Cogmind - Beta 11 @@@ ROGUE MODE // 2022.05.04 @ 15:04:51 Player: Pogmind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (303) 1515 Value Destroyed (9724) 9724 Prototype IDs (104) 2080 Alien Tech Used (5) 1000 Bonus (3160) 3160 TOTAL SCORE: 26779 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 375 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -1172 Cogmind --------- Core Integrity 1578/1600 Matter 160/300 Energy 81/150 System Corruption 0% Temperature Cool (32) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (16) ----- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (15) --- Cooled Impulse Thruster Improved Force Booster Improved Force Booster Advanced Cloaking Device Experimental Propulsion Shielding Light Regenerative Plating Graphene Brace Advanced System Restoration Module Guided Micro-nuke Launcher Molecular Deconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Cloaking Device Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Advanced Melee Analysis Suite Improved Force Booster Improved Force Booster Experimental Propulsion Shielding Light Regenerative Plating Graphene Brace Experimental Shock Absorption System Advanced System Restoration Module Subatomic Replicator Mini Smartbomb Launcher Molecular Deconstructor Enhanced Force Lance Enhanced Force Lance [Rating: 195] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Utility 14 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 1 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 568 | 8 8 5 42 9 72 33 3 15 10 3 16 13 9 9 36 9 6 9 8 59 81 43 41 21 Power 28 | 1 1 . 3 . 4 3 . 2 1 . 2 1 . 1 2 . . . . 4 1 1 1 . Engine 19 | 1 1 . 3 . 2 3 . 1 1 . 2 1 . 1 2 . . . . 1 . . . . Core 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Reactor 5 | . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 . Propulsion 70 | 2 1 . 9 1 17 4 . 1 3 . . . 2 . 1 1 . 2 . 4 6 5 7 4 Treads 23 | 2 1 . 7 1 12 . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Wheel 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Flight 38 | . . . 2 . 2 4 . . 3 . . . 2 . 1 1 . 1 . 4 6 4 5 3 Utility 268 | 2 1 1 10 . 28 15 2 9 6 3 11 5 3 2 13 6 5 5 1 34 50 25 22 9 Device 148 | 1 . . 3 . 9 4 1 7 2 2 4 4 2 1 2 2 2 3 1 24 35 17 16 6 Storage 13 | 1 1 . 1 . 4 1 . 2 1 . . . . . . . . . . 1 . . 1 . Processor 20 | . . 1 1 . 3 3 1 . 1 1 1 . . . 2 . . . . . 2 . 2 2 Hackware 25 | . . . . . . 5 . . . . 4 . . . 7 . . . . 2 3 2 1 1 Protection 61 | . . . 5 . 12 2 . . 2 . 2 1 1 1 2 4 3 2 . 7 10 5 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 202 | 3 5 4 20 8 23 11 1 3 . . 3 7 4 6 20 2 1 2 7 17 24 12 11 8 Energy Gun 3 | . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . Energy Cannon 13 | . . . 2 . 10 . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 29 | 3 4 2 11 4 4 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 37 | . . 2 2 2 2 5 . . . . 2 . . 2 4 1 . 1 1 1 5 . 4 3 Special Weapon 25 | . . . 2 . . . . . . . . . 3 3 1 . 1 . 4 5 4 2 . . Impact Weapon 44 | . 1 . 2 . 3 3 . 2 . . . . 1 . . . . . . 2 14 7 5 4 Slashing Weapon 10 | . . . . 2 4 1 . . . . . 2 . . . . . . . 1 . . . . Piercing Weapon 40 | . . . . . . 2 . . . . 1 5 . 1 15 . . . 2 7 1 3 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 4 . 3 1 . 1 . . 1 . 1 . 1 . . 4 1 4 . 2 . 3 Parts Lost 37 | . . . 1 . 15 3 . . 1 . 2 . . 1 2 2 . . . . 2 . 5 3 Power 6 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . 1 . Propulsion 9 | . . . . . 3 . . . . . . . . . . 1 . . . . . . 4 1 Utility 19 | . . . 1 . 8 1 . . 1 . 1 . . 1 2 1 . . . . 1 . . 2 Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 1 . 5 3 . . 1 . 1 . . 1 1 1 . . . . 1 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 100 97 89 92 88 90 92 92 88 92 88 90 91 88 94 88 92 93 94 94 88 Engine 6 | . 14 14 11 11 6 6 7 6 6 7 5 5 6 5 4 5 5 5 . 1 . . . . Treads 9 | . 28 28 21 22 17 . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 15 15 13 8 15 13 13 13 13 11 10 11 11 11 14 21 23 25 19 Device 11 | . 14 11 10 11 15 6 15 12 12 15 12 10 10 13 9 9 10 6 11 9 8 7 12 14 Storage 7 | . 14 14 11 11 9 7 7 5 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 14 | . . 2 11 11 12 15 23 23 23 22 20 20 20 20 17 17 17 17 17 15 15 14 13 15 Hackware 14 | . . . . . . 26 15 15 15 15 23 26 26 24 29 32 29 29 29 34 27 28 26 23 Protection 5 | . . . 11 11 14 2 . . 1 . 2 2 1 1 3 1 . 7 5 2 3 5 4 3 Energy Cannon 2 | . . . . . 14 . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 27 22 19 21 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 7 7 7 7 6 2 . 1 3 5 5 5 4 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 52 52 58 58 118 17 10 45 45 11 11 15 26 22 17 15 16 24 19 29 39 39 45 51 Greatest Support 52 | 40 40 40 40 40 48 12 12 12 12 12 12 12 12 12 12 12 12 12 12 21 40 40 51 52 Greatest Overweight (x) 7 | . 1 1 2 1 7 1 1 4 4 . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 8 20 20 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 14 | 7 17 20 20 20 20 8 8 9 17 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 Most Carried 20 | 7 20 20 20 20 20 19 8 20 20 8 8 8 8 8 8 8 8 8 8 14 15 15 15 15 Average Carried 13 | 4 16 19 19 19 19 7 7 9 17 7 7 7 7 7 7 7 7 7 7 8 13 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 8 8 20 8 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 Final Carried 20 | 7 20 20 20 20 20 8 8 20 7 8 8 8 8 8 8 7 8 7 8 14 15 15 15 13 Class Distribution -------------------- 25% | Mutant 21% | Wizard-Scout 17% | Scavenger-Mutant 12% | Hacker-Scout 9% | Wizard-Ninja 7% | Hacker-Assassin 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Assassin | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 9560 | 339 401 420 1097 405 1074 191 219 683 . 212 183 93 34 229 373 110 60 80 123 607 1042 504 770 311 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13000 | 145 561 118 1202 508 2979 49 124 313 25 270 395 81 . 34 521 40 542 366 69 1312 1544 380 987 435 Parts 549 | 9 38 10 78 18 125 5 2 4 2 4 18 3 . 3 29 6 9 5 1 56 47 15 48 14 Haulers Intercepted 14 | . 2 . 1 . 2 . . . . . . . . . . . . . . 7 2 . . . Recyclers Shooed 16 | . 4 . 1 2 3 . . . . . . . . . 2 . . . . 1 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 2 1 . 1 . . . 11 . 5 6 2 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 180 | . 9 4 23 12 47 4 1 . . . 3 . . 3 6 4 4 . 3 9 16 2 18 12 Melee 11 | . 1 . . . . . 1 . . . 1 . . . . . 1 . . 1 2 2 1 1 Guns 43 | . 7 . 20 5 11 . . . . . . . . . . . . . . . . . . . Cannons 28 | . . . . . 23 . . . . . . . . 1 . . . . 1 1 2 . . . AOE 93 | . . 4 3 7 11 4 . . . . 2 . . 2 6 4 3 . 2 7 11 . 16 11 Classes Destroyed 20 | 2 5 2 3 . 5 . . . . . 1 . . 1 . . . . 1 . . . . . Worker 20 | . . 2 2 . 1 . . . . . 1 . . . 3 . . . . 2 8 . . 1 Builder 16 | . 1 1 . . 3 . . . . . . . . . 3 . . . . . 7 . 1 . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 1 . 2 . . . . . . . . . . . . . . 7 2 . . . Recycler 30 | 1 . . . 4 8 . . . . . 2 . . . 3 . . . . 1 5 1 4 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 3 . 1 . . . . . 1 . . . . . . . . . . . 1 . Watcher 33 | . 3 . 4 . 5 1 . . . . . . . . . . . . . 6 6 3 3 2 Swarmer 73 | . . . 4 7 6 4 . . . . . . . 3 . 4 4 . 3 4 7 . 16 11 Grunt 55 | . 9 1 12 5 25 . . . . . . . . . 1 . . . . . 2 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 6 . 10 . . . . . 1 . . . . . . . . 1 2 . 1 . Hunter 6 | . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . Programmer 16 | . . . . . . . . . . . 2 . . . 3 . . . . 2 5 2 1 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 2 2 6 5 10 4 1 . 1 . 2 . . 3 7 4 3 . 3 8 7 3 5 12 Combat Bots Only 11 | . 2 2 3 4 9 4 1 . . . 2 . . 3 3 4 3 . 3 4 5 1 4 11 Max Kills in Single Turn 7 | 1 1 2 2 3 6 2 1 1 1 . 2 1 . 1 7 4 3 . 3 5 5 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 2 3 6 2 . . . . 2 . . 1 3 4 3 . 2 4 4 . 3 3 Melee 1 | . 1 . . . . . 1 . . . 1 . . . . . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Damage Taken 9239 | . 520 113 1037 308 3369 181 39 . 47 . 202 . . 97 215 227 102 . 65 64 1447 70 956 180 Core 1735 | . 115 . 151 35 350 18 27 . . . 51 . . 15 91 64 57 . 30 21 261 47 380 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 700 | . . . . . . 11 . . . . 32 . . . 51 16 11 . 30 20 343 20 125 41 Regen/Repaired (Parts) 1229 | . . . . . 284 . . . . . . . . . 101 80 . . . 75 363 259 67 . Core Remaining (%) 76 | 100 . 54 . 53 36 . . . . 93 . . . 92 . . . . 75 98 . 72 67 98 Volleys Fired 446 | 11 46 12 100 37 162 5 . . . . 2 . . 5 5 1 1 . 4 5 23 7 14 6 Largest 2 | 2 2 2 2 2 2 1 . . . . 1 . . 1 1 1 1 . 1 1 1 1 1 1 Hottest 136 | 40 46 46 46 46 136 39 . . . . 39 . . 39 39 43 . . 43 . 80 . 80 55 Shots Fired 760 | 22 92 16 181 66 305 5 . . . . 2 . . 5 5 1 1 . 4 5 23 7 14 6 Gun 432 | 22 92 9 163 58 87 1 . . . . . . . . . . . . . . . . . . Cannon 212 | . . . . . 212 . . . . . . . . . . . . . . . . . . . Launcher 67 | . . 7 3 8 6 4 . . . . 2 . . 3 2 1 . . 1 . 10 . 14 6 Special 49 | . . . 15 . . . . . . . . . . 2 3 . 1 . 3 5 13 7 . . Kinetic 431 | 22 92 9 163 58 87 . . . . . . . . . . . . . . . . . . . Thermal 228 | . . . 15 . 212 1 . . . . . . . . . . . . . . . . . . Explosive 88 | . . 7 3 8 6 4 . . . . 2 . . 5 5 1 1 . 2 4 20 . 14 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 7 9 6 23 8 31 5 . . . . . . . 1 5 . 1 . 3 5 9 . 8 13 Robot Miss Streak 5 | 2 3 1 5 3 5 1 . . . . . . . 1 . 1 . . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 693 | 14 72 7 129 40 237 4 4 11 1 7 8 3 . 5 14 . 11 7 2 36 46 10 15 10 Core Hits 430 | 4 25 12 49 24 108 3 2 5 . 4 12 2 . 4 23 4 8 5 3 30 52 3 32 16 Critical Kills 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 22 | . 2 . 1 . . . . . . . . . . . . . . . . 2 11 2 3 1 Critical Strikes 37 | . 2 . 2 . 1 . . 1 . 1 1 . . . 1 . 1 . . 5 13 3 5 1 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Smash 22 | . 1 . . . . . . . . . . . . . . . . . . 2 11 3 4 1 Sever 5 | . . . 1 . . . . . . . . . . . 1 . 1 . . . 2 . . . Impale 7 | . . . . . . . . 1 . 1 1 . . . . . . . . 3 . . 1 . Melee Attacks 566 | . 14 . 7 10 16 16 4 15 8 7 63 15 1 5 57 5 19 7 6 95 89 28 59 20 Impact 229 | . 14 . 7 . 11 5 . . . . . . 1 . . . . . . 14 84 23 51 19 Slashing 17 | . . . . 10 5 2 . . . . . . . . . . . . . . . . . . Piercing 320 | . . . . . . 9 4 15 8 7 63 15 . 5 57 5 19 7 6 81 5 5 8 1 Sneak Attacks 52 | . . . . . . . 1 3 1 . 4 3 . 1 6 . 3 . . 8 14 1 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 36130 | 197 1087 364 2327 1143 6400 526 179 620 94 412 744 201 . 492 2465 334 1071 503 270 3409 6222 664 4240 2166 Guns 4726 | 197 848 107 1905 618 1051 . . . . . . . . . . . . . . . . . . . Cannons 3375 | . . . . . 3375 . . . . . . . . . . . . . . . . . . . Explosions 15172 | . . 257 314 525 1790 498 . . . . 353 . . 291 1702 334 492 . 225 1069 2745 . 2874 1703 Melee 11984 | . 239 . . . 184 28 179 620 94 412 391 201 . 161 643 . 531 503 . 2170 3135 664 1366 463 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4726 | 197 848 107 1905 618 1051 . . . . . . . . . . . . . . . . . . . Thermal 5115 | . . . 108 . 3774 . . . . . . . . . 865 . . . . 368 . . . . Explosive 13470 | . . 257 314 525 1391 498 . . . . 283 . . 291 837 334 492 . 225 701 2745 . 2874 1703 Electromagnetic 70 | . . . . . . . . . . . 70 . . . . . . . . . . . . . Impact 5423 | . 239 . . . 184 28 . . . . . . . . . . . . . 260 2751 455 1103 403 Slashing 765 | . . . . . . . . . . . . . . 40 120 . 48 . 45 170 342 . . . Piercing 6561 | . . . . . . . 179 620 94 412 391 201 . 161 643 . 531 503 . 1910 384 209 263 60 Highest Corruption 6 | . 2 2 . . 3 . . . . . 6 6 1 . . . . . . . 5 6 5 . Average Corruption 3 | . 1 2 . . 2 . . . . . 1 1 1 . . . . . . . 4 5 2 . Corruption Purged 12 | . . . . . 3 . . . . . 1 5 . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . 7 21 . . 10 . . . . . 1 6 . . . . . . . . 27 31 5 . Message Errors 30 | . 3 5 . . 1 . . . . . 1 3 . . . . . . . . 10 7 . . Matter Fused 26 | . 3 6 . . 1 . . . . . . 1 . . . . . . . . 8 5 2 . Heat Flow Errors 22 | . . 5 . . 5 . . . . . . 1 . . . . . . . . 3 7 1 . Energy Discharges 12 | . . 2 . . . . . . . . . . . . . . . . . . 4 5 1 . Data Loss (minor) 13 | . 1 1 . . 2 . . . . . . . . . . . . . . . 2 7 . . Data Loss (major) 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5010 | . 33 . 23 36 254 108 29 198 34 11 59 39 . 111 294 . 194 16 12 546 1688 169 964 192 Projectiles 67 | . . . . . 67 . . . . . . . . . . . . . . . . . . . Explosions 995 | . . . 23 36 164 102 . . . . . . . 78 171 . 45 . 12 56 77 . 208 23 Melee 3948 | . 33 . . . 23 6 29 198 34 11 59 39 . 33 123 . 149 16 . 490 1611 169 756 169 Knockbacks 20 | . . . . . . . . . . . . . . . . . . . . . 10 3 4 3 Impact 19 | . . . . . . . . . . . . . . . . . . . . . 9 3 4 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 445 | . . 50 37 43 193 . . . . . 16 . . . 57 46 . . . . . . 3 . Shots 13 | . . 3 1 2 3 . . . . . 1 . . . 1 1 . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 265 | . 35 234 54 54 265 . . . . . . 185 . . . . . . . . 260 251 194 22 Average Temperature 33 | . 13 73 13 14 37 . . . . . . 101 . . . . . . . . 42 97 35 8 Received Heat Transfer 2022 | . 261 9 327 111 1125 12 15 . . . . . . . . 9 21 . . . 96 . 36 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 48 | . 1 . . . 1 1 . . . . . . . . . . . . . . 22 5 9 9 Impact Corruptions 67 | . 2 . . . 1 1 . . . . . . . . . . . . . 4 37 4 14 4 Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 11 . . . . . . . . . 1 . . . . . . . . . Heat Transferred 7464 | . . . 370 . 6244 . . . . . . . . . 550 . . . . 300 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Peak Influence 838 | 15 154 135 332 161 838 410 . . . . 371 . . . 479 . . . . 332 606 304 833 544 Initial 499 | . 9 . . 83 38 380 . . . . . . . . 10 . . . . . . 105 . 499 Average 184 | 4 44 24 187 58 287 211 . . . . 107 . . . 261 . . . . 113 259 94 312 301 Maximum Alert Level 3 | . . . 1 . 3 2 . . . . 1 . . . 2 . . . . 1 2 1 3 2 Low Security (%) 52 | 100 100 100 34 100 23 40 . . . . 80 . . . 31 . . . . 71 43 79 18 31 Level 1 39 | . . . 65 . 58 59 . . . . 19 . . . 51 . . . . 28 43 20 45 26 Level 2 7 | . . . . . 15 . . . . . . . . . 17 . . . . . 13 . 33 41 Level 3 . | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 2 1 2 . 11 11 . . . . 9 . . . 13 . . . . 12 12 4 9 2 Investigation 36 | . 1 . . . 2 6 . . . . 5 . . . 7 . . . . 5 5 . 5 . Extermination 21 | . . . . . . 2 . . . . 2 . . . 4 . . . . 4 3 2 3 1 Reinforcement 20 | . 1 . 2 . 3 3 . . . . 2 . . . 2 . . . . 3 1 2 . 1 Assault 5 | . . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 25 | . 2 1 1 . 8 . . . . . 1 . . . 2 . . . . 4 1 1 4 . Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . . 7 14 3 13 12 Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . 7 14 3 13 11 Times Spotted 463 | . 20 7 52 12 92 30 9 . 4 . 27 . . 6 24 7 12 . 7 27 50 15 42 20 Peak Tracking Total 18 | . 3 2 3 4 8 6 4 . 4 . 7 . . 5 6 4 4 . 5 4 7 4 18 6 Tactical Retreats 49 | . 1 . . . 3 5 6 . . . 5 . . 1 3 2 3 . 3 2 10 . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 14 | . 5 . . . 2 . . . . . . . . . 1 . . . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . . . . . . . . . . . . 7 . . . . . . 1 . . Reprogrammed 16 | . . . . . . . . . . . 12 . . . 4 . . . . . . . . . Reused 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 6 1 . . . . . . . . 1 . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 54 | . . . 3 1 8 . . . 1 . 11 1 . . 7 . . . 1 9 5 3 3 1 Max in Single Turn 3 | . . . 1 1 3 . . . 1 . 2 1 . . 3 . . . 1 3 1 1 2 1 Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . 2 2 1 1 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 207 | . 7 . 11 . 13 23 2 1 4 . 18 . . . 27 . 1 9 . 30 20 18 13 10 Terminals 111 | . 6 . 10 . 10 14 . . . . 10 . . . 11 . . . . 15 10 12 6 7 Fabricators 23 | . . . . . . 4 . . . . 2 . . . 6 . . . . 5 3 . 3 . Repair Stations 14 | . . . . . 2 1 . . . . 1 . . . 3 . . . . 3 1 2 1 . Recycling Units 16 | . 1 . 1 . 1 1 . . . . 2 . . . 4 . . . . 3 2 . 1 . Scanalyzers 11 | . . . . . . 2 . . . . 2 . . . 1 . . . . 1 1 3 1 . Garrison Access 15 | . . . . . . 1 . . . . 1 . . . 2 . . . . 3 3 1 1 3 Total Hacks 836 | . 24 . 46 . 46 64 9 1 31 . 87 . . . 104 . 1 48 . 135 92 60 58 30 Successful 677 | . 13 . 23 . 25 49 9 1 31 . 63 . . . 91 . 1 48 . 129 78 45 49 22 Failed 150 | . 10 . 22 . 20 14 . . . . 23 . . . 12 . . . . 5 13 15 8 8 Catastrophic 15 | . . . 4 . 3 1 . . . . . . . . . . . . . 1 1 2 2 1 Database Lockouts 9 | . 1 . 1 . 1 1 . . . . 1 . . . 1 . . . . 1 1 . 1 . Manual 423 | . 15 . 31 . 25 37 . . . . 55 . . . 54 . . . 1 60 60 40 31 14 Terminals 499 | . 22 . 40 . 33 42 . . . . 55 . . . 60 . . . . 88 48 50 35 26 Fabricators 81 | . . . . . . 13 . . . . 8 . . . 19 . . . . 17 13 . 11 . Repair Stations 44 | . . . . . 10 3 . . . . 3 . . . 7 . . . . 6 7 6 2 . Recycling Units 65 | . 2 . 6 . 3 2 . . . . 11 . . . 12 . . . . 14 10 . 5 . Scanalyzers 23 | . . . . . . 2 . . . . 6 . . . 2 . . . . 5 3 3 2 . Garrison Access 34 | . . . . . . 2 . . . . 4 . . . 4 . . . . 5 11 1 3 4 Terminal Hacks 343 | . 7 . 11 . 8 20 9 1 31 . 25 . . . 32 . 1 48 . 67 28 23 19 13 Record 61 | . . . . . . . 8 . 11 . . . . . . . . 36 . 1 2 3 . . Part Schematic 49 | . . . . . . 3 . . 11 . 2 . . . 7 . . 4 . 12 8 1 1 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 33 | . 1 . 1 . 2 1 . . . . 4 . . . 1 . . 4 . 7 1 7 4 . Prototype ID Bank 28 | . . . . . . . . . 3 . 1 . . . 3 . . 4 . 10 3 1 2 1 Open Door 5 | . . . . . . . 1 1 . . . . . . . . 1 . . . 1 . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 Branch Access Points 9 | . 1 . 1 . 1 1 . . . . 1 . . . 1 . . . . 1 1 . 1 . Machine Index 5 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 . Terminal Index 4 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 15 | . 1 . 2 . 1 1 . . . . 1 . . . 1 . . . . 5 1 1 . 1 Unreport Threat 24 | . 1 . 1 . 2 2 . . . . 3 . . . . . . . . 5 5 1 1 3 Locate Traps 20 | . 3 . 2 . 1 3 . . . . 4 . . . 3 . . . . . 1 1 1 1 Disarm Traps 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Reprogram Traps 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Status 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recall Investigation 18 | . . . . . . 2 . . . . 1 . . . 5 . . . . 5 2 . 3 . Recall Extermination 14 | . . . . . . 1 . . . . 2 . . . 3 . . . . 3 . 2 2 1 Recall Reinforcements 8 | . . . . . . 2 . . . . 1 . . . . . . . . 3 . 2 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 11 | . . . 2 . 1 . . . . . . . . . 1 . . . . 2 1 2 1 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 9 | . . . . . . 1 . . . . 2 . . . 2 . . . . 3 1 . . . Fabricator Hacks 52 | . . . . . . 8 . . . . 5 . . . 13 . . . . 12 7 . 7 . Network Status 8 | . . . . . . 2 . . . . 1 . . . 1 . . . . 2 1 . 1 . Load Schematic 22 | . . . . . . 3 . . . . 2 . . . 6 . . . . 5 3 . 3 . Build 22 | . . . . . . 3 . . . . 2 . . . 6 . . . . 5 3 . 3 . Repair Station Hacks 41 | . . . . . 10 3 . . . . 2 . . . 7 . . . . 5 6 6 2 . Scan Component 18 | . . . . . 5 . . . . . 1 . . . 3 . . . . 2 3 3 1 . Repair 16 | . . . . . 5 . . . . . . . . . 2 . . . . 2 3 3 1 . Refit 7 | . . . . . . 3 . . . . 1 . . . 2 . . . . 1 . . . . Recycling Unit Hacks 17 | . . . 1 . 2 . . . . . 2 . . . 5 . . . . 3 2 . 2 . Report Inventory 9 | . . . . . 1 . . . . . 1 . . . 3 . . . . 2 2 . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Retrieve Components 6 | . . . 1 . 1 . . . . . 1 . . . 1 . . . . 1 . . 1 . Scanalyzer 19 | . . . . . . . . . . . 5 . . . 2 . . . . 5 3 2 2 . Insert Component 14 | . . . . . . . . . . . 4 . . . 1 . . . . 3 2 2 2 . Analyze 5 | . . . . . . . . . . . 1 . . . 1 . . . . 2 1 . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . . . . . . . . 2 2 1 1 3 Seal Access 9 | . . . . . . . . . . . . . . . . . . . . 2 2 1 1 3 Unauthorized Hacks 196 | . 6 . 11 . 5 18 . . . . 24 . . . 32 . . . . 35 30 13 16 6 Terminals 104 | . 5 . 9 . 5 9 . . . . 12 . . . 16 . . . . 15 8 12 7 6 Track 25 | . 1 . 1 . . 1 . . . . 2 . . . 7 . . . . 5 2 2 2 2 Assimilate 32 | . . . 4 . . 3 . . . . 6 . . . 5 . . . . 4 3 5 1 1 Botnet 33 | . 3 . 3 . 4 5 . . . . 2 . . . 3 . . . . 3 2 3 3 2 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Operators 10 | . 1 . 1 . 1 . . . . . 1 . . . 1 . . . . 1 1 1 1 1 Fabricators 25 | . . . . . . 3 . . . . 3 . . . 5 . . . . 5 5 . 4 . Report 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . Prioritize 13 | . . . . . . 1 . . . . 1 . . . 3 . . . . 3 3 . 2 . Haulers 5 | . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 . Recompile 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units 38 | . 1 . 2 . . 2 . . . . 4 . . . 7 . . . . 11 8 . 3 . Monitor 7 | . . . . . . 1 . . . . 1 . . . . . . . . 3 2 . . . Reject 11 | . 1 . 1 . . . . . . . 1 . . . 2 . . . . 3 2 . 1 . Recyclers 9 | . . . . . . 1 . . . . 1 . . . 2 . . . . 2 2 . 1 . Mask 11 | . . . 1 . . . . . . . 1 . . . 3 . . . . 3 2 . 1 . Scanalyzers 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Garrison Access 23 | . . . . . . 2 . . . . 4 . . . 4 . . . . 3 8 . 2 . Broadcast 7 | . . . . . . . . . . . 1 . . . 2 . . . . 1 2 . 1 . Decoy 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Redirect 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 3 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Watchers 8 | . . . . . . 1 . . . . 1 . . . 1 . . . . 1 3 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 145 | . 7 . 11 . 13 15 . . . . 16 . . . 21 . . . . 16 16 13 10 7 Full Trace Events 26 | . . . . . 3 3 . . . . 4 . . . 5 . . . . 5 3 . 3 . Feedback Events 4 | . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Feedback Blocked 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . . . . . . 6 . . 11 . 7 . 14 . 8 . . 4 . 13 9 1 1 . Parts Built 25 | . . . . . . 5 . . . . 2 . . . 7 . . . . 5 3 . 3 . Authchips 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . Time 1533 | . . . . . . 170 . . . . 228 . . . 386 . . . . 504 131 . 114 . Total Part Build Rating 155 | . . . . . . 25 . . . . 10 . . . 40 . . . . 33 24 . 23 . Parts Repaired 15 | . . . . . 5 . . . . . . . . . 2 . . . . 2 3 3 . . Time 793 | . . . . . 198 . . . . . . . . . 63 . . . . 126 255 102 49 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 9 . 2 . . . . . 7 . . . 8 . . . . 2 . . 2 . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 41 | . . 4 1 . . 3 2 . . . 4 . 8 . 7 . . . . 2 5 3 1 1 Largest Group 8 | . . 4 3 . . 2 2 . . . 2 . 8 8 3 . . . . 1 3 3 1 1 Highest-Rated Group 222 | . . 71 60 . . 26 45 . . . 52 . 222 222 87 . . . . 26 157 81 26 26 Highest-Rated Ally 56 | . . 31 28 . . 26 25 . . . 32 . 39 39 29 . . . . 26 56 45 26 26 Total Orders 66 | . . . 1 . . 1 . . . . 6 . . . 6 . . . . 21 8 20 3 . STAY 45 | . . . 1 . . 1 . . . . 3 . . . 4 . . . . 14 5 15 2 . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 19 | . . . . . . . . . . . 2 . . . 1 . . . . 7 3 5 1 . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 132 | . . 9 26 . . . 5 . . . 5 . . 71 12 . . . . . 4 . . . Total Damage 1949 | . . 113 314 . . . 181 . . . 139 . . 873 188 . . . . . 141 . . . Kills 23 | . . 2 8 . . . 1 . . . . . . 11 1 . . . . . . . . . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Robot Analysis Total 33 | . 1 . 1 . 2 1 . . . . 4 . . . 1 . . 4 . 7 1 7 4 . Derelict Logs Recovered 16 | . . 1 . 2 . . 1 1 . 1 . 1 3 1 . 1 2 . 2 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 40101 | 150 2139 1520 5618 2132 5801 1671 1212 2287 615 1432 1299 786 661 906 1532 1250 1340 215 409 2010 1866 1177 1442 631 Spaces Moved 41353 | 57 857 615 2063 774 1982 3313 1519 2120 220 1221 2417 921 1122 1325 2936 1025 1246 271 693 4728 3272 1940 3468 1248 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Treads 6105 | 54 857 615 2063 774 1742 . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheels 724 | . . . . . 240 . . 376 108 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34520 | . . . . . . 3313 1519 1744 112 1221 2417 921 1122 1325 2936 1025 1246 271 693 4728 3272 1940 3468 1247 Fastest Speed 16 | 50 160 240 240 240 160 32 32 32 32 32 32 32 32 32 32 32 32 32 32 24 18 21 16 19 Average Speed 66 | 154 220 240 240 240 232 32 62 88 85 32 32 45 54 41 32 33 32 62 33 28 24 24 23 29 Slowest Speed 400 | 160 240 240 320 240 400 97 100 140 140 32 100 100 164 97 97 100 97 100 97 107 105 106 103 190 Overloaded Moves 275 | . . . . . . . . . . . . . . . . . . . . . 79 18 99 79 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 283 | . . . . . . 23 . 4 . . 22 . 2 . 41 . . . . 41 35 45 62 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 74 | 5 98 96 98 100 98 60 97 96 83 82 46 60 86 95 60 70 92 63 76 64 57 95 44 38 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . . . . 1 . . . . 1 . . . . 1 . . 1 3 1 . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 2 . . 4 4 . 3 . 1 2 1 . 2 1 . 3 . . . . . Spaces Dug 367 | . . . 3 20 7 16 . 2 . . 43 3 . 28 32 5 7 . 22 43 61 10 36 29 Terrain Destroyed 1212 | . . 53 22 74 103 31 . 2 . . 70 3 . 53 109 24 23 . 37 147 175 10 177 99 Melee 258 | . . . 3 . 7 9 . 2 . . 43 3 . . 32 5 7 . 5 43 43 10 36 10 Projectile 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . AOE 951 | . . 53 19 74 95 22 . . . . 27 . . 52 77 19 16 . 32 104 131 . 141 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 51848 | 93 1007 645 2561 983 2865 3884 1771 2511 642 2249 2811 1254 1163 1673 3378 1918 2145 301 857 5136 4109 2534 3901 1457 Wait 8570 | 12 44 12 297 148 559 493 243 321 384 1015 307 299 25 321 318 876 869 3 134 242 644 532 361 111 Move 40795 | 56 856 614 2062 773 1981 3266 1518 2111 219 1220 2374 920 1117 1324 2857 1024 1245 270 692 4646 3210 1855 3354 1231 Hop 250 | . . . . . . 23 . 4 . . 20 . 2 . 37 . . . . 40 26 39 51 8 Pick Up 200 | 6 23 . 17 3 30 10 1 22 3 3 10 . 1 2 10 . 1 3 1 16 17 6 8 7 Fast Attach 153 | 7 . 1 10 . 28 4 1 11 . . 4 3 8 2 9 1 . 7 4 16 6 15 7 9 Attach 166 | . . . 7 . 19 23 1 3 6 1 6 6 . 6 23 3 4 2 4 7 18 8 9 10 Detach 87 | . . 1 . . 2 11 . . 4 . 3 6 . 4 21 2 4 . 5 3 8 5 3 5 Swap 253 | 1 8 4 25 9 25 6 1 1 4 2 6 4 1 1 4 5 2 1 . 36 57 21 26 3 Drop 308 | . 16 1 36 3 43 27 2 23 14 1 14 1 8 3 18 1 . 8 7 30 13 18 10 11 Fire 446 | 11 46 12 100 37 162 5 . . . . 2 . . 5 5 1 1 . 4 5 23 7 14 6 Melee 563 | . 14 . 7 10 16 16 4 15 8 7 63 15 1 5 57 5 19 7 6 95 87 28 58 20 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . 18 . . . . . . . . 36 Rewire 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 449 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Discovered new exit (range 16) 1476 | -10/Materials | Discovered new exit (range 10) 1509 | -10/Materials | Central database locked down 2290 | -10/Materials | Entered Mines 2291 | -10/Mines | Assembled infested the area 2352 | -10/Mines | Discovered new exit (range 10) 2480 | -10/Mines | Discovered new exit (range 5) 2524 | -10/Mines | Met a Derelict testing a Signal Generator 2613 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2862 | -10/Mines | Learned Materials emergency access door positions 3613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3613 | -10/Mines | Discovered new exit (range 5) 3620 | -10/Mines | Identified exit to Exiles 3793 | -10/Mines | Identified exit to Materials 3810 | -10/Mines | Entered Materials 3810 | -9/Materials | Accompanied by 3 allies 3810 | -9/Materials | Evolved 2 slots: Utility x2 4018 | -9/Materials | Identified exit to Materials 4514 | -9/Materials | Identified exit to Mines 5439 | -9/Materials | Central database locked down 5604 | -9/Materials | Build established: Scavenger-Mutant 9428 | -9/Materials | Entered Mines 10031 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 10344 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10381 | -9/Mines | Discovered exit to Materials (range 9) 10622 | -9/Mines | Learned 2 Materials zone layouts 10755 | -9/Mines | Excavation squad dispatched 10755 | -9/Mines | A large section of the Mines collapsed 11014 | -9/Mines | Discovered exit to Materials (range 9) 11560 | -9/Mines | Entered Materials 11560 | -8/Materials | Evolved 2 slots: Utility x2 11970 | -8/Materials | Discovered new exit (range 12) 12004 | -8/Materials | Destroyed 9 combat bots 12655 | -8/Materials | Lost 5 parts (1p1n2u1w) 12878 | -8/Materials | Build established: Mutant 13097 | -8/Materials | Repaired Lgt. Armor Plating 13377 | -8/Materials | Discovered new exit (range 10) 13655 | -8/Materials | Central database locked down 13744 | -8/Materials | Repaired Adv. Beam Cannon? 14041 | -8/Materials | Lost 3 parts (2u1w) 14393 | -8/Materials | Discovered new exit (range 13) 14458 | -8/Materials | Garrison activated, responded to threat 15088 | -8/Materials | Identified exit to Factory 15208 | -8/Materials | Repaired Adv. Beam Cannon 15241 | -8/Materials | Repaired Cooling System 15651 | -8/Materials | Repaired Nuclear Core 16103 | -8/Materials | Garrison activated, responded to threat 16307 | -8/Materials | Garrison activated, responded to threat 16760 | -8/Materials | First assault squad dispatched 17217 | -8/Materials | Core integrity fell below 50% 17361 | -8/Materials | Entered Factory 17361 | -7/Factory | Evolved 2 slots: Utility x2 17458 | -7/Factory | Identified exit to Storage 17458 | -7/Factory | Identified exit to Lower Caves 17488 | -7/Factory | Discovered new exit (range 11) 17491 | -7/Factory | Identified exit to Factory 17669 | -7/Factory | Build established: Hacker-Scout 17672 | -7/Factory | Discovered exit to Factory (range 15) 17715 | -7/Factory | Fabricated Exp. Propulsion Shielding? 17801 | -7/Factory | Discovered exit to Factory (range 19) 17886 | -7/Factory | Central database locked down 18361 | -7/Factory | Lost 3 parts (1p1u1w) 18391 | -7/Factory | Fabricated Adv. Terrain Scanner? 18652 | -7/Factory | Fabricated Adv. Signal Interpreter? 19032 | -7/Factory | Entered Lower Caves 19034 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19077 | -7/Lower Caves | Encountered a Warlord checkpoint 19285 | -7/Lower Caves | Ambushed by wild Derelicts 19528 | -7/Lower Caves | Discovered new exit (range 19) 19569 | -7/Lower Caves | Identified exit to Lower Caves 19576 | -7/Lower Caves | Learned Factory interactive machine intel 19630 | -7/Lower Caves | A Commander dispatched an escort 19634 | -7/Lower Caves | Learned 8 Research zone layouts 19634 | -7/Lower Caves | Learned Armory security intel 19634 | -7/Lower Caves | Learned Extension terminal intel 19634 | -7/Lower Caves | Learned Armory terminal intel 20244 | -7/Lower Caves | Entered another Lower Caves area 20251 | -7/Lower Caves | Encountered a Warlord checkpoint 20754 | -7/Lower Caves | Build established: Hacker-Assassin 21055 | -7/Lower Caves | Discovered new exit (range 10) 21092 | -7/Lower Caves | Identified exit to Data Miner 21458 | -7/Lower Caves | Found Prototype Device 21458 | -7/Lower Caves | Identified Heart of Steel 22013 | -7/Lower Caves | Build established: Hacker-Mutant 22531 | -7/Lower Caves | Entered Data Miner 22531 | -7/Data Miner | Discovered new exit (range 6) 22542 | -7/Data Miner | Build established: Hacker-Assassin 22670 | -7/Data Miner | Met Data Miner 22947 | -7/Data Miner | Learned location of Section 7 (-2) 22947 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22967 | -7/Data Miner | Received God Mode back door access code from Data Miner 23006 | -7/Data Miner | Identified exit to Proximity Caves 23089 | -7/Data Miner | Destroyed Data Miner 23094 | -7/Data Miner | Found Prototype Hackware 23096 | -7/Data Miner | Found Prototype Hackware 23105 | -7/Data Miner | Data Conduit disabled 23146 | -7/Data Miner | Entered Proximity Caves 23385 | -6/Proximity Caves | Build established: Hacker-Scout 24578 | -6/Proximity Caves | Entered Factory 24578 | -6/Factory | Evolved 2 slots: Utility x2 24579 | -6/Factory | Identified exit to Factory 24580 | -6/Factory | Loaded intel: 52 interactive machine locations 24639 | -6/Factory | Discovered new exit (range 17) 24651 | -6/Factory | Spotted B-75 Beast 24740 | -6/Factory | System Shield fried by hacking feedback 24803 | -6/Factory | Identified exit to Lower Caves 24862 | -6/Factory | Identified System Mapper 24862 | -6/Factory | Identified Quantum Router 24892 | -6/Factory | Fabricated Lgt. Regenerative Plating? 25469 | -6/Factory | Discovered exit to Factory (range 12) 25590 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 25844 | -6/Factory | Build established: Wizard-Scout 25853 | -6/Factory | Central database locked down 25858 | -6/Factory | Found Prototype Processor 25858 | -6/Factory | Identified Exp. Targeting Computer 25877 | -6/Factory | Entered Lower Caves 26404 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 26406 | -6/Lower Caves | Identified exit to Zion 26442 | -6/Lower Caves | Learned Factory terminal intel 26663 | -6/Lower Caves | Entered Zion 26738 | -6/Zion | Discovered new exit (range 18) 26811 | -6/Zion | System corruption cleaned by Quarantine Array 26954 | -6/Zion | Given the Hacking Drone Bay 26970 | -6/Zion | Learned Factory garrison access intel 26987 | -6/Zion | Gained Derelict followers 26993 | -6/Zion | Learned 4 Factory zone layouts 27004 | -6/Zion | Found Prototype Special Weapon 27004 | -6/Zion | Identified RU-N14's Throwing Claymores 27043 | -6/Zion | Gained Derelict followers 27044 | -6/Zion | Discovered new exit (range 17) 27109 | -6/Zion | Found RU-N14's Throwing Claymores 27112 | -6/Zion | Found RU-N14's Throwing Claymores 27300 | -6/Zion | Identified exit to Proximity Caves 27324 | -6/Zion | Entered Proximity Caves 27324 | -5/Proximity Caves | Accompanied by 8 allies 27330 | -5/Proximity Caves | Learned location of Warlord (-4) 27913 | -5/Proximity Caves | Discovered exit to Factory (range 19) 28230 | -5/Proximity Caves | Entered Factory 28230 | -5/Factory | Evolved 2 slots: Utility x2 28232 | -5/Factory | Loaded intel: 28 terminal locations 28233 | -5/Factory | Loaded intel: 4 garrison access locations 28262 | -5/Factory | Discovered new exit (range 13) 28464 | -5/Factory | Fabricated Adv. System Shield? 28549 | -5/Factory | Fabricated Adv. System Shield? 28666 | -5/Factory | Discovered new exit (range 5) 28667 | -5/Factory | Identified exit to Factory 28669 | -5/Factory | Identified exit to Upper Caves 28669 | -5/Factory | Identified exit to Extension 28707 | -5/Factory | Central database locked down 28755 | -5/Factory | Spotted B-75 Beast 28968 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 29210 | -5/Factory | Hacking Suite fried by hacking feedback 29235 | -5/Factory | Repaired Exp. Utility Shielding 29236 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 29368 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 29583 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 29733 | -5/Factory | Repaired Imp. Cesium-ion Thruster 29762 | -5/Factory | Entered Upper Caves 29798 | -5/Upper Caves | Encountered a Warlord checkpoint 30468 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30491 | -5/Upper Caves | Learned Factory garrison access intel 30525 | -5/Upper Caves | Spotted B-75 Beast 30921 | -5/Upper Caves | Discovered new exit (range 22) 30927 | -5/Upper Caves | Identified exit to Upper Caves 31012 | -5/Upper Caves | Entered another Upper Caves area 31052 | -5/Upper Caves | Discovered exit to Factory (range 8) 31796 | -5/Upper Caves | Learned Factory trap positions 32157 | -5/Upper Caves | Discovered new exit (range 16) 32352 | -5/Upper Caves | Identified exit to Zhirov 32352 | -5/Upper Caves | Entered Zhirov 32352 | -5/Zhirov | Discovered new exit (range 3) 32358 | -5/Zhirov | Met Zhirov 32365 | -5/Zhirov | Learned location of Quarantine (-3) 32365 | -5/Zhirov | Learned location of Testing (-2) 32365 | -5/Zhirov | Learned location of Command (-1) 32370 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32376 | -5/Zhirov | Found Alien Artifact 32376 | -5/Zhirov | Identified Integrated Reactor 32376 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32382 | -5/Zhirov | Found Alien Artifact 32487 | -5/Zhirov | Identified exit to Proximity Caves 32567 | -5/Zhirov | Entered Proximity Caves 32571 | -4/Proximity Caves | Learned Research security intel 32615 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32617 | -4/Proximity Caves | Learned location of Armory (-3) 32725 | -4/Proximity Caves | Discovered exit to Factory (range 11) 32752 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 32759 | -4/Proximity Caves | Found Prototype Special Weapon 32759 | -4/Proximity Caves | Identified Molecular Deconstructor 32976 | -4/Proximity Caves | Entered Factory 32976 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32977 | -4/Factory | Loaded intel: 101 trap records 32978 | -4/Factory | Loaded intel: 4 garrison access locations 33007 | -4/Factory | Identified exit to Upper Caves 33007 | -4/Factory | Identified exit to Research 33181 | -4/Factory | Fabricated Diametric Drive (x1) 33232 | -4/Factory | Central database locked down 33390 | -4/Factory | Repaired Exp. Utility Shielding 33605 | -4/Factory | Fabricated Diametric Drive (x1) 33796 | -4/Factory | Identified Transdimensional Reconstructor 33902 | -4/Factory | Repaired Broken Force Lance 34086 | -4/Factory | Spotted B-86 Titan 34151 | -4/Factory | Build established: Wizard-Ninja 34286 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 34310 | -4/Factory | Fabricated Diametric Drive (x1) 34344 | -4/Factory | Spotted B-86 Titan 34595 | -4/Factory | Fabricated Diametric Drive (x1) 34744 | -4/Factory | Found Enh. Force Lance 34835 | -4/Factory | Found Prototype Launcher 34835 | -4/Factory | Identified Mni. Smartbomb Launcher 34986 | -4/Factory | Entered Research 34986 | -3/Research | Evolved 2 slots: Propulsion x2 35021 | -3/Research | Identified exit to Armory 35021 | -3/Research | Identified exit to Quarantine 35111 | -3/Research | Adv. Hacking Suite fried by hacking feedback 35157 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 35391 | -3/Research | Spotted B-86 Titan 35501 | -3/Research | Central database locked down 35608 | -3/Research | Discovered new exit (range 18) 35679 | -3/Research | Fabricated Exp. Sensor Array (x1) 36257 | -3/Research | Discovered new exit (range 12) 36370 | -3/Research | Repaired Exp. Utility Shielding? 36464 | -3/Research | Repaired Exp. Propulsion Shielding? 36508 | -3/Research | Fabricated Adv. Cloaking Device (x1) 36599 | -3/Research | Identified exit to Research 36664 | -3/Research | Repaired Broken Enh. Force Lance? 36837 | -3/Research | Discovered exit to Research (range 5) 36842 | -3/Research | Found Enh. Force Lance 36852 | -3/Research | Entered Quarantine 36888 | -3/Quarantine | Found Alien Impact Weapon 36888 | -3/Quarantine | Identified Core Stripper 37001 | -3/Quarantine | Found Alien Artifact 37001 | -3/Quarantine | Identified Phase Redirector 37048 | -3/Quarantine | Found Alien Artifact 37065 | -3/Quarantine | Identified Subatomic Replicator 37180 | -3/Quarantine | Repaired Q-thruster 37196 | -3/Quarantine | Warped through subspace 37296 | -3/Quarantine | Found Transdimensional Reconstructor 37423 | -3/Quarantine | Discovered exit to Research (range 12) 37533 | -3/Quarantine | Repaired Exp. Utility Shielding 37574 | -3/Quarantine | Repaired Exp. Propulsion Shielding? 37586 | -3/Quarantine | Found Alien Artifact 37600 | -3/Quarantine | Identified Terrabomb 37953 | -3/Quarantine | Build established: Wizard-Assassin 38029 | -3/Quarantine | Entered Research 38029 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 38052 | -2/Research | Identified exit to Access 38281 | -2/Research | Fabricated Exp. Terrain Scan Processor (x1) 38302 | -2/Research | Found Prototype Device 38310 | -2/Research | Build established: Wizard-Ninja 38334 | -2/Research | Identified Exp. Thermal Defense Suite 38353 | -2/Research | Central database locked down 38434 | -2/Research | Identified exit to Testing 38467 | -2/Research | Found Prototype Launcher 38621 | -2/Research | Spotted B-90 Cyclops 38920 | -2/Research | Spotted B-90 Cyclops 39197 | -2/Research | Fabricated Cld. Impulse Thruster (x1) 39232 | -2/Research | Fabricated Cld. Impulse Thruster (x1) 39279 | -2/Research | First assault squad dispatched 39456 | -2/Research | Warped through subspace 39464 | -2/Research | Repaired Diametric Drive? 39471 | -2/Research | Entered Access 39471 | -1/Access | Evolved 2 slots: Utility x2 39487 | -1/Access | Lost 4 parts (1p3n) 39567 | -1/Access | Found Enh. Force Lance 39623 | -1/Access | Found Prototype Device 39623 | -1/Access | Identified Exp. Shock Absorption System 39632 | -1/Access | Discovered new exit (range 18) 39691 | -1/Access | Identified exit to Surface 39711 | -1/Access | Found Prototype Launcher 39711 | -1/Access | Identified Gui. Micro-nuke Launcher 39903 | -1/Access | Used Subatomic Replicator to replicate Cld. Impulse Thruster 40101 | -1/Access | Destroyed 11 combat bots 40102 | *** | Escaped! Last Messages --------------- 40075_ The unstable cave ceiling collapses. 40075_ W-44 Eye distress signal jammed. 40076_ S-43 Plague destroyed. 40077_ W-44 Eye distress signal jammed. 40080_ S-43 Plague destroyed. 40082_ The unstable cave ceiling collapses. 40083_ U-05 Engineer lays Concrete. 40087_ The unstable cave ceiling collapses. 40087_ U-05 Engineer builds a Wall. 40087_ U-05 Engineer lays Concrete. 40089_ Acquired 25 matter. 40089_ U-05 Engineer lays Concrete. 40092_ U-05 Engineer builds a Wall. 40093_ U-05 Engineer lays Concrete. 40098_ Triggered Alarm Trap. 40098_ Adv. Transmission Jammer jams signal. 40100_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 40101_ The Access Shell folds into the floor. 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"???? ????????? | | ## "" ####?##?###????#?? ""?? #?????????? | | ## """""" ##?###?????????? ??"?????? ???????? | | ## """""" #?#?#??#???#?##? ???"?? ??????????? | | ## "" #?#??##???##???# ?? ???????????????? | | ## "" ! ###??##?#??#??#? ? ?????#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Corruption Block 20 Armor Coverage 600 Resistance: EX 75 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 66 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Force Boost 30 Offensive Hacking 74 Defensive Hacking 28 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Propulsion Shielding | -7/Factory | Hacked Gauss Rifle | -7/Factory | Extracted Adv. Terrain Scanner | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Prc. Shock Rifle | -7/Factory | Extracted Adv. Assault Cannon | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Reflective Plating | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Exp. Utility Shielding | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Imp. Cooling System | -6/Factory | Extracted Thermal Shield | -6/Factory | Extracted Imp. Particle Charger | -6/Factory | Extracted Cryofiber Web | -6/Factory | Extracted Remote Shield | -6/Factory | Extracted Imp. Thermal Shield | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Adv. Hardlight Generator | -5/Factory | Hacked Imp. Shock Absorption System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Graphene Brace | -4/Factory | Hacked Diametric Drive | -4/Factory | Hacked Adv. Micro-nuke Launcher | -4/Factory | Hacked Adv. Target Analyzer | -4/Factory | Hacked Lgt. Particle Reactor | -4/Factory | Hacked Force Lance | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Hacked Antimissile System | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Linear Accelerator | -4/Factory | Hacked Phase Gun | -4/Factory | Hacked Exp. Signal Interpreter | -3/Research | Hacked Exp. Sensor Array | -3/Research | Hacked Adv. Cloaking Device | -3/Research | Hacked Cld. Impulse Thruster | -3/Research | Hacked Exp. Terrain Scan Processor | -3/Research | Hacked Exp. Terrain Scanner | -3/Research | Hacked Exp. Melee Analysis Suite | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Enh. Force Lance | -3/Research | Scanalyzed Nanosword | -3/Quarantine | Hacked Femtoactuators | -2/Research | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Exp. Propulsion Shielding | x1 | -7/Factory | Authchip Adv. Terrain Scanner | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -5/Factory Adv. Terrain Scanner | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Diametric Drive | x1 | -4/Factory Diametric Drive | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Diametric Drive | x1 | -4/Factory Diametric Drive | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Adv. Cloaking Device | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -2/Research Cld. Impulse Thruster | x1 | -2/Research | Authchip Cld. Impulse Thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Stripper Phase Redirector Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldPulseBoregun Manual? 0 Play Time 18:54:35 Cumulative 412.4 hours Start 2022.04.24 @ 19:32:40 End 2022.05.04 @ 15:04:51 Sessions 32 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 17 Adventurer 5 Explorer 0 Win Type 0 Total 18 Types 5/4/2/0/3/1/2/0/1 Lore% 72 Gallery% 83 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ff32edf-33d2-4c94-8b5d-4e7f6e82dc2c