . . . . 1 . . . 1 . Parts Attached 142 | 5 5 17 11 32 7 . 18 42 5 Power 26 | 1 1 3 2 10 3 . 1 5 . Engine 15 | 1 . 3 . 6 2 . . 3 . Core 11 | . 1 . 2 4 1 . 1 2 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 . 7 4 11 1 . 3 9 2 Treads 35 | 2 . 7 4 11 1 . 3 7 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . 2 2 Utility 39 | 1 2 3 5 4 . . 5 16 3 Device 25 | . 1 2 1 4 . . 4 13 . Storage 6 | 1 1 1 . . . . . 2 1 Processor 3 | . . . 2 . . . . 1 . Hackware 2 | . . . . . . . . . 2 Protection 3 | . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 38 | 1 2 4 . 7 3 . 9 12 . Energy Gun 9 | 1 2 2 . 1 1 . 2 . . Energy Cannon 4 | . . 2 . 2 . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 21 | . . . . 4 2 . 5 10 . Launcher 4 | . . . . . . . 2 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 42 | . . 3 . . 2 . 2 33 2 Power 8 | . . 1 . . 1 . . 6 . Propulsion 13 | . . 1 . . . . . 10 2 Utility 11 | . . . . . . . . 11 . Weapon 10 | . . 1 . . 1 . 2 6 . Highest Loss Streak 20 | . . 2 . . 1 . 2 19 20 To Critical Strikes 3 | . . . . . . . . 3 . Average Slot Usage (%) 96 | . 93 99 96 99 98 100 99 94 2 Engine 8 | . 3 7 6 9 11 15 12 4 . Core 4 | . 10 3 2 5 2 . . 4 . Treads 30 | . 28 43 36 29 29 30 26 26 . Device 14 | . 8 11 10 15 15 15 20 19 . Storage 7 | . 14 11 9 7 7 7 6 5 . Processor 4 | . . . 6 7 7 7 6 4 . Protection 1 | . . . 6 . . . 6 1 . Energy Gun 3 | . 27 7 . 1 4 . . . . Energy Cannon 5 | . . 14 18 7 . . . . . Ballistic Cannon 11 | . . . . 12 17 23 16 21 . Naked Turns 65 | . . . . . . . . 3 62 Heaviest Build 110 | 11 20 37 48 64 66 66 101 110 1 Greatest Support 132 | 40 40 80 80 96 96 96 99 132 7 Greatest Overweight (x) 1 | . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 14 15 15 15 15 15 14 5 Most Carried 15 | 8 9 15 15 15 15 15 15 15 5 Average Carried 13 | 4 7 10 14 14 14 15 14 13 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 5 Final Carried 15 | 7 9 13 15 15 15 15 15 5 3 Class Distribution -------------------- 42% | Gunner 17% | Tank 16% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Matter Collected 4444 | 230 56 165 110 776 373 . 600 1991 143 Remotely . | . . . . . . . . . . Salvage Created 6982 | . 406 1133 1006 977 516 . 1099 1819 26 Parts 329 | . 24 50 52 55 13 . 56 78 1 Haulers Intercepted 9 | . 2 3 2 1 . . 1 . . Recyclers Shooed 9 | . 3 1 . . . . 2 3 . Parts Field Recycled 45 | . . . . 19 . . . 26 . Retrieved Matter 434 | . . . . 242 . . . 192 . Parts Self-Destructed 12 | . . . . . 11 . . . 1 Prevented 3 | . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 144 | . 5 23 12 20 14 . 24 45 1 Melee 2 | . . . . . . . . 1 1 Guns 20 | . 5 10 . 1 4 . . . . Cannons 112 | . . 10 12 19 10 . 19 42 . AOE 7 | . . . . . . . 5 2 . Classes Destroyed 16 | . 4 5 2 2 1 . 1 1 . Worker 6 | . . . . 1 . . 1 4 . Builder 7 | . . . 1 1 . . 1 4 . Tunneler 2 | . . . . . . . 1 1 . Hauler 9 | . 2 3 2 1 . . 1 . . Recycler 14 | . 1 2 3 1 . . 1 6 . Mechanic 1 | . . 1 . . . . . . . Operator 3 | . . 1 . . . . 1 1 . Watcher 11 | . 2 . 4 1 . . . 4 . Swarmer 28 | . . 7 2 2 1 . 6 9 1 Saboteur 2 | . . . . . . . . 2 . Grunt 61 | . 5 12 3 6 7 . 7 21 . Brawler 8 | . . 1 . . 3 . 2 2 . Duelist 6 | . . . . . 2 . 2 2 . Sentry 21 | . . 3 6 7 1 . 4 . . Hunter 8 | . . . 1 . . . . 7 . Programmer 10 | . . . . 5 . . 3 2 . Best Kill Streak 9 | . 4 7 5 3 9 . 6 9 1 Combat Bots Only 9 | . 3 7 5 3 9 . 4 8 1 Max Kills in Single Turn 3 | . 1 2 1 2 2 . 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 1143 | . 31 116 52 276 83 . 159 403 23 Missed 353 | . 7 37 13 95 20 . 61 108 12 Damage Taken 9412 | . 347 833 506 1298 817 . 528 4848 235 Core 1364 | . 56 142 32 76 12 . 31 823 192 Absorbed by Shields 1989 | . . . 20 550 309 . 475 635 . Ignored by Resistances 277 | . . . . . . . 130 147 . Regen/Repaired (Parts) 475 | . . 239 . 236 . . . . . Core Remaining (%) 86 | 100 77 64 94 . . 87 96 . . Volleys Fired 412 | . 46 83 52 61 30 . 51 89 . Largest 4 | . 2 2 2 3 3 . 3 4 . Hottest 216 | . 105 136 136 196 172 . 154 216 . Shots Fired 1069 | . 86 163 104 182 87 . 133 314 . Gun 207 | . 86 84 . 8 24 . 5 . . Cannon 836 | . . 79 104 174 63 . 108 308 . Launcher 26 | . . . . . . . 20 6 . Special . | . . . . . . . . . . Kinetic 575 | . . . . 96 63 . 108 308 . Thermal 468 | . 86 163 104 86 24 . 5 . . Explosive . | . . . . . . . . . . Electromagnetic 26 | . . . . . . . 20 6 . Robot Hit Streak 29 | . 7 23 29 13 20 . 22 14 . Robot Miss Streak 9 | . 4 5 4 4 3 . 7 9 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 709 | . 52 110 75 108 62 . 85 217 . Core Hits 485 | . 21 31 31 43 29 . 85 242 3 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . 2 2 . 1 4 . 6 3 . Burn 3 | . 2 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . Blast 14 | . . . . 1 4 . 6 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20095 | . 640 1934 1575 2876 1587 . 3338 8119 26 Guns 2321 | . 640 826 . 180 617 . 58 . . Cannons 15232 | . . 1108 1541 2538 970 . 2054 7021 . Explosions 2434 | . . . . 153 . . 1214 1067 . Melee . | . . . . . . . . . . Ramming 108 | . . . 34 5 . . 12 31 26 Kinetic 11335 | . . . . 1290 970 . 2054 7021 . Thermal 6784 | . 640 1934 1541 1581 617 . 458 13 . Explosive 361 | . . . . . . . . 361 . Electromagnetic 1507 | . . . . . . . 814 693 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . 2 2 2 1 19 19 Average Corruption 4 | . . . . 1 2 2 1 13 19 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 76 | . . . . 14 10 . 1 44 7 Message Errors 22 | . . . . 5 1 . 1 11 4 Matter Fused 11 | . . . . 2 1 . . 7 1 Heat Flow Errors 6 | . . . . 2 2 . . 2 . Energy Discharges 4 | . . . . 2 . . . 2 . Parts Rejected 2 | . . . . 1 1 . . . . Parts Fused 4 | . . . . . 2 . . 1 1 Data Loss (minor) 7 | . . . . 1 1 . . 5 . Data Loss (major) 2 | . . . . . 1 . . 1 . Misfires 6 | . . . . . 1 . . 5 . Alerts 1 | . . . . . . . . 1 . Misdirections 3 | . . . . . . . . 2 1 Weapon Failures 8 | . . . . 1 . . . 7 . Overload Shots . | . . . . . . . . . . Overflow Damage 326 | . . . 40 40 6 . 36 197 7 Projectiles 196 | . . . 40 23 6 . . 127 . Explosions 123 | . . . . 17 . . 36 70 . Melee 7 | . . . . . . . . . 7 Knockbacks 172 | . . . 1 8 14 . 20 129 . Impact 1 | . . . 1 . . . . . . Kinetic 160 | . . . . 8 13 . 19 120 . Secondary 11 | . . . . . 1 . 1 9 . Self-Inflicted Damage 122 | . . . . 71 . . 10 31 10 Shots 6 | . . . . 1 . . 2 3 . Rammed 20 | . 2 . 2 2 . . 1 4 9 Targets Rammed 22 | . 2 . 3 2 . . 1 5 9 Kicked . | . . . . . . . . . . Crushed 2 | . . . 1 . . . . 1 . Highest Temperature 453 | . 255 294 144 286 303 . 163 453 294 Average Temperature 91 | . 95 75 32 84 152 . 55 129 154 Received Heat Transfer 2395 | . 204 309 144 311 338 . 182 889 18 Effects 13 | . 2 . . 1 1 . . 9 . Shutdowns 5 | . . . . . . . . 5 . Energy Bleed 2 | . . . . 1 . . . 1 . Interference 2 | . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . Damage (minor) 3 | . . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 3 | . . 3 . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . Parts Melted 34 | . 2 14 11 4 1 . 1 . 1 Heat Transferred 13281 | . 1642 3986 2775 2867 1400 . 561 50 . Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 4 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Peak Influence 1474 | . 214 364 426 681 . . 661 1474 . Initial 323 | . . 16 152 193 . . 168 323 . Average 390 | . 87 240 263 396 . . 257 876 . Maximum Alert Level 4 | . 1 1 2 2 . . 2 4 . Low Security (%) 28 | 100 93 31 22 6 . . 61 . . Level 1 36 | . 6 68 76 50 . . 15 7 . Level 2 23 | . . . 1 43 . . 22 30 . Level 3 5 | . . . . . . . . 30 . Level 4 5 | . . . . . . . . 31 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 44 | . 2 6 1 12 . . 9 14 . Investigation 5 | . 1 1 1 1 . . 1 . . Extermination 10 | . . . . 5 . . 3 2 . Reinforcement 17 | . 1 5 . 3 . . 1 7 . Assault 6 | . . . . . . . 1 5 . Garrison 6 | . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 7 | . . . . 2 . . . 5 . Haulers Reinforced 2 | . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Distress Signals 11 | . 1 4 2 . . . . 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 225 | . 14 30 18 23 14 . 31 88 7 Peak Tracking Total 14 | . 4 5 4 3 9 . 4 14 4 Tactical Retreats 6 | . . . 1 . . . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Traps Triggered 8 | . 1 . . 4 . . 1 1 1 Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 1 . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Machines Disabled 50 | . . 1 1 24 . . 10 14 . Max in Single Turn 19 | . . 1 1 19 . . 9 3 . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Machines Accessed 33 | . 4 3 3 14 . . 8 1 . Terminals 17 | . 3 1 2 5 . . 5 1 . Fabricators 4 | . . . . 2 . . 2 . . Repair Stations 3 | . . 1 . 1 . . 1 . . Recycling Units 3 | . 1 . . 2 . . . . . Scanalyzers 4 | . . 1 1 2 . . . . . Garrison Access 2 | . . . . 2 . . . . . Total Hacks 94 | . 15 15 7 32 . . 23 2 . Successful 49 | . 9 12 3 19 . . 6 . . Failed 45 | . 6 3 4 13 . . 17 2 . Catastrophic 13 | . 2 2 1 2 . . 5 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 2 3 5 . . 2 . . Terminals 49 | . 9 4 5 14 . . 15 2 . Fabricators 9 | . . . . 5 . . 4 . . Repair Stations 10 | . . 4 . 2 . . 4 . . Recycling Units 8 | . 6 . . 2 . . . . . Scanalyzers 15 | . . 7 2 6 . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 21 | . 6 1 . 9 . . 5 . . Prototype ID Bank 7 | . 3 . . 2 . . 2 . . Branch Access Points 2 | . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 4 | . 1 . . 3 . . . . . Unreport Threat 2 | . . . . 2 . . . . . Locate Traps 1 | . . . . . . . 1 . . Zone Layout 3 | . . 1 . 1 . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 7 | . . 4 . 2 . . 1 . . Scan Component 4 | . . 2 . 1 . . 1 . . Repair 3 | . . 2 . 1 . . . . . Recycling Unit Hacks 5 | . 3 . . 2 . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer 12 | . . 7 2 3 . . . . . Insert Component 6 | . . 3 1 2 . . . . . Analyze 6 | . . 4 1 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 4 3 3 12 . . 8 1 . Full Trace Events 5 | . 1 1 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 33 | . . . . 33 . . . . . Total Robot Build Rating 6 | . . . . 6 . . . . . Part Schematics Acquired 5 | . . 3 1 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 2 . 1 . . . . . Time 71 | . . 52 . 19 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 346 | . 346 . . . . . . . . Retrieved Matter 346 | . 346 . . . . . . . . Retrieved Components 13 | . . . . 13 . . . . . Parts Scanalyzed 6 | . . 3 1 2 . . . . . Part Schematics Acquired 5 | . . 3 1 1 . . . . . Parts Damaged 2 | . . . . 2 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 30 | . . . . 30 . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . Total Damage 14 | . . . . 14 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Turns Passed 8733 | 116 653 983 711 2502 757 57 1440 1353 161 Spaces Moved 4229 | 69 294 360 282 1263 383 35 649 535 359 Core 118 | 9 . . . . . . . 12 97 Treads 3843 | 60 294 360 282 1263 383 35 649 517 . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 268 | . . . . . . . . 6 262 Fastest Speed 35 | 50 160 160 160 165 165 165 162 35 35 Average Speed 153 | 145 160 160 163 167 165 165 169 159 39 Slowest Speed 250 | 160 160 160 167 250 165 165 245 170 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 68 30 25 27 61 7 17 10 39 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 248 | . . . . 69 5 . 63 111 . Melee . | . . . . . . . . . . Projectile 59 | . . . . 8 5 . 6 40 . AOE 189 | . . . . 61 . . 57 71 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Total 5572 | 85 390 604 431 1518 436 34 875 822 377 Wait 588 | . 36 112 58 105 11 . 139 125 2 Move 4218 | 68 293 359 281 1262 382 34 648 532 359 Hop 1 | . . . . . . . . 1 . Pick Up 103 | 12 5 22 11 24 3 . 6 18 2 Fast Attach 27 | . 1 . 2 8 2 . 8 5 1 Attach 50 | 5 1 5 1 4 2 . 3 25 4 Detach 1 | . . . . . . . . 1 . Swap 65 | . 3 12 8 20 3 . 7 12 . Drop 85 | . 3 11 15 32 3 . 12 9 . Fire 412 | . 46 83 52 61 30 . 51 89 . Melee . | . . . . . . . . . . Ram 9 | . . . . . . . . . 9 Kick . | . . . . . . . . . . Crush 13 | . 2 . 3 2 . . 1 5 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 7) 547 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Discovered new exit (range 10) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x2 886 | -9/Materials | Destroyed 7 combat bots 1092 | -9/Materials | Build established: Scavenger-Mutant 1529 | -9/Materials | Repaired Lgt. Treads 1558 | -9/Materials | Repaired Lgt. Treads 1589 | -9/Materials | Discovered new exit (range 12) 1753 | -9/Materials | Entered another Materials area 1753 | -8/Materials | Evolved 2 slots: Utility x2 2351 | -8/Materials | Build established: Mutant 2418 | -8/Materials | Discovered new exit (range 4) 2464 | -8/Materials | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2628 | -7/Factory | Garrison activated, responded to threat 2758 | -7/Factory | Build established: Gunner 2796 | -7/Factory | Repaired Arm. Treads 3448 | -7/Factory | Fabricated B-36 Bruiser (x3) 3596 | -7/Factory | Lost 3 allies 4091 | -7/Factory | Discovered new exit (range 15) 4966 | -7/Factory | Entered Lower Caves 5120 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5201 | -7/Lower Caves | Destroyed 9 combat bots 5460 | -7/Lower Caves | Learned location of Extension (-6) 5508 | -7/Lower Caves | Encountered a Warlord checkpoint 5655 | -7/Lower Caves | Discovered new exit (range 12) 5723 | -7/Lower Caves | Entered another Lower Caves area 5753 | -7/Lower Caves | Discovered new exit (range 14) 5780 | -7/Lower Caves | Entered Factory 5780 | -6/Factory | Evolved 2 slots: Utility x2 5835 | -6/Factory | Identified exit to Lower Caves 5835 | -6/Factory | Identified exit to Extension 6087 | -6/Factory | Build established: Tank 6615 | -6/Factory | Garrison activated, responded to threat 7180 | -6/Factory | First assault squad dispatched 7211 | -6/Factory | Discovered new exit (range 4) 7220 | -6/Factory | Entered another Factory area 7220 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7520 | -5/Factory | First assault squad dispatched 7724 | -5/Factory | System corruption reached 10% 7768 | -5/Factory | Lost 7 parts (1p2n3u1w) 7988 | -5/Factory | Build established: Scavenger-Gunner 8289 | -5/Factory | Destroyed 8 combat bots 8563 | -5/Factory | Core integrity fell below 50% 8568 | -5/Factory | Discovered new exit (range 6) 8571 | -5/Factory | Core integrity fell below 20% 8573 | -5/Factory | Entered Upper Caves 8616 | -5/Upper Caves | Lost 20 parts (4p7n5u4w) 8706 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8734 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- System corrupted: VTOL Module fused. Slug penetrates Wall. UFQWIRWXXRVRJZYDLYACENY>YY :%=&Z Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Matter fused (-7). System corruption misinterpreted. Triggered Fire Trap. Burning plasma bursts from the floor. VTOL Module destroyed. Searching scrap... Found Gauss Rifle. Found Mak. System Shield. Found Lrn. Tractor Beam. Found Imp. System Shield. Found 35 Matter. Acquired 35 matter. Acquired Imp. System Shield. 1:,YOWZ4QEX,:=JWYQDK Acquired Mak. System Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ??????????????????? ?????#??????????????????????? | | ??????????????????? ##?## ??????????????????????? | | ???????????????????? ## ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ???????####???????????? | | ?????????????????????? ??????## ##????##????? | | ??????????????????????# #??????# ##### ####?? | | ??????????????#???????# #??????# ### | | ??????????????? ?????# ##??????# ## | | ???????????????? ????# ###?????# ## | | ???????????????## ???# #????## ## ## | | ??????????????## ### @ #????## ## #?# | | ? ??????# ## ##????# #??# | | # ?????# [ #?????# ##?## | | ? ?????# ##### #?????# #### | | ? ??????# ## ##????## ## | | ? #??????## #??# #??#### | | ? #???????#?????## ###### | | ?# #??????????????## #### ## | | ?# #?????####??????## ### ######## ## | | ?# #???### ##?####?# ## ##??????# ## | | ?# #?### ### #?# ## ##???????####? | | ?# ? ## #?# ## ## ##??????????## | | ?# #?# #?# #?# Y## ## #?????????## | | ## #?# #?# ### ##????????# | | # ### #### ## #?????????# | | # # # # #??????????# | | # # # #####??????? | | ### # #####??? | | ##?# ## #### | | # ##??# ######### # # | | # ###???# #####??????## # # | | ##?????## ##???######?# ## ### | | # #???????####???## ### ### ## #? | | # ?????????????# #?#### | | # ???????????## ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 32 Energy Capacity 500 Matter Stores 430 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Fist Fight More Dakka Please Challenges ------------ None Game ------ Seed ImprinterDecoyRifle Manual? 0 Play Time 01:37:27 Cumulative 46.1 hours Start 2024.05.10 @ 16:43:02 End 2024.05.10 @ 18:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87560c68-4574-406e-9a88-55d26c102897