Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 16:13:28 Player: OBLIQUE Result: Destroyed by ML-6JL(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (1617) 1617 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 6051 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 63/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Coolant Injector Modified TNC > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Coolant Injector Coolant Injector Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Coolant Injector Medium Storage Unit > --- WEAPON ----------- Arc Projector Storm Laser > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Coolant Injector Coolant Injector Modified TNC Transmission Jammer Mobile Refinery Mk. CCLXVII [Rating: 59] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Modified TNC Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Launcher Improved Grenade Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . . . . 2 . . . . Weapon 3 | . . . . . 2 1 . . . Parts Attached 53 | 6 2 1 . 6 10 16 2 5 5 Power 4 | 1 . 1 . 1 1 . . . . Engine 4 | 1 . 1 . 1 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . 3 2 5 . . 4 Treads 3 | 2 . . . 1 . . . . . Leg 13 | . . . . 2 2 5 . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 2 . . . 4 2 2 2 1 Device 10 | . 1 . . . 3 2 2 2 . Storage 3 | 1 1 . . . 1 . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 . . . 2 3 9 . 3 . Energy Gun 11 | 2 . . . 1 3 3 . 2 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . . 1 . 5 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . 1 . . 2 . Parts Lost 24 | . . . . . 9 3 2 . 10 Power 2 | . . . . . 1 . . . 1 Propulsion 9 | . . . . . 2 1 . . 6 Utility 2 | . . . . . 1 . . . 1 Weapon 11 | . . . . . 5 2 2 . 2 Highest Loss Streak 10 | . . . . . 8 3 2 . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 1 5 9 10 9 6 9 9 9 9 Power . | . 1 1 . . . . . . . Propulsion 2 | . . 4 4 3 2 1 5 5 4 Utility 2 | . . . 1 2 2 4 4 4 3 Weapon 2 | . 3 4 4 3 1 3 . . . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 3 2 1 . . 1 . 1 2 Power 1 | . . . 1 . . . . . . Propulsion 3 | . 1 1 . . . . . . 1 Utility 1 | . . . . . . . . . 1 Weapon 5 | . 2 1 . . . 1 . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 88 100 100 100 94 84 94 80 71 Engine 10 | . 14 14 14 14 9 7 7 7 5 Treads 10 | . 28 28 28 13 . . . . . Leg 13 | . . . . 14 17 22 23 23 22 Device 17 | . 2 14 14 14 23 22 23 23 21 Storage 10 | . 14 14 14 14 9 7 7 7 6 Energy Gun 24 | . 28 28 28 27 35 6 12 12 13 Launcher 2 | . . . . . . 13 12 2 . Peak Build Rating 59 | 6 10 11 11 18 26 51 48 59 59 Average Rating 25 | 4 6 10 11 16 24 39 45 54 54 On Entrance 22 | . 6 10 11 11 18 25 48 41 59 Avg Prop Armor Cover (%) 36 | . . . . . . . . . 36 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 14 20 20 18 20 32 59 44 42 42 Greatest Support 56 | 40 40 40 40 40 26 56 56 56 56 Greatest Overweight (x) 11 | . . . . . 1 1 . . 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 9 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 9 9 9 6 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 8 10 10 10 4 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Skirmisher 19% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1086 | 195 75 20 . 134 70 404 81 107 . Remotely . | . . . . . . . . . . Salvage Created 1882 | . 482 15 . 373 318 601 36 . 57 Parts 105 | . 26 6 . 18 22 32 1 . . Haulers Intercepted 3 | . . . . . 1 2 . . . Recyclers Shooed 5 | . 3 . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 42 | . 11 . . 10 7 9 2 . 3 Guns 27 | . 11 . . 6 7 . . . 3 AOE 15 | . . . . 4 . 9 2 . . Classes Destroyed 16 | . 5 1 . 2 4 3 . . 1 Worker 5 | . . 1 . . 2 2 . . . Builder 3 | . . . . . . 3 . . . Tunneler 3 | . 1 1 . 1 . . . . . Hauler 3 | . . . . . 1 2 . . . Recycler 5 | . 2 . . . . 3 . . . Mechanic 2 | . . . . . . 2 . . . Operator 1 | . . . . . 1 . . . . Watcher 3 | . 1 . . . 1 1 . . . Swarmer 12 | . 6 . . . 4 . 2 . . Grunt 17 | . 5 . . 8 . 4 . . . Duelist 2 | . . . . 2 . . . . . Sentry 2 | . . . . . 2 . . . . Hunter 2 | . . . . . 1 1 . . . Programmer 4 | . . . . . . 4 . . . Zionite 1 | . . . . 1 . . . . . Assembled 3 | . . . . . . . . . 3 Best Kill Streak 16 | . 6 1 . 6 4 16 2 . 2 Combat Bots Only 7 | . 4 . . 5 4 7 2 . 2 Max Kills in Single Turn 5 | . 2 1 . 2 2 5 1 . 1 Gunslinging 1 | . 1 . . . 1 . . . . Exploded 2 | . . . . 2 . 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 278 | . 31 . . 32 44 55 13 . 103 Missed 87 | . 13 . . 11 11 15 4 . 33 Hits 191 | . 18 . . 21 33 40 9 . 70 Melee 9 | . . . . 4 . . . . 5 Projectile 182 | . 18 . . 17 33 40 9 . 65 Critical Strikes 10 | . . . . 1 4 5 . . . Damage Taken 4544 | . 182 . . 327 780 815 220 . 2220 Core 1000 | . 54 . . 55 175 182 . . 534 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 56 68 . . . . Volleys Fired 115 | . 35 1 . 23 24 13 5 2 12 Largest 5 | . 2 2 . 2 4 5 3 2 1 Hottest 305 | . 100 100 . 115 220 242 170 305 250 Shots Fired 272 | . 70 2 . 46 89 38 12 3 12 Gun 236 | . 70 2 . 42 89 11 7 3 12 Cannon 5 | . . . . . . 1 4 . . Launcher 31 | . . . . 4 . 26 1 . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 213 | . 70 2 . 42 89 1 4 2 3 Explosive 31 | . . . . 4 . 26 1 . . Electromagnetic 28 | . . . . . . 11 7 1 9 Robot Hit Streak 23 | . 8 9 . 7 23 5 2 . 3 Robot Miss Streak 7 | . 2 . . 2 3 2 3 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . Shots Hit Robots 167 | . 44 1 . 31 57 20 4 . 10 Core Hits 114 | . 24 1 . 17 21 40 3 . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 2 . . 1 . . . . . Burn 3 | . 2 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4658 | . 565 16 . 790 776 1991 244 . 276 Guns 2093 | . 565 13 . 424 733 41 41 . 276 Cannons 77 | . . . . . . 30 47 . . Explosions 2376 | . . . . 352 . 1868 156 . . Melee . | . . . . . . . . . . Ramming 112 | . . 3 . 14 43 52 . . . Kinetic . | . . . . . . . . . . Thermal 2066 | . 565 13 . 424 733 30 95 . 206 Explosive 2235 | . . . . 352 . 1775 108 . . Electromagnetic 245 | . . . . . . 134 41 . 70 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 . . Average Corruption 1 | . . . . . 1 2 2 . . Corruption Purged 3 | . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . 6 11 . . . Message Errors 4 | . . . . . 2 2 . . . Matter Fused 5 | . . . . . . 5 . . . Heat Flow Errors 2 | . . . . . 2 . . . . Energy Discharges 2 | . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . 1 2 . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 46 | . . . . . . 33 13 . . Projectiles . | . . . . . . . . . . Explosions 46 | . . . . . . 33 13 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 327 | . . . . . . 226 101 . . Shots 8 | . . . . . . 6 2 . . Rammed 3 | . . 1 . 2 . . . . . Targets Rammed 18 | . . 2 . 2 8 6 . . . Kicked 14 | . . . . . 8 6 . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 213 | . 172 . . 213 153 72 84 95 125 Average Temperature 59 | . 63 . . 78 37 40 55 45 60 Received Heat Transfer 852 | . 48 . . 111 81 45 . . 567 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 2 . . 2 2 . . . . Heat Transferred 5121 | . 1813 37 . 1147 1808 37 74 . 205 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Maximum Alert Level 1 | . 1 . . 1 . 1 . . . Low Security (%) 92 | 100 97 100 . 86 100 64 . . . Level 1 7 | . 2 . . 13 . 35 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 310 | . 205 69 . 221 90 310 . . . Initial 69 | . . 69 . . 44 . . . . Average 50 | . 45 6 . 133 16 147 . . . Influence Increases 1490 | . 366 22 . 361 232 444 65 . . Destroy 0b10 Robot/C 820 | . 220 . . 240 140 180 40 . . Destroy 0b10 Robot/NC 125 | . 20 10 . 5 25 65 . . . Destroy Leader 202 | . 42 . . 40 44 66 10 . . Allied During Kill 9 | . . . . 9 . . . . . Successful Hack 43 | . 9 12 . . 22 . . . . Disable Machine 90 | . . . . 45 . 45 . . . Destroy Structure 81 | . . . . 22 1 58 . . . Lose Combat Pursuer 120 | . 75 . . . . 30 15 . . Influence Decreases 1490 | . 189 199 . 246 347 308 201 . . Entered New Map 230 | . . 108 . . 71 . 51 . . Time Decay 1136 | . 189 91 . 206 242 278 130 . . Lost Part 84 | . . . . . 34 30 20 . . Lost Ally 40 | . . . . 40 . . . . . Squads Dispatched 12 | . 3 . . . 2 7 . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . 2 . . . 1 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 3 | . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 22 . . 10 11 16 3 . 9 Peak Tracking Total 6 | . 3 . . 3 3 4 3 . 6 Tactical Retreats 4 | . 2 . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 6 | . . . . 3 . 3 . . . Max in Single Turn 3 | . . . . 3 . 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 17 | . 4 2 2 . 6 2 1 . . Terminals 12 | . 4 1 . . 5 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 43 | . 11 4 5 . 19 3 1 . . Successful 23 | . 4 3 5 . 10 . 1 . . Failed 20 | . 7 1 . . 9 3 . . . Catastrophic 3 | . 1 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 6 3 1 . 15 1 . 4 . Terminals 35 | . 11 3 . . 18 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 18 | . 2 3 5 . 7 . 1 . . Record 4 | . . . 4 . . . . . . Robot Analysis 4 | . . 1 . . 3 . . . . Open Door 2 | . . 1 . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . Locate Traps 4 | . 2 . . . 2 . . . . Zone Layout 2 | . . 1 . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . . . Terminals 4 | . 2 . . . 2 . . . . Botnet 4 | . 2 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 12 | . 4 1 . . 5 2 . . . Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . Highest-Rated Group 38 | . . . . 38 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . Total Orders 3 | . . . . . . 3 . . . EXPLORE 3 | . . . . . . 3 . . . Ally Attacks 12 | . . . . 12 . . . . . Total Damage 189 | . . . . 189 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Active Infowar (turns) 29 | . . . . . . . . . 29 T.N.C. 29 | . . . . . . . . . 29 Robot Analysis Total 4 | . . 1 . . 3 . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . Drone Launches 35 | . . . . . 18 17 . . . Drone Recoveries 23 | . . . . . 6 17 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 8006 | 90 1492 877 343 436 2256 942 290 928 352 Spaces Moved 3486 | 53 405 542 213 261 365 493 179 721 254 Core 50 | 4 . . . . . . . . 46 Treads 1287 | 49 405 542 213 78 . . . . . Legs 2149 | . . . . 183 365 493 179 721 208 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 123 123 50 Average Speed 139 | 151 160 160 160 131 123 152 123 123 112 Slowest Speed 600 | 160 160 160 160 160 190 193 123 123 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 59 98 59 66 34 27 29 80 34 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 . . . . 3 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . 1 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 112 | . . . . 32 . 63 17 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 111 | . . . . 32 . 63 16 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total 6369 | 60 1181 551 216 304 2109 650 239 756 303 Wait 2625 | . 724 1 . 2 1696 104 52 18 28 Move 3477 | 52 404 541 212 260 364 492 178 720 254 Hop . | . . . . . . . . . . Pick Up 39 | 2 12 2 2 3 6 10 1 1 . Fast Attach 18 | 6 . . . . 1 7 . 4 . Attach 23 | . 1 . . . 8 6 1 1 6 Detach 3 | . . . . . . . 1 2 . Swap 18 | . 1 1 . 9 1 3 1 2 . Drop 33 | . 4 3 2 5 1 9 . 6 3 Fire 115 | . 35 1 . 23 24 13 5 2 12 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 14 | . . . . . 8 6 . . . Crush 4 | . . 2 . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1078 | -10/Materials | Discovered new exit (range 16) 1545 | -10/Materials | Discovered new exit (range 9) 1583 | -10/Materials | Entered Mines 1675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1808 | -10/Mines | Found the Drone Emporium 1816 | -10/Mines | Found Prototype Device 1895 | -10/Mines | Discovered new exit (range 12) 1953 | -10/Mines | Learned location of Zion (-6) 2100 | -10/Mines | Discovered new exit (range 5) 2156 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2369 | -10/Mines | Discovered new exit (range 9) 2453 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2453 | -10/Mines | Discovered new exit (range 5) 2460 | -10/Mines | Entered Exiles 2499 | -10/Exiles | Met 8R-AWN 2528 | -10/Exiles | Met EX-HEX 2569 | -10/Exiles | Met EX-BIN 2588 | -10/Exiles | Aligned with FarCom system 2590 | -10/Exiles | Given EX-Vault access code 2630 | -10/Exiles | Opened EX-Vault 2642 | -10/Exiles | Found Modified TNC 2673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2698 | -10/Exiles | Exiles lab attacked by MAIN.C 2790 | -10/Exiles | Discovered new exit (range 10) 2803 | -10/Exiles | Left Exiles lab with Modified TNC 2803 | -10/Exiles | Entered Mines 2831 | -9/Mines | Met a Derelict bent on vengeance 3211 | -9/Mines | Discovered new exit (range 8) 3212 | -9/Mines | Learned Materials emergency access door positions 3239 | -9/Mines | Entered Materials 3239 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3551 | -8/Materials | Build established: Scavenger-Skirmisher 5436 | -8/Materials | Discovered new exit (range 4) 5452 | -8/Materials | Identified Sensor Drone Bay 5469 | -8/Materials | Identified exit to Factory 5492 | -8/Materials | Lost 8 parts (1p2n1u4w) 5495 | -8/Materials | Entered Factory 5495 | -7/Factory | Accompanied by 7 allies 5495 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5496 | -7/Factory | Identified exit to Storage 5517 | -7/Factory | Lost 3 allies 5532 | -7/Factory | Discovered new exit (range 48) 5534 | -7/Factory | Identified exit to Factory 5592 | -7/Factory | Discovered new exit (range 59) 5631 | -7/Factory | Allied Derelicts emerged from ambush trap array 5723 | -7/Factory | Build established: Mutant 5800 | -7/Factory | Garrison activated, responded to threat 5835 | -7/Factory | Destroyed 7 combat bots 5858 | -7/Factory | Lost 3 parts (1n2w) 6346 | -7/Factory | Build established: Skirmisher 6437 | -7/Factory | Entered Lower Caves 6651 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6722 | -7/Lower Caves | Build established: Gunner 6727 | -7/Lower Caves | Entered Zion 6825 | -6/Zion | Found Prototype Device 6825 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6899 | -6/Zion | Learned Factory interactive machine intel 6916 | -6/Zion | Learned location of Warlord (-5) 7042 | -6/Zion | Found Prototype Energy Gun 7042 | -6/Zion | Identified Storm Laser 7177 | -6/Zion | Learned location of Quarantine (-2) 7185 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7337 | -6/Zion | Received a visual enhancement algorithm 7396 | -6/Zion | Found CR-A16's Pointy Stick 7633 | -6/Zion | Opened final containment barrier to the Deep Caves 7653 | -6/Zion | Discovered new exit (range 3) 7653 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7655 | -6/Zion | Entered Deep Caves 7939 | -6/Deep Caves | Attacked by Z-Imprinter 7972 | -6/Deep Caves | Core integrity fell below 50% 7987 | -6/Deep Caves | Core integrity fell below 20% 8005 | -6/Deep Caves | Z-Facility disabled 8007 | -6/Deep Caves | Destroyed by ML-6JL(z) with Zionite Laser-S Last Messages --------------- GOAL=ESCAPE 07676_ as-96673 destroyed. 07681_ as-22476 destroyed. 07691_ Destroyed Asb. Hover Unit. 07713_ as-36180 destroyed. 07927_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07942_ Lgt. Deuterium Engine destroyed. 07956_ Imp. Heat Sink destroyed. 07963_ Hvy. Riot Gun destroyed. 07973_ Imp. Titanium Leg destroyed. 07973_ Storm Laser destroyed. 07974_ Imp. Carbon-fiber Leg destroyed. 07981_ Dropped Med. Storage Unit. 07982_ Dropped Coolant Injector. 07982_ Dropped Arc Projector. 07982_ Imp. Carbon-fiber Leg destroyed. 08005_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????? ???????????????? | | ??????????????????????? ?????????????? | | ????????????????????? ""??????????"" | | ?????????????????? ""???????"""" | | ???????????????? ""?? "??"""" | | ?????????????? ""?? """"" | | ?????????????? ""??? """ | | ????????????? """" | | ????????????? """"""""""" | | ???????????? " """"""" | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ?????????? @ z | | ?????????? ### z ### ## | | ??????????# ??????# z #?## ##? | | ????????????????????????#####??### #####?? | | ?????????????????????????????????###########?????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 130 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Thermic Laser | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Proton Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCoilCompanion Manual? 0 Play Time 00:48:20 Cumulative 202.8 hours Start 2026.07.31 @ 14:12:06 End 2026.07.31 @ 16:13:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6a0ca8b-8db8-4be4-b4c9-84952afcf34c