Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 00:30:38 Player: TpFive3.5 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1820) 1820 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3825 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 38/100 System Corruption 0% Temperature Cool (613) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (12) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved EM Pulse Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Reinforced Ion Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Spread Laser Improved EM Pulse Cannon Heavy Assault Rifle Flak Cannon Shock Bomb Launcher Plasma Cutter [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 75 | 8 10 23 34 Power 8 | 1 1 2 4 Engine 5 | 1 1 1 2 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 24 | 3 4 10 7 Treads 1 | 1 . . . Leg 23 | 2 4 10 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 1 5 7 Device 3 | 1 . . 2 Storage 5 | 1 . 1 3 Processor 6 | . 1 4 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 28 | 2 4 6 16 Energy Gun 5 | 2 . . 3 Energy Cannon 4 | . . . 4 Ballistic Gun 9 | . 4 4 1 Ballistic Cannon 3 | . . . 3 Launcher 4 | . . 2 2 Special Weapon 3 | . . . 3 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . . 5 21 Power 3 | . . . 3 Propulsion 7 | . . 2 5 Utility 4 | . . 1 3 Weapon 12 | . . 2 10 Highest Loss Streak 12 | . . 3 12 Average Slot Usage (%) 93 | . 100 94 87 Engine 7 | . 14 8 1 Core 3 | . . 2 6 Leg 27 | . 28 30 25 Device 2 | . 2 . 3 Storage 12 | . 14 11 12 Processor 15 | . 11 21 14 Energy Gun 1 | . 1 . 3 Energy Cannon 4 | . . . 10 Ballistic Gun 14 | . 26 20 2 Special Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 49 | 14 16 25 49 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 18 | 6 6 10 18 Average Capacity 7 | 5 6 6 10 Most Carried 12 | 6 6 7 12 Average Carried 6 | 4 5 4 8 Final Capacity 12 | 6 6 10 12 Final Carried 7 | 3 6 7 7 Class Distribution -------------------- 44% | Mutant 43% | Scavenger-Mutant 7% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1397 | 280 258 324 535 Remotely . | . . . . Salvage Created 1998 | 108 445 772 673 Parts 114 | 5 29 52 28 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 43 | . 9 17 17 Guns 24 | . 9 14 1 Cannons 6 | . . . 6 AOE 11 | . . 3 8 Classes Destroyed 10 | 2 2 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 2 | 1 . . 1 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 4 | . 3 . 1 Swarmer 2 | . . . 2 Grunt 30 | . 9 11 10 Brawler 2 | . . 2 . Sentry 9 | . . 4 5 Best Kill Streak 7 | 2 3 7 5 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . 1 . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4529 | . 354 1141 3034 Core 851 | . 62 233 556 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 75 41 . Volleys Fired 131 | 4 28 46 53 Largest 3 | 2 2 2 3 Hottest 207 | 100 46 50 207 Shots Fired 215 | 8 56 81 70 Gun 173 | 8 56 78 31 Cannon 23 | . . . 23 Launcher 15 | . . 3 12 Special 4 | . . . 4 Kinetic 162 | . 56 78 28 Thermal 23 | 8 . . 15 Explosive 13 | . . 3 10 Electromagnetic 17 | . . . 17 Robot Hit Streak 41 | 6 7 41 16 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 171 | 6 38 68 59 Core Hits 114 | 3 20 30 61 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3608 | 78 597 1250 1683 Guns 1928 | 78 597 959 294 Cannons 589 | . . . 589 Explosions 1079 | . . 291 788 Melee . | . . . . Ramming . | . . . . Kinetic 1878 | . 597 959 322 Thermal 308 | 78 . . 230 Explosive 841 | . . 291 550 Electromagnetic 581 | . . . 581 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 4 | . . 4 . Matter Fused 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 168 | . . 77 91 Shots 9 | . . 3 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 586 | 117 15 14 586 Average Temperature 71 | 50 4 3 116 Received Heat Transfer 2109 | . 198 462 1449 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 538 | 222 . . 316 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 511 | 10 292 388 511 Initial 163 | . 6 38 163 Average 220 | 1 114 186 357 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 50 | 100 75 64 13 Level 1 35 | . 24 35 49 Level 2 13 | . . . 36 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 2 5 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | . 14 26 36 Peak Tracking Total 10 | . 3 7 10 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 5 4 2 Terminals 9 | . 4 3 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 16 14 9 Successful 16 | . 3 6 7 Failed 23 | . 13 8 2 Catastrophic 6 | . 4 1 1 Database Lockouts . | . . . . Manual 8 | . 5 3 . Terminals 34 | . 13 12 9 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 3 4 7 Record 4 | . 1 1 2 Prototype ID Bank 2 | . 1 . 1 Level Access Points 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Alert Level 4 | . . 1 3 Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events 9 | . 4 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2010 | 132 484 642 752 Spaces Moved 1064 | 77 253 356 378 Core 13 | 13 . . . Treads 50 | 50 . . . Legs 1001 | 14 253 356 378 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 134 120 120 132 Slowest Speed 160 | 160 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 47 32 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . . 13 45 Melee . | . . . . Projectile . | . . . . AOE 58 | . . 13 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1533 | 96 381 492 564 Wait 182 | . 72 49 61 Move 1061 | 76 252 355 378 Hop . | . . . . Pick Up 48 | 7 8 10 23 Fast Attach 9 | 3 1 2 3 Attach 34 | 5 2 9 18 Detach 7 | 1 . 2 4 Swap 32 | . 7 12 13 Drop 29 | . 11 7 11 Fire 131 | 4 28 46 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 528 | -10/Materials | Identified exit to Materials 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 627 | -9/Materials | Discovered new exit (range 7) 631 | -9/Materials | Identified exit to Storage 669 | -9/Materials | Repaired Aluminum Leg 761 | -9/Materials | Discovered new exit (range 11) 821 | -9/Materials | Identified exit to Mines 912 | -9/Materials | Build established: Scavenger-Mutant 944 | -9/Materials | Discovered new exit (range 16) 997 | -9/Materials | Lost 3 parts (2n1w) 1171 | -9/Materials | Core integrity fell below 50% 1185 | -9/Materials | Discovered new exit (range 13) 1215 | -9/Materials | Identified exit to Materials 1259 | -9/Materials | Entered another Materials area 1259 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Garrison activated, responded to threat 1566 | -8/Materials | Lost 3 parts (2n1w) 1998 | -8/Materials | Core integrity fell below 50% 2005 | -8/Materials | Core integrity fell below 20% 2011 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01988_ Imp. Titanium Leg destroyed. 01990_ Plasma Cutter destroyed. 01990_ K-01 Serf collects debris. 01993_ Y-45 Defender destroyed. 01993_ K-01 Serf collects debris. 01994_ Acquired 38 matter. 01995_ K-01 Serf collects debris. 01998_ Imp. Titanium Leg destroyed. 01998_ K-01 Serf collects debris. 01999_ Flak Cannon destroyed. 01999_ K-01 Serf collects debris. 02000_ Imp. Titanium Leg destroyed. 02001_ K-01 Serf collects debris. 02003_ Rnf. Ion Engine destroyed. 02006_ Imp. EM Pulse Cannon destroyed. 02006_ K-01 Serf collects debris. 02006_ Cryofiber Web destroyed. 02009_ Overheating: Adv. Visual Processing Unit damaged (-4). 02010_ K-01 Serf collects debris. 02011_ Adv. Visual Processing Unit destroyed. 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