Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 14:49:38 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (115) 115 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1255 Bonus ------- None Cogmind --------- Core Integrity 291/400 Matter 191/300 Energy 386/400 System Corruption 0% Temperature Cool (24) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Improved Terrain Scanner > --- WEAPON (3) ------- Light Assault Rifle Datajack Great Maul > --- INVENTORY (5) ---- Armored Treads Heat Sink Structural Scanner Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Terrain Scanner Improved Propulsion Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle Datajack > --- INVENTORY -------- Light Treads Heat Sink Structural Scanner Signal Interpreter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 20 | 7 1 1 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 1 5 Device 7 | 2 1 1 3 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 100 97 Engine 17 | . 14 14 22 Treads 25 | . 28 28 22 Device 20 | . 28 28 12 Protection 4 | . . . 9 Energy Gun 11 | . 14 14 8 Ballistic Gun 12 | . 14 14 11 Special Melee Weapon 5 | . . . 11 Peak Build Rating 17 | 9 9 9 17 Average Rating 11 | 5 9 9 15 On Entrance 6 | . 9 9 9 Naked Turns . | . . . . Heaviest Build 16 | 9 9 9 16 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 5 5 Average Carried 3 | 1 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 322 | 271 27 11 13 Remotely . | . . . . Salvage Created 208 | 121 62 . 25 Parts 14 | 10 1 . 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . 2 . 2 Guns 4 | . 2 . 2 Classes Destroyed 4 | 2 1 . 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 2 | . . . 2 Grunt 2 | . 2 . . Best Kill Streak 3 | 3 1 . 2 Combat Bots Only 2 | . 1 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 87 | . 23 . 64 Missed 30 | . 9 . 21 Damage Taken 679 | . 136 . 543 Core 136 | . 27 . 109 Absorbed by Shields . | . . . . Redirected to Shielding 100 | . . . 100 Core Remaining (%) 94 | 100 . 89 . Volleys Fired 41 | 11 8 . 22 Largest 2 | 2 2 . 2 Hottest 60 | 60 60 . 60 Shots Fired 69 | 22 16 . 31 Gun 69 | 22 16 . 31 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 41 | 11 8 . 22 Thermal 28 | 11 8 . 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 6 7 . 6 Robot Miss Streak 4 | 3 1 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | 12 11 . 17 Core Hits 13 | 5 4 . 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 400 | 112 108 . 180 Guns 400 | 112 108 . 180 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 215 | 37 41 . 137 Thermal 185 | 75 67 . 43 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | 40 58 . 108 Average Temperature 29 | 19 20 . 38 Received Heat Transfer 255 | . 48 . 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 425 | 175 150 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 114 | 20 83 31 114 Initial 31 | . 13 31 11 Average 30 | 9 42 31 29 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 10 . 9 Peak Tracking Total 7 | . 7 . 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 2 | . . . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1394 | 150 267 368 609 Spaces Moved 782 | 82 151 229 320 Core 23 | 23 . . . Treads 759 | 59 151 229 320 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 129 160 160 168 Slowest Speed 170 | 160 160 160 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 26 33 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 862 | 106 163 230 363 Wait . | . . . . Move 779 | 81 150 228 320 Hop . | . . . . Pick Up 17 | 7 3 1 6 Fast Attach 1 | 1 . . . Attach 12 | 6 1 . 5 Detach 1 | . 1 . . Swap 7 | . . 1 6 Drop 4 | . . . 4 Fire 41 | 11 8 . 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [Exi]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered Mines 419 | -10/Mines | Met a Derelict bent on vengeance 442 | -10/Mines | Learned location of Storage (-7) 616 | -10/Mines | Discovered new exit (range 15) 631 | -10/Mines | Discovered new exit (range 15) 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1395 | -9/Materials | Self-destructed Last Messages --------------- >>Enumerate(Squads) Retrieving dispatch records... Found 27 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport 1x Reinforcement 01347_ K-01 Serf collects debris. 01356_ C-30 ARC bursts open, deploying its payload. 01356_ G-47 Trooper unfolds itself. 01356_ G-34 Mercenary unfolds itself. 01381_ Imp. Propulsion Shielding destroyed. 01393_ Lgt. Assault Rifle destroyed. Only a single melee weapon may be active at a time, Datajack automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 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""" """ # #?#????????? | | ??????##! # #??????????? | | ??#??####### #########??????????? | | ??????###### ###????????????????? | | ??????#?##?##### ######## ###??????#?????????? | | ???? ?#???#????# # # #?#?????????????#??? | | ??????########## # # #?#???###???#??????? | | ??????# # # # #??????????????????? | | ??????# # # # #?#???????????#????? | | ?S????# # # # ##????#????????????? | | ??"???# # + # #??????????#??#????? | | ??????# + # """ # #??######???#??????? | | #?????# # # """ # #??# #??????????? | | ??????# # # """ # ##?# #??????????? | | ??????# # # """ # #??# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperMicrowarpObliterator Manual? 0 Play Time 00:10:43 Cumulative 6.7 hours Start 2024.11.04 @ 14:40:09 End 2024.11.04 @ 14:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5eaf02f-88b1-483a-9551-7142635f483a