Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 10:04:34 Player: Civin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (312) 312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1992 Bonus ------- None Cogmind --------- Core Integrity 429/550 Matter 253/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Terrain Scan Processor Medium Laser Medium Laser Heavy Particle Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Sensor Array Tractor Beam > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Terrain Scan Processor Medium Laser Medium Laser Heavy Particle Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 16 | 6 2 4 4 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | . 1 . 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 90 92 84 Engine 10 | . 14 6 15 Leg 27 | . 28 30 20 Device 10 | . 5 11 15 Storage 18 | . 14 21 18 Energy Gun 1 | . 4 . . Ballistic Gun 16 | . 14 18 13 Launcher 4 | . 10 3 . Naked Turns . | . . . . Heaviest Build 28 | 12 14 24 28 Greatest Support 33 | 20 20 30 33 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 5 6 10 9 Average Carried 5 | 1 3 6 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 5 10 9 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 497 | 235 52 138 72 Remotely 237 | . 45 138 54 Salvage Created 366 | . 126 179 61 Parts 33 | . 9 20 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 3 6 2 Guns 6 | . 1 3 2 AOE 5 | . 2 3 . Classes Destroyed 6 | . 2 4 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 5 | . . 4 1 Grunt 6 | . 3 2 1 Best Kill Streak 6 | . 4 6 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 88 | . 9 28 51 Missed 28 | . 6 9 13 Damage Taken 942 | . 93 170 679 Core 138 | . . 17 121 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 95 . Volleys Fired 44 | . 9 20 15 Largest 2 | . 2 2 2 Hottest 70 | . 70 50 50 Shots Fired 72 | . 15 33 24 Gun 63 | . 10 30 23 Cannon . | . . . . Launcher 9 | . 5 3 1 Special . | . . . . Kinetic 62 | . 9 30 23 Thermal 1 | . 1 . . Explosive 9 | . 5 3 1 Electromagnetic . | . . . . Robot Hit Streak 4 | . 3 4 4 Robot Miss Streak 4 | . 1 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | . 7 16 12 Core Hits 30 | . 7 17 6 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 857 | . 272 455 130 Guns 355 | . 72 172 111 Cannons . | . . . . Explosions 502 | . 200 283 19 Melee . | . . . . Ramming . | . . . . Kinetic 355 | . 72 172 111 Thermal . | . . . . Explosive 502 | . 200 283 19 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 15 | . . 15 . Projectiles . | . . . . Explosions 15 | . . 15 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 9 3 8 Average Temperature 5 | . 4 3 7 Received Heat Transfer 69 | . 18 24 27 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 237 | . 114 237 140 Initial 100 | . . 48 100 Average 113 | . 78 162 108 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | 100 100 55 100 Level 1 19 | . . 44 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 6 9 6 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 831 | 83 215 361 172 Spaces Moved 546 | 76 152 228 90 Core 38 | 30 . . 8 Treads . | . . . . Legs 508 | 46 152 228 82 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 92 120 129 142 Slowest Speed 350 | 120 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 5 22 18 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 69 | . 38 22 9 Melee . | . . . . Projectile . | . . . . AOE 69 | . 38 22 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 633 | 89 169 263 112 Wait 8 | . 3 4 1 Move 543 | 75 151 227 90 Hop . | . . . . Pick Up 22 | 8 4 8 2 Fast Attach . | . . . . Attach 13 | 6 1 3 3 Detach . | . . . . Swap 3 | . 1 1 1 Drop . | . . . . Fire 44 | . 9 20 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 491 | -9/Materials | Discovered new exit (range 16) 660 | -9/Materials | Entered another Materials area 660 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 832 | -8/Materials | Self-destructed Last Messages --------------- Knocked back. Acquired 5 matter. S-10 Pest destroyed. Penetrated by Slug. Grenade Launcher destroyed. Aluminum Leg destroyed. Knocked back. Acquired 4 matter. Imp. Aluminum Leg destroyed. Knocked back. Tractor Beam destroyed. Lgt. Ion Engine destroyed. Knocked back. Acquired 6 matter. Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Knocked back. Acquired 12 matter. Slug penetrates Wall. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ????????????????#########??????????????????? | | ??????####?????# """ ???????????????????? | | ??????? ????# "R" = #??????????????????? | | ???????? ???# " " #??????????????????? | | ?????????? #### [ #??????????????????? | | ?????# "??? "#"# #??????????????????? | | ?????# """??# # """"" #??????????????????? | | ?????# # #s""""" #??????????????????? | | ???????#+#+#; + """"" #??????????????????? | | ???????# ;H s@s #??????????????????? | | ???????# ;;;####+##??????????????????? | | ???????##+### ###?????#???????????????????? | | ????????????# "????## ##??????????????????? | | ???????????? *% #### #??????????????????? | | ??????????? [ #??????????????????? | | ??????????" +??????????????????? | | ????????? +## #??????????????????? | | ???????? *## #?? ##??????????????????? | | ????????= ?# " #???????????????????????? | | ????????= ?# "" ## #???????????????????? | | ??????? ?# "" + #???????????????????? | | ????????###??# """ ## #???????????????????? | | ?????????????# "" #???????????????????????? | | ?????????????# """ #???????????????????????? | | ?????????????# """ #???????????????????????? | | ?????????????# """ #???????????????????????? | | ?????????????# " #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????#/ #???????????????????????? | | ????????????####+####??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????#] #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 275 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedOpticalMultitool Manual? 0 Play Time 00:13:34 Cumulative 1.4 hours Start 2024.04.03 @ 09:50:18 End 2024.04.03 @ 10:04:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03e60233-b543-4fcd-bb6f-3e801b860663